6~y^d Player: FunFM Game: notdnethack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-03-24.03:27:50.ttyrec Time: (1585020470) Tue Mar 24 03:27:50 2020 6~y^d<Bad option line: "number_pad 1" Hit return to continue: ;~y^  =~y^' notdNethack, Copyright 2017-2019  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] ?~y^b6 nChoosing Character's Role Pick a role for your character  a - an Archeologist A - an Anachrononaut b - a Barbarian B - a Binder c - a Caveman/Cavewoman C - a Convict h - a Healer i - an Illithanachronounbinder k - a Knight m - a Mystic n - a Nobleman/Noblewoman p - a Priest/Priestess P - a Pirate r - a Rogue R - a Ranger s - a Samurai t - a Tourist T - a Troubadour v - a Valkyrie w - a Wizard * - Random q - Quit(end) K~y^k ,+Choosing Race Pick the race of your Samurai  h - human c - clockwork automaton H - Half-dragon y - yuki-onna * - Random q - Quit(end) Q~y^: 3+Choosing Gender Pick the gender of your human Samurai  m - male f - female * - Random q - Quit(end) S~y^d+------.---|........||.........|........||.....@..||....d...|----------FunFM the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:9 Ch:7 Lawful  Dlvl:1 $:0 HP: 15(15)  Pw: 2(2)  Br:1 AC:3 Exp:1 It is written in the Book of Amaterasu Omikami:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Amaterasu Omikami seeks to possess the Amulet, and witS~y^h it to gain deserved ascendance over the other gods.  You, a newly trained Hatamoto, have been heralded from birth as the instrument of Amaterasu Omikami. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Amaterasu Omikami!--More--`~y^SKonnichi wa FunFM, welcome to notdNetHack! You are a lawful male human Samurai.Be careful! New moon tonight.g~y^ Count: 99h~y^y  Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true]  s - zombies_as_Z [false]  t - hilite_detected [true]  u - use_inverse [false]  v - hilite_hidden_stairs [true]  w - hilite_obj_piles [false]  x - role_obj_names [true]  yh~y^  - obscure_role_obj_names [false]  z - dnethack_dungeon_colors [true]  A - hitpointbar [false]  B - hp_notify [false]  C - IBMgraphics [false]  D - ignintr [false]  E - item_use_menu [true] (1 of 4)i~y^  a - lit_corridor [true]  b - lootabc [false]  c - mail [true]  d - menucolors [false]  e - menu_glyphs [false]  f - msg_wall_hits [false]  g - null [true]  h - old_C_behaviour [false]  i - paranoid_hit [false]  j - paranoid_quit [false]  k - paranoid_remove [false]  l - perm_invent [false]  m - pickup_thrown [false]  n - prayconfirm [true]  o - pushweapon [false]  p - quiver_fired [true]  q - qwertz_movement [false]  r - rest_on_space [false]  s - safe_pet [true]  t - showborn [false]  u - showbuc [false]  v - showexp [false]  w - show_obj_sym [true]  x - showrace [false]  y - showrealtime [false]  z - showscore [false]  A - show_shop_prices [true]  B - silent [true]  C - sortpack [true]  D - sound [true]  E - spi~y^ arkle [true]  F - standout [false]  G - statuscolors [true]  H - time [false]  I - timed_delay [true]  J - tombstone [true]  K - toptenwin [false] (2 of 4)l~y^y  a - travel [true]  b - UTF8graphics [false]  c - use_inverse [false]  d - win_edge [false]  e - verbose [true]  f - vt_tiledata [false]   Compounds (selecting will prompt for new value):  name [FunFM]  role [Samurai]  race [human]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/notdnethack/dumplog/%t]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  windowtype [tty]  g - attack_mode [chat]  h - boulder [`]  i - disclose [ni na nv ng nc]  j - fruit [slime mold]  k - hp_notify_fml~y^ t [[HP%c%a=%h]]  l - menustyle [full]  m - menu_headings [inverse]  n - msg_window [single]  o - number_pad [0=off]  p - packorder [$")[%?+!=/(*`0_]  q - pickup_burden [stressed]  r - pickup_types [all]  s - runmode [run]  t - scores [3 top/0 around]  u - sortloot [none] (3 of 4)p~y^3 +q~y^  Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) s~y^+FunFM the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:9 Ch:7 Lawful  Dlvl:1 $:0 HP: 15(15)  Pw: 2(2)  Br:1 AC:3 Exp:1------.---|........||.........|........||.....@..||....d...|----------~y^/  Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true]  s - zombies_as_Z [false]  t - hilite_detected [true]  u - use_inverse [false]  v - hilite_hidden_stairs [true]  w - hilite_obj_piles [false]  x - role_obj_names [true]  y - obs~y^D cure_role_obj_names [false]  z - dnethack_dungeon_colors [true]  A - hitpointbar [false]  B - hp_notify [false]  C - IBMgraphics [false]  D - ignintr [false]  E - item_use_menu [true] (1 of 4)~y^T a - lit_corridor [true]  b - lootabc [false]  c - mail [true]  d - menucolors [false]  e - menu_glyphs [false]  f - msg_wall_hits [false]  g - null [true]  h - old_C_behaviour [false]  i - paranoid_hit [false]  j - paranoid_quit [false]  k - paranoid_remove [false]  l - perm_invent [false]  m - pickup_thrown [false]  n - prayconfirm [true]  o - pushweapon [false]  p - quiver_fired [true]  q - qwertz_movement [false]  r - rest_on_space [false]  s - safe_pet [true]  t - showborn [false]  u - showbuc [false]  v - showexp [false]  w - show_obj_sym [true]  x - showrace [false]  y - showrealtime [false]  z - showscore [false]  A - show_shop_prices [true]  B - silent [true]  C - sortpack [true]  D - sound [true]  E - sp~y^darkle [true]  F - standout [false]  G - statuscolors [true]  H - time [false]  I - timed_delay [true]  J - tombstone [true]  K - toptenwin [false] (2 of 4)~y^F  a - travel [true]  b - UTF8graphics [false]  c - use_inverse [false]  d - win_edge [false]  e - verbose [true]  f - vt_tiledata [false]   Compounds (selecting will prompt for new value):  name [FunFM]  role [Samurai]  race [human]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/notdnethack/dumplog/%t]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  windowtype [tty]  g - attack_mode [chat]  h - boulder [`]  i - disclose [ni na nv ng nc]  j - fruit [slime mold]  k - hp_notify_fm~y^` t [[HP%c%a=%h]]  l - menustyle [full]  m - menu_headings [inverse]  n - msg_window [single]  o - number_pad [1=on]  p - packorder [$")[%?+!=/(*`0_]  q - pickup_burden [stressed]  r - pickup_types [all]  s - runmode [run]  t - scores [3 top/0 around]  u - sortloot [none] (3 of 4)~y^[zFunFM the Hatamoto St:16 Dx:18 Co:18 In:8 Wi:9 Ch:7 Lawful  Dlvl:1 $:0 HP: 15(15)  Pw: 2(2)  Br:1 AC:3 Exp:1------.---|........||.........|........||.....@..||....d...|----------~y^$@<~y^S@.d.~y^T@.d<~y^z #@.....d.~y^*##@...d..................~y^ 1.d~y^ @#d.......~y^X##@d#.............~y^҈ 7#d~y^O ]@###..~y^q|i+##@#~y^(mB@###~y^t8#@#d~y^- +#@###~y^@##~y^Ҿ"This door is locked.~y^0This door is locked.~y^0This door is locked.~y^ܧ0This door is locked.~y^o; 0This door is locked.~y^~y^Kd~y^R #~y^M#~y^d~y^y In what direction? ~y^7@ As you kick the door, it crashes open!-----|.............#~y^ ----..!.||.....|.....|....-@-#~y^6m.|..@.|----.---##~y^U#@.~y^#@.~y^`, I@.d.~y^ @@..d~y^D@.h - a ruby potion.~y^r- a.@d..~y^P*.@d.~y^NLYou displaced Hachi.d@~y^^G..@d.~y^@d.@.~y^A t#@.......~y^ @|..d.............~y^:U/d.~y^I G|.d~y^4'3d.~y^c8|d~y^/d.~y^8|d~y^5 3.d~y^P 3d.~y^8|d~y^o/d.~y^f/d.~y^g8|d~y^m#@...............~y^ You displaced Hachi.#d....@..~y^EP|d@~y^@).d.~y^Ҳ%d.~y^_ &|.~y^ $d~y^U|.d@~y^x$.d~y^"*.d.~y^ >.d@~y^59 )..d~y^| .~y^4.d@.~y^.~y^?d@..~y^(d.~y^({ =d.@.~y^m ).d.~y^:7 Fd.@.~y^j ..d~y^^);.d@.~y^*.d~y^S.@.d.~y^u *d.~y^s'.d~y^:@.d.~y^V/d..~y^& 1d.y^e}#.#@d.#.y^ d.y^L...#.@.#.y^9C#.......#@.......#........##d..y^C#.#@###d....y^A{...#@##...........y^J #@##y^#@##y^s(+@##y^)The door opens.-y^_C--.@##.|y^ =-.@d#.y^|B..@.-.y^j`-|@..|.y^ ,.@|..y^4]...d@|..y^.y^ o...d@?+--y^?OThe door opens..?|y^} y^# @.@.-y^:0..@dy^1You displaced Hachi..|.d@.-i - a scroll labeled ZELGO MER.. y^=C.d@. y^0\..d..@ y^s[...d@# y^& E...@# y^# Fd@## y^f\.#d@## y^p........###@## y^i...##d@## y^ ........##d@## y^~ 7###@# y^:1d# y^e###@d# y^BZ####d##@ y^ڌ2d# y^L/ 2#d y^ dy^=You displaced Hachi.#d##@##y^k###d#@#y^ \##d@#y^[#d@#y^\[#d@#y^I[#d@#y^|h#d@.-#...----y^= ----#|...#|../@|..-y^Z..|d@#.|y^JT-#@-#-y^:@.j - a platinum wand.y^7N@{-y^V#@..y^ev@.......y^n 4d.y^> 1d.y^S "dy^tD1.dy^g1.dy^^ 4.dy^K @d..y^l@.y^T4d.y^o 1d.y^ You displaced Hachi.d@......y^Q#d.@y^E +.@..y^_ dy^ @.y^d_0d.y^>A5+d.y^GQ).dy^OYou displaced Hachi..@dy^2d.y^C?.d@y^!3d.y^ 3.dy^~! '.dy^?@d..y^lV@d.{y^޽TThe door opens.|d.y^w##@.d..y^u#@|d.....y^-@#d.......y^q 3d|y^E 7#dy^a #@d#|...y^F##dy^#@d##......y^i#y^t>@##y^}!dy^#y^uM..@##y^!dy^`Q..@d#y^* !dy^%> Y..@d|y^ <..@..y^f...@d....y^y|@.d.....y^q X#@...y^t P@d..y^.y^ .y^ dy^*M . y^I d y^. y^6@.!y^h8#@..!y^ d!y^N %.d"y^:G%d."y^."y^O d"y^-3You stop. Hachi is in the way!."y^v A#.@..#y^8..@....$y^Gd.@.....$y^X[ F..@#.%y^JO.-@#.%y^ B#@#You hear water falling on coins.%y^a &##@#&y^l##@#&y^?P...##@#..........&y^#.##@##....&y^ #@......##.......#..............'y^c#@#.......##................'y^Q !d'y^/ @##..............'y^jP !d'y^ #)y^rz#@#..............)y^##@.......##................*y^[#@#d.......*y^\ b##.@#.d.*y^ D.@.d*y^ C.@d.*y^7 @d.@.*y^ 9...@d*y^s 8d@.*y^ .@*y^`gE..@d.,y^Id@..,y^Cb t#@.......,y^ @|......d.........-y^61d.-y^ $d-y^F /d.-y^iYou displaced Hachi.d@................y^q]#|....@...y^=d.@.y^ 8|d.y^~ B.d.@.y^%.d.y^A..d@/y^n]$d./y^ <d.@./y^ <.@.d0y^%@.1y^...d..@##2y^r.d..................@#3y^ ............##@##3y^4N##@##4y^|4"d4y^(A##d@4y^!d4y^L4#d4y^ d5y^4d#5y^L#@##..6y^o###d@................6y^3d#6y^3d#6y^GC ##d@...................6y^| O#....@.7y^_@d.@7y^{2.d7y^ge Z#.@#.7y^ 'd.8y^B..d.@.......8y^z.d8y^L.......@........#...............8y^I!d9y^.9y^ !d9y^ ##.9y^8e::.d:y^0You displaced Hachi.#.......d.......@...............You hear some noises.:y^:y^#:y^aP!d:y^r 2You displaced Hachi.#.......@.......d#...............:y^d #@d..#............;y^a#@d#;y^6#;y^F"d;y^.a#@d#;y^8#;y^) \#@##;y^u' #;y^( ^##@##;y^:\#@##<y^Lw6@#d=y^<`#@d#=y^d@###The jackal bites! 13(15)  Pw: 2(2)  Br:6 AC:3 Exp:1=y^oYou kill the jackal! 14(15)  Pw: 2(2)  Br:6 AC:3 Exp:1#=y^Ri 14(15)  Pw: 2(2)  Br:6 AC:3 Exp:1--#..@##=y^DQ  14(15)  Pw: 2(2)  Br:6 AC:3 Exp:1--------@........|#.........#>....$|------>y^]-#@|....---|>y^F 14(15)  Pw: 2(2)  Br:6 AC:3 Exp:1#.@#|->y^ y 14(15)  Pw: 2(2)  Br:6 AC:3 Exp:1.@?y^( 14(15)  Pw: 2(2)  Br:6 AC:3 Exp:1.@?y^ y 15(15)  Pw: 2(2)  Br:6 AC:3 Exp:1.@?y^& .@?y^:d.@@y^'G.d.@@y^]K..@d@y^A...d@Ay^.@64 gold pieces.64 15(15)  Pw: 2(2)  Br:6 AC:3 Exp:1>dAy^b-@.By^ V@.d..By^8..dCy^?@.d.Cy^ /d.Cy^@.Cy^ r6d..Cy^(T'@d.Cy^e*..dCy^)d.Cy^  9@..dCy^' >@..dCy^ .d.Cy^p7@.d.Dy^-.dDy^S-d.Dy^7@.d.Dy^ͱA@..dDy^/.dDy^ H.@.d.Dy^C0 >.@d>Dy^C.@d.Ey^7..d@Ey^L-.d@Ey^ <.d.@Ey^ A..@dFy^@d.@.Fy^iO.d.@##Fy^i..d.@#.#Fy^hw ...d@#.#Fy^j .#d@#.##Fy^3d#Gy^b}.#d@#.#`Gy^u.##@#.##Gy^KdGy^m.##d@###Gy^:#Gy^~ dGy^ j.##@.#Hy^ ##..@.........d#..###Hy^? D@d##Iy^ӎBd@#Iy^/B#+dJy^#Jy^The door opens.---------------d-or............|#.............|{..........|.........|----------Jy^= $-##@#|..d.....---.The goblin thrusts her small orcish dagger.The goblin misses.d.dr.Ky^ You kill the jackal! 15(15)  Pw: 2(2)  Br:6 AC:3 Exp:1%Ly^ғ You kill the goblin! 15(15)  Pw: 2(2)  Br:6 AC:3 Exp:1dr.My^ You kill the sewer rat! 15(15)  Pw: 2(2)  Br:6 AC:3 Exp:1%Ny^#-@||.--k - a sewer rat corpse.l - a goblin corpse.m - a small orcish helm.n - a small orcish dagger.Ny^ .@You have a little trouble lifting o - a jackal corpse.You have a little trouble lifting p - a gunyoki.--More--Qy^uYour movements are slowed slightly because of your load. 15(15)  Pw: 2(2)  Br:6 AC:3 Exp:1 Burdened dSy^B^ 9What do you want to eat? [klop or ?*] Uy^ Comestibles k - a sewer rat corpse l - a goblin corpse o - a jackal corpse p - a gunyoki(end) Wy^C+That satiated your stomach! 15(15)  Pw: 2(2)  Br:6 AC:3 Exp:1 Satiated  Burdened -...dYou finish eating the gunyoki..dy^,Q)Really save? [yn] (n) y^ny^; #Really save? [yn] (n) y^p4 y^x0 HThat satiated your stomach! You finish eating the gunyoki.y^*)Really save? [yn] (n) y^?ySaving...Be seeing you...