GC19, chaotic female angelic Shapeshifter ------- |.....| |...... ---------------- |.....| |..............| |.....| |..............| |.....|###########|..............| |..<..|#,,,,,,,,,`...............| |.....-,,#########|..............| -.-----### ---------.------ #`,,,# #,#### ###,# #,,,# ----|--- --- |......| #######|.. ##|......|####,,,,T,@` #,........,,,,,#####|k{ ##|......|###### .... -------- ----- [GC19 the Polymorph Trainee] St8 Dx8 Co6 In11 Wi13 Ch10 ShaAngFemCha Dlvl:1 $17 HP-2(16) Pw22(22) AC9 Exp1 T309 Latest messages Perhaps that's why you cannot move it. What do you want to throw? [$jklm or ?*] (2x) In what direction? [47896321><] The crude spear misses. What do you want to throw? [$jklm or ?*] In what direction? [47896321><] The crude spear misses. With great effort you move the boulder. o - a scroll labeled PRATYAVAYAH {1}. The RNG turns into a fire troll! The training kobold hurls a silvervine potion {1}! The vial crashes on your head and breaks into shards. [-1 -> 13] Something seems to be holding you. The training kobold swings his morning star. The training kobold hits you! [-5 -> 8] The training kobold swings his morning star. The training kobold hits you! You die... Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 12 You carried 0 sins You could not have this property at all: invisibility You could nothave this property extrinsically: manaleech You could not have this property intrinsically: the Force Scroll identification only worked 100 times out of 119 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 22 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 282 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 87% chance Scroll drop chance was reduced to 99% Musable item generation frequency was reduced by 48% Ring drop chance was reduced to 91% Wand drop chance was reduced to 93% Potion drop chance was reduced to 87% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: hammer The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: crossbow The following skill became untrainable if you tried to train it too early: firearms (turn 22) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 37530 Monster spawn increase reached its maximum at turn 68517 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 394330 The monster class that cannot be genocided was dragon The monster class that was spawned more often: vortex (freq bonus 1) The monster species that spawned more often: soft fungus (freq bonus 2) The monster species that spawned more often: striped rat snake (freq bonus 2) The monster species that spawned more often: gazer horror (freq bonus 4) The monster species that spawned more often: undead failed existence (freq bonus 8) The monster species that spawned more often: thunderlord (freq bonus 7) The monster species that spawned more often: crimson patch (freq bonus 8) The monster species that spawned more often: greater giant kraken (freq bonus 2) The monster species that spawned more often: Tulani (freq bonus 4) The monster species that spawned more often: Nadja (freq bonus 18) The monster species that spawned more often: energy mold (freq bonus 3) The monster species that spawned more often: mini jabberwock (freq bonus 7) The monster species that spawned more often: copperhead snake (freq bonus 5) The monster species that spawned more often: dveikus sephirah (freq bonus 5) The monster species that spawned more often: undead saiyan (freq bonus 10) The monster species that spawned more often: ice mage (freq bonus 16) The monster species that spawned more often: voracious smasher (freq bonus 4) The monster species that spawned more often: charcoal stalk (freq bonus 4) The monster species that spawned more often: baby emerald dragon (freq bonus 12) The monster species that spawned more often: irresistible colony (freq bonus 6) The monster species that spawned more often: Yakushi Kabuto, Servant of Orochimaru (freq bonus 3) The monster species that never randomly spawned: Jonas the Schizo Autist The monster species that never randomly spawned: abnormal force fungus The monster species that never randomly spawned: giant roc The monster species that never randomly spawned: land dragon The monster species that never randomly spawned: static force leprechaun The monster species that never randomly spawned: Michael The monster species that never randomly spawned: police officer The monster species that never randomly spawned: giant worm The monster species that never randomly spawned: nether idiot The monster species that never randomly spawned: death worm The monster class that always generated with extra speed: blob The RNG hath decreed that this item was never generated: purple dragon scale shield (purple dragonhide shield) The RNG hath decreed that this item was never generated: flood (AQUE BRAGH) The RNG hath decreed that this item was never generated: amulet of fumbling (clumsy) The RNG hath decreed that this item was never generated: long stake ((null)) The RNG hath decreed that this item was never generated: raygun ((null)) The RNG hath decreed that this item was never generated: fire golem (jetting) The RNG hath decreed that this item was never generated: great dagger ((null)) The RNG hath decreed that this item was never generated: psychic dragon scale mail ((null)) The RNG hath decreed that this item was never generated: blind self (irritating) The RNG hath decreed that this item was never generated: special effects (draconian) The RNG hath decreed that this item was generated more often: extreme power (turquoise, freq bonus 33) The RNG hath decreed that this item was generated more often: helm of detect monsters (golden helmet, freq bonus 36) The RNG hath decreed that this item was generated more often: mimicry (unidentified, freq bonus 8) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 6) The RNG hath decreed that this item was generated more often: sleeping (effervescent, freq bonus 39) The RNG hath decreed that this item was generated more often: robe of magic resistance (yellow robe, freq bonus 5) The RNG hath decreed that this item was generated more often: draining (ceramic, freq bonus 9) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: heavy conundrum ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 3) The RNG hath decreed that this item was generated more often: practice (insulating, freq bonus 16) The RNG hath decreed that this item was generated more often: acquirement (important, freq bonus 10) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 3) The RNG hath decreed that this item was generated more often: manastone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: sterilize (sexual, freq bonus 108) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 67) The RNG hath decreed that this item was always generated cursed: dissolve food (hungry) The RNG hath decreed that this item was always generated cursed: golden dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of steel (steel gloves) The RNG hath decreed that this item was always generated cursed: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was always generated cursed: light (VERR YED HORRE) The RNG hath decreed that this item was always generated cursed: disengraving (Elbereth-inscribed) The RNG hath decreed that this item was always generated cursed: magictorch (khaki) The RNG hath decreed that this item was always generated cursed: confusion stone (gray) The RNG hath decreed that this item was always generated cursed: disintegration (solid) The RNG hath decreed that this item was always generated cursed: really heavy iron ball ((null)) The RNG hath decreed that this trap was always invisible: waterpool The RNG hath decreed that this trap was generated more often: automatic switcher (freq bonus 18) Next attribute increase check would have come at turn 331 Strength training was 2 Dexterity training was 1 Wisdom training was 1 Constitution training was 21 You were cold resistant You were sleep resistant You were shock resistant You were poison resistant You were magic-protected You were paralyzed (-1) You were prevented from having manaleech (0) You were prevented from having invisibility (0) You saw invisible You had infravision You had 1182 points of nutrition remaining You could fly Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Eurynome, Amon and Acererak Your deity was Acererak You could have safely prayed (64) You are dead You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1X LIMIT(0) dazzle 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) turn undead 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Scrolls scroll of healing (ONE DAY TEAM LOWERCASE F WILL BE GENOCIDED) scroll of mana (NYAH NYAH CATCHMEIFYOUCAA AN) scroll of phase door (GRUNTHACK IS MUCH MORE EVIL THAN SLEX) scroll of standard id (BLUE SCREEN OF DEATH) scroll of cure (BITING WITH COOL TUSK MAYBE FREEZED) scroll of bad effect (GOOGLE TRANSLATE DOES NOT KNOW WHAT A BATARANG IS) Potions potion of polymorph (dangerous) potion of paralysis (silvervine) Wands wand of polymorph (doggy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 3 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (3 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye GC19 the Shapeshifter...