GC19, chaotic female doppelganger Shapeshifter ------ |.<..+ |....| , ..[!.|,,# --- ---- |.....,,,............| ------#,,# .......... #,# .....| #,#### ---- #,,@,# ####, [GC19 the Polymorph Trainee] St6 Dx11 Co4 In10 Wi16 Ch15 ShaDopFemCha Dlvl:1 $0 HP10(10) Pw3(26) AC8 Exp1 T29 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello GC19, the doppelganger Shapeshifter, welcome back to SlashEMExtended! You hanged up during your last session! Since I can't determine whether you did that to cheat, you will now be paralyzed, slowed and have your max HP/Pw reduced. Please save your game normally next time! --Amy The moon is waxing tonight. The RNG turns into a sand fisher! You can move again. You can't go up here. You can't go down here. There appears to be no shopkeeper here to receive your payment. You displaced The RNG. There's some graffiti on the ground here. Use "r." to read it. Count: 95 Count: 955 Count: 9559 Count: 32767 (11x) You don't know any spells right now. (6x) # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 9 You carried 1 sins You could not have this property at all: free action You could nothave this property extrinsically: fear factor You could not have this property intrinsically: half spell damage Scroll identification only worked 100 times out of 129 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 45 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 127 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 80% Amulet drop chance was reduced to 80% Monster death drops spawned with only 87% chance The following skill could not be trained at all: two-weapon combat The following skill was trained at half the usual rate: trident The following skill was trained at one fifth the usual rate: chaos spells The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: healing spells The following skill was limited to expert proficiency: enchantment spells The following skill became untrainable if you tried to train it too early: two-handed weapons (turn 79) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 19 Monster spawn increase started at turn 24265 Monster spawn increase reached its maximum at turn 37599 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 911640 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: humanoid (freq bonus 12) The monster species that spawned more often: megaload turret (freq bonus 28) The monster species that spawned more often: superstitious person (freq bonus 30) The monster species that spawned more often: terrible bloodthirster (freq bonus 30) The monster species that spawned more often: space monster (freq bonus 30) The monster species that spawned more often: gum jelly (freq bonus 17) The monster species that spawned more often: caborrog (freq bonus 28) The monster species that spawned more often: ultra cockroach (freq bonus 15) The monster species that spawned more often: Revier (freq bonus 17) The monster species that spawned more often: epidote warp fungus (freq bonus 14) The monster species that spawned more often: space bat (freq bonus 15) The monster species that spawned more often: dragon girl (freq bonus 26) The monster species that spawned more often: three-headed troll (freq bonus 15) The monster species that spawned more often: hell locust (freq bonus 14) The monster species that spawned more often: swearing nymph (freq bonus 14) The monster species that spawned more often: diminisher (freq bonus 16) The monster species that spawned more often: blinking eye (freq bonus 14) The monster species that spawned more often: knobble-stick (freq bonus 36) The monster species that spawned more often: gisau (freq bonus 96) The monster species that spawned more often: reddish spore (freq bonus 30) The monster species that spawned more often: Rebecca (freq bonus 15) The monster species that never randomly spawned: lethe growth The monster species that never randomly spawned: cave crawler The monster species that never randomly spawned: undead fencer The monster species that never randomly spawned: dark elven sorcerer The monster species that never randomly spawned: multi-hued naga The monster species that never randomly spawned: wither monster The monster species that never randomly spawned: Flat Man The monster species that never randomly spawned: metallic black centipede The monster species that never randomly spawned: kappa warrior The monster species that never randomly spawned: groper The monster class that always generated with extra speed: major demon The RNG hath decreed that this item was never generated: tripe ration ((null)) The RNG hath decreed that this item was never generated: jumping boots (hiking boots) The RNG hath decreed that this item was never generated: unwanted helmet (bug-tracking helmet) The RNG hath decreed that this item was never generated: bubblebeam (encased) The RNG hath decreed that this item was never generated: orcish helm (iron skull cap) The RNG hath decreed that this item was never generated: bardiche (long poleaxe) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was never generated: avalanche (twisting) The RNG hath decreed that this item was never generated: ice shield (dark blue shield) The RNG hath decreed that this item was never generated: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was generated more often: psionic cloak (eldritch cloak, freq bonus 37) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 18) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: girliness (SLEEHHGIHPRAHSROZARHTIWFLESYMTUCANNAWI, freq bonus 8) The RNG hath decreed that this item was generated more often: tele level (irregular, freq bonus 8) The RNG hath decreed that this item was generated more often: flame shield (dark red shield, freq bonus 6) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 6) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: clone monster (radiating, freq bonus 9) The RNG hath decreed that this item was generated more often: stoning (CURSED TIN OF COCKATRICE MEAT, freq bonus 43) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 7) The RNG hath decreed that this item was generated more often: tele level (GON GET YA, freq bonus 13) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: confuse self (many-paged, freq bonus 8) The RNG hath decreed that this item was generated more often: unskilled stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 4) The RNG hath decreed that this item was generated more often: blood loss stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 15) The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 8) The RNG hath decreed that this item was always generated cursed: resist sleep (fuzzy) The RNG hath decreed that this item was always generated cursed: slime (slimy) The RNG hath decreed that this item was always generated cursed: healing (purple-red) The RNG hath decreed that this item was always generated cursed: mutation (iffy) The RNG hath decreed that this item was always generated cursed: crossbow bolt ((null)) The RNG hath decreed that this item was always generated cursed: psychic dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: crossbow ((null)) The RNG hath decreed that this item was always generated cursed: dagger ((null)) The RNG hath decreed that this item was always generated cursed: mana (I WANT TO SEE URANUS TOO) The RNG hath decreed that this item was always generated cursed: iron shoes (hard shoes) The RNG hath decreed that this trap was always invisible: hate trap The RNG hath decreed that this trap was generated more often: metabolic trap (freq bonus 4) Next attribute increase check would have come at turn 407 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 1 You were prevented from having free action (0) You were prevented from having an increased fear factor (0) You had 1456 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Barnum, Bailey and Shaco Your deity was Shaco You could not have safely prayed (1172) You survived You didn't know any spells. Techniques known in the end Name Level Status liquid leap 1XR Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (THE MIND FLAYERS TENTACLES SUCK YOU) scroll of mana (OH CAPTAIN MY CAPTAIN) scroll of phase door (DPIEV WENWWSG UNNZMI) scroll of standard id (TEKMAKMAYACON) scroll of cure (WHACKING YOURSELF WITH HIGH HEELS IS FUN) Potions potion of polymorph (raspberry) Wands wand of polymorph (enviable) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Grand Master) (25 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye GC19 the Shapeshifter...