Fucker-Mucker, neutral male gremlin Walscholar ##-##### ,@),,),,, #######,I ################I,,,# #####,,I,,,,,,,,,I,,,## #`,,,,,############### ------- #,###--------------------- |.....|##,# .?...%............... |......,,,#......................| |.....|### ..........$...........| |.....| .... ................| |.....| ...... ............| |.%..<| ....... .# ....| |.....| .$...... | |.....| .......[. ------- ......#.... ...... .... ....... .... ....... ..... ........ ....| ......... ...| ...$..... .| ---------- -- [Fucker-Mu the Alpha Mission Team] St10 Dx5 Co16 In7 Wi11 Ch13 WalGreMalNeu+YJ S250 Dlvl:2 $34 HP-2(23) Pw19(19) AC9 MC0 Mov12 Sn0 Xp2/39 Wt639/1520 T491 Blind Latest messages [-2 -> 15] You hit it. You just miss it. Your leather armor blocks its attack. You hear a nearby zap. The solar beam hits you! The irradiation hurts like hell! [-9 -> 7] You hear some noises in the distance. You hear a mumbled curse. What do you want to zap? [q or ?*] In what direction? [47896321><] The sleep ray hits it. You hit it. You strike a ringing blow against it, which stumbles under your assault. You kill it! You hear a nearby zap. The solar beam hits you! The irradiation hurts like hell! You die... Your inventory Weapons a - a l-uncursed +0 soft girl sneaker (weapon in hand) {2} b - 3 i-uncursed +0 orcish spears {36} o - an i-uncursed +0 dagger {4} Armor e - a l-uncursed +0 leather armor (being worn) {60} Comestibles m - a v-uncursed cram ration {0} r - a % uncursed lichen corpse {20} B - 2 v-uncursed bananas {0} Scrolls f - 5 ? uncursed scrolls of healing {0} g - 4 ? uncursed scrolls of mana {0} h - 3 ? uncursed scrolls of phase door {0} i - 2 ? uncursed scrolls of standard id {0} j - a ? uncursed scroll of cure {0} Wands q - a w-uncursed wand of sleep called oak stop moving (0:0) {0} Tools l - a w-cursed large box called regular box {500} n - an i-uncursed tinning kit (1:24) {0} s - a c-uncursed bag of holding called holding {6} Gems c - 11 $ uncursed +0 diamonds {11} Contents of the large box called regular box: a * blessed potion of oil (399) {0} Contents of the bag of holding called holding: a $ uncursed +1 diamond {1} a $ uncursed +3 diamond {1} a v-uncursed food ration {0} Final attributes You were playing in elm street mode You have transgressed Your alignment was -9 Your max alignment was 12 You carried 0 sins You could not have this property at all: hallu party You could not have this property extrinsically: manaleech You could not have this property intrinsically: dimmopathy Scroll identification only worked 100 times out of 144 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 20 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 68% chance Scroll drop chance was reduced to 80% Ring drop chance was reduced to 85% Wand drop chance was reduced to 72% Potion drop chance was reduced to 76% Armor drop chance was reduced to 97% Food drop chance was reduced to 90% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 98% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: martial arts The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: short sword The following skill became untrainable if you tried to train it too early: attack spells (turn 1) The following skill became untrainable if you tried to train it too early: petkeeping (turn 48) The following skill became untrainable after a while: riding (turn 13797) The following skill couldn't be trained before a certain turn number is reached: missile weapons (turn 52160) Number of artifacts generated was 1 Number of fake artifacts generated was 16 Monster spawn increase started at turn 7455 Monster spawn increase reached its maximum at turn 147459 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 2025059 The monster class that cannot be genocided was trove The monster class that was spawned more often: angelic being (freq bonus 4) The monster species that spawned more often: mist golem (freq bonus 24) The monster species that spawned more often: Koplich (freq bonus 18) The monster species that spawned more often: hc notice group (freq bonus 15) The monster species that spawned more often: sprigling (freq bonus 14) The monster species that spawned more often: magic sphere (freq bonus 5) The monster species that spawned more often: gray stone golem (freq bonus 12) The monster species that spawned more often: clear jelly (freq bonus 78) The monster species that spawned more often: sticky growth (freq bonus 18) The monster species that spawned more often: rock eater (freq bonus 15) The monster species that spawned more often: werefox (freq bonus 20) The monster species that spawned more often: tarantula (freq bonus 12) The monster species that spawned more often: great armorc (freq bonus 18) The monster species that spawned more often: petty sweet woman (freq bonus 12) The monster species that spawned more often: Mister be silent kert (freq bonus 12) The monster species that spawned more often: clay statue (freq bonus 16) The monster species that spawned more often: unabsorbed worship ribbony (freq bonus 14) The monster species that spawned more often: mined eye (freq bonus 96) The monster species that spawned more often: sloppy spore (freq bonus 36) The monster species that spawned more often: Throne Archon (freq bonus 10) The monster species that spawned more often: muzzle fiend (freq bonus 6) The monster trait that was more common: monsters whose attacks expose you to chaotic forces (freq bonus 4) The monster trait that was more common: monsters that have passive attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 6) The monster trait that was more common: monsters whose attacks paralyze you (freq bonus 1) The monster trait that was more common: monsters that have kick attacks (freq bonus 1) The monster species that never randomly spawned: meme stalk The monster species that never randomly spawned: naga nymph The monster species that never randomly spawned: umbra force patch The monster species that never randomly spawned: death vortex The monster species that never randomly spawned: fatweight rubber The monster species that never randomly spawned: heaven piercer The monster species that never randomly spawned: whirlier exhalent The monster species that never randomly spawned: crappy growth The monster species that never randomly spawned: impoverishing brunswick The monster species that never randomly spawned: complaisantly british multiparty verged The monster class that always generated with extra speed: light The RNG hath decreed that this item was never generated: swimming (aquatic) The RNG hath decreed that this item was never generated: cloak of awakening (frade mantle) The RNG hath decreed that this item was never generated: chainwhip ((null)) The RNG hath decreed that this item was never generated: mop ((null)) The RNG hath decreed that this item was never generated: banded mail ((null)) The RNG hath decreed that this item was never generated: vault cloak (geek cloak) The RNG hath decreed that this item was never generated: healthstone (gray) The RNG hath decreed that this item was never generated: elongated stone (gray) The RNG hath decreed that this item was never generated: Japan-wax candle (candle) The RNG hath decreed that this item was never generated: quiz stone (gray) The RNG hath decreed that this item was generated more often: lycanthropy (transforming, freq bonus 18) The RNG hath decreed that this item was generated more often: starlit sky stone (gray, freq bonus 123) The RNG hath decreed that this item was generated more often: amulet of power (bloody, freq bonus 33) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 13) The RNG hath decreed that this item was generated more often: implant of anima (aureolin, freq bonus 6) The RNG hath decreed that this item was generated more often: long pointy heels (worn-out sneakers, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of blitzen (trump, freq bonus 19) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 3) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 13) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 2) The RNG hath decreed that this item was generated more often: alter reality (FORGETABOUTIT, freq bonus 8) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: bad effect (numbing, freq bonus 34) The RNG hath decreed that this item was generated more often: droven plate mail (crested black plate, freq bonus 5) The RNG hath decreed that this item was generated more often: amnesia (acrylic, freq bonus 7) The RNG hath decreed that this item was generated more often: hyper blue stone (gray, freq bonus 30) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: nasty cloak (chilling cloak, freq bonus 9) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 97) The RNG hath decreed that this item was always generated cursed: mutation (iffy) The RNG hath decreed that this item was always generated cursed: dented pot ((null)) The RNG hath decreed that this item was always generated cursed: flimsy dart ((null)) The RNG hath decreed that this item was always generated cursed: rain cloud (magnificent) The RNG hath decreed that this item was always generated cursed: icky shield ((null)) The RNG hath decreed that this item was always generated cursed: cloak of transformation (black cloak) The RNG hath decreed that this item was always generated cursed: possession identification (catched) The RNG hath decreed that this item was always generated cursed: unwanted helmet (bug-tracking helmet) The RNG hath decreed that this item was always generated cursed: sexy leather pump ((null)) The RNG hath decreed that this item was always generated cursed: rain (washed) The RNG hath decreed that this trap was always invisible: nether mist trap The RNG hath decreed that this trap was generated more often: divine anger trap (freq bonus 14) Trap randomization happened for 1 in 688 traps Next attribute increase check would have come at turn 721 Strength training was 2 Dexterity training was 13 Wisdom training was 5 Constitution training was 11 Your sanity was 0 You were fire resistant You were blinded (42) You had the following problem: Items that leave your inventory will be unidentified. (0) You had not decided on your sexuality yet You were prevented from hallu partying (0) You had 987 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Speaker Walt, Great Corner-Hard and Left Guenter Your deity was Great Corner-Hard The version you were playing was: Unix SlashEMExtended Version 2.4.5 (d30da486) - last build Thu Jan 24 03:42:16 2019. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status diamond barrier 2X LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) dazzle 2 R LIMIT(0) Discoveries Weapons orcish spear (crude spear) Scrolls scroll of healing (MICRODOLLAROFT) scroll of mana (GERMANY WAS DEAD LAST AGAINST MEXICO SWEDEN AND SOUTHKOREA) scroll of phase door (SLAM ROBUSTNESS BODY TO ENEMY SERIOUS) scroll of standard id (ONE BELONGS BELONGED) scroll of cure (KINUESILI STATION) * scroll of extra healing (YOU HAVE BEEN VIOLATED) * scroll of greater mana restoration (TUOE DISNI) Potions potion of oil (cluster amaryllis) Wands wand of sleep called oak stop moving (oak) Tools bag of holding called holding (bag) large box called regular box (wooden box) Gems diamond (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 flying toasters (2 created) 0 cocks (2 created) 0 jackals (2 created) 0 foxes (1 created) 0 aes (2 created) 0 gas spores (1 created) 0 unfair eyes (1 created) 0 gobhoblins (1 created) a kobold (3 created) 0 y kobolds (1 created) 0 whnases (1 created) a reston (6 created) 0 small kobolds (1 created) 0 large group kobolds (1 created) 0 rock kobolds (1 created) 0 stupid nickname inventors (1 created) 0 newtechauns (1 created) 0 ragnarok girls (1 created) 0 goblins (4 created) 0 clubbelgoblins (2 created) 0 nilbogs (1 created) 0 marine goblins (5 created) 0 fries (1 created) 0 goblin cops (3 created) 0 fiendish goblins (1 created) an earth gas 0 foll orcs (1 created) 0 b-types (1 created) 0 alien eggs (1 created) 0 porter Mordor orcs (1 created) 0 smut orcs (1 created) 0 a-types (1 created) 0 sewer rats (5 created) 0 mine giant rats (1 created) 0 drains rats (2 created) 0 visor sewer rats (1 created) 0 nolor rats (1 created) 0 GRs (2 created) 0 bus drivers (2 created) 0 rattatas (1 created) 0 ferret kits (1 created) 0 sock moles (1 created) 0 man eating plants (2 created) 0 teleporters (1 created) 0 crawling worm masses (1 created) 0 death maggots (1 created) 0 caterpies (1 created) 0 edge bugs (1 created) 0 faerie lights (1 created) 0 lightbringers (1 created) a porter yellow light 0 minor mirrors (1 created) 0 missile mirrors (1 created) 0 undead bats (1 created) 0 beginner elementals (9 created) 0 spaces (8 created) 0 emus (18 created) 0 sylphies (1 created) a whirlwind 0 invisible badguys (2 created) 0 girl who looks like her name was Fannies (1 created) 0 the hiddens (2 created) 0 stalkers (1 created) 0 squad astral elementals (1 created) a lichen 0 sub-gnomes (1 created) 0 little ice block types (2 created) 0 minor corpses (1 created) 0 mummies (5 created) 0 dcss mummies (1 created) 0 tanglederp mummies (1 created) 0 newt mummies (2 created) 0 kobold mummies (1 created) 0 mininagas (2 created) 0 baby ogres (1 created) 0 minor ogres (2 created) 0 vampiroids (7 created) 0 vampeyroids (1 created) 0 veepoids (1 created) 0 low wights (2 created) a nethorn a kobold zombie (37 created) 0 ghey kobold zombies (14 created) 0 controllers (2 created) 0 newt zombies (1 created) 0 goblin zombies (1 created) 0 gnome zombies (8 created) 0 gecko zombies (2 created) a tasloi zombie (3 created) 0 human adventurers (10 created) 0 friendly adventurers (14 created) 0 human thieves (1 created) 0 zero gunnhilds (42 created) 0 aaah aaahs (4 created) 0 cern beginners (1 created) 0 chimney sweeps (1 created) 0 vicars (2 created) 0 elderly gentlemen (2 created) 0 overworked police officers (1 created) 0 watchmen of Ambarannon (1 created) 0 drunkards (1 created) 0 errand boys (1 created) 0 stupid looking cos-players (2 created) 0 blabbering otakus (3 created) 0 filthy street urchins (2 created) 0 blubbering idiots (1 created) 0 sailors (1 created) 0 boil-covered wretches (4 created) 0 village idiots (3 created) 0 pitiful-looking beggars (3 created) 0 mangy-looking lepers (1 created) 0 wide-eyed tourists (4 created) 0 squint-eyed rogues (2 created) 0 singing happy drunks (2 created) 0 aimless-looking merchants (3 created) 0 busy-looking merchants (1 created) 0 mean-looking mercenaries (1 created) 0 battle-scarred veterans (4 created) 0 sanctimonious-looking preachers (1 created) 0 weary-looking travelers (1 created) 0 coal miners (2 created) 0 innkeepers (1 created) 0 beginner mercs (4 created) 0 yakuza members (2 created) 0 drunk jet guys (1 created) 0 karate scrubs (16 created) 0 agents of the black market (1 created) 0 furries (2 created) 0 normal humans (1 created) 0 dunadans (1 created) 0 maias (2 created) 0 ancipitals (1 created) 0 bretons (1 created) 0 albaes (4 created) 0 imperials (1 created) 0 heretics (2 created) 0 yokudas (1 created) 0 aliens (3 created) 0 angbanders (1 created) 0 cursers (1 created) 0 hc preschoolers (10 created) 0 immunizers (1 created) 0 poisoners (1 created) 0 asgardians (2 created) 0 navis (1 created) 0 incantifiers (2 created) 0 werelichens (1 created) 0 weregridbugs (24 created) 0 hielers (22 created) 0 peasants (1 created) 0 dark hunters (1 created) 0 dark spearwomen (3 created) 0 dark rangers (1 created) 0 wereacidblobs (1 created) 0 werefoxes (5 created) 0 vile archers (1 created) 0 vile lancers (1 created) 0 bad lance carriers (1 created) 0 muggers (1 created) 0 force muggers (1 created) 0 smirking sneak thieves (3 created) 0 swarming sneak thieves (1 created) 0 novice warriors (1 created) 0 novice priests (1 created) 0 werebees (1 created) 0 money transporters (4 created) 0 water thieves (2 created) 0 novice mindcrafters (1 created) 0 dark stalkers (1 created) 0 dark lancers (1 created) 0 little girls (1 created) 0 hc girls (1 created) 0 lesbian girls (1 created) 0 farting boys (2 created) 0 squeaking girls (1 created) 0 sweet coquettes (1 created) 0 dark girls (1 created) 0 mysterious girls (1 created) 0 evasive enemy troopers (1 created) 0 Woodland-elves (2 created) 0 turkish bandits (2 created) 0 block-heeled girls (2 created) 0 elams (1 created) 0 izumos (1 created) 0 Green-elves (1 created) 0 wereautons (1 created) 0 manga girls (1 created) 0 pebble elves (1 created) 0 desert elves (1 created) 0 turmenes (1 created) 0 dark elves (1 created) 0 stupid thieving girls (1 created) 0 spacewars fighters (3 created) 0 superthieves (1 created) 0 superjedis (1 created) 0 critically injured jedis (1 created) 0 superschool speakers (1 created) 0 shopkeepers (1 created) 0 minighosts (29 created) 0 glib hands (1 created) 0 baby boos (4 created) 0 gun spirits (1 created) 0 Ruth's sneakers (1 created) 0 shadow swords (1 created) 0 trains (1 created) 0 rouge jellyfish (1 created) 0 lick trouts (1 created) 0 baby cave lizards (1 created) 0 colorless mushroom patches (2 created) 0 poison creepers (1 created) 0 batman plants (1 created) 0 pi plants (3 created) 0 clear mewlips (2 created) 0 eggmen (1 created) 0 lime killer tomatoes (2 created) 0 shrieker mushroom patches (1 created) 0 goombas (1 created) 0 bloody killer tomatoes (4 created) 0 elandrakes (1 created) 0 ravenous cream pies (1 created) 0 floor grues (27 created) 0 dark welpers (9 created) 0 weyt grues (8 created) 0 danger vapors (12 created) 0 part men (5 created) 0 midgrues (4 created) 0 mem grues (2 created) 0 ocular bats (4 created) 0 dark grues (1 created) 0 agro grues (1 created) 0 iceblock grues (1 created) 0 novice medium walls (1 created) 0 perfume dispensers (1 created) 0 firefish (1 created) 0 protection stealers (2 created) 0 cold troves (1 created) a health trove 668 creatures born. 10 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 16 times You killed 6 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (22 of 160) searching [Unskilled] (max Expert) (2 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Basic] (max Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) Weapon Skills dagger [Basic] (max Master) (23 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (13 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Fucker-Mucker the Walscholar... You died in The Dungeons of Doom on dungeon level 2 with 247 points, and 34 pieces of gold, after 491 moves. Killer: solar beam You were level 2 with a maximum of 23 hit points when you died. You reached the 17th place on the top 10000 list. No Points Name Hp [max] 1 1113454 Ruea-Pri-Red-Fem-Cha died in The Subquest on level 33. Killed by a monster (invisible Koplich), while praying unsuccessfully. - [250] 2 472868 Heliokopis-Wiz-Gno-Mal-Neu died in Sokoban on level 5 [max 12]. Killed by a monster (damms). - [148] 3 247104 Captain Ac-Kor-Jel-Mal-Neu died in The Dungeons of Doom on level 17. Killed by a sucking tentacle attack. - [127] 4 43399 Heliokopis-Wiz-Gno-Mal-Neu died in The Gnomish Mines on level 7. Killed by a monster (priestess of Moloch). - [93] 5 22783 lichen-Mon-Lic-Mal-Cha died in The Dungeons of Doom on level 9. Killed by a monster (Shy Laura's lovely combat boot). - [110] 6 19786 Manuela-Kur-Trp-Fem-Law died in Gehennom on level 54 [max 84]. Killed by a monster (devil's mummy), while being clawed. - [100] 7 19184 Hannes-Sco-Ung-Fem-Law died in The Dungeons of Doom on level 2. Eyeglass-wearing retard. 127 [127] 8 16345 Antonia-Fai-Ink-Fem-Law died in The Dungeons of Doom on level 49 [max 50]. Killed by a cowardly attack on her breasts. - [59] 9 15749 Ikkrit-Sam-Liz-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (buttfucking alphawoman). - [100] 10 3840 Ro-Bat-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (starlit sky). - [89] 15 670 Timmy-Cou-Alb-Mal-Neu died in The Dungeons of Doom on level 2. Killed by an icy touch. - [3] 16 285 Agent Clov-Fox-Hrb-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an iron ball collision. - [29] 17 247 Fucker-Muc-Wal-Gre-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a solar beam. - [23] 18 204 ProzacElf-Ble-Dee-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (drains rat). - [46] 19 164 aaml-Zyb-Esp-Fem-Cha quit in The Dungeons of Doom on level 1. 35 [36]