Timmy, neutral male albae Courier I @ [Timmy the Vault Dweller] St13 Dx14 Co13 In7 Wi5 Ch6 CouAlbMalNeu+QRYJ S671 Dlvl:2 $11 HP0(3) Pw1(1) AC1 MC0 Mov10 Sn0 Xp1/19 Wt917/1470 T1405 Blind Latest messages Pick an object. a an ant or other insect (migo warrior) (base level 10) Accessing Pokedex entry for migo warrior... Base statistics of this monster type: Base level = 10, difficulty = 15, AC = -3, magic resistance = 30, alignment -7. Fast (18). Normal generation in groups, with frequency 1. Resists poison. Conveys poison resistance. Genocidable, carnivorous, herbivorous, poisonous flyer. See invisible. This monster is always male. Has infravision. Can spontaneously betray you if tame. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form. Attacks: 1d3, sting - drains strength 2d4, bite - ordinary physical Pick an object. Done. What do you want to read? [f-jwxD or ?*] As you read the scroll, it disappears. Your body is transported to another location! What do you want to drink? [pyE or ?*] You feel charismatic! You hear a slurping sound. You hear a door open. What do you want to drink? [yE or ?*] A cloud of darkness falls upon you. What do you want to drink? [E or ?*] This liquid bubbles and fizzes as you drink it. You feel your memories dissolve. You are left with the empty bottle. J - a bottle {1}. It touches you! You die... Your inventory Weapons a - an i-uncursed +0 flail (weapon in hand) {7} I - an i-uncursed +0 dagger {4} Armor A - an i-uncursed +0 ring mail {100} B - a p-uncursed +0 plasteel armor (being worn) {50} Comestibles k - a m-uncursed tin of chick meat {0} q - a v-uncursed lembas wafer {0} r - 4 v-uncursed melons {0} z - a v-uncursed food ration {0} C - a % uncursed tripe ration {0} F - a v-uncursed eucalyptus leaf {0} G - a v-uncursed clove of garlic {0} Scrolls f - 2 ? uncursed scrolls of healing {0} g - 4 ? uncursed scrolls of mana {0} i - 2 ? uncursed scrolls of standard id {0} j - a ? uncursed scroll of cure {0} x - a ? uncursed scroll of blank paper {0} D - a ? uncursed scroll of flood {0} Rings w - a w-uncursed -1 ring of gain constitution {0} Wands H - an i-uncursed wand of striking (0:0) {0} Tools l - a w-uncursed chest {755} u - an i-uncursed skeleton key {0} J - a * uncursed bottle {1} Contents of the chest: a c-uncursed sack {5} an i-uncursed lock pick {0} a P-uncursed wand of opening (7:10) {0} a = uncursed wand of locking (0:7) {0} a ? uncursed spellbook of flame sphere (5:3) {0} 8 g-gold pieces {0} The sack is empty. Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 14 You carried 0 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: technicality You could not have this property intrinsically: sickopathy Scroll identification only worked 100 times out of 135 Ring identification only worked 4 times out of 14 Amulet identification only worked 15 times out of 36 Implant identification only worked 1 times out of 38 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 18 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 66% Implant drop chance was reduced to 91% Weapon drop chance was reduced to 81% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 93% chance The following skill could not be trained at all: unicorn horn The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: missile weapons The following skill was limited to skilled proficiency: flail The following skill was limited to expert proficiency: two-handed sword The following skill became untrainable if you tried to train it too early: elemental spells (turn 10) The following skill became untrainable if you tried to train it too early: missile weapons (turn 288) The following skill became untrainable after a while: implants (turn 32816) The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 47625) Number of artifacts generated was 0 Number of fake artifacts generated was 5 Monster spawn increase started at turn 26934 Monster spawn increase reached its maximum at turn 104921 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2151198 The monster class that cannot be genocided was xorn The monster class that was spawned more often: ant or other insect (freq bonus 12) The monster color that was spawned more often: bright green (freq bonus 1) The monster species that spawned more often: blood claw (freq bonus 28) The monster species that spawned more often: red mold warrior (freq bonus 84) The monster species that spawned more often: cardigan remilitarize (freq bonus 56) The monster species that spawned more often: beige growth (freq bonus 78) The monster species that spawned more often: caliphate brokenhearted (freq bonus 28) The monster species that spawned more often: chaos tile (freq bonus 51) The monster species that spawned more often: retinoscopy cosmetologist (freq bonus 60) The monster species that spawned more often: headier intercept (freq bonus 78) The monster species that spawned more often: buttfucking alphawoman (freq bonus 504) The monster species that spawned more often: Vladimir the Master Vampire (freq bonus 13) The monster species that spawned more often: halt (freq bonus 14) The monster species that spawned more often: vamp permamimic (freq bonus 42) The monster species that spawned more often: treason foisting (freq bonus 104) The monster species that spawned more often: wiretap scalper (freq bonus 39) The monster species that spawned more often: secretary (freq bonus 32) The monster species that spawned more often: farted tanzania (freq bonus 84) The monster species that spawned more often: outmaneuvered mucker (freq bonus 42) The monster species that spawned more often: cleanup perceptive (freq bonus 56) The monster species that spawned more often: Amy's brother his secret love (freq bonus 51) The monster species that spawned more often: blind eye (freq bonus 56) The monster trait that was more common: monsters whose attacks polymorph you (freq bonus 3) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 4) The monster trait that was more common: monsters whose attacks create traps (freq bonus 3) The monster trait that was more common: monsters that make boss taunts (freq bonus 1) The monster trait that was more common: monsters that wander randomly (freq bonus 3) The monster species that never randomly spawned: installation trammeling The monster species that never randomly spawned: cowkine toroid The monster species that never randomly spawned: loggerhead curtly The monster species that never randomly spawned: filth dragon The monster species that never randomly spawned: shadow wyrm The monster species that never randomly spawned: siege caterpillar The monster species that never randomly spawned: tschueffish The monster species that never randomly spawned: rage scythe The monster species that never randomly spawned: siena mold The monster species that never randomly spawned: burner The monster class that always generated with extra speed: worm The RNG hath decreed that this item was never generated: cloak of reflection (funeral cloak) The RNG hath decreed that this item was never generated: tallow candle (candle) The RNG hath decreed that this item was never generated: disenchantment stone (gray) The RNG hath decreed that this item was never generated: implant of credit (consecrated) The RNG hath decreed that this item was never generated: amulet versus curses (attractive) The RNG hath decreed that this item was never generated: gauntlets (odd pair of gloves) The RNG hath decreed that this item was never generated: leather gloves (old gloves) The RNG hath decreed that this item was never generated: elven sickle ((null)) The RNG hath decreed that this item was never generated: leather leash (leash) The RNG hath decreed that this item was never generated: ice (iceblock) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 38) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: BFG ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic harp (harp, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of death (deadly cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: heavy status cloak (phantom cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 46) The RNG hath decreed that this item was generated more often: bossfight stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 35) The RNG hath decreed that this item was generated more often: metal club (heavy club, freq bonus 6) The RNG hath decreed that this item was generated more often: towel ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: magic marker ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 10) The RNG hath decreed that this item was generated more often: feather armor ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: ESP (muddy, freq bonus 10) The RNG hath decreed that this item was generated more often: inkutlass ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: status stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: exercise stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 9) The RNG hath decreed that this item was always generated cursed: special cloak (electrostatic cloak) The RNG hath decreed that this item was always generated cursed: implant of stoicism (vulpine) The RNG hath decreed that this item was always generated cursed: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was always generated cursed: amnesia (acrylic) The RNG hath decreed that this item was always generated cursed: timely backup (rusty) The RNG hath decreed that this item was always generated cursed: crystal shield (glass shield) The RNG hath decreed that this item was always generated cursed: cure hallucination (glowing) The RNG hath decreed that this item was always generated cursed: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was always generated cursed: high-elven helm (runed helm) The RNG hath decreed that this item was always generated cursed: stone chain ((null)) The RNG hath decreed that this trap was always invisible: initialization trap The RNG hath decreed that this trap was generated more often: misfire trap (freq bonus 6) Trap randomization happened for 1 in 506 traps Next attribute increase check would have come at turn 2494 Strength training was 20 Dexterity training was 10 Wisdom training was 12 Constitution training was 6 Your sanity was 0 You were magic-protected You were blinded (308) You had the following problem: You can't give names to items or monsters. (0) You had the following problem: Many conventional methods of curse removal no longer work. (0) You had the following problem: Your spells became white. (0) You had not decided on your sexuality yet You were prevented from having stunnopathy (0) You hungered rapidly You had 1881 points of nutrition remaining You aggravated monsters You caused conflict You were very unlucky (-7) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of President Kimball, Mr. House and Caesar Your deity was Mr. House The version you were playing was: Unix SlashEMExtended Version 2.4.4 (2ac1c7ff) - last build Sat Jan 5 08:13:27 2019. You could not have safely prayed (0) You are dead (2nd time!) You didn't know any spells. Techniques known in the end Name Level Status dazzle 1 R Prepared(0) weapon practice 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Reloading(664) invoke deity 1 R Not Ready(4079) blood ritual 1 R Prepared(0) Discoveries Amulets amulet of life saving (infinite looped) Scrolls scroll of healing (KO BATE) scroll of mana (ZARRO BOOGS) scroll of phase door (DONT STARE ME ALWAYS) scroll of standard id (OBI WAN CANOPY) scroll of cure (GNAY GNIY) * scroll of extra healing (VM J UECM 5 O9FAD8) * scroll of greater mana restoration (POWER IS GREATER THE BASE IS LESS) scroll of blank paper (unlabeled) scroll of flood (I AM THE BEST) Spellbooks spellbook of flame sphere (doorstopping) Potions potion of gain ability (vapor) potion of blindness (cluster amaryllis) potion of amnesia (sparkling) Rings ring of gain constitution (spikard) Wands wand of opening (plutonium) wand of locking (secret) wand of striking (empty) wand of draining (unstable) Tools skeleton key (key) sack (bag) chest (wooden container) Venoms * blinding venom (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: (branching ring sink looks like afountain) Level 2: <- You are here Vanquished creatures 0 ants (1 created) 0 techants (1 created) a firefly 0 large cockroaches (2 created) 0 gokiburis (1 created) 0 effect butterflies (2 created) 0 random effect butterflies (2 created) 0 giant ticks (3 created) 0 honey bees (1 created) 0 giant flies (2 created) 0 holding ants (1 created) 0 petty giant ants (1 created) 0 large fleas (1 created) 0 giant fleas (1 created) 0 hidden soldier ants (1 created) 0 mutated snow ants (1 created) 0 shock ants (1 created) 0 white midges (1 created) 0 giant grubs (1 created) 0 mi-go, the fungis from yuggoth (1 created) 0 giant beetles (1 created) 0 migo drones (40 created) 0 migo force drones (5 created) 0 armed migo drones (5 created) 0 queen bees (1 created) 0 migo warriors (48 created) 0 armed migo warriors (1 created) 0 Ravenous Bugblatter Beast Of Traals (3 created) 0 migo queens (1 created) 0 pestyblobs (1 created) a blat 0 acid blobs (1 created) 0 corroder acid blobs (2 created) 0 fuel barrels (1 created) a slug (2 created) 0 smart bombs (1 created) 0 green blobs (1 created) 0 gelatinous cubes (1 created) 2 jackals (4 created) 0 baby huskies (1 created) 10 pack jackals 0 evasive foxes (1 created) 3 pack foxes 0 stalking coyotes (2 created) 0 racoons (1 created) 0 large racoon dogs (1 created) 0 minks (1 created) 0 wild dogs (1 created) 0 little dogs (1 created) 0 small gas spores (2 created) 0 gas spores (1 created) a scrawny cat 0 servals (1 created) 0 algolian suntigers (3 created) a minigater 0 jellies (1 created) 0 normal jellies (1 created) 0 white jellies (2 created) 0 blue jellies (2 created) 0 hidden kobolds (1 created) 0 elois (1 created) 0 newtechauns (1 created) 0 young nymphs (1 created) 0 demimondaines (1 created) 0 goblins (1 created) 0 nilbogs (1 created) 0 marine goblins (1 created) 0 low snotlings (1 created) 0 wisdashes (1 created) 0 baby wild boars (1 created) 0 young cows (1 created) a pig 0 porings (1 created) 0 leocrottas (1 created) a sewer rat (2 created) 0 pack rats (1 created) a chipmunk 0 quill bears (1 created) 0 little spiders (2 created) a little webmaker 0 little cheatspiders (1 created) 0 spikespiders (1 created) 0 venom crawlers (1 created) 0 curare crawlers (1 created) 0 cave spiders (4 created) 0 hole spiders (1 created) an arach 0 swarm centipedes (1 created) 0 metallic green centipedes (1 created) 0 green centipedes (1 created) a grey centipede (4 created) 0 man eating plants (1 created) 0 black metroids (1 created) 0 drillborers (1 created) a larva 0 grid bugs (1 created) 0 annoying bugs (2 created) 0 specific bugs (1 created) 0 group bugs (1 created) 0 flutterbugs (1 created) 0 microscopic space fleets (12 created) 0 dogbots (1 created) 0 xylomen (1 created) 2 vultures a sparrow (2 created) 0 giant force bats (1 created) 0 beginner elementals (35 created) 0 spaces (21 created) 0 emus (44 created) 0 sylphs (3 created) 0 sylphies (5 created) 0 whirlwinds (8 created) 0 staccati purchasables (1 created) 0 invisible badguys (21 created) 0 sneakers (6 created) 0 girl who looks like her name was Fannies (5 created) 0 dancing candle flames (2 created) 0 animated clays (2 created) 0 the hiddens (4 created) 0 stone elementals (1 created) 0 unseen servants (1 created) 0 stalkers (6 created) 0 force stalkers (1 created) 0 visible stalkers (1 created) 0 camouflaged watchers (1 created) 0 fire elementals (1 created) 0 astral elementals (1 created) 0 superpowered astral elementals (1 created) 0 fire engulfetals (1 created) 0 normal elementals (1 created) 0 water weirds (1 created) 0 Laura's parlor tricks (1 created) a lichen (2 created) 0 rade lichens (1 created) an ungenomold 0 deathmolds (1 created) a small sounder 0 yellow spores (1 created) 0 red mushrooms (1 created) 0 cyan patches (1 created) 0 reddish growths (1 created) 0 sucker growths (1 created) 0 sucker patches (1 created) 0 gomi workers (1 created) 0 gomi philosophers (2 created) 0 mi-go operators (1 created) 0 giant children (2 created) 0 small giants (3 created) 0 ice monsters (1 created) 0 blah mummies (1 created) 0 newt mummies (1 created) 0 low oozes (2 created) 0 uhoh slimes (1 created) 0 ojyama puyos (1 created) 0 hidden green slimes (1 created) 0 tiny trolls (8 created) 0 mister decays (4 created) 0 hc beggars (1 created) 0 petty hc beggars (1 created) 0 little trolls (2 created) 0 small trolls (1 created) 0 adolescent trolls (1 created) 0 trolls (1 created) 0 inertia trolls (1 created) 0 vogons (3 created) 0 kobold zombies (1 created) 0 creeping 42's (4 created) 0 boeh babies (2 created) 0 fly golems (1 created) 0 human adventurers (1 created) 0 zero gunnhilds (2 created) 0 weary pilgrims (1 created) a sailor a senser 0 haxors (1 created) a minighost (3 created) 0 glib hands (1 created) 0 tortoises (2 created) 0 slithy tortoises (1 created) 2 hata-hatas 0 hata-matas (1 created) 0 rouge jellyfish (1 created) 0 hermit crabs (3 created) 0 nerve crabs (1 created) 0 large eels (1 created) 0 floating fish (3 created) 0 trouts (1 created) 0 illithid larvae (2 created) 0 tuna (1 created) 0 thick jellyfish (1 created) 0 babelfish (10 created) 0 functioning babelfish (1 created) Lea (0 times) 0 magikarps (1 created) 0 eel-lizards (1 created) a newt (2 created) 3 twens 0 normal frogs (1 created) 0 rock lizards (1 created) 0 flying geckos (1 created) 0 baby crocodiles (1 created) 0 floor grues (5 created) 0 dark welpers (1 created) a +1 nl wall 0 +1 nm walls (1 created) 0 plumaches (1 created) 0 thirsty fish (1 created) 0 fire troves (2 created) 553 creatures born. 43 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 12 times You eaten food with animal by-products 11 times You eaten meat 10 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 49 times You killed 37 monsters You read items or engraved 14 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (4 of 20) general combat [Unskilled] (max Expert) (5 of 20) devices [Basic] (max Expert) (10 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (49 of 20) hammer [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Timmy the Courier... You died in The Dungeons of Doom on dungeon level 2 with 670 points, and 19 pieces of gold, after 1405 moves. Killer: icy touch You were level 1 with a maximum of 3 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 472868 Heliokopis-Wiz-Gno-Mal-Neu died in Sokoban on level 5 [max 12]. Killed by a monster (damms). - [148] 2 247104 Captain Ac-Kor-Jel-Mal-Neu died in The Dungeons of Doom on level 17. Killed by a sucking tentacle attack. - [127] 3 43399 Heliokopis-Wiz-Gno-Mal-Neu died in The Gnomish Mines on level 7. Killed by a monster (priestess of Moloch). - [93] 4 22783 lichen-Mon-Lic-Mal-Cha died in The Dungeons of Doom on level 9. Killed by a monster (Shy Laura's lovely combat boot). - [110] 5 19184 Hannes-Sco-Ung-Fem-Law died in The Dungeons of Doom on level 2. Eyeglass-wearing retard. 127 [127] 6 15749 Ikkrit-Sam-Liz-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (buttfucking alphawoman). - [100] 7 1788 Jannik-Psi-Lis-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a monster (ape). - [28] 8 1334 Crawlhydra-Arc-Hum-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (mega goblin). - [39] 9 1299 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 1. Drowned in a moat by a school eel. 12 [57] 10 670 Timmy-Cou-Alb-Mal-Neu died in The Dungeons of Doom on level 2. Killed by an icy touch. - [3] 11 285 Agent Clov-Fox-Hrb-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an iron ball collision. - [29] 12 204 ProzacElf-Ble-Dee-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (drains rat). - [46]