GC19, lawful female worm Shapeshifter --.------------ |.............| |.........<...|,# |.............|q################### |..............@,,,,,,,,,,,,,,,,,,+ ---------------,################### [GC19 the Polymorph Trainee] St11 Dx9 Co8 In13 Wi12 Ch11 ShaWorFemLaw Dlvl:2 $4 HP-1(14) Pw24(24) AC9 Exp1 T418 Latest messages [-1 -> 7] The rothe just misses! You claw the rothe. You miss the rothe. You just miss the rothe. The rothe claws you! [-1 -> 6] The rothe bites you! [-3 -> 3] The rothe bites you! You return to worm form! [-8 -> 4] You hit the rothe. The rothe claws you! [-1 -> 3] The rothe bites you! [-1 -> 2] Warning: HP low! The rothe bites you! You die... Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: drunken boxing You could nothave this property extrinsically: corrosivity You could not have this property intrinsically: disintegration resistance Scroll identification only worked 100 times out of 134 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 30 Monsters only dropped their musable items with 77% chance Monsters only dropped their equipment with 80% chance Scroll drop chance was reduced to 77% Musable item generation frequency was reduced by 6% Ring drop chance was reduced to 94% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 69% Concealing monsters were spawned underneath items 85% of the time only The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: trident The following skill was limited to basic proficiency: saber The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: enchantment spells (turn 10) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 9 Monster spawn increase started at turn 14730 Monster spawn increase reached its maximum at turn 35376 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 776952 The monster class that cannot be genocided was mimic The monster class that was spawned more often: kobold (freq bonus 2) The monster species that spawned more often: false accretion (freq bonus 7) The monster species that spawned more often: pirate (freq bonus 14) The monster species that spawned more often: werenymph (freq bonus 14) The monster species that spawned more often: ancestral bat (freq bonus 5) The monster species that spawned more often: adult green dragon (freq bonus 5) The monster species that spawned more often: thick master lich (freq bonus 3) The monster species that spawned more often: thrush (freq bonus 12) The monster species that spawned more often: large ferret (freq bonus 4) The monster species that spawned more often: volt mold (freq bonus 8) The monster species that spawned more often: time mushroom (freq bonus 5) The monster species that spawned more often: evasive vorpal jabberwock (freq bonus 3) The monster species that spawned more often: rain-guessing dragon (freq bonus 4) The monster species that spawned more often: onsen penguin (freq bonus 12) The monster species that spawned more often: roast pig (freq bonus 3) The monster species that spawned more often: baby sapphire dragon (freq bonus 14) The monster species that spawned more often: Florella (freq bonus 4) The monster species that spawned more often: hishi mochi (freq bonus 4) The monster species that spawned more often: Marenka (freq bonus 12) The monster species that spawned more often: sue fungus (freq bonus 20) The monster species that spawned more often: rotting horror (freq bonus 10) The monster species that never randomly spawned: nonexistant cop The monster species that never randomly spawned: flux slime The monster species that never randomly spawned: skillor trove The monster species that never randomly spawned: very old sky dragon The monster species that never randomly spawned: evasive hill orc The monster species that never randomly spawned: pustulent warp patch The monster species that never randomly spawned: grunthack horror The monster species that never randomly spawned: werebear The monster species that never randomly spawned: great wyrm of law The monster species that never randomly spawned: telephone dragon The monster class that more likely to generate with musable stuff: mummy The RNG hath decreed that this item was never generated: acid sphere (corroded) The RNG hath decreed that this item was never generated: egostone (gray) The RNG hath decreed that this item was never generated: radium (crimson) The RNG hath decreed that this item was never generated: operation cloak (nurse cloak) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was never generated: magic whistle (whistle) The RNG hath decreed that this item was never generated: assault rifle ((null)) The RNG hath decreed that this item was never generated: ward (UNPLAYABLE BINDER ROLE) The RNG hath decreed that this item was never generated: stone of magic resistance (gray) The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 14) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 7) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 18) The RNG hath decreed that this item was generated more often: demonology (IA CTHULHU, freq bonus 10) The RNG hath decreed that this item was generated more often: helm of jamming (radio helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 4) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 8) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 12) The RNG hath decreed that this item was generated more often: bad effect stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 32) The RNG hath decreed that this item was generated more often: oolong tea (wormwood, freq bonus 2) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of stone (gray cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: shield of light (shiny shield, freq bonus 2) The RNG hath decreed that this item was generated more often: robe of permanence (purple robe, freq bonus 11) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 9) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 8) The RNG hath decreed that this item was generated more often: heretic cloak (godless cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: black dress ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 2) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 48) The RNG hath decreed that this item was always generated cursed: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was always generated cursed: cloak of physical resistance (pastel cloak) The RNG hath decreed that this item was always generated cursed: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this item was always generated cursed: power crossbow ((null)) The RNG hath decreed that this item was always generated cursed: shotgun ((null)) The RNG hath decreed that this item was always generated cursed: low effect stone (gray) The RNG hath decreed that this item was always generated cursed: yumi (long bow) The RNG hath decreed that this item was always generated cursed: bean ((null)) The RNG hath decreed that this item was always generated cursed: searching (tiger eye) The RNG hath decreed that this item was always generated cursed: levitation (floating) The RNG hath decreed that this trap was always invisible: dehydration trap The RNG hath decreed that this trap was generated more often: shock trap (freq bonus 1) Next attribute increase check would have come at turn 917 Strength training was 1 Dexterity training was -17 Wisdom training was -2 Constitution training was 21 You were prevented from drunken boxing (0) You were prevented from having corrosivity (0) You had 1449 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Superego, Ego and Id Your deity was Superego You could have safely prayed (112) You are dead You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (IRC LAUNCH STRANGEBOT SUDO SCREEN) scroll of mana (CHINTAI LOOKS LIKE A GIRL) scroll of phase door (ACME) scroll of standard id (WIZZY LABOR CO) scroll of cure (RAMBA ZAMBA) Potions potion of polymorph (prickly ash) Wands wand of polymorph (stable) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You changed form 2 times You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) polymorphing [Basic] (max Grand Master) (28 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye GC19 the Shapeshifter...