xy^ Player: FunFM Game: notdnethack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-03-24.03:05:30.ttyrec Time: (1585019130) Tue Mar 24 03:05:30 2020 xy^_:Bad option line: "number_pad" Hit return to continue: xy^c xy^X  notdNethack, Copyright 2017-2019  Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch  Centrum and M. Stephenson. See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynq] xy^x nChoosing Character's Role Pick a role for your character  a - an Archeologist A - an Anachrononaut b - a Barbarian B - a Binder c - a Caveman/Cavewoman C - a Convict h - a Healer i - an Illithanachronounbinder k - a Knight m - a Mystic n - a Nobleman/Noblewoman p - a Priest/Priestess P - a Pirate r - a Rogue R - a Ranger s - a Samurai t - a Tourist T - a Troubadour v - a Valkyrie w - a Wizard * - Random q - Quit(end) yy^] +Choosing Race Pick the race of your Illithanachronounbinder  h - human C - Chiropteran d - dwarf D - Drow e - elf g - gnome H - Half-dragon o - orc s - salamander * - Random q - Quit(end) yy^ j+Choosing Gender Pick the gender of your droven Illithanachronounbinder  m - male f - female * - Random q - Quit(end) yy^ +o@sFunFM the Exorcist St:14 Dx:15 Co:16 In:13 Wi:10 Ch:7 Lawful  Dlvl:1 $:0 HP: 16(16)  Pw: 9(9)  Br:1 AC:-2 Exp:1Now, there is a story:  After the Creation, the cruel god Moloch rebelled  against the authority of Marduk the Creator.  Moloch stole from Marduk the most powerful of all  the artifacts of the gods, the Amulet of Yendor,  and he hid it in the dark cavities of Gehennom, the  Under World, where he now lurks, and bides his time. The various gods and heroes of this world struggle mightily to recover the amulet, for the god who reclaims the amulet will be granted ascendance over the other gods of the world. It wasn't always this way. In the days from which you  yy^ [16;1Htraveled there was but one god, Ilsensine. She and her illithid empire ruled over all of the known universe. You, a newly empowered Exorcist, have been heralded from birth to travel to the future, now. The mighty plan of Ilsensine will be ready then and the slave races replenished. You must travel back on your quest to recover the memories of illithids past and with them inside the mighty Illithid Staff ascend to the Astral Plane with the amulet and using the memories travel to the void. Ilsensine the Banished One must be recovered and the natural order of power brought back to this forsaken universe. Go bravely with Ilsensine!--More--yy^no@sFunFM the Exorcist St:14 Dx:15 Co:16 In:13 Wi:10 Ch:7 Lawful  Dlvl:1 $:0 HP: 16(16)  Pw: 9(9)  Br:1 AC:-2 Exp:1You are surrounded by darkness!--------|....$.||.....||......||..@...||.....|#........#--------Hello FunFM, welcome to notdNetHack! You are a lawful female droven Illithanachronounbinder.--More--yy^MBeware, droven armor evaporates in light!Use #monster to create a patch of darkness.Use #monster to use your psychic powers.--More--yy^0Press Ctrl^E or type #seal to engrave a seal of binding.#chat to a fresh seal to contact the spirit beyond.--More--%yy^X cYou must summon spirits to gain xlvl.Be careful! New moon tonight.(yy^. 0Unknown command ' '.*yy^H # +yy^Ss+yy^he+yy^Ia+yy^0l+yy^P BWhat do you want to draw with? [- abgj or ?*] .yy^ Q Weapons a - a +3 quarterstaff (weapon in hands) b - a drug-coated +0 droven dagger (alternate weapon; not wielded) Rings j - an uncursed ring of teleport control (drug injecting) Tools g - an uncursed R'lyehian faceplate(end) 4yy^L +You draw in the dust with an uncursed R'lyehian faceplate.--More--6yy^t Choose seal:  Known Seals a - Ahazu, the Seizer b - Amon, the shadow before the altar(end) :yy^t^+>yy^ lCount: 44?yy^V 1Unknown command '^?'.?yy^" Ayy^" Set what options?   Booleans (selecting will toggle value):  dnethack_start_text [true]  legacy [true]  news [true]  a - autodig [false]  b - autoopen [true]  c - autopickup [true]  d - autoquiver [false]  e - botl_updates [true]  f - bones [true]  g - checkpoint [true]  h - cmdassist [true]  i - color [true]  j - cursesgraphics [true]  k - DECgraphics [false]  l - eight_bit_tty [false]  m - extmenu [false]  n - fixinv [true]  o - help [true]  p - hilite_pet [true]  q - hilite_peaceful [true]  r - hilite_zombie [true]  s - zombies_as_Z [false]  t - hilite_detected [true]  u - use_inverse [false]  v - hilite_hidden_stairs [true]  w - hilite_obj_piles [false]  x - role_obj_names [true]  y - obsAyy^"cure_role_obj_names [false]  z - dnethack_dungeon_colors [true]  A - hitpointbar [false]  B - hp_notify [false]  C - IBMgraphics [false]  D - ignintr [false]  E - item_use_menu [true] (1 of 4)Byy^- a - lit_corridor [true]  b - lootabc [false]  c - mail [true]  d - menucolors [false]  e - menu_glyphs [false]  f - msg_wall_hits [false]  g - null [true]  h - old_C_behaviour [false]  i - paranoid_hit [false]  j - paranoid_quit [false]  k - paranoid_remove [false]  l - perm_invent [false]  m - pickup_thrown [false]  n - prayconfirm [true]  o - pushweapon [false]  p - quiver_fired [true]  q - qwertz_movement [false]  r - rest_on_space [false]  s - safe_pet [true]  t - showborn [false]  u - showbuc [false]  v - showexp [false]  w - show_obj_sym [true]  x - showrace [false]  y - showrealtime [false]  z - showscore [false]  A - show_shop_prices [true]  B - silent [true]  C - sortpack [true]  D - sound [true]  E - spByy^Iarkle [true]  F - standout [false]  G - statuscolors [true]  H - time [false]  I - timed_delay [true]  J - tombstone [true]  K - toptenwin [false] (2 of 4)Cyy^} a - travel [true]  b - UTF8graphics [false]  c - use_inverse [false]  d - win_edge [false]  e - verbose [true]  f - vt_tiledata [false]   Compounds (selecting will prompt for new value):  name [FunFM]  role [Illithanachronounbinder]  race [Drow]  gender [female]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/notdnethack/dumplog/%t]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  windowtype [tty]  g - attack_mode [chat]  h - boulder [`]  i - disclose [ni na nv ng nc]  j - fruit [slime mold] yy^H k - hp_notify_fmt [[HP%c%a=%h]]  l - menustyle [full]  m - menu_headings [inverse]  n - msg_window [single]  o - number_pad [0=off]  p - packorder [$")[%?+!=/(*`0_]  q - pickup_burden [stressed]  r - pickup_types [all]  s - runmode [run]  t - scores [3 top/0 around]  u - sortloot [none] (3 of 4)Fyy^p+Fyy^Z  Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) Hyy^2+FunFM the Exorcist St:14 Dx:15 Co:16 In:13 Wi:10 Ch:7 Lawful  Dlvl:1 $:0 HP: 16(16)  Pw: 9(9)  Br:2 AC:-2 Exp:1--------|....$.||.o....||......||..@...||.s....|#........#--------Iyy^W.Q@s.##Jyy^jY@.s<The goblin misses.Jyy^' You kill the goblin! 16(16)  Pw: 9(9)  Br:4 AC:-2 Exp:1.Kyy^A@.s.Kyy^ .@.s.Kyy^8s.@.Lyy^ .@Lyy^Fo&@.Lyy^R You displaced your cave spider.s@58 gold pieces.58 16(16)  Pw: 9(9)  Br:5 AC:-2 Exp:1.sNyy^D.@.sNyy^|> (s@.Nyy^3 >.@#Oyy^Fi.s.@##Oyy^Di.s|.|.###@----Oyy^ع .....s@.Oyy^2.................@.sPyy^u.....@#s.Pyy^K.@#s.Pyy^A|.@#Pyy^j N.@#s.Pyy^H  16(16)  Pw: 9(9)  Br:5 AC:-2 Exp:1.@###s#......#Qyy^T1@.Qyy^A@.s#Qyy^ A@.s#Ryy^1K@.s#Ryy^).1@.Ryy^FJ@.s#Ryy^6 M@.s.Ryy^ @Syy^@Syy^~f@Syy^o @Tyy^q@Tyy^Ak@.Tyy^Kv @Tyy^Z@Uyy^}@Uyy^= @Uyy^<@Vyy^1@Vyy^R@Vyy^S, y---|@|.s.Wyy^\ k@s Wyy^3@s Wyy^[ ks@.Xyy^?.s@Xyy^ru#.@Xyy^R k.s@Xyy^P @Xyy^@Yyy^Dw@Yyy^o-T@x.sYyy^@>Something is written here in the dust.You read: "a| ?erar??m"@.Yyy^ @Zyy^(@Zyy^Vk .s@.Your droven chain mail degrades. 16(16)  Pw: 9(9)  Br:5 AC:-1 Exp:1@]yy^B.s@]yy^Uk >s@]yy^w X .@x]yy^w7@^yy^  16(16)  Pw: 9(9)  Br:5 AC:-2 Exp:1.s..@####x......#^yy^Jd..s#@x.^yy^* '.#@^yy^ ^.#@The grid bug just misses!.s^yy^KYou miss the grid bug.Your tentacles suck the grid bug.You eat the grid bug's brain!You kill the grid bug! 16(16)  Pw: 9(9)  Br:5 AC:-2 Exp:1#s#_yy^?FG.....#@_yy^................#s#@_yy^f`....#s.@_yy^Aa .@_yy^> >#s.@`yy^Ό>#s.@`yy^..s.@`yy^\.@`yy^ ....##.s.@`yy^1#####....#.....#....#.....s.@ayy^C ........@#####...s.#ayy^k i@#.s.ayy^ [@#.sayy^]1@#ayy^W@#.sbyy^ R@#s.byy^_@#s#byy^_@#s#byy^tl###@#byy^_p#@#s#byy^ ##@###s#####cyy^y##@##cyy^%3 i@####s#dyy^Gm----.@#s#dyy^.####@|#||s#dyy^  16(16)  Pw: 9(9)  Br:5 AC:-2 Exp:1#####@####eyy^W39.@s#eyy^I(F.@#seyy^F.@s#eyy^ç @eyy^ P@.s#fyy^@fyy^r*.@fyy^ .@#sYour droven chain mail degrades. 16(16)  Pw: 9(9)  Br:5 AC:-1 Exp:1@fyy^Cg_.@s#gyy^@gyy^ %@.hyy^ ?Your droven chain mail degrades.@iyy^You miss the grid bug. Your tentacles suck the grid bug. You eat the grid bug's brain! You kill the grid bug!@kyy^|o @lyy^4?@.s#lyy^ʞQ@.s#lyy^ 0@.lyy^ N@.s#myy^T@myy^a.@18 gold pieces.76 16(16)  Pw: 9(9)  Br:5 AC:-1 Exp:1@s#myy^͹ .@Your droven chain mail degrades. 16(16)  Pw: 9(9)  Br:5 AC:0 Exp:1@myy^.@l - a wrinkled spellbook.s#@nyy^X.s.@Your armor turns to dust and falls to the floor! 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@nyy^{C.@snyy^w^ C@s.oyy^V@.s.oyy^e #.@oyy^ph  16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1-|s@####.|pyy^( .s@pyy^DL#@###pyy^7L#s#@##ryy^T  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) wyy^>+ NetHack Options Help: Set options as OPTIONS= in /dgldir/userdata/FunFM/notdnethack/FunFM.dnethackrc or use `NETHACKOPTIONS=""' in your environment ( is a list of options separated by commas) or press "O" while playing and use the menu. Boolean options (which can be negated by prefixing them with '!' or "no"): ascii_map, autodig, autoopen, autopickup, apexception_regex, autoquiver, botl_updates, bones, checkpoint, classic_status, cmdassist, color, cursesgraphics, DECgraphics, eight_bit_tty, extmenu, female, fixinv, fullscreen, guicolor, help, hilite_pet, hilite_peaceful, hilite_zombie, zombies_as_Z, hilite_detected, use_inverse, hilite_hidden_stairs, hilite_obj_piles, dnethack_start_text, role_obj_names, obswyy^lcure_role_obj_names, dnethack_dungeon_colors, hitpointbar, hp_notify, IBMgraphics, ignintr, item_use_menu, large_font, legacy, lit_corridor, lootabc, mail, menucolors, menu_glyphs, mouse_support, msgtype_regex, news, msg_wall_hits, null, old_C_behaviour, paranoid_hit, paranoid_quit, paranoid_remove, perm_invent, pickup_thrown, popup_dialog, prayconfirm, preload_tiles, pushweapon, quiver_fired, qwertz_movement, rest_on_space, safe_pet, showborn, showbuc, showexp, show_obj_sym, showrace, showrealtime, showscore, show_shop_prices, silent, softkeyboard, sortpack, sound, sparkle, standout, statuscolors, splash_screen, tiled_map, time, timed_delay, tombstone, toptenwin, travel, UTF8graphics, use_darkgray, use_inverse, win_edge, verbose, vt_tiledata, wraptext. Compound options: `align' - your starting alignment (lawful, neutral, or chaotic),wyy^? `align_message' - message window alignment, `align_status' - status window alignment, `altkeyhandler' - alternate key handler, `attack_mode' - attack, refrain or ask to attack monsters, `boulder' - the symbol to use for displaying boulders, `catname' - the name of your (first) cat (e.g., catname:Tabby), `disclose' - the kinds of information to disclose at end of game, `dogname' - the name of your (first) dog (e.g., dogname:Fang), --More--xyy^} FunFM the Exorcist St:14 Dx:15 Co:16 In:13 Wi:10 Ch:7 Lawful  Dlvl:1 $:76 HP: 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1-----|....#s#@#....|##|...|###...|#######--------#---|......|#|...|......|#|..>|......|#|...|..<...|#|..|......|#|....#####........#------------ Armxyy^ or d - an uncursed +0 leather helm (being worn) e - an uncursed +0 leather pair of gloves (being worn) h - an uncursed +0 pair of high boots (being worn) k - an uncursed +0 droven cloak (being worn)(end) zyy^M{yy^ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) {yy^5v+ NetHack Options Help: Set options as OPTIONS= in /dgldir/userdata/FunFM/notdnethack/FunFM.dnethackrc or use `NETHACKOPTIONS=""' in your environment ( is a list of options separated by commas) or press "O" while playing and use the menu. Boolean options (which can be negated by prefixing them with '!' or "no"): ascii_map, autodig, autoopen, autopickup, apexception_regex, autoquiver, botl_updates, bones, checkpoint, classic_status, cmdassist, color, cursesgraphics, DECgraphics, eight_bit_tty, extmenu, female, fixinv, fullscreen, guicolor, help, hilite_pet, hilite_peaceful, hilite_zombie, zombies_as_Z, hilite_detected, use_inverse, hilite_hidden_stairs, hilite_obj_piles, dnethack_start_text, role_obj_names, obs{yy^tvcure_role_obj_names, dnethack_dungeon_colors, hitpointbar, hp_notify, IBMgraphics, ignintr, item_use_menu, large_font, legacy, lit_corridor, lootabc, mail, menucolors, menu_glyphs, mouse_support, msgtype_regex, news, msg_wall_hits, null, old_C_behaviour, paranoid_hit, paranoid_quit, paranoid_remove, perm_invent, pickup_thrown, popup_dialog, prayconfirm, preload_tiles, pushweapon, quiver_fired, qwertz_movement, rest_on_space, safe_pet, showborn, showbuc, showexp, show_obj_sym, showrace, showrealtime, showscore, show_shop_prices, silent, softkeyboard, sortpack, sound, sparkle, standout, statuscolors, splash_screen, tiled_map, time, timed_delay, tombstone, toptenwin, travel, UTF8graphics, use_darkgray, use_inverse, win_edge, verbose, vt_tiledata, wraptext. Compound options: `align' - your starting alignment (lawful, neutral, or chaotic),{yy^y? `align_message' - message window alignment, `align_status' - status window alignment, `altkeyhandler' - alternate key handler, `attack_mode' - attack, refrain or ask to attack monsters, `boulder' - the symbol to use for displaying boulders, `catname' - the name of your (first) cat (e.g., catname:Tabby), `disclose' - the kinds of information to disclose at end of game, `dogname' - the name of your (first) dog (e.g., dogname:Fang), --More--|yy^q `dumpfile' - where to dump data (e.g., dumpfile:/tmp/dump.nh), `dungeon' - the symbols to use in drawing the dungeon map, `effects' - the symbols to use in drawing special effects, `font_map' - the font to use in the map window, `font_menu' - the font to use in menus, `font_message' - the font to use in the message window, `font_size_map' - the size of the map font, `font_size_menu' - the size of the menu font, `font_size_message' - the size of the message font, `font_size_status' - the size of the status font, `font_size_text' - the size of the text font, `font_status' - the font to use in status window, `font_text' - the font to use in text windows, `fruit' - the name of a fruit you enjoy eating, `gender' - your starting gender (male or female), `horsename' - the name of your (first) |yy^q horse (e.g., horsename:Silver), `hp_notify_fmt' - hp_notify format string, `map_mode' - map display mode under Windows, `menucolor' - set menu colors, `menustyle' - user interface for object selection, `menu_deselect_all' - deselect all items in a menu, `menu_deselect_page' - deselect all items on this page of a menu, `menu_first_page' - jump to the first page in a menu, `menu_headings' - bold, inverse, or underline headings, `menu_invert_all' - invert all items in a menu, `menu_invert_page' - invert all items on this page of a menu, `menu_last_page' - jump to the last page in a menu, `menu_next_page' - goto the next menu page, `menu_previous_page' - goto the previous menu page, `menu_search' - search for a menu item, `menu_select_all' - select all items in a menu, `menu_s|yy^t elect_page' - select all items on this page of a menu, `monsters' - the symbols to use for monsters, `msghistory' - number of top line messages to save, `msg_window' - the type of message window required, `name' - your character's name (e.g., name:Merlin-W), `number_pad' - use the number pad, --More--yy^`objects' - the symbols to use for objects, `packorder' - the inventory order of the items in your pack, `petattr' - attributes for highlighting pets, `pettype' - your preferred initial pet type, `pickup_burden' - maximum burden picked up before prompt, `pickup_types' - types of objects to pick up automatically, `player_selection' - choose character via dialog or prompts, `race' - your starting race (e.g., Human, Elf), `ratname' - the name of your (first) rat (e.g., ratname:Squeak), `role' - your starting role (e.g., Barbarian, Valkyrie), `runmode' - display frequency when `running' or `travelling', `scores' - the parts of the score list you wish to see, `scroll_amount' - amount to scroll map when scroll_margin is reached, `scroll_margin' - scroll map when this far from the edge, `sortlootyy^' - sort object selection lists by description, `suppress_alert' - suppress alerts about version-specific features, `tile_width' - width of tiles, `tile_height' - height of tiles, `tile_file' - name of tile file, `traps' - the symbols to use in drawing traps, `vary_msgcount' - show more old messages at a time, `windowcolors' - the foreground/background colors of windows, `windowtype' - windowing system to use. Some of the options can be set only before the game is started; those items will not be selectable in the 'O' command's menu.--More--yy^>E FunFM the Exorcist St:14 Dx:15 Co:16 In:13 Wi:10 Ch:7 Lawful  Dlvl:1 $:76 HP: 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1-----|....#s#@#....|##|...|###...|#######--------#---|......|#|...|......|#|..>|......|#|...|..<...|#|..|......|#|....#####........#------------yy^Z Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) yy^+ Full Current Key Bindings List Directional keys:  7 8 9  \|/  4-.-6  /|\  1 2 3  < up  > down Miscellaneous keys: g rush until something interesting is seen G run until something extremely interesting is seen F fight even if you don't see a monster m move without picking up objects/fighting M run without picking up objects/fighting  escape from the current query/action ^a redo the previous command ^c break out of nethack (SIGINT) - force fight (same as above) 5 run (same as above) 0 inventory (as #inventory) Command keys: ^d kick something ^e engrave a seal on the floor ^f use an active spirit power ^l redrayy^4w screen ^o give an overview of dungeon ^p toggle through previously displayed game messages ^r redraw screen ^t teleport around level --More--yy^ı^w engrave a ward on the floor ^x show your attributes (intrinsic ones included in debug or explore mode) " show the amulet currently worn # perform an extended command $ count your gold & tell what a command does ( show the tools currently in use ) show the weapon currently wielded * show all equipment in use (generally, ),[,=,",( commands + list known spells , pick up things at the current location . rest one move while doing nothing / show what type of thing a symbol corresponds to : loot a box on the floor ; show what type of thing a map symbol on the level corresponds to = show the ring(s) currently worn ? give a help message @ toggle the pickup option on/off A remove all armor C call (name) a particular monster D drop specific item types E engrave writing on the floor I inventory specific item types N name an item or type of object O show yy^ڱoption settings, possibly change them P put on an accessory (ring amulet, etc) Q select ammunition for quiver R remove an accessory (ring, amulet, etc) S save the game T take off one piece of armor V show long version and game history W wear a piece of armor X toggle two-weapon combat Z zap (cast) a spell [ show the armor currently worn \ show what object types have been discovered ^ show the type of a trap --More--yy^d _ Travel to a specific location a apply (use) a tool (pick-axe, key, lamp...) c close a door d drop an item e eat something f fire ammunition from quiver h give a help message i show your inventory j jump to a location k kick something l loot a box on the floor o open a door p pay your shopping bill q quaff (drink) something r read a scroll or spellbook s search for traps and secret doors t throw something u untrap something v show version w wield (put in use) a weapon x swap wielded and secondary weapons z zap a wand M-2 toggle two-weapon combat M-? get this list of extended commands M-N name an item or type of object M-a adjust inventory letters M-c talk to someone M-d dip an object into something M-e advance or check weapons skills M-f force a lock M-i invoke an object's powers M-j jump to a loyy^d cation M-l loot a box on the floor M-m use a monster's special ability M-n name an item or type of object M-o offer a sacrifice to the gods M-p pray to the gods for help --More--yy^M-r rub a lamp M-s sit down M-t turn undead M-u untrap something M-v list compile time options for this version of NetHack M-w wipe off your face --More--yy^/UFunFM the Exorcist St:14 Dx:15 Co:16 In:13 Wi:10 Ch:7 Lawful  Dlvl:1 $:76 HP: 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1-----|....#s#@#....|##|...|###...|#######--------#---|......|#|...|......|#|..>|......|#|...|..<...|#|..|......|#|....#####........#------------yy^4 Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) yy^4 + Full Current Key Bindings List Directional keys:  7 8 9  \|/  4-.-6  /|\  1 2 3  < up  > down Miscellaneous keys: g rush until something interesting is seen G run until something extremely interesting is seen F fight even if you don't see a monster m move without picking up objects/fighting M run without picking up objects/fighting  escape from the current query/action ^a redo the previous command ^c break out of nethack (SIGINT) - force fight (same as above) 5 run (same as above) 0 inventory (as #inventory) Command keys: ^d kick something ^e engrave a seal on the floor ^f use an active spirit power ^l redrayy^Y w screen ^o give an overview of dungeon ^p toggle through previously displayed game messages ^r redraw screen ^t teleport around level --More--yy^-UFunFM the Exorcist St:14 Dx:15 Co:16 In:13 Wi:10 Ch:7 Lawful  Dlvl:1 $:76 HP: 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1-----|....#s#@#....|##|...|###...|#######--------#---|......|#|...|......|#|..>|......|#|...|..<...|#|..|......|#|....#####........#------------yy^ # yy^^yy^<fyy^+7^f: unknown extended command.yy^2 &In what direction? yy^ cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--yy^FunFM the Exorcist St:14 Dx:15 Co:16 In:13 Wi:10 Ch:7 Lawful  Dlvl:1 $:76 HP: 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1-----|....#s#@#....|##|...|###...|#######--------#---|......|#|...|......|#|..>|......|#|...|..<...|#|..|......|#|....#####........#------------yy^3M##s#@########yy^ni##s@######yy^ ##@#######yy^l##s@##You hear someone counting money.yy^####s@##yy^W##s@###yy^_{ ##s#`@#yy^x?j###s@.yy^J##########----s|@-###|||yy^You displaced your cave spider.#########@s###yy^ You displaced your cave spider.##########s@###yy^Yf 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1####s@###yy^H .@yy^λ /#s.@yy^$/.s.@yy^?.s.@yy^<#.@yy^9C.s.@yy^i  16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1--|##.s-@##|||yy^ N#@###yy^LN.s#@#yy^ ##.s#@####yy^.|r-s##@##yy^O n##@###yy^<6 #s##@###yy^#s##@#yy^i#s##@.yy^#-----#|#|@||-------yy^ 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1#s#####@yy^U;#s.@yy^H#s.@yy^1 F#s.@yy^+ #.@yy^!>#s.@yy^ >.s.@yy^z#.@yy^- `s@..yy^? Qs@ .yy^9 s@.yy^: @.syy^q)@s yy^H /@s.yy^-+.@yy^ B.s@yy^iP..s@yy^ @yy^H H.s.@yy^H.s.@yy^H.s.@yy^&8.@syy^/@s.yy^ 5@..syy^H@.s.yy^rH@.s.yy^,HH@.s.yy^ @yy^ @yy^ @&{y^#.@&{y^ R@s..'{y^;s@..'{y^,:s@..'{y^ -.s@({y^Ԭ5.s@({y^Ï?.s@){y^P3@.){y^o-@@..s){y^h@){y^J P@.s.){y^3 %@.){y^AK@.s.*{y^s[..@s*{y^ [..@s*{y^@+{y^@+{y^i ^@s..+{y^O 1@.,{y^>@,{y^@,{y^bP@,{y^B L.@.s,{y^ T.@.s-{y^(T.@.s-{y^H#.@-{y^aW.@s.-{y^`R.@s.-{y^zM@-{y^~@-{y^;@-{y^zq@.{y^S% 8s@..{y^U& s@/{y^8.@s/{y^7@s./{y^7@.s/{y^N9@s./{y^nR 7@.s/{y^_ &@s0{y^!C@.s0{y^{C@s.0{y^&@s0{y^_8s@.0{y^taeYou displaced your cave spider.@.s0{y^V F@s.0{y^@ /@s.1{y^ջS|-@s.1{y^T7@.s1{y^!7@s.1{y^}7@.s1{y^ %@.2{y^F@s.3{y^-?You displaced your cave spider.@4{y^mEYou displaced your cave spider.@4{y^SEYou displaced your cave spider.@4{y^v* FYou hear someone counting money.@4{y^L9In what direction? @6{y^5 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1##@s.|--6{y^####@s|6{y^ l##@s#7{y^$VR####@7{y^+##@s##7{y^ `@s###8{y^!Y@s##8{y^VlThe door opens.-----|||||8{y^X 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@s#####8{y^ @|m - a food ration.@s#9{y^J@s|9{y^F@s.9{y^' @:{y^sH.@.s:{y^#.@:{y^ M@. s;{y^x%@.;{y^%@.;{y^*@;{y^C@;{y^ii @<{y^H*.@<{y^*.@<{y^[a.@n - a purple-red potion.@<{y^ʰ @{y^9)@{y^ 0@.{y^ 0@.{y^0@.{y^`@{y^@{y^@{y^ *.@{y^*2||@|{y^"@{y^@{y^\a *.@{y^ *.@{y^@{y^>1|@s---{y^@s{y^5@{y^hYou displaced your cave spider.s@45 gold pieces.121 HP: 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@{y^_9.s@{y^$M 4.s@{y^F  16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1|@#####{y^I}.s#@##{y^ w|s@####{y^ |#s@##{y^)v###s@#{y^c@##@{y^ j##s##@{y^T  16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1##s#@{y^'|@{y^I#s.@{y^E G#s.@{y^4 #.@{y^VM|s.@{y^F'K.s.@{y^@{y^l% @{y^ :.s@{y^2.s@{y^޻J..s@{y^m+.@{y^SN8.s@{y^ 7.s@{y^,A s@{y^Q5.s@{y^7.s@{y^~ 7s.@{y^; &s@{y^( 8.@s{y^r8s@.{y^L&s@{y^.8.@s{y^g /@s.{y^/@s.{y^:@s{y^WT8s@.{y^8.@s{y^M /@s.{y^ /@s.{y^x@s{y^Ģ;s@.{y^ ;.@s{y^D 3@.{y^%4@{y^,P@.s.{y^c  16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1####@.s.{y^Y ###@#.s{y^}S#@#{y^:###@##s.{y^Q#@####s.{y^G####@#{y^ ###@##.{y^9G#@####{y^E##@###{y^/y##@#####{y^+w5@##{y^O4@####{y^ 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1##@###{y^ !@-{y^M %@.{y^1+.@{y^ +.@{y^+.@{y^3 @{y^- @{y^&@{y^#%@.{y^%@.{y^ތ %@.{y^) @{y^PVKx@.{y^1@.{y^$D#x.@{y^K l#x.@s{y^_7#.@{y^q[x@.#{y^ P#x@.{y^M#x@.{y^F#x@.{y^ ###@.###The grid bug bites! 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1{y^You kill the grid bug! 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1#{y^G##@#{y^Ɵ A###@{y^  16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1#####@###{y^".@{y^;.@s{y^ A@.#{y^;.@s{y^+ G.@s#{y^J#.@{y^6@s#{y^[.@s#{y^ +@#s{y^^ %@.{y^B @@.s#{y^0@{y^7K@.s#{y^v  16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1##@.s#------{y^|&s-{y^02s.{y^I@#s.-{y^%n #@{y^ 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1###@s.{y^ ]You displaced your cave spider..@s{y^zD..@s{y^B 6..@s{y^J3@.{y^ܻM@.s.{y^f 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1####@.s.###{y^I #########@####{y^##@#.s{y^A`###@####s.{y^*s.{y^t l##@#s#{y^j;#@##{y^P#@#s##{y^ O##@#s#{y^#s{y^9#s{y^Ys#{y^ %#s{y^r%s#{y^s#{y^To###@s#{y^ j#s#@###{y^S^ You displaced your cave spider.@s###{y^####@s######{y^##@s######{y^ ###@s######{y^mj#@s##{y^4o #@#########{y^6@#s##{y^E5@##s{y^3 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@#####s#{y^@.{y^A.@#s{y^D.@s#{y^*.@{y^76@{y^` @{y^;#s@---{y^ -s#@{y^ B#s@+{y^Q 6#@.{y^L:s.@{y^P;#s.@{y^ BThe door opens.s#@{y^St 7.@{y^ 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1#s|@{y^s#{y^y#s{y^s#{y^ #s{y^ s#{y^#s{y^s#{y^D #s{y^:#s#{y^T`#s{y^7i 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1s#@#{y^@{y^%@-#{y^ G9#s@#{y^@{y^<s#@#{y^t 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1#s|@{y^ s#{y^3#s{y^Чs#{y^b#s{y^ s#{y^ #s{y^#s#{y^b 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@#{y^ @{y^2@{y^oLA#s@|{y^ ?s#@.{y^t%@.{y^Y @{y^55#|@-{y^)s@{y^~ 0@.{y^T >@.#{y^^%@.{y^%u 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1####@.####{y^< ?#####@{y^b*#@{y^e#@###{y^r<#@#{y^j###@##{y^ ##@########{y^L####@{y^ʵ+#@{y^b+#@{y^<+#@{y^| +#@{y^:+#@{y^Q+#@{y^;<#@.{y^........######.....@{y^L#####....#.....#....#....@#{y^G\....##@.{y^&@.{y^H 8@.####{y^fY@.{y^)These stairs don't go down!{y^1OP<@#{y^> :.###@{y^Y ....@.You hear some noises in the distance.{y^-................@.{y^Qi.....@#{y^;5.@#{y^g5.@#{y^ 5.@#{y^  16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1.@#####......#{y^0 ?k@.{y^c1@.{y^TU k@.{y^ %@.{y^@{y^@{y^0k @{y^[p 1@.{y^v )@+{y^0k @{y^;@{y^a@{y^-Qk .@{y^ /The door opens.@{y^12@.{y^ I 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1k --#|@-+||{y^0A@#-{y^C' k{y^W  k{y^T+#@{y^a%k {y^N8 X####{y^7.k {y^R g##@#{y^a8#@##{y^cv&.##@#The kobold hits! 13(16)  Pw: 9(9)  Br:5 AC:4 Exp:1  13(16)  Pw: 9(9)  Br:5 AC:4 Exp:1{y^ You kill the kobold! 13(16)  Pw: 9(9)  Br:5 AC:4 Exp:1%{y^U##@#o - a kobold corpse.p - 6 small darts. 13(16)  Pw: 9(9)  Br:5 AC:4 Exp:1{y^9What do you want to eat? [fmo or ?*] {y^Ecch - that must have been poisonous!0  4(16)  Pw: 9(9)  Br:5 AC:4 Exp:1This kobold corpse tastes terrible! 4(16)  Pw: 9(9)  Br:5 AC:4 Exp:1  4(16)  Pw: 9(9)  Br:5 AC:4 Exp:1  4(16)  Pw: 9(9)  Br:5 AC:4 Exp:1  4(16)  Pw: 9(9)  Br:5 AC:4 Exp:1  5(16)  Pw: 9(9)  Br:5 AC:4 Exp:1  5(16)  Pw: 9(9)  Br:5 AC:4 Exp:1  5(16)  Pw: 9(9)  Br:5 AC:4 Exp:1  5(16)  Pw: 9(9)  Br:5 AC:4 Exp:1You finish eating the kobold corpse.{y^FL 0Unknown command ' '.{y^  5(16)  Pw: 9(9)  Br:5 AC:4 Exp:1###@{y^ 5(16)  Pw: 9(9)  Br:5 AC:4 Exp:1##@#{y^'~n----##@###{y^yy  5(16)  Pw: 9(9)  Br:5 AC:4 Exp:1-------- ||@ |# -----------##{y^Q 5(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 @#####{y^̸ @.{y^n  6(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@.{y^UM 6(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@.{y^* 6(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d@.{y^YAd @.{y^,  6(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d @.{y^g  6(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d @.{y^ 6(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d @.{y^ ?d @.{y^R 6(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@.{y^z 7(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d @.{y^ @.q - a key. 7(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d @{y^ 7(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d .@{y^Y> d.@{y^ 7(16)  Pw: 9(9)  Br:5 AC:4 Exp:1.@{y^  7(16)  Pw: 9(9)  Br:5 AC:4 Exp:1  d.@{y^  7(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 d.@{y^f*q - a key.@{y^3:Unknown command ' '.@{y^n+ 7(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 d.@{y^e@ d.@{y^yg 7(16)  Pw: 9(9)  Br:5 AC:4 Exp:1.@{y^ 8(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 d.@{y^<  8(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 d.@{y^v @{y^`@@{y^  8(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 .@{y^  8(16)  Pw: 9(9)  Br:5 AC:4 Exp:1.@{y^Ɏ@{y^:%@.{y^ 8(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d@.{y^; 8(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d @.{y^ 8(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d @.{y^(Ad @.{y^\ 9(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 @.{y^ 9(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d@.{y^KQ?d @.{y^4 9(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 @.{y^!? 9(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@.{y^1@{y^1@{y^@{y^S 9(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d@{y^]. { 9(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 @{y^v @{y^s3t 9(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@{y^=t 9(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@{y^sV 10(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@.{y^& Gd@.{y^Ŋ @{y^. 10(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d @{y^| 10(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 d@{y^C- d@{y^`u 10(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@{y^" 10(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 d@{y^ d.@{y^ 10(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 d@{y^ 10(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 d@{y^  11(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d @{y^>x-d @{y^du 11(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@{y^  11(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 d .@{y^  11(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d .@{y^-d @{y^5u 11(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@{y^w 11(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d @{y^? 11(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 d@{y^ - d@{y^T  11(16)  Pw: 9(9)  Br:5 AC:4 Exp:1.@{y^| 12(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 d.@{y^&. d@{y^R@v 12(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@{y^}  12(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 d@{y^  12(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 d@{y^K  12(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 d@{y^ Gd .@{y^ 12(16)  Pw: 9(9)  Br:5 AC:4 Exp:1.@{y^8 12(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 d@{y^. / d@{y^E v 13(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@{y^ 13(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 d@{y^/ d@{y^i.v 13(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@{y^> 13(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d  @{y^h 6 d@{y^E`  13(16)  Pw: 9(9)  Br:5 AC:4 Exp:1.@{y^p 13(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 d.@{y^ۓ/ d@{y^* v 13(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@{y^Б 13(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d @{y^ /d @{y^4 v 14(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@{y^N% 14(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 d.@{y^"@d -@|{y^Xv 14(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@{y^1 14(16)  Pw: 9(9)  Br:5 AC:4 Exp:1  d@{y^  14(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 d@{y^M  14(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d @{y^ d  14(16)  Pw: 9(9)  Br:5 AC:4 Exp:1You hear someone counting money.@{y^z< d@{y^ 15(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d @{y^2& 15(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d @{y^n 6 d@{y^cQv 15(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@{y^ 15(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 d@{y^e6d @{y^ 15(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 .@{y^s @{y^ 15(16)  Pw: 9(9)  Br:5 AC:4 Exp:1.@{y^dJ  15(16)  Pw: 9(9)  Br:5 AC:4 Exp:1.@####{y^  15(16)  Pw: 9(9)  Br:5 AC:4 Exp:1#@###{y^s d 15(16)  Pw: 9(9)  Br:5 AC:4 Exp:1{y^Td 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1{y^ <#@###{y^]e@####{y^uu4@####{y^<+  16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d@#####{y^ ' @.{y^Jd@.{y^I d @.{y^Ad @.{y^c Ad @.{y^ Ad @.{y^%@.{y^@d @.{y^pg >d .@{y^vEd .@{y^2 .@{y^i#.@{y^@ d.@{y^^@ d.@{y^ H d.@{y^8 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 d.@####{y^^ #@###{y^ l####{y^:###@#-#{y^y d####@#####{y^ ]d #@#{y^+#d ###@###{y^  d@#####{y^{Q  d@#{y^dD d@#{y^d {y^; $d {y^=&d  |y^b'd |y^J ' d|y^Q $ d|y^F @d#|y^<P@d# |y^The door opens. ----------- ||d- | |---------|y^ 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d @#######|y^ You kill the fox! 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 @|y^ @|y^W}h.|.@#.|#|y^E%@##|y^b%@##|y^u!@-|y^j%@.|y^ʄ\...@..|y^%@.|y^] Y..@.|y^ %@.|y^Y..@.|y^76%@.|y^8W..@.|y^ %@.|y^ W..@.|y^p%@.|y^"W..@.|y^%@.|y^ W..@.|y^ %@. |y^FDW..@. |y^u %@. |y^r W..@. |y^).@ |y^5 ).@ |y^ L.@.+ |y^#.@ |y^|R -The door opens.@ |y^5.@ |y^JX 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1|@#### |y^*#@ |y^ *#@|y^5+|y^i-The door opens.||y^;@#|y^y!2@#|y^  16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@#####|y^m@|y^VT@|y^m+@||y^ߧ#.@|y^/#.@|y^w #.@|y^l #.@|y^ط:.@s|y^XS@.s#|y^S@.#s|y^M.@s#|y^L@|y^{@.You hear the footsteps of a guard on patrol.@|y^! notdNetHack v2019.12.24 (notdNetHack git 934d16b8), last build 2019-12-25 11:24:28.@|y^-<Autopickup: OFF.@|y^/LAutopickup: ON, for all objects.@|y^j Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of NetHack. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. (end) |y^ @|y^#  |y^g c |y^&hat!|y^ !|y^}J !|y^- invoke!|y^v nvoke#|y^ # [A$|y^[# [B$|y^sn # [A$|y^ # [A%|y^\# [A%|y^B# [A%|y^# [B%|y^ # [B%|y^T# [B&|y^W# [B&|y^# [A&|y^D # [A&|y^P # [A'|y^q '|y^ '|y^5@ Armor d - an uncursed +0 leather helm (being worn) e - an uncursed +0 leather pair of gloves (being worn) h - an uncursed +0 pair of high boots (being worn) k - an uncursed +0 droven cloak (being worn)(end) )|y^Y_@)|y^$ # *|y^ invoke,|y^  ,|y^s c.|y^# [C.|y^n# [C.|y^~ # [C/|y^B# [B/|y^0 # [B0|y^'# [B0|y^# [B0|y^@ 0|y^  1|y^VOa1|y^0# [B1|y^ # [B1|y^8# [B2|y^:# [B2|y^# 2|y^f quit3|y^/# [A3|y^ # [B3|y^BP # [B4|y^q# [B4|y^}# [B4|y^s# 4|y^\ s5|y^Z# [B5|y^K# [B5|y^6# [B5|y^E # [B6|y^L# 6|y^. z6|y^y # [B7|y^# [B7|y^C# [B7|y^Q# [B7|y^- # 8|y^x8|y^q!# [B8|y^# [B8|y^~ # [B8|y^ # [B9|y^G# 9|y^.c9|y^ z # [B9|y^c # [B:|y^# [B:|y^# [B:|y^# :|y^4versionext;|y^# [B;|y^# [B;|y^ # [A<|y^# [A<|y^# [A<|y^# [A<|y^ # [B=|y^1# [B=|y^<># [B=|y^:X# >|y^versionext>|y^k# [B>|y^_q # ?|y^^EbA|y^ƶ# [CB|y^# [DB|y^@# [DB|y^j # [DC|y^DI# C|y^- monsterD|y^ # E|y^lootF|y^# [BF|y^ # [BG|y^o# [BG|y^># G|y^b kH|y^ \# H|y^c?jumpH|y^# I|y^p hI|y^n# I|y^^! gJ|y^# J|y^ forceK|y^# K|y^}dipK|y^ # K|y^ sL|y^ # L|y^prayM|y^k# M|y^; oN|y^# N|y^ invokeN|y^n# O|y^#uO|y^Gf # O|y^ yP|y^# P|y^tQ|y^;^# Q|y^rQ|y^r # Q|y^ڰeR|y^9# R|y^wS|y^88# S|y^[quitT|y^# T|y^cU|y^9hatV|y^# W|y^ aW|y^_sW|y^wX # W|y^L@[|y^c# [|y^(s[|y^)Lp\|y^# ]|y^s]|y^xit]|y^ # ^|y^ s^|y^ o^|y^ # _|y^s_|y^Y:it_|y^nHaving fun sitting on the floor?@s#a|y^ד@Unknown command 'Y'.@c|y^4R.@#sd|y^g 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1-@###s##|y^z=-#@|y^jX#@s#|y^uemYou displaced your cave spider.s#@|y^O:@#|y^P# |y^Jr|y^wide|y^9de|y^e|y^ &In what direction? |y^ 3The cave spider is not saddled.|y^UD lYou stop. Your cave spider is in the way!s#|y^9[s#@#|y^ 7You stop. Your cave spider is in the way!|y^ԙ |y^3 Hs-@#|y^C0.s|y^Q0-s@|y^>*#@|y^X#s#@|y^UX#s#@|y^s #s#@####x|y^G S#@##|y^O####s#@###x##|y^w ##s##@#x##|y^o###@#|y^O You kill the grid bug! 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1#s#|y^nP###s#@###|y^ W 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1##@#######|y^M =#s@.|y^@K#@.s|y^%@.|y^d>@.s#|y^r:.@s.|y^W #.@|y^ gYou displaced your cave spider..@s|y^{Ds@.|y^g 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1###.s###@###|y^ ######@##|y^P9.#s#@|y^7e##s#@#|y^@I###s#@|y^ 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1###s##@|y^ԥ9#s-@|y^ C.@:|y^g \#s.@:#|y^ @FunFM the Exorcist St:10 Dx:15 Co:16 In:13 Wi:10 Ch:7 Lawful  Dlvl:2 $:121 HP: 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@|y^vw....@....|y^Z # |y^Qs|y^Rit|y^u # |y^) %@|y^ <@|y^P*#.@|y^%@.|y^ A2Specify unknown object by cursor? [ynq] (q) |y^- syPlease move the cursor to an unknown object.(For instructions type a ?)|y^K|y^|^ a shade or an unknown area or air (unknown area)--More--|y^9Pick an object.|y^  @|y^f6@|y^$@---|y^@|y^~T %@.|y^+N..@-|y^ U%@.|y^ N..@-|y^"5%@.|y^x4|.@-|y^=r%@.|y^s#@|y^ 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1------|||#########@..#####------|y^0@#|y^f0 @#|y^@#|y^@#|y^n0@#x|y^7 x|y^&@#|y^ x |y^* 1@#x |y^)&x |y^0`@##x ##|y^ad@# #x|y^d;d  x|y^Ƃ&  x|y^s #############@`#x# |y^]###@ x#|y^t x|y^<]#@#x#|y^ #---------|#|>@||---------The grid bug bites!|y^[|y^b9qYou miss the grid bug.You miss the grid bug.The grid bug bites!|y^D You kill the grid bug! 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1.|y^ 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1####@#|y^ @.|y^f%@.|y^k.......You hear water falling on coins.@|y^ @|y^jy %@.|y^ [..@.|y^E%@.|y^J.@.|y^# 3@.|y^ ?.@.|y^ %@.|y^ ?.@.|y^jZ%@.|y^}?.@.|y^@ +.@|y^}X _..@...|y^%@.|y^[..@.|y^X %@.|y^ [..@.|y^ ,+.@|y^)...You feel strong!1  16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1You must have been exercising.@|y^9.@|y^| @|y^=#.@|y^GM$@.|y^A#.@|y^re$@.|y^!#.@|y^C.@.|y^2 #.@|y^" $@.|y^ #.@|y^r $@.|y^}\.@There's some graffiti on the floor here.You read: "...c? somewner? ne?rbv..."@|y^3A@.-|y^#.@|y^l3@.-|y^C#.@|y^3@.-|y^|@|y^#.@|y^$ 8|@|-|y^s @|y^| @|y^ @|y^ @|y^@|y^ @|y^1@.|y^ @|y^1@.|y^k $|@|y^X 1@.|y^ "--@|y^@|y^`x@|y^@|y^%@.|y^fV".@|y^%@.|y^|, @|y^, %@.|y^Q @|y^k %@.|y^27@@.|y^Z@|y^%@.|y^[@|y^`%@.|y^".@|y^*%@.|y^k @|y^5 1@.|y^@|y^@|y^`@|y^Q@|y^k @|y^ @|y^+@|y^Vc@|y^Q@|y^$#@|y^_2 $#@|y^PB $#@|y^$#@|y^c 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1#@#####.|y^(<M###@|y^#######@|y^8##@|y^ z+#####@|y^ Vd#@#|y^r<  d|y^pd #####@###|y^$ d|y^d |y^N$d }y^ed ########@#}y^m d#####@###}y^a  d###@##}y^\ $ d}y^\ d #@###########`####}y^I[The door opens.-----d |}y^ 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1d @############################}y^z d$..-@-###}y^,@|}y^k.d.The jackal misses.@}y^5You miss the jackal.Your tentacles suck the jackal.You eat the jackal's brain!You kill the jackal! 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1.@}y^r%@}y^0@.}y^ 0@.}y^n>*.@}y^C.@59 gold pieces.80 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@}y^@}y^O@}y^ 0@.}y^C|.|@|}y^0@.}y^\63|..@}y^G0@.}y^@}y^4@}y^#.@}y^c ?@..}y^ #.@}y^ .@+|}y^ik.The door opens.@}y^q-@-}y^#.@}y^$m@#}y^C 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1-@###}y^K #@}y^_#@###########}y^h#@#########}y^ϙ##@############}y^###@######}y^##+#@#}y^Y r####@####}y^ i############@ }y^z##@##########%}y^P 2Specify unknown object by cursor? [ynq] (q) '}y^)-pyPlease move the cursor to an unknown object.(For instructions type a ?)(}y^`d @ a human or elf (droven anachronounbinder called FunFM)--More--Z}y^17Pick an object.\}y^d @ a human or elf (droven anachronounbinder called FunFM)--More--_}y^zd7Pick an object.`}y^ Done.f}y^ l###@##g}y^h########@##i}y^Q!Unknown command ' '.j}y^+P j}y^############@##j}y^ ;####@k}y^1####@l}y^AE##@##m}y^ǷbWith great effort you move the boulder.#@`#m}y^g) 6#@`#m}y^#@`n}y^0R#@`n}y^#@`q}y^HLWith great effort you move the boulder.#@`q}y^΢ %#@`r}y^#@`r}y^#@`s}y^a With great effort you move the boulder.#@`###s}y^ CYou try to move the boulder, but in vain.s}y^В t}y^!Tv###########################@##u}y^ ###@####u}y^& k##@#v}y^###@#######v}y^- #|############@###v}y^n##############@####w}y^7P#####@##x}y^/ ^#@###x}y^A2 ###@###.--y}y^s########@-y}y^t ------#||#|@|--------z}y^q 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1######@z}y^7 X#|.#@.-z}y^ .@z}y^C.@.{}y^#.@{}y^=6C.@.{}y^w#.@{}y^C.@.{}y^c#.@{}y^@C.@.{}y^X#.@{}y^ C.@.{}y^ #.@{}y^B ?=@.{}y^+ #.@{}y^'?C.@.|}y^w@|}y^#.@|}y^g c@.r - a jade ring.@}}y^M ;...@}}y^#.@~}y^#.@~}y^o^..@...}y^1@.}y^:1...@}y^J1@.}y^"@}y^ %@.}y^ $.@}y^ t %@.}y^ $.@}y^gY @}y^a %@.}y^ēN-.@.}y^X%@.}y^N-.@.}y^%@.}y^3PN-.@.}y^$@}y^5%@.}y^& N-.@.}y^ˁ %@.}y^ C N..@.}y^<%@.}y^M4-|@|}y^Ž@}y^p@}y^K 1@.}y^*"##@}y^ 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@#######.}y^ !:}y^''.#@}y^mC!:}y^$'##@}y^!:}y^'##@}y^b!:}y^_ '##@}y^c #@}y^q%R####@}y^4+##@}y^( +###@######}y^@ U#@###}y^V##@#}y^?EH@##}y^pBThe door opens.------|}y^ 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@######}y^F-@|}y^& 0@.}y^....@...}y^pG@}y^|J@}y^0@.}y^.G 0...@}y^ %@.}y^Z;-|@|}y^n@}y^>@}y^0@.}y^6 @}y^( %@.}y^ 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1----`########@-||||----}y^@#}y^/@#}y^Z @#}y^G@#}y^=a@#}y^@#}y^C3@#:}y^B@#}y^h5LWith great effort you move the boulder.`@#}y^fO`@#:#}y^* `@#}y^ݞ `@#}y^  C`@#:#}y^ `@#}y^ ?`@#:#}y^ `@#}y^}`@#}y^v ;`@#:#}y^_ 6You try to move the boulder, but in vain.}y^CYou try to move the boulder, but in vain.}y^&$CYou try to move the boulder, but in vain.}y^cCYou try to move the boulder, but in vain.}y^G  }y^ (:#}y^N#@}y^Ն&:#}y^f 7#@#:}y^#@}y^q^:#@#:}y^N#@}y^@T#@}y^@#@#:}y^>#@}y^5#@#:}y^3 #@}y^ #@}y^i% $#@#}y^E #@}y^  #@}y^p #@}y^ #@}y^K} #@}y^  #@}y^5q  16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1###################@}y^ -@}y^ui#.@}y^#.@}y^ #.@}y^ #.@}y^3#.@}y^x#.@}y^#.@}y^i@}y^@}y^\@}y^D@}y^ .@..}y^3 *.@}y^ .@..}y^ *.@}y^M.@..}y^pA*.@}y^@}y^%@.}y^?..@}y^j%@.}y^^..-You hear the footsteps of a guard on patrol.@}y^2 @}y^ 0@.}y^/..@}y^Iq0@.}y^T@}y^3%@.}y^i>.@{}y^ *.@}y^@ ,@.}y^ %@.}y^*What do you want to eat? [fm or ?*] }y^A1Never mind.@}y^5Drink from the fountain? [yn] (n) }y^HyThis tepid water is tasteless.@}y^7{@}y^i@}y^$ %@.}y^ +.@}y^*-@-#}y^N 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1|@#####}y^j N#@##}y^g@####:}y^`#@#.:}y^'( g########@}y^E 3.:}y^/6###@#}y^o 1.:}y^ @#}y^LP@#.:}y^@:@#}y^36:.}y^@#}y^M@#:.}y^ 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1########@}y^ .@}y^You kill the newt! 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@.}y^L[ =@.}y^mi 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1@#######.}y^` Weapons a - a +3 quarterstaff (weapon in hands) b - a drug-coated +0 droven dagger (alternate weapon; not wielded) p - 6 small darts Armor d - an uncursed +0 leather helm (being worn) e - an uncursed +0 leather pair of gloves (being worn) h - an uncursed +0 pair of high boots (being worn) k - an uncursed +0 droven cloak (being worn) Comestibles f - 3 uncursed food rations m - a food ration Spellbooks l - a wrinkled spellbook Potions i - an uncursed potion of sleeping n - a purple-red potion Rings j - an uncursed ring of teleport control (drug injecting) r - a jade ring Tools g - an uncursed R'lyehian faceplate q - a key(end) }y^,\  FunFM the Exorcist St:11 Dx:15 Co:16 In:13 Wi:10 Ch:7 Lawful  Dlvl:2 $:180 HP: 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1}y^# }y^ monster}y^ onster}y^: nster}y^dster}y^8  Choose which attack to use  Attacks i - Invoke Darkness m - Mind Blast(end) }y^\U}y^%!#@}y^i#@}y^" #@}y^t@#}y^Pp@#}y^@#}y^ 16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1########@}y^vZ.@}y^4Hk.@}y^ ?#.@}y^o +.@}y^aAk@.}y^  16(16)  Pw: 9(9)  Br:5 AC:4 Exp:1#####@.}y^aHq#k#@#}y^#######@#}y^Zs##@####}y^ ###@##The kobold swings her small club.The kobold hits! 11(16)  Pw: 9(9)  Br:5 AC:4 Exp:1  11(16)  Pw: 9(9)  Br:5 AC:4 Exp:1}y^2You kill the kobold! 11(16)  Pw: 9(9)  Br:5 AC:4 Exp:1%}y^4V#############@#####s - a kobold corpse.t - a small club. 11(16)  Pw: 9(9)  Br:5 AC:4 Exp:1}y^9What do you want to eat? [fms or ?*] }y^xEcch - that must have been poisonous!9 Dx:15 Co:16 In:13 Wi:10 Ch:7 Lawful   11(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 Burdened Your movements are slowed slightly because of your load. 0(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 Burdened --More--}y^9You die... 0(16)  Pw: 9(9)  Br:5 AC:4 Exp:1 Burdened--More--}y^ GDo you want your possessions identified? [ynq] (n) }y^x@nDo you want to see your attributes? [ynq] (n) }y^]PLnDo you want an account of creatures vanquished? [ynq] (n) }y^ =nDo you want to see your conduct? [ynq] (n) }y^n ----------  / \  / REST \  / IN \  / PEACE \  / \  | FunFM |  | 180 Au |  | killed by a |  | poisonous corpse |  | |  | |  | 2020 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye FunFM the Illithanachronounbinder... You died in The Dungeons of Doom on dungeon level 2 with 324 points, and 180 pieces of gold, after 902 moves. You were level 1 with a maximum of 16 hit points when you died. --More--