`y^ [2J[1;1H Player: FunFM Game: notdnethack Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-03-24.01:22:10.ttyrec Time: (1585012930) Tue Mar 24 01:22:10 2020 [2J`y^" [2J[H[2;1HnotdNethack, Copyright 2017-2019 [3;1H Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch [4;1H Centrum and M. Stephenson. See license for details. [5;1H[HRestoring save file...[K--More--`y^u [H[K[2J[H[17;31H--------[m[18;31H|....[m[38;5;3m%[m..[m[19;31H.....[m[1m[38;5;7m[44md[m.|[m[20;31H|....[m[1m[38;5;7m@[m[38;5;3m%[m.[m[21;31H--------[m[A [23;1HFunFM the Troglodyte St:18 Dx:13 Co:18 In:8 Wi:10 Ch:7 Neutral[K [24;1HDlvl:1 $:0 HP:[K [24;17H16(16) [24;23H Pw: [24;27H2(2) [24;31H Br:3 AC:8 Exp:1[HHello FunFM, the human Cavewoman, welcome back to notdNetHack![K[20;36H[1;65HBe careful! New moon tonight.[K[20;36H`y^ [H[K[1;96H[K Select one item:[2;96H[K [3;96H[K a - Long description of the game and commands.[4;96H[K b - List of game commands.[5;96H[K c - Concise history of NetHack.[6;96H[K d - Info on a character in the game display.[7;96H[K e - Info on what a given key does.[8;96H[K f - List of game options.[9;96H[K g - Longer explanation of game options.[10;96H[K h - Full list of keyboard commands.[11;96H[K i - List of extended commands.[12;96H[K [13;96H[K[C(end) `y^ [11;99H+[1;95H[K[2;95H[K[3;95H[K[4;95H[K[5;95H[K[6;95H[K[7;95H[K[8;95H[K[9;95H[K[10;95H[K[11;95H[K[12;95H[K[13;95H[K[14;95H[K[2J[H[2;1H Extended Commands List [3;1H[4;1H Press '#', then type: [5;1H[6;1H # - perform an extended command. [7;1H * ? - get this list of extended commands. [8;1H * adjust - adjust inventory letters. [9;1H * annotate - annotate current dungeon level. [10;1H apply - apply (use) a tool (pick-axe, key, lamp...). [11;1H attributes - show your attributes (intrinsic ones included in debug or explore mode). [12;1H autopickup - toggle the pickup option on/off. [13;1H call - call (name) a particular monster. [14;1H callold - call (name) a particular monster (vanilla). [15;1H cast - zap (cast) a spell. [16;1H * chat - talk to someone. [17;1H close - close a door. [18;1H * come - or`y^ der pets to come. [19;1H * conduct - list which challenges you have adhered to. [20;1H * dip - dip an object into something. [21;1H discoveries - show what object types have been discovered. [22;1H down - go down a staircase. [23;1H drop - drop an item. [24;1H dropall - drop specific item types. [25;1H eat - eat something. [26;1H engrave - engrave writing on the floor. [27;1H * enhance - advance or check weapons skills. [28;1H * equip - give a pet an item. [29;1H explore_mode - enter explore (discovery) mode (only if defined). [30;1H fire - fire ammunition from quiver. [31;1H * force - force a lock. [32;1H glance - show what type of thing a map symbol on the level corresponds to. [33;1H help - give a help message. [34;1H history - show long version and`y^ game history. [35;1H inventory - show your inventory. [36;1H inventoryall - inventory specific item types. [37;1H * invoke - invoke an object's powers. [38;1H[K--More--`y^= [2J[H * jump - jump to a location. [2;1H kick - kick something. [3;1H look - loot a box on the floor. [4;1H * loot - loot a box on the floor. [5;1H * monster - use a monster's special ability. [6;1H * name - name an item or type of object. [7;1H nameold - name an item or type of object (vanilla). [8;1H * offer - offer a sacrifice to the gods. [9;1H open - open a door. [10;1H * overview - give an overview of dungeon. [11;1H pay - pay your shopping bill. [12;1H pickup - pick up things at the current location. [13;1H power - use an active spirit power. [14;1H * pray - pray to the gods for help. [15;1H previous - toggle through previously displayed game messages. [16;1H puton - put on an accessory (ring amulet, etc). [17;1H quaff - quaff (drink) something. [18;1H * quit - exit with`y^= out saving current game. [19;1H quiver - select ammunition for quiver. [20;1H read - read a scroll or spellbook. [21;1H redraw - redraw screen. [22;1H remove - remove an accessory (ring, amulet, etc). [23;1H reorder - re-order active spirit powers. [24;1H rest - rest one move while doing nothing. [25;1H * ride - ride (or stop riding) a monster. [26;1H * rub - rub a lamp. [27;1H save - save the game. [28;1H seal - engrave a seal on the floor. [29;1H search - search for traps and secret doors. [30;1H seeall - show all equipment in use (generally, ),[,=,",( commands. [31;1H seeamulet - show the amulet currently worn. [32;1H seearmor - show the armor currently worn. [33;1H seegold - count your gold. [34;1H seerings - show the ring(s) currently wo`y^1? rn. [35;1H seespells - list known spells. [36;1H seetools - show the tools currently in use. [37;1H seetrap - show the type of a trap. [38;1H[K--More--`y^6c [2J[H seeweapon - show the weapon currently wielded. [2;1H setoptions - show option settings, possibly change them. [3;1H * sit - sit down. [4;1H * style - switch fighting style. [5;1H swap - swap wielded and secondary weapons. [6;1H * swim - swim under water. [7;1H takeoff - take off one piece of armor. [8;1H takeoffall - remove all armor. [9;1H teleport - teleport around level. [10;1H throw - throw something. [11;1H travel - Travel to a specific location. [12;1H * turn - turn undead. [13;1H * twoweapon - toggle two-weapon combat. [14;1H * unmaintain - stop maintaining a spell. [15;1H * untrap - untrap something. [16;1H up - go up a staircase. [17;1H updatestatus - update status lines. [18;1H version - show version. [19;1H * versionext - list compile time options for this version of NetHack. [20;`y^Qc 1H * wait - order pets to wait. [21;1H ward - engrave a ward on the floor. [22;1H wear - wear a piece of armor. [23;1H whatdoes - tell what a command does. [24;1H whatis - show what type of thing a symbol corresponds to. [25;1H wield - wield (put in use) a weapon. [26;1H * wipe - wipe off your face. [27;1H zap - zap a wand. [28;1H[29;1H Commands marked with a * will be autocompleted.[38;1H[K--More--`y^M ] [2J[H[23;1HFunFM the Troglodyte St:18 Dx:13 Co:18 In:8 Wi:10 Ch:7 Neutral[K [24;1HDlvl:1 $:0 HP:[K [24;17H16(16) [24;23H Pw: [24;27H2(2) [24;31H Br:3 AC:8 Exp:1[17;31H--------[m[18;31H|....[m[38;5;3m%[m..[m[19;31H.....[m[1m[38;5;7m[44md[m.|[m[20;31H|....[m[1m[38;5;7m@[m[38;5;3m%[m.[m[21;31H--------[m[A`y^ [26;1H[JNetHack History file for release 3.4 [27;1H[28;1HBehold, mortal, the origins of NetHack... [29;1H[30;1HJay Fenlason wrote the original Hack with help from Kenny Woodland, [31;1HMike Thome, and Jon Payne. [32;1H[33;1HAndries Brouwer did a major re-write, transforming Hack into a very different [34;1Hgame, and published (at least) three versions (1.0.1, 1.0.2, and 1.0.3) for [35;1HUNIX(tm) machines to the Usenet. [36;1H[37;1HDon G. Kneller ported Hack 1.0.3 to Microsoft(tm) C and MS-DOS(tm), producing [38;1H[K--More--`y^ [26;1H[JPC HACK 1.01e, added support for DEC Rainbow graphics in version 1.03g, and [27;1Hwent on to produce at least four more versions (3.0, 3.2, 3.51, and 3.6). [28;1H[29;1HR. Black ported PC HACK 3.51 to Lattice(tm) C and the Atari 520/1040ST, [30;1Hproducing ST Hack 1.03. [31;1H[32;1HMike Stephenson merged these various versions back together, incorporating [33;1Hmany of the added features, and produced NetHack version 1.4. He then [34;1Hcoordinated a cast of thousands in enhancing and debugging NetHack 1.4 and [35;1Hreleased NetHack versions 2.2 and 2.3. [36;1H [37;1HLater, Mike coordinated a major rewrite of the game, heading a team which [38;1H[K--More--`y^ [26;1H[Jincluded Ken Arromdee, Jean-Christophe Collet, Steve Creps, Eric Hendrickson, [27;1HIzchak Miller, Eric S. Raymond, John Rupley, Mike Threepoint, and Janet Walz, [28;1Hto produce NetHack 3.0c. The same group subsequently released ten patch- [29;1Hlevel revisions and updates of 3.0. [30;1H[31;1HNetHack 3.0 was ported to the Atari by Eric R. Smith, to OS/2 by Timo [32;1HHakulinen, and to VMS by David Gentzel. The three of them and Kevin Darcy [33;1Hlater joined the main development team to produce subsequent revisions of [34;1H3.0. [35;1H[36;1HOlaf Seibert ported NetHack 2.3 and 3.0 to the Amiga. Norm Meluch, Stephen [37;1HSpackman and Pierre Martineau designed overlay code for PC NetHack 3.0. [38;1H[K--More--`y^<$ e [26;1H[JJohnny Lee ported NetHack 3.0 to the Macintosh. Along with various other[38;1H[K--More--`y^7 [26;1H[JDungeoneers, they continued to enhance the PC, Macintosh, and Amiga ports [27;1Hthrough the later revisions of 3.0. [28;1H [29;1HHeaded by Mike Stephenson and coordinated by Izchak Miller and Janet Walz, [30;1Hthe development team which now included Ken Arromdee, David Cohrs, [31;1HJean-Christophe Collet, Kevin Darcy, Matt Day, Timo Hakulinen, Steve Linhart, [32;1HDean Luick, Pat Rankin, Eric Raymond, and Eric Smith undertook a radical [33;1Hrevision of 3.0. They re-structured the game's design, and re-wrote major [34;1Hparts of the code. They added multiple dungeons, a new display, special [35;1Hindividual character quests, a new endgame and many other new features, and [36;1Hproduced NetHack 3.1. [37;1H[38;1H[K--More--`y^F [26;1H[JKen Lorber, Gregg Wonderly and Greg Olson, with help from Richard Addison, [27;1HMike Passaretti, and Olaf Seibert, developed NetHack 3.1 for the Amiga. [28;1H[29;1HNorm Meluch and Kevin Smolkowski, with help from Carl Schelin, Stephen [30;1HSpackman, Steve VanDevender, and Paul Winner, ported NetHack 3.1 to the PC. [31;1H[32;1HJon W{tte and Hao-yang Wang, with help from Ross Brown, Mike Engber, David [33;1HHairston, Michael Hamel, Jonathan Handler, Johnny Lee, Tim Lennan, Rob Menke, [34;1Hand Andy Swanson developed NetHack 3.1 for the Macintosh, porting it for [35;1HMPW. Building on their development, Barton House added a Think C port. [36;1H[37;1HTimo Hakulinen ported NetHack 3.1 to OS/2. Eric Smith ported NetHack 3.1 [38;1H[K--More--`y^Ue [26;1H[Jto the Atari. Pat Rankin, with help from Joshua Delahunty, is responsible [27;1Hfor the VMS version of NetHack 3.1. Michael Allison ported NetHack 3.1 to [28;1HWindows NT. [29;1H[30;1HDean Luick, with help from David Cohrs, developed NetHack 3.1 for X11. [31;1HWarwick Allison wrote a tiled version of NetHack for the Atari; [32;1Hhe later contributed the tiles to the DevTeam and tile support was [33;1Hthen added to other platforms. [34;1H[35;1HThe 3.2 development team, comprised of Michael Allison, Ken Arromdee, David [36;1HCohrs, Jessie Collet, Steve Creps, Kevin Darcy, Timo Hakulinen, Steve [37;1HLinhart, Dean Luick, Pat Rankin, Eric Smith, Mike Stephenson, Janet Walz, and [38;1H[K--More--`y^= [26;1H[J[20;36H`y^c a [HnotdNetHack v2019.12.24 (notdNetHack git 934d16b8), last build 2019-12-25 11:24:28.[K[20;36H`y^| [H[K[1;96H[K Select one item:[2;96H[K [3;96H[K a - Long description of the game and commands.[4;96H[K b - List of game commands.[5;96H[K c - Concise history of NetHack.[6;96H[K d - Info on a character in the game display.[7;96H[K e - Info on what a given key does.[8;96H[K f - List of game options.[9;96H[K g - Longer explanation of game options.[10;96H[K h - Full list of keyboard commands.[11;96H[K i - List of extended commands.[12;96H[K [13;96H[K[C(end) `y^) [7;99H+[1;95H[K[2;95H[K[3;95H[K[4;95H[K[5;95H[K[6;95H[K[7;95H[K[8;95H[K[9;95H[K[10;95H[K[11;95H[K[12;95H[K[13;95H[K[14;95H[K`y^+ [20;36H[HWhat command? [K`y^? 2 [20;36H[Hn Go southeast 1 space[K[20;36H`y^F P [H[K[18;35H.[m[19;36H[1m[38;5;7m[44md[m[1m[38;5;7m@[m[20;36H.[m[A`y^h { [2J[Hcmdassist: Invalid direction key! [2;1H[3;1HValid direction keys are: [4;1H y k u [5;1H \ | / [6;1H h- . -l [7;1H / | \ [8;1H b j n [9;1H[10;1H < up [11;1H > down [12;1H . direct at yourself [13;1H[14;1H(Suppress this message with !cmdassist in config file.)[38;1H[K--More--\ay^ _ [2J[H[23;1HFunFM the Troglodyte St:18 Dx:13 Co:18 In:8 Wi:10 Ch:7 Neutral[K [24;1HDlvl:1 $:0 HP:[K [24;17H16(16) [24;23H Pw: [24;27H2(2) [24;31H Br:4 AC:8 Exp:1[17;31H--------[m[18;31H|....[m[38;5;3m%[m..[m[19;31H.....[m[1m[38;5;7m[44md[m[1m[38;5;7m@[m|[m[20;31H|.....[m[38;5;3m%[m.[m[21;31H--------[m[A[A]ay^ " [HUnknown command '!'.[K[19;37H^ay^ [H[K[1;96H[K Select one item:[2;96H[K [3;96H[K a - Long description of the game and commands.[4;96H[K b - List of game commands.[5;96H[K c - Concise history of NetHack.[6;96H[K d - Info on a character in the game display.[7;96H[K e - Info on what a given key does.[8;96H[K f - List of game options.[9;96H[K g - Longer explanation of game options.[10;96H[K h - Full list of keyboard commands.[11;96H[K i - List of extended commands.[12;96H[K [13;96H[K[C(end) aay^n! [4;99H+[1;95H[K[2;95H[K[3;95H[K[4;95H[K[5;95H[K[6;95H[K[7;95H[K[8;95H[K[9;95H[K[10;95H[K[11;95H[K[12;95H[K[13;95H[K[14;95H[K[26;1H[Jy k u 7 8 9 Move commands: [27;1H \|/ \|/ yuhjklbn: go one step in specified direction [28;1Hh-.-l 4-.-6 YUHJKLBN: go in specified direction until you [29;1H /|\ /|\ hit a wall or run into something [30;1Hb j n 1 2 3 g