GC19, lawful female worm Shapeshifter ----------------------- |.....................| |.....................| |................>..... |..............k......| |..............@d...... -----------------)---+- ---.--- ,,,# ######,##,,#### |...... ,,,,,,,,,,,,,,,,,,,$, |.....| #,?,,,,=,,,,,,,,##### |.....| # -----.--###### |.....|##,----......| |......,,,-.........| |.....|##,|..<......| |.....| |.........| ------- ----......| -+------ [GC19 the Polymorph Trainee] St5 Dx9 Co7 In13 Wi11 Ch13 ShaWorFemLaw Dlvl:1 $0 HP-1(14) Pw24(24) AC9 Exp1 T134 Latest messages The training kobold throws a crude spear! You are hit by a crude spear. You return to worm form! [-5 -> 8] The training kobold wields 2 crude spears {24}! The training kobold thrusts her crude spear. The training kobold misses. The training kobold thrusts her crude spear. The training kobold misses. Unknown command '^J'. You hit the training kobold. The training kobold thrusts her crude spear. The training kobold hits you! You hear the wailing of the Banshee... [-7 -> 1] Warning: HP low! Unknown command '^J'. You miss the training kobold. The thick jackal bites you! You die... Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: magical breathing You could nothave this property extrinsically: acid resistance You could not have this property intrinsically: wallwalking Scroll identification only worked 100 times out of 127 Potion identification only worked 3 times out of 11 Amulet identification only worked 15 times out of 49 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 17 Gem identification only worked 100 times out of 190 Tool identification only worked 5 times out of 17 Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 84% Ring drop chance was reduced to 68% Amulet drop chance was reduced to 22% The following skill could not be trained at all: unicorn horn The following skill was trained at half the usual rate: quarterstaff The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: long sword The following skill was limited to expert proficiency: quarterstaff The following skill became untrainable if you tried to train it too early: club (turn 9) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 30180 Monster spawn increase reached its maximum at turn 73660 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 1090284 The monster class that cannot be genocided was kobold The monster class that was spawned more often: gremlin (freq bonus 1) The monster color that was spawned more often: bright green (freq bonus 9) The monster species that spawned more often: storeclerk (freq bonus 4) The monster species that spawned more often: tree mewlip (freq bonus 6) The monster species that spawned more often: weapon imp (freq bonus 6) The monster species that spawned more often: volt patch (freq bonus 4) The monster species that spawned more often: werepenetrator (freq bonus 3) The monster species that spawned more often: Lilly (freq bonus 4) The monster species that spawned more often: animated combat stiletto (freq bonus 8) The monster species that spawned more often: very old red dragon (freq bonus 2) The monster species that spawned more often: eyeglass queue (freq bonus 20) The monster species that spawned more often: sweet woman (freq bonus 5) The monster species that spawned more often: deep dwarf (freq bonus 2) The monster species that spawned more often: undead lichen (freq bonus 5) The monster species that spawned more often: large chicken (freq bonus 14) The monster species that spawned more often: gibbering mouther (freq bonus 4) The monster species that spawned more often: monkey zombie (freq bonus 6) The monster species that spawned more often: dung worm (freq bonus 3) The monster species that spawned more often: selenite soldier (freq bonus 2) The monster species that spawned more often: hellbat (freq bonus 6) The monster species that spawned more often: Shelob (freq bonus 12) The monster species that spawned more often: dangerous snake (freq bonus 2) The monster species that never randomly spawned: multi-hued mushroom The monster species that never randomly spawned: maru mochi The monster species that never randomly spawned: time patch The monster species that never randomly spawned: stone statue The monster species that never randomly spawned: fire muzzle The monster species that never randomly spawned: special patch The monster species that never randomly spawned: quickling queen The monster species that never randomly spawned: dark matter fly The monster species that never randomly spawned: prick bear The monster species that never randomly spawned: Melanie The RNG hath decreed that this item was never generated: paralysis (automatic) The RNG hath decreed that this item was never generated: pink sweets ((null)) The RNG hath decreed that this item was never generated: droven bow (spider-legged bow) The RNG hath decreed that this item was never generated: wind (timber) The RNG hath decreed that this item was never generated: confusing gloves (warped gloves) The RNG hath decreed that this item was never generated: tooth of an algolian suntiger (very sharp tooth) The RNG hath decreed that this item was never generated: elven bow (runed bow) The RNG hath decreed that this item was never generated: cloak of freedom (angband cloak) The RNG hath decreed that this item was never generated: trap disarming (CHRISTIAN GREY KILLED ALL HIS SUBS) The RNG hath decreed that this item was never generated: helm of true sight (translucent helmet) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 91) The RNG hath decreed that this item was generated more often: hyperspace summon (sour, freq bonus 39) The RNG hath decreed that this item was generated more often: remove curse (wiry, freq bonus 53) The RNG hath decreed that this item was generated more often: black dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: hyperspace summon (sour, freq bonus 12) The RNG hath decreed that this item was generated more often: dwarvish spear (stout spear, freq bonus 15) The RNG hath decreed that this item was generated more often: gauntlets of missing information (nondescript gloves, freq bonus 2) The RNG hath decreed that this item was generated more often: DSTW stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: Hawaiian shorts (flowery shorts and lei, freq bonus 127) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 2) The RNG hath decreed that this item was generated more often: boots of displacement (hugging boots, freq bonus 6) The RNG hath decreed that this item was generated more often: mining helm (round helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: entrapping (scintillating, freq bonus 6) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 9) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 7) The RNG hath decreed that this item was generated more often: kyrt shirt ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 11) The RNG hath decreed that this item was generated more often: acquirement (gained, freq bonus 12) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 6) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 77) The RNG hath decreed that this item was always generated cursed: quiz helm (deformed helmet) The RNG hath decreed that this item was always generated cursed: sleeping (wedding) The RNG hath decreed that this item was always generated cursed: elven mace ((null)) The RNG hath decreed that this item was always generated cursed: gain wisdom (glass) The RNG hath decreed that this item was always generated cursed: intrinsic loss (hardened) The RNG hath decreed that this item was always generated cursed: expensive camera ((null)) The RNG hath decreed that this item was always generated cursed: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: regeneration (antique) The RNG hath decreed that this item was always generated cursed: amulet of directional swap (obfuscated) The RNG hath decreed that this item was always generated cursed: summon undead (NO SPACE) The RNG hath decreed that this trap was always invisible: amnesia trap The RNG hath decreed that this trap was generated more often: cooling trap (freq bonus 2) Next attribute increase check would have come at turn 470 Strength training was 4 Dexterity training was -6 Wisdom training was 0 Constitution training was 6 You were prevented from having acid resistance (0) You were prevented from having magical breathing (0) You had 1607 points of nutrition remaining You were polymorphing Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Earth You could not have safely prayed (933) You are dead You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1X LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Scrolls scroll of healing (QUESTO DEVE ESSERE QUALCUN ALTRO) scroll of mana (SATIATED LEV VOMIT FOODPOIS BLIND NUMB BURN STUN SLIME) scroll of phase door (BEAUTY FLAME ATTACK WITH BLUE AND BURNED) scroll of standard id (FIST HEAVY BIG DAMAGE SPEE WORK) scroll of cure (OM) Potions potion of polymorph (stevia) Wands wand of polymorph (bitumen) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (5 of 20) polymorphing [Basic] (max Grand Master) (20 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye GC19 the Shapeshifter...