Gearwhore, neutral male aggravator Otaku -------- |....$F| ........ | |..@...| |...$...... ...<...| | |......| -.------ [Gearwhore the Zhozshi] St9 Dx13 Co12 In17 Wi4 Ch7 OtaAggMalNeu Dlvl:2 $193 HP43(43) Pw33(33) AC8 MC0 Mov12 Exp4 Wt16/1470 T815 Latest messages What do you want to eat? [d-jv or ?*] It is not so easy to open this tin. You succeed in opening the tin. It smells like biker gang members. Eat it? [yes/no] You discard the open tin. Where do you want to travel to? (For instructions type a ?) Something is written here in the dust. Use "r." to read it. Something is engraved here on the ground. Use "r." to read it. Really attack the null? [yn] (n) Are you really sure [yes/no]? The null gets angry! You kill the null! Something is written here in the dust. Use "r." to read it. # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -13 Your max alignment was 14 You carried 0 sins You could not have this property at all: sleep resistance You could not have this property extrinsically: discount action You could not have this property intrinsically: sleep resistance Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 30 Book drop chance was reduced to 91% Scroll drop chance was reduced to 93% Ring drop chance was reduced to 94% Amulet drop chance was reduced to 75% Potion drop chance was reduced to 91% Weapon drop chance was reduced to 84% Tool drop chance was reduced to 76% Food drop chance was reduced to 97% Monster death drops spawned with only 92% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: long sword The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: knife The following skill was limited to expert proficiency: lance The following skill became untrainable if you tried to train it too early: divination spells (turn 21) The following skill became untrainable if you tried to train it too early: quarterstaff (turn 544) The following skill became untrainable after a while: polymorphing (turn 47686) The following skill couldn't be trained before a certain turn number is reached: shield (turn 40610) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 73044 Monster spawn increase reached its maximum at turn 136637 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 337650 The monster class that cannot be genocided was trove The monster class that was spawned more often: cockatrice (freq bonus 2) The monster species that spawned more often: lava blob (freq bonus 12) The monster species that spawned more often: slow growth (freq bonus 60) The monster species that spawned more often: giant tiger (freq bonus 8) The monster species that spawned more often: sand warrior (freq bonus 6) The monster species that spawned more often: Signor Niccolo Davelli (freq bonus 8) The monster species that spawned more often: janitor unbeliever (freq bonus 6) The monster species that spawned more often: sucker patch (freq bonus 10) The monster species that spawned more often: blockish graecizing (freq bonus 5) The monster species that spawned more often: ski hammertoe (freq bonus 18) The monster species that spawned more often: ascot inputting (freq bonus 30) The monster species that spawned more often: Melissa (freq bonus 4) The monster species that spawned more often: plasma warp fungus (freq bonus 30) The monster species that spawned more often: Inu Yasha (freq bonus 6) The monster species that spawned more often: teleprinter liveable (freq bonus 5) The monster species that spawned more often: armed migo queen (freq bonus 24) The monster species that spawned more often: vampire lich (freq bonus 4) The monster species that spawned more often: rothe leader (freq bonus 24) The monster species that spawned more often: supervising merchandised (freq bonus 24) The monster species that spawned more often: insurmountable colony (freq bonus 16) The monster species that spawned more often: kamikaze faerie (freq bonus 15) The monster trait that was more common: monsters that revive after death (freq bonus 2) The monster trait that was more common: monsters that burble (freq bonus 2) The monster trait that was more common: monsters whose attacks create traps (freq bonus 21) The monster trait that was more common: monsters that are mindless (freq bonus 4) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 2) The monster species that never randomly spawned: lamia The monster species that never randomly spawned: inka The monster species that never randomly spawned: nether worm mass The monster species that never randomly spawned: Sophie's combat boot The monster species that never randomly spawned: scaly horror The monster species that never randomly spawned: green starlit sky The monster species that never randomly spawned: slouch The monster species that never randomly spawned: disgusting growth The monster species that never randomly spawned: sea naga The monster species that never randomly spawned: pink warp patch The RNG hath decreed that this item was never generated: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY) The RNG hath decreed that this item was never generated: roller blade (roller boots) The RNG hath decreed that this item was never generated: battle-axe (double-headed axe) The RNG hath decreed that this item was never generated: guisarme (pruning hook) The RNG hath decreed that this item was never generated: power failure (perverted) The RNG hath decreed that this item was never generated: polymorph (silver) The RNG hath decreed that this item was never generated: white spell cloak (woven cloak) The RNG hath decreed that this item was never generated: fishing pole ((null)) The RNG hath decreed that this item was never generated: gauntlets of swimming (black gloves) The RNG hath decreed that this item was never generated: sapphire dragon scales ((null)) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 14) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 43) The RNG hath decreed that this item was generated more often: cloak of fumbling (shaking cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: boss companion (JUBILEX IS MY BEST FRIEND, freq bonus 55) The RNG hath decreed that this item was generated more often: greyout stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: boss companion (JUBILEX IS MY BEST FRIEND, freq bonus 26) The RNG hath decreed that this item was generated more often: alacrity (black signet, freq bonus 16) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 5) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 4) The RNG hath decreed that this item was generated more often: diode (two-wired thing, freq bonus 17) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: unspecified candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: flogger ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: cloak of portation (gravity cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: paranoia stone (gray, freq bonus 9) The RNG hath decreed that this item was always generated cursed: summon sexy girl (girly) The RNG hath decreed that this item was always generated cursed: dioptase (radiant) The RNG hath decreed that this item was always generated cursed: boots of freedom (fleecy boots) The RNG hath decreed that this item was always generated cursed: mirror (looking glass) The RNG hath decreed that this item was always generated cursed: apophyllite (teal) The RNG hath decreed that this item was always generated cursed: identify (bronze) The RNG hath decreed that this item was always generated cursed: stygian pike ((null)) The RNG hath decreed that this item was always generated cursed: kelp frond ((null)) The RNG hath decreed that this item was always generated cursed: sedge hat (wide conical hat) The RNG hath decreed that this item was always generated cursed: undressing stone (gray) The RNG hath decreed that this trap was always invisible: flood trap The RNG hath decreed that this trap was generated more often: swarm trap (freq bonus 3) Trap randomization happened for 1 in 692 traps Next attribute increase check would have come at turn 3830 Strength training was 26 Dexterity training was 12 Wisdom training was 2 Constitution training was 28 You had not decided on your sexuality yet You were prevented from having sleep resistance (0) You were prevented from having discount action (0) You had 626 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Brahma, Vishnu and Shiva Your deity was Vishnu The version you were playing was: Unix SlashEMExtended Version 2.2.7 (6aa92175) - last build Thu Jul 26 23:42:01 2018. You could not have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Weapons katana (samurai sword) Scrolls scroll of remove curse (VOMIT TO MELT ENEMY) scroll of confuse monster (FOO BAR) scroll of enchant weapon (NYEHEHE) scroll of healing (ASCHELIDONETH BATHARIBATH) scroll of mana (PROC TANK PUMP) scroll of phase door (BEARD BURGER MASTER) scroll of standard id (SHUOHUA KAI LI) scroll of cure (KILL HIM) * scroll of extra healing (BITING WITH COOL TUSK MAYBE FREEZED) * scroll of greater mana restoration (KOLLA OLPHILOGEMALA ACHEROIO) scroll of destroy armor (THE ONLY FIX FOR THE BROKEN WAND BALANCE PATCH IS TO REMOVE IT) Potions potion of confusion (topaz) potion of monster detection (swirly) potion of water (clear) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 40 times You killed 25 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (20 of 160) devices [Unskilled] (max Expert) (3 of 20) searching [Basic] (max Master) (22 of 160) spirituality [Basic] (max Expert) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Master) (28 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Sayonara Gearwhore the Otaku...