y^7 Player: FunFM Game: notdnethack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-03-24.03:37:38.ttyrec Time: (1585021058) Tue Mar 24 03:37:38 2020 y^H[?1l>notdNethack, Copyright 2017-2019  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. Restoring save file...y^--More--y^q< ##----------------##-------|-------------##-..............|-.---#.........|#..........|#|@.d...........||...-#######|........|#|..........#######|...{..........||...|#.........|#|...>.....|####`###|..............||...|###|........|#----|-----------.----------|....#######-----.----##-|---##############^< 8H############------.---#-|--.-#|........|#|....|#|.........#|..{.-#|........||....||.....<..|------|........|----------FunFM the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:9 Ch:7 Lawful  Dlvl:1 $:64 HP: 15(15)  Pw: 2(2)  Br:6 AC:3 Exp:1 Satiated  Burdened Konnichi wa FunFM, the human Samurai, welcome back to notdNetHack!Be careful! New moon tonight.--More--ǀy^l Your movements are slowed slightly because of your load. 15(15)  Pw: 2(2)  Br:6 AC:3 Exp:1 Satiated  Burdened ʀy^N..d@ˀy^a/O..d..@̀y^2Specify unknown object by cursor? [ynq] (q) ̀y^N pyPlease move the cursor to an unknown object.(For instructions type a ?)πy^4Ѐy^P { a plant or a fountain (fountain)--More--Ҁy^o 7More info? [yn] (n) Ԁy^Ty Rest! This little Fountain runs Thus for aye: -- It never stays For the look of summer suns, Nor the cold of winter days. Whose'er shall wander near, When the Syrian heat is worst, Let him hither come, nor fear Lest he may not slake his thirst: He will find this little river Running still, as bright as ever. Let him drink, and onward hie, Bearing but in thought, that I, Erotas, bade the Naiad fall, And thank the great god Pan for all! [ For a Fountain, by Bryan Waller Procter ]--More--րy^K Pick an object. y^xW y^ y^L  y^-M.d.@ y^2 (Drink from the fountain? [yn] (n)  y^j _yThis tepid water is tasteless...dy^ 5Drink from the fountain? [yn] (n) y^WyThis tepid water is tasteless.d.y^o5Drink from the fountain? [yn] (n) y^2y&You unleash a water demon!Grateful for his release, he grants you a wish!You may wish for an object.--More--y^#For what do you wish? y^:-+y^3y^{ y^ by^Ȣly^D ey^sy^sy^ ey^>dy^s: y^dy^{ ry^ ay^ gy^ oy^ny^hy^iy^a'dy^jey^ y^ y^j  y^݌  y^  y^N  y^  y^q  y^\  y^tb  y^g  y^W  y^  y^G y^۽ y^u6 y^p y^ y^\ y^ y^R y^w y^D y^by^ly^ e y^s y^As y^X e!y^n"d!y^wn !y^@J f!y^ri"y^+x"y^De#y^d#y^I #y^o +$y^3'y^/ (y^C+g(y^r(y^e(y^ a)y^s)y^e)y^d)y^ A  .y^LQf.y^ l/y^y/y^&i/y^{n/y^O g/y^Ħ  /y^\b0y^o0y^o0y^t0y^d sfy^ up - a greased pair of combat boots...!dqy^;There is nothing here to pick up.ry^ ? Weapons a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a +0 yumi d - 26 +0 ya (in quiver) n - a small orcish dagger Armor e - an uncursed rustproof +0 dou-maru (being worn) f - an uncursed +0 sugegasa (being worn) m - a small orcish helm p - a greased pair of combat boots Comestibles k - a sewer rat corpse l - a goblin corpse o - a jackal corpse Scrolls i - a scroll labeled ZELGO MER Potions h - a ruby potion Wands j - a platinum wand Tools g - an uncursed blindfold(end) vy^+ FunFM the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:9 Ch:7 Lawful  Dlvl:1 $:64 HP: 15(15)  Pw: 2(2)  Br:6 AC:3 Exp:1 Satiated  Burdened  Do what with the pair of combat boots?  d - Drop this item I - Describe this item t - Throw this item w - Hold this item in your hands W - Wear this armor(end) yy^ȑz+ 15(15)  Pw: 2(2)  Br:6 AC:1 Exp:1 Satiated  Burdened d.You finish your dressing maneuver.You start to float in the air!y^m 8What do you want to eat? [klo or ?*] y^ Comestibles k - a sewer rat corpse l - a goblin corpse o - a jackal corpse(end) y^'aNever mind.y^t:What do you want to drop? [$a-p or ?*] y^@HO Weapons a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a +0 yumi d - 26 +0 ya (in quiver) n - a small orcish dagger Armor e - an uncursed rustproof +0 dou-maru (being worn) f - an uncursed +0 sugegasa (being worn) m - a small orcish helm p - a greased +0 pair of flying boots (being worn) Comestibles k - a sewer rat corpse l - a goblin corpse o - a jackal corpse Scrolls i - a scroll labeled ZELGO MER Potions h - a ruby potion Wands j - a platinum wand Tools g - an uncursed blindfold(end) y^O+ FunFM the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:9 Ch:7 Lawful  Dlvl:1 $:64 HP: 15(15)  Pw: 2(2)  Br:6 AC:1 Exp:1 Satiated  Burdened You drop a sewer rat corpse.!dy^=What do you want to drop? [$a-jl-p or ?*] y^&- Weapons a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a +0 yumi d - 26 +0 ya (in quiver) n - a small orcish dagger Armor e - an uncursed rustproof +0 dou-maru (being worn) f - an uncursed +0 sugegasa (being worn) m - a small orcish helm p - a greased +0 pair of flying boots (being worn) Comestibles l - a goblin corpse o - a jackal corpse Scrolls i - a scroll labeled ZELGO MER Potions h - a ruby potion Wands j - a platinum wand Tools g - an uncursed blindfold(end) Ćy^:1+ FunFM the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:9 Ch:7 Lawful  Dlvl:1 $:64 HP: 15(15)  Pw: 2(2)  Br:6 AC:1 Exp:1 Satiated  Burdened You drop a goblin corpse..dĆy^- =What do you want to drop? [$a-jm-p or ?*] džy^[QYou drop a jackal corpse.Your movements are now unencumbered. 15(15)  Pw: 2(2)  Br:6 AC:1 Exp:1 Satiated d.ˆy^mud!@Hachi eats a jackal corpse.Άy^  What type of object do you want an inventory of?  a - Weapons (')') b - Armor ('[') c - Scrolls ('?') d - Potions ('!') e - Wands ('/') f - Tools ('(')(end) Ԇy^QlԆy^0  Weapons a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a +0 yumi d - 26 +0 ya (in quiver) n - a small orcish dagger Armor e - an uncursed rustproof +0 dou-maru (being worn) f - an uncursed +0 sugegasa (being worn) m - a small orcish helm p - a greased +0 pair of flying boots (being worn) Scrolls i - a scroll labeled ZELGO MER Potions h - a ruby potion Wands j - a platinum wand Tools g - an uncursed blindfold(end) ؆y^үy^o...................@#y^JK ..........................@#y^q..%.#@#Ky^..##@#Ky^ ..##@#Ly^##@##.........---My^V[....##@####...-My^####@#........---Ny^L ###-@-|...|...|..(.||..!|--You hear the splashing of a naiad.Oy^ m###-.-----@...|.|Oy^2.@Py^ .@Py^ .@Qy^.@Qy^a6 8.@q - a swirly potion.Ry^H@.r - a bag.Uy^'0@.Vy^) &@.Wy^.@Xy^/.@Xy^& .@Yy^ &dYy^n P.d.@Zy^42.dZy^u?7..dZy^XYou displaced Hachi.d@.Zy^Y Gd.@.[y^%.d[y^*.d[y^ 8@.d.[y^d 8@.d.\y^&p)d..\y^'.d\y^_ F.@..d\y^h >@..d]y^V,d..]y^_K@d..]y^ $@.]y^1d..^y^| d.^y^l...d^y^,'d.^y^ $@._y^5d._y^AD5.d_y^9 ###@.....d.`y^ ##@#...d..................ay^W&{###@#....ay^G##@#ay^g##@by^+#+by^?dby^ dcy^The door opens.#|...........cy^%{ d#@.............ey^W##|...@.ey^\E?d.@fy^|fy^%dfy^Ed:|dfy^_&.dfy^ %.dgy^GS=@d..gy^##@....d..gy^O@|......d.......hy^Uy#@#.........hy^m#@##....hy^_b##@##....hy^, ##@##.........You hear bubbling water.hy^##@##................iy^%...%##@##.............iy^v...##@##iy^,##@##iy^ #@##iy^1#@##jy^#@##jy^+2#@##jy^hr#@##jy^} #@##jy^i#@##ky^O#@##ky^#@##ky^#@##ky^ #@##ky^!8##@##ly^F@##ly^ O##@#ly^ B@###my^2#@#ny^)q.###@###ny^ w.#@##oy^0##@oy^4P\##@##py^A@###qy^*#@#ry^Ώ=`##@##ry^ ##@vy^dvy^l #vy^h dwy^pu<You displaced Hachi.#@dwy^p E#@d##wy^/ @d#xy^i^d#@##yy^,G#@#d##zy^?#d@##{y^4With great effort you move the boulder.#`@#d~y^ {....##@d##y^( You displaced Hachi.....###@##y^2B##@y^. #@#y^]D##@###y^rL##@##y^QX####@#y^ h.....###@##y^z.....@###y^jr.....##@#y^ .....@###y^_N...............@##y^:f..@...|##y^%@>y^".@y^',You fly down along the stairs.--More--y^ z------|.....|....|+$....|....||@...|-.----FunFM the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:9 Ch:7 Lawful  Dlvl:2 $:64 HP: 15(15)  Pw: 2(2)  Br:6 AC:1 Exp:1 Satiated y^J#@<y^t9 |@.........|.++11 gold pieces.75 15(15)  Pw: 2(2)  Br:6 AC:1 Exp:1 Satiated y^ 6The door opens.-y^@U V##@.#̇y^Am...#.@-#...͇y^* .+#@...#..........##..·y^uh#@###...·y^sl#@##.......·y^X @##·y^Q kThe door opens. ----- |....- |... |.|χy^{c-@##.|...... ----χy^I@-#|.|--χy^Tk.@Їy^j.@чy^ +҇y^f *The door opens.-Ӈy^$.@#Ӈy^u....-@#.Ӈy^l k..#@#.Ӈy^/ x........##@#.Ӈy^E...#.##@#.#ԇy^'Y...##@ԇy^C: ......#.....#@#Շy^-X###@##Շy^9##@ևy^8r...........:#@#ևy^.............###@#ևy^..........##@#ևy^G 9.#:@#ׇy^AYou kill the newt! 15(15)  Pw: 2(2)  Br:6 AC:1 Exp:1 Satiated #؇y^.'##@#؇y^Sl###@#.....|.|--؇y^[###@#..--هy^5 Weapons a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a +0 yumi d - 26 +0 ya (in quiver) n - a small orcish dagger Armor e - an uncursed rustproof +0 dou-maru (being worn) f - an uncursed +0 sugegasa (being worn) m - a small orcish helm p - a greased +0 pair of flying boots (being worn) Scrolls i - a scroll labeled ZELGO MER Potions h - a ruby potion q - a swirly potion Wands j - a platinum wand Tools g - an uncursed blindfold r - a bag(end) y^ FunFM the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:9 Ch:7 Lawful  Dlvl:2 $:75 HP: 15(15)  Pw: 2(2)  Br:6 AC:1 Exp:1 Satiated y^s###@##.y^{ z###@##..-y^Nr`###@..y^----#+.{..##|....|#@...#|.y^Af-|#@#.#-y^"`H@.s - a vellum spellbook.y^d+.@y^$@.y^N .@y^z.@y^%@{y^0The door opens.|y^MV y^@.y^T [###@..y^......###@|......y^ ..@........#..y^VQ#@####.......y^^ #@####.......y^4 .##@##.##......y^Uu^.#@##.##y^|rO..@##.#y^tg....#@##.#...y^J....#.@#.#...y^` .##...@....##...........##.y^\cu....@..####.y^6 0@#..y^< Y@##.#........y^ .@#.#........y^....#...@.###.y^g##.#....#@#.........###.y^ ..####.........#@#y^y####@#..........y^d.####@#..........y^####@#.......y^^####@#.y^L_..@........#y^?##@###y^Y?##@###y^w@ )##@##y^ )##@##y^W)##@##y^;(##@#y^_s#@##y^F4#@###y^y.###........#@#y^.....####@.#.........y^e###..@..#.....y^ #..#...@.##y^v l.##@#y^X##@##y^3- ^#@####y^9###@##y^3##@`y^QWith great effort you move the boulder.##@`y^*##@`y^ ##@`y^##@`y^#@#y^H #@##y^z#@##y^#@##y^#@##y^+}Q##@###y^@##y^X##@## y^*T[###@#### y^ N###@## y^Y W###@#### y^G##@### y^!G##@### y^M;##@### y^O'/#`@## y^ ^With great effort you move the boulder.#`@##y^Ly^? 7##@#y^;###@#y^+f W###@##y^W######@#y^n X###@##y^~_#####@##y^X a###`@##y^wE)@###y^1#@##y^ k###@##+y^Y[ <###@y^ The door opens.----...|.....|.......|-........|--------y^O .---....:..#|.##@-y^P--.|#-@y^4@..y^ You miss the newt.The newt bites! 13(15)  Pw: 2(2)  Br:6 AC:1 Exp:1 Satiated  14(15)  Pw: 2(2)  Br:6 AC:1 Exp:1 Satiated y^-You hit the newt.y^E You kill the newt! 14(15)  Pw: 2(2)  Br:6 AC:1 Exp:1 Satiated %y^x.@.t - a newt corpse. 14(15)  Pw: 2(2)  Br:6 AC:1 Exp:1 Satiated  y^R@What do you want to drop? [$a-jmnp-t or ?*] !y^0 -You drop a newt corpse."y^D 14(15)  Pw: 2(2)  Br:6 AC:1 Exp:1 Satiated %@#y^p{  14(15)  Pw: 2(2)  Br:6 AC:1 Exp:1 Satiated .@$y^.@$y^&"  14(15)  Pw: 2(2)  Br:6 AC:1 Exp:1 Satiated ....@#%y^c  15(15)  Pw: 2(2)  Br:6 AC:1 Exp:1 Satiated .................@(y^ ................@#(y^^J.@...#)y^S&@.)y^C&@.)y^ &@.+y^.@+y^K.@,y^\.You hear water falling on coins.,y^. -y^.@-y^) @..y^@.0y^6+1y^4/The door opens.|1y^O 2y^Ɇ .@2y^Nv.......@#3y^..............|@4y^F&v..............@#6y^ [......@|#6y^T4x@.7y^P@.7y^-@.x@.7y^>C.x@.9y^;(.x:y^}g=You miss the grid bug..x;y^DYou kill the grid bug! 15(15)  Pw: 2(2)  Br:6 AC:1 Exp:1 Satiated .y^4m.x@.The grid bug just misses!>y^You kill the grid bug! 15(15)  Pw: 2(2)  Br:6 AC:1 Exp:1 Satiated #?y^E......#.#@-?y^q [......#.##@?y^o" ;.#-@@y^:&@.Ay^&@.Ay^\$@.Ay^&@ ..##@.......By^|.@................By^T ---.........##@#.........Cy^4-....##@##..Cy^ -....###@####.Cy^{----..............#@###+#Dy^K -|......|.....|........-@-###Ey^A p.||@...|--.-----###Ey^u%@.Ey^ 7 %@.Fy^ 4@.xFy^46....@.Gy^H =@.x.Hy^yfe.....@x.Hy^(q 9You miss the grid bug.x.Hy^FK.@The grid bug misses.Iy^7y You kill the grid bug!. 15(15)  Pw: 2(2)  Br:6 AC:1 Exp:1 Satiated You hear someone counting money.Jy^1\.@.Ky^L6....@.Ky^;#@..Ly^.#@.........Ly^(.#@#.......Ly^n.#@##...Ly^@ U.#@##.Ly^ U.#@##.My^U.#@##.My^n;.##@#.My^x ;.##@#.My^n ;.##@#.My^9G.##@#...Ny^ T.##@.......Ny^W.##@........Ny^m P@....#..Py^.@Py^ .@Qy^.@Qy^.@Qy^T .@Qy^ .@Ry^.@Ty^+.....@Ty^8c?.....@Ty^ +The door opens.-Uy^Z%.@#Uy^....-@#....Uy^cD....#@#....Uy^G ...##@#.#..Uy^ T.##@.Wy^............#....@##Wy^:###@Wy^.X 1#@##Wy^(&###@Xy^J#@###Xy^|8 <###@Yy^}6##@##Yy^V )###@#Yy^ ##@#Zy^n #@##Zy^\8##@##[y^n+#@###[y^k#@##[y^)^,##@##[y^#@##[y^M#@##[y^#@##[y^ #@##\y^!d#@##\y^#@##\y^ #@##\y^ #@##]y^O##@#]y^##@#]y^%##@#]y^n##@#]y^/ ##@#]y^ ##@#]y^ ##@#]y^N ##@#]y^ ;###@#]y^w ##@#]y^ 6##@##]y^d )###@#]y^ ##@#]y^X *##@##]y^= ##@#]y^;J##@#]y^z##@#]y^8} 15(15)  Pw: 2(2)  Br:6 AC:1 Exp:1##@#^y^&r##@#^y^s##@#^y^ubi##@#|.>.|.|--_y^{ l#@##..._y^ɜ#@##_y^ #@##_y^ #@##`y^#@##`y^#@##`y^S iThe door opens.|.|..|..----ay^#-@-...........-----ay^###|-------@(....|......ay^j_.@by^*.@by^p.@by^ H@.u - a looking glass.hy^q$.@hy^.@hy^^.@hy^ .@iy^##@..........iy^s g##|.....@....jy^b.@ky^>@ky^ .@my^˄@.ny^@.oy^@.py^$U@.ry^@.ry^ @.ty^W@.ty^.@zy^D.@zy^.@|y^eQ >@|y^ .@~y^Tu $@.~y^ )@.y^@>y^ s##@..........y^F@|..........y^Q#@#....y^: l#@##...y^ #@##y^P- #@##y^ˡ #@##y^ +#@##.y^Ř ;#@##....y^p#@##........y^i#@###.........You hear the footsteps of a guard on patrol.y^(#@##y^08##@##y^c q####@##y^u####@..................y^՞4#@....y^Q v###@....You hear someone counting money.y^m %#.@y^ .@y^b.@y^.@y^.@y^ҋ.@y^.@y^3w.@y^.@y^ ,You fly down along the stairs.--More--y^9 w--------- |.@....(| |.......+ |.(....F| ---------FunFM the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:9 Ch:7 Lawful  Dlvl:3 $:75 HP: 15(15)  Pw: 2(2)  Br:6 AC:1 Exp:1y^ <@y^=h4.@v - a key.y^q y^9.@y^$.@y^T.@y^ .@y^You miss the yellow mold.You stagger... 15(15)  Pw: 2(2)  Br:6 AC:1 Exp:1 Stun y^p -@.y^\L *Ouch! You bump into a door.y^ WLYou kill the yellow mold!! 24(24)  Pw: 7(7)  Br:6 AC:1 Exp:2 Stun Welcome to experience level 2. 24(24)  Pw: 7(7)  Br:6 AC:1 Exp:2 Stun y^ @.You feel a bit steadier now. 24(24)  Pw: 7(7)  Br:6 AC:1 Exp:2y^} ).@y^c >.@w - a cyan potion.y^f/@.y^ \@.You have a little trouble lifting x - a chest.Your movements are slowed slightly because of your load. 24(24)  Pw: 7(7)  Br:6 AC:1 Exp:2 Burdened y^BWhat do you want to drop? [$a-jmnp-su-x or ?*] y^K Weapons a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a +0 yumi d - 26 +0 ya (in quiver) n - a small orcish dagger Armor e - an uncursed rustproof +0 dou-maru (being worn) f - an uncursed +0 sugegasa (being worn) m - a small orcish helm p - a greased +0 pair of flying boots (being worn) Scrolls i - a scroll labeled ZELGO MER Spellbooks s - a vellum spellbook Potions h - a ruby potion q - a swirly potion w - a cyan potion Wands j - a platinum wand Tools g - an uncursed blindfold r - a bag u - a looking glass v - a key x - a chest(end) y^i<+FunFM the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:9 Ch:7 Lawful  Dlvl:3 $:75 HP: 24(24)  Pw: 7(7)  Br:6 AC:1 Exp:2 Burdened You drop a chest.Your movements are now unencumbered. 24(24)  Pw: 7(7)  Br:6 AC:1 Exp:2y^dYou have a little trouble lifting x - a chest.Your movements are slowed slightly because of your load. 24(24)  Pw: 7(7)  Br:6 AC:1 Exp:2 Burdened ؈y^g  Weapons a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a +0 yumi d - 26 +0 ya (in quiver) n - a small orcish dagger Armor e - an uncursed rustproof +0 dou-maru (being worn) f - an uncursed +0 sugegasa (being worn) m - a small orcish helm p - a greased +0 pair of flying boots (being worn) Scrolls i - a scroll labeled ZELGO MER Spellbooks s - a vellum spellbook Potions h - a ruby potion q - a swirly potion w - a cyan potion Wands j - a platinum wand Tools g - an uncursed blindfold r - a bag u - a looking glass v - a key x - a chest(end) وy^u FunFM the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:9 Ch:7 Lawful  Dlvl:3 $:75 HP: 24(24)  Pw: 7(7)  Br:6 AC:1 Exp:2 Burdened ڈy^ Weapons a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a +0 yumi d - 26 +0 ya (in quiver) n - a small orcish dagger Armor e - an uncursed rustproof +0 dou-maru (being worn) f - an uncursed +0 sugegasa (being worn) m - a small orcish helm p - a greased +0 pair of flying boots (being worn) Scrolls i - a scroll labeled ZELGO MER Spellbooks s - a vellum spellbook Potions h - a ruby potion q - a swirly potion w - a cyan potion Wands j - a platinum wand Tools g - an uncursed blindfold r - a bag u - a looking glass v - a key x - a chest(end) ۈy^er+FunFM the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:9 Ch:7 Lawful  Dlvl:3 $:75 HP: 24(24)  Pw: 7(7)  Br:6 AC:1 Exp:2 Burdened  Do what with the chest?  a - Open this container d - Drop this item I - Describe this item t - Throw this item w - Hold this item in your hands(end) ݈y^R+The chest seems to be locked.You must put it down to unlock.y^BWhat do you want to drop? [$a-jmnp-su-x or ?*] y^/ Weapons a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a +0 yumi d - 26 +0 ya (in quiver) n - a small orcish dagger Armor e - an uncursed rustproof +0 dou-maru (being worn) f - an uncursed +0 sugegasa (being worn) m - a small orcish helm p - a greased +0 pair of flying boots (being worn) Scrolls i - a scroll labeled ZELGO MER Spellbooks s - a vellum spellbook Potions h - a ruby potion q - a swirly potion w - a cyan potion Wands j - a platinum wand Tools g - an uncursed blindfold r - a bag u - a looking glass v - a key x - a chest(end) y^ +FunFM the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:9 Ch:7 Lawful  Dlvl:3 $:75 HP: 24(24)  Pw: 7(7)  Br:6 AC:1 Exp:2 Burdened You drop a chest.Your movements are now unencumbered. 24(24)  Pw: 7(7)  Br:6 AC:1 Exp:2y^ Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [false]  a - autodig [false]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true]  s - zombies_as_Z [false]  t - hilite_detected [true]  u - use_inverse [false]  v - hilite_hidden_stairs [true]  w - hilite_obj_piles [false]  x - role_obj_names [true]  y^ y - obscure_role_obj_names [false]  z - dnethack_dungeon_colors [true]  A - hitpointbar [false]  B - hp_notify [false]  C - IBMgraphics [false]  D - ignintr [false]  E - item_use_menu [true] (1 of 4)y^ :FunFM the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:9 Ch:7 Lawful  Dlvl:3 $:75 HP: 24(24)  Pw: 7(7)  Br:6 AC:1 Exp:2--------- |.<....@| |.......+ |.......| ---------y^z[In what direction? y^ cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--y^ R--------- |.<....@| |.......+ |.......| ---------FunFM the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:9 Ch:7 Lawful  Dlvl:3 $:75 HP: 24(24)  Pw: 7(7)  Br:6 AC:1 Exp:2Never mind.y^EWhat do you want to use or apply? [$gjnruv or ?*]  y^18No count allowed with this command.--More-- y^po?What do you want to use or apply? [$gjnruv or ?*]  y^K* Weapons n - a small orcish dagger Wands j - a platinum wand Tools g - an uncursed blindfold r - a bag u - a looking glass v - a key(end) y^M+In what direction? y^cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--y^U R--------- |.<....@| |.......+ |.......| ---------FunFM the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:9 Ch:7 Lawful  Dlvl:3 $:75 HP: 24(24)  Pw: 7(7)  Br:6 AC:1 Exp:2Never mind.y^/\ y^6 !@(!y^*8What do you want to use or apply? [$gjnruv or ?*] "y^٥ Weapons n - a small orcish dagger Wands j - a platinum wand Tools g - an uncursed blindfold r - a bag u - a looking glass v - a key(end) %y^J+In what direction? &y^(You see no door there.=y^w(Really save? [yn] (n) >y^~ >ySaving...Be seeing you...