Chlis, lawful male monkey Cellar Child /-\ |@| \-/ [Chlis the Isolated Modder] St6 Dx18 Co4 In6 Wi4 Ch3 CelMonMalLaw+WJZ S101 Dlvl:1 $9 HP-8(15) Pw6(20) AC-1 MC0 Mov12 Sn0 Xp2/23 Wt216/710 T145 Latest messages Done. Unknown command ' '. (322x) In what direction? [47896321><] The signed elemental is burned by the watery flame! The signed elemental is cooled by the watery flame! You hear weeping sounds! [-4 -> 10] In what direction? [47896321><] The signed elemental is burned by the watery flame! The signed elemental is cooled by the watery flame! You hear weeping sounds! [-8 -> 2] Warning: HP low! You don't have enough energy to cast that spell. The required amount was 7. Unknown command ' '. # Invoke your deity for healing. If successful, some or all of your hit point damage will be restored, but there may be negative outcomes depending on certain circumstances. Use this technique? [yn] (n) Your Magical Roommate smites you for your sins! You die... Your inventory Weapons a - a w-sticky cursed +3 quarterstaff (weapon in hands) {16} Armor b - an a-heavily cursed -4 enchanted (of Team Nastytrap) mage plate mail (being worn) {200} Scrolls h - 2 ? uncursed scrolls of teleportation {0} m - 5 ? uncursed scrolls of healing {0} n - 4 ? uncursed scrolls of mana {0} o - 3 ? uncursed scrolls of phase door {0} p - 2 ? uncursed scrolls of standard id {0} q - a ? uncursed scroll of cure {0} r - a ? uncursed finalized scroll of earth {0} Spellbooks d - a ? blessed spellbook of frost (0:4) {0} e - a ? blessed spellbook of water flame (0:4) {0} f - an invisible ? blessed finalized spellbook of healing (0:2) {0} g - a ? blessed finalized spellbook of jumping (4:1) {0} Potions c - 3 * uncursed potions of healing {0} Rings i - a S-uncursed ring of cold resistance {0} Wands l - a v-uncursed wand of identify (0:5) {0} Tools j - a b-uncursed frost horn (0:10) {0} k - a V-uncursed charger {0} Final attributes You have transgressed Your alignment was -10 Your max alignment was 11 You carried 0 sins You could not have this property at all: polymorph control You could not have this property extrinsically: detect monsters You could not have this property intrinsically: full nutrients Scroll identification only worked 100 times out of 191 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 21 Implant identification only worked 1 times out of 23 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 187 Monsters only dropped their musable items with 71% chance Monsters only dropped their equipment with 88% chance Weapon drop chance was reduced to 77% Armor drop chance was reduced to 49% Food drop chance was reduced to 94% The following skill could not be trained at all: club The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: implants The following skill became untrainable if you tried to train it too early: boomerang (turn 1) The following skill became untrainable if you tried to train it too early: mace (turn 424) The following skill became untrainable after a while: divination spells (turn 24147) The following skill couldn't be trained before a certain turn number is reached: scimitar (turn 46192) Number of artifacts generated was 0 Number of fake artifacts generated was 6 Monster spawn increase started at turn 80385 Monster spawn increase reached its maximum at turn 211785 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2225544 The monster class that cannot be genocided was rodent The monster class that was spawned more often: mummy (freq bonus 4) The monster species that spawned more often: amnesia ant (freq bonus 30) The monster species that spawned more often: antimagic warp patch (freq bonus 9) The monster species that spawned more often: void sphere (freq bonus 12) The monster species that spawned more often: trailing mozambique sniffily (freq bonus 7) The monster species that spawned more often: Pre-Crisis Mike Tyson (freq bonus 32) The monster species that spawned more often: adventurer warp patch (freq bonus 12) The monster species that spawned more often: grinder (freq bonus 48) The monster species that spawned more often: backbitten insoul underlayer (freq bonus 18) The monster species that spawned more often: cyan patch (freq bonus 5) The monster species that spawned more often: gray ogre (freq bonus 20) The monster species that spawned more often: dawdle purificatory (freq bonus 21) The monster species that spawned more often: gunntaurs (freq bonus 20) The monster species that spawned more often: venom mimic (freq bonus 18) The monster species that spawned more often: sliant (freq bonus 18) The monster species that spawned more often: Baphomet (freq bonus 14) The monster species that spawned more often: real tiny lich (freq bonus 7) The monster species that spawned more often: promissory unrenewed swanherd (freq bonus 36) The monster species that spawned more often: arbitrator (freq bonus 60) The monster species that spawned more often: tiger cub (freq bonus 30) The monster species that spawned more often: trocopotaca (freq bonus 42) The monster trait that was more common: monsters of tiny size (freq bonus 1) The monster trait that was more common: monsters that are always spawned hostile (freq bonus 1) The monster trait that was more common: monsters that avoid being in a line with you (freq bonus 4) The monster trait that was more common: monsters that originate from Vanilla NetHack or SLASH'EM (freq bonus 2) The monster trait that was more common: monsters that love to collect gold (freq bonus 2) The monster trait that was more common: monsters whose attacks banish you (freq bonus 3) The monster trait that was more common: monsters whose attacks de-energize you (freq bonus 4) The monster species that never randomly spawned: bow lich The monster species that never randomly spawned: rot worm The monster species that never randomly spawned: adult golden dragon The monster species that never randomly spawned: adding lich The monster species that never randomly spawned: antimagic stalk The monster species that never randomly spawned: fart elemental The monster species that never randomly spawned: young adult sky dragon The monster species that never randomly spawned: nice girl in velcro shoes The monster species that never randomly spawned: prehensile paragraphed The monster species that never randomly spawned: senior mind flayer The RNG hath decreed that this item was never generated: implant of vileness (muscular) The RNG hath decreed that this item was never generated: chaos terrain (chaos-inducing) The RNG hath decreed that this item was never generated: frequentation spawn stone (gray) The RNG hath decreed that this item was never generated: tar chain mail ((null)) The RNG hath decreed that this item was never generated: crystal ball (glass orb) The RNG hath decreed that this item was never generated: silver bullet ((null)) The RNG hath decreed that this item was never generated: hold air (deep blue) The RNG hath decreed that this item was never generated: carrot ((null)) The RNG hath decreed that this item was never generated: sane treble stone (gray) The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 18) The RNG hath decreed that this item was generated more often: cyan spell cloak (cyanism cloak, freq bonus 18) The RNG hath decreed that this item was generated more often: suguhanoken ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: disintegration (solid, freq bonus 6) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: block-heeled combat boot ((null), freq bonus 42) The RNG hath decreed that this item was generated more often: item genocide (DO YOU WANT YOUR POSSESSIONS IDENTIFIED, freq bonus 30) The RNG hath decreed that this item was generated more often: deep dragon scale shield (deep dragonhide shield, freq bonus 25) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 57) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 63) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 10) The RNG hath decreed that this item was generated more often: silver spell stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: coffee (laurel, freq bonus 17) The RNG hath decreed that this item was generated more often: implant of corruption (wailing, freq bonus 2) The RNG hath decreed that this item was generated more often: drum of earthquake (drum, freq bonus 2) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: lava (red-hot, freq bonus 17) The RNG hath decreed that this item was generated more often: blood dragon scale shield (blood dragonhide shield, freq bonus 3) The RNG hath decreed that this item was generated more often: acidshield (acidic, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 9) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 67) The RNG hath decreed that this item was always generated cursed: voulge (pole cleaver) The RNG hath decreed that this item was always generated cursed: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was always generated cursed: BFG ((null)) The RNG hath decreed that this item was always generated cursed: amulet of polymorph control (transformer) The RNG hath decreed that this item was always generated cursed: dunce cap (conical hat) The RNG hath decreed that this item was always generated cursed: ice box of waterproofing (cooling box) The RNG hath decreed that this item was always generated cursed: banking gloves (paper gloves) The RNG hath decreed that this item was always generated cursed: two-handed flail ((null)) The RNG hath decreed that this item was always generated cursed: dummy wings (wings) The RNG hath decreed that this item was always generated cursed: elongation cloak (long-range cloak) The RNG hath decreed that this trap was always invisible: invisible trap The RNG hath decreed that this trap was generated more often: glyph of warding (freq bonus 4) Trap randomization happened for 1 in 839 traps Trap difficulty was increased by 73 Next attribute increase check would have come at turn 697 Strength training was 7 Dexterity training was 0 Wisdom training was 5 Constitution training was 6 Your sanity was 0 You had the following problem: Your potions didn't always work. (88) You had the following problem: If you equip enchanted weapons, armor or rings, their enchantment value decreases. (0) You had the following problem: Your spells became blue. (83886080) You had not decided on your sexuality yet You were prevented from having polymorph control (0) You had 1023 points of nutrition remaining You were swallowed by a signed elemental Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Your Magical Roommate, Your Annoying Sister and Your Insufferable Mother-In-Law Your deity was Your Magical Roommate The version you were playing was: Unix SlashEMExtended Version 2.4.5 (d30da486) - last build Thu Jan 24 03:42:16 2019. You could not have safely prayed (81) You are dead Spells known in the end Name Level Category Fail Memory a - frost 4 elemental 80% 299% b - water flame 1 elemental 0% 114% c - healing 1 healing 0% 99% d - jumping 1 body 0% 99% Techniques known in the end Name Level Status berserk 2 R Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of teleportation (TLON UQBAR) scroll of healing (YASD GUARANTEED OR YOUR MONEY BACK) scroll of mana (QUICKER USED THE STUNT OF ELF) scroll of phase door (EFFECT MORE APPEARING) scroll of standard id (OGRANICHENIYE SAPOGI) scroll of cure (ICY FRYGUY CAVE) * scroll of extra healing (RODNEYS TOWER CREATEMONSTER SPAMSPAMSPAM) * scroll of greater mana restoration (CHREMILLON MOULOCH KAMPY CHRE OPHTHO) scroll of earth (CRIAEDO) Spellbooks spellbook of frost (stylish) spellbook of water flame (legit) spellbook of healing (dark brown) spellbook of jumping (silly) Potions potion of healing (fuming) Rings ring of cold resistance (lead) Wands wand of identify (flax) Tools frost horn (horn) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 random effect butterflies (1 created) 0 migo drones (8 created) 0 migo warriors (3 created) 0 migo queens (1 created) 0 pestyblobs (2 created) 2 jackals (5 created) 0 evasive foxes (1 created) 0 xoves (1 created) 0 scruffy little dogs (1 created) 0 racoon dog drunkers (1 created) 0 scrawny cats (1 created) 0 hobbit merchants (2 created) 0 operated hc children (11 created) 0 jellies (1 created) 0 shade jellies (1 created) 0 sources of wrath (1 created) 0 vacuum jellies (1 created) 0 kobolds (2 created) 0 mine kobolds (1 created) 0 knifolds (1 created) 0 pack kobolds (2 created) 0 hidden kobolds (1 created) 0 pleasures (1 created) 0 restons (1 created) 0 small kobolds (3 created) 0 large group kobolds (1 created) 0 goblins (4 created) 0 goooblins (1 created) 0 group goblins (1 created) 0 goblin thieves (1 created) 0 dweeeeeeauweauws (1 created) 0 easy piercers (1 created) 0 shardashes (1 created) 0 sewer rats (1 created) a rabbit 0 black rats (2 created) 0 scavengers (1 created) 0 hares (1 created) 0 wild rabbits (1 created) 0 spikespiders (1 created) 0 lame horses (1 created) 0 grain vortices (4 created) 0 cancel watchers (3 created) 0 electro balls (2 created) 0 psytexes (1 created) 0 force mist clouds (1 created) 0 speedy mammals (1 created) 0 frenzy mammals (1 created) 0 sparrows (1 created) 0 chaffinches (1 created) 0 thrushes (1 created) 0 beginner elementals (18 created) 0 spaces (17 created) 0 emus (9 created) 0 sylphs (1 created) 0 sylphies (1 created) 0 whirlwinds (2 created) 0 invisible badguys (4 created) 0 girl who looks like her name was Fannies (2 created) 0 the hiddens (1 created) 0 unseen servants (2 created) 0 signed elementals (1 created) 0 healtegrators (1 created) 0 wouwou beggars (1 created) 0 small shriekers (1 created) 0 small sounders (1 created) 0 immobile molds (1 created) 0 brown growths (1 created) 0 aokabis (1 created) 0 gless children (1 created) 0 New Kops (1 created) 0 Keystone Kops (1 created) 0 Kop Lieutenants (1 created) 0 mummies (4 created) 0 adom mummies (2 created) 0 dcss mummies (1 created) 0 tanglederp mummies (1 created) 0 newt mummies (2 created) 0 gecko mummies (1 created) 0 kobold mummies (1 created) 0 gnome mummies (1 created) 0 baby ogres (11 created) 0 minor ogres (6 created) 0 annoyed ogres (1 created) 0 space orcs (3 created) 0 ogre helmers (1 created) 0 low speezes (1 created) 0 putits (1 created) 0 small snakes (1 created) 0 tiny trolls (4 created) 0 hc beggars (14 created) 0 petty hc beggars (9 created) 0 small trolls (1 created) 0 rock trolls (1 created) 0 baby umber hulks (1 created) 0 noob horrors (3 created) 0 hulks (1 created) 0 monkeys (1 created) a wood bear cub 0 kobold zombies (1 created) 0 hc preschoolers (12 created) 0 spacewars fighters (1 created) 0 prisoners (1 created) 0 aligned priests (1 created) 0 minighosts (9 created) 0 immoshades (1 created) 0 baby boos (1 created) 0 shadow swords (1 created) 0 garos (1 created) 0 shivers (1 created) 0 infernals (1 created) 0 hehefernals (1 created) 0 infernal potatoes (1 created) 0 gene jinns (8 created) 0 flying rogues (1 created) 0 beauties (1 created) 0 tortoises (1 created) 0 hata-hatas (4 created) 0 wet hatas (3 created) 0 nerve crabs (1 created) 0 shells (1 created) 0 floating fish (1 created) 0 hovering fish (1 created) 0 jellyfish (1 created) 0 functioning babelfish (1 created) a newt (3 created) 0 twens (1 created) 0 flying frogs (3 created) 0 colorless mushroom patches (1 created) a shrieker mushroom patch (2 created) 0 +1 nl walls (1 created) 0 +1 nd walls (1 created) 0 hola-hola blurters (9 created) 0 begisamu turrets (1 created) 0 crrpshes (1 created) 313 creatures born. 6 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 6 times You killed 6 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Expert) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (26 of 160) spear [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Basic] (max Master) (20 of 160) occult spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Master) (25 of 160) chaos spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye Chlis the Cellar Child... You died in The Dungeons of Doom on dungeon level 1 with 101 points, and 9 pieces of gold, after 145 moves. Killer: disturbing their deity You were level 2 with a maximum of 15 hit points when you died. You reached the 24th place on the top 10000 list. No Points Name Hp [max] 1 1113454 Ruea-Pri-Red-Fem-Cha died in The Subquest on level 33. Killed by a monster (invisible Koplich), while praying unsuccessfully. - [250] 2 472868 Heliokopis-Wiz-Gno-Mal-Neu died in Sokoban on level 5 [max 12]. Killed by a monster (damms). - [148] 3 247104 Captain Ac-Kor-Jel-Mal-Neu died in The Dungeons of Doom on level 17. Killed by a sucking tentacle attack. - [127] 4 70034 Almuth-Dem-Gol-Fem-Neu died in The Dungeons of Doom on level 5. Killed by a monster (multi xorn), while helpless. - [159] 5 43399 Heliokopis-Wiz-Gno-Mal-Neu died in The Gnomish Mines on level 7. Killed by a monster (priestess of Moloch). - [93] 6 22783 lichen-Mon-Lic-Mal-Cha died in The Dungeons of Doom on level 9. Killed by a monster (Shy Laura's lovely combat boot). - [110] 7 19786 Manuela-Kur-Trp-Fem-Law died in Gehennom on level 54 [max 84]. Killed by a monster (devil's mummy), while being clawed. - [100] 8 19184 Hannes-Sco-Ung-Fem-Law died in The Dungeons of Doom on level 2. Eyeglass-wearing retard. 127 [127] 9 16345 Antonia-Fai-Ink-Fem-Law died in The Dungeons of Doom on level 49 [max 50]. Killed by a cowardly attack on her breasts. - [59] 10 15749 Ikkrit-Sam-Liz-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (buttfucking alphawoman). - [100] 22 133 BSOD2-Unb-Arg-Fem-Cha died in The Dungeons of Doom on level 1. Killed by a monster (river moccasin). - [45] 23 112 BSOD2-Tou-Gha-Mal-Cha quit in The Dungeons of Doom on level 1. 38 [38] 24 101 Chlis-Cel-Mon-Mal-Law died in The Dungeons of Doom on level 1. Killed by disturbing their deity. - [15] 25 90 BSOD2-Mys-Tra-Fem-Neu died in The Dungeons of Doom on level 2. Killed by an icy touch. - [1] 26 88 BSOD2-Tou-Gha-Fem-Cha quit in The Dungeons of Doom on level 1. 33 [33]