Zy^? [2J[1;1H
Player: FunFM
Game: notdnethack
Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR()
Filename: 2020-03-24.00:53:26.ttyrec
Time: (1585011206) Tue Mar 24 00:53:26 2020
[2JZy^ [2J[H[2;1HnotdNethack, Copyright 2017-2019
[3;1H Based on NetHack, Copyright 1985-2003 by Stichting Mathematisch
[4;1H Centrum and M. Stephenson. See license for details.
[5;1HZy^K W [6;1H[7;1HShall I pick a character's race, role, gender and alignment for you? [ynq] Zy^U n[2J[HChoosing Character's Role[1;112H[K Pick a role for your character[2;112H[K [3;112H[K a - an Archeologist[4;112H[K A - an Anachrononaut[5;112H[K b - a Barbarian[6;112H[K B - a Binder[7;112H[K c - a Caveman/Cavewoman[8;112H[K C - a Convict[9;112H[K h - a Healer[10;112H[K i - an Illithanachronounbinder[11;112H[K k - a Knight[12;112H[K m - a Mystic[13;112H[K n - a Nobleman/Noblewoman[14;112H[K p - a Priest/Priestess[15;112H[K P - a Pirate[16;112H[K r - a Rogue[17;112H[K R - a Ranger[18;112H[K s - a Samurai[19;112H[K t - a Tourist[20;112H[K T - a Troubadour[21;112H[K v - a Valkyrie[22;112H[K w - a Wizard[23;112H[K * - Random[24;112H[K q - Quit[25;112H[K[C(end) ]y^
Z [7;115H+[1;111H[K[2;111H[K[3;111H[K[4;111H[K[5;111H[K[6;111H[K[7;111H[K[8;111H[K[9;111H[K[10;111H[K[11;111H[K[12;111H[K[13;111H[K[14;111H[K[15;111H[K[16;111H[K[17;111H[K[18;111H[K[19;111H[K[20;111H[K[21;111H[K[22;111H[K[23;111H[K[24;111H[K[25;111H[K[26;111H[K[2J[HChoosing Race[1;103H[K Pick the race of your Caveman/Cavewoman[2;103H[K [3;103H[K h - human[4;103H[K C - Chiropteran[5;103H[K d - dwarf[6;103H[K g - gnome[7;103H[K H - Half-dragon[8;103H[K s - salamander[9;103H[K * - Random[10;103H[K q - Quit[11;103H[K[C(end) e]y^s N [3;106H+[1;102H[K[2;102H[K[3;102H[K[4;102H[K[5;102H[K[6;102H[K[7;102H[K[8;102H[K[9;102H[K[10;102H[K[11;102H[K[12;102H[K[2J[HChoosing Gender[1;95H[K Pick the gender of your human Caveman/Cavewoman[2;95H[K [3;95H[K m - male[4;95H[K f - female[5;95H[K * - Random[6;95H[K q - Quit[7;95H[K[C(end) h]y^7 [4;98H+[1;94H[K[2;94H[K[3;94H[K[4;94H[K[5;94H[K[6;94H[K[7;94H[K[8;94H[K[2J[HChoosing Alignment[1;100H[K Pick the alignment of your human Cavewoman[2;100H[K [3;100H[K l - lawful[4;100H[K n - neutral[5;100H[K * - Random[6;100H[K q - Quit[7;100H[K[C(end) o]y^ Y [4;103H+[1;99H[K[2;99H[K[3;99H[K[4;99H[K[5;99H[K[6;99H[K[7;99H[K[8;99H[Kp]y^F! [2J[H[2J[H[17;31H--------[m[18;31H|...[m[1m[38;5;7m[44md[m[38;5;3m%[m..[m[19;31H.....[m[1m[38;5;7m[41m@[m.|[m[20;31H|.....[m[38;5;3m%[m.[m[21;31H--------[m[A[Ap]y^( [23;1HFunFM the Troglodyte St:18 Dx:13 Co:18 In:8 Wi:10 Ch:7 Neutral[K
[24;1HDlvl:1 $:0 HP:[K
[24;17H16(16)
[24;23H Pw:
[24;27H2(2)
[24;31H Br:1 AC:8 Exp:1[1;83H[K It is written in the Book of Ishtar:[2;83H[K [3;83H[K After the Creation, the cruel god Moloch rebelled[4;83H[K against the authority of Marduk the Creator.[5;83H[K Moloch stole from Marduk the most powerful of all[6;83H[K the artifacts of the gods, the Amulet of Yendor,[7;83H[K and he hid it in the dark cavities of Gehennom, the[8;83H[K Under World, where he now lurks, and bides his time.[9;83H[K [10;83H[K Your goddess Ishtar seeks to possess the Amulet, and with it[11;83H[K to gain deserved ascendance over the other gods.[12;83H[K [13;83H[K You, a newly trained Troglodyte, have been heralded[14;83H[K from birth as the instrument of Ishtar. You are destined[15;83H[K to recover the Amulet for your deity, or die in the[16;83H[K attempt. Your hour of destiny has come. For the p]y^( I sake[17;83H[K of us all: Go bravely with Ishtar![18;83H[K[C--More--]y^ [1;82H[K[2;82H[K[3;82H[K[4;82H[K[5;82H[K[6;82H[K[7;82H[K[8;82H[K[9;82H[K[10;82H[K[11;82H[K[12;82H[K[13;82H[K[14;82H[K[15;82H[K[16;82H[K[17;82H[K[18;82H[K]y^ [19;36H]y^p V [HHello FunFM, welcome to notdNetHack! You are a neutral human Cavewoman.[K[19;36H]y^ 0 [1;75HBe careful! New moon tonight.[K[19;36H]y^o [H[K[19;36H[Hb - a +2 sling (weapon in hand).[K[19;36H[1;35Ha - a +1 wooden spear (alternate weapon; not wielded).[K[19;36H]y^: $ [H[K[19;36H<[m[1m[38;5;7m@[m]y^fK [He - an uncursed +0 leather armor (being worn).[K[19;37H[H[K[1;98H[K What type of things do you want to take off?[2;98H[K [3;98H[K a - All worn types[4;98H[K b - Weapons (')')[5;98H[K c - Armor ('[')[6;98H[K d - Gems ('*')[7;98H[K[C(end) ]y^ X [1;97H[K[2;97H[K[3;97H[K[4;97H[K[5;97H[K[6;97H[K[7;97H[K[8;97H[K[19;37H]y^P N [1;89H[K [7mWeapons[m[2;89H[K a - a +1 wooden spear (alternate weapon; not wielded)[3;89H[K b - a +2 sling (weapon in hand)[4;89H[K [7mArmor[m[5;89H[K e - an uncursed +0 leather armor (being worn)[6;89H[K [7mGems[m[7;89H[K c - 21 uncursed flint stones (in quiver)[8;89H[K d - 24 uncursed rocks[9;89H[K[C(end) ]y^h1 m [1;88H[K[2;88H[K[3;88H[K[4;88H[K[5;88H[K[6;88H[K[7;88H[K[8;88H[K[9;88H[K[10;88H[K[19;37H]y^ [1;96H[K Select one item:[2;96H[K [3;96H[K a - Long description of the game and commands.[4;96H[K b - List of game commands.[5;96H[K c - Concise history of NetHack.[6;96H[K d - Info on a character in the game display.[7;96H[K e - Info on what a given key does.[8;96H[K f - List of game options.[9;96H[K g - Longer explanation of game options.[10;96H[K h - Full list of keyboard commands.[11;96H[K i - List of extended commands.[12;96H[K [13;96H[K[C(end) ]y^ [6;99H+[1;95H[K[2;95H[K[3;95H[K[4;95H[K[5;95H[K[6;95H[K[7;95H[K[8;95H[K[9;95H[K[10;95H[K[11;95H[K[12;95H[K[13;95H[K[14;95H[K[19;37H[HSpecify unknown object by cursor? [ynq] (q) [K]y^ V q[K[19;37H[H[K[19;37H[He - an uncursed +0 leather armor (being worn).[K[19;37H]y^ [H[K[1;106H[K What do you wish to do?[2;106H[K [3;106H[K a - Name a monster[4;106H[K b - Name an individual item[5;106H[K c - Name all items of a certain type[6;106H[K d - View discoveries[7;106H[K [8;106H[K[C(end) ]y^b k [1;105H[K[2;105H[K[3;105H[K[4;105H[K[5;105H[K[6;105H[K[7;105H[K[8;105H[K[9;105H[K[19;37H]y^3 [He - an uncursed +0 leather armor (being worn).[K[19;37H[H[K[1;98H[K What type of things do you want to take off?[2;98H[K [3;98H[K a - All worn types[4;98H[K b - Weapons (')')[5;98H[K c - Armor ('[')[6;98H[K d - Gems ('*')[7;98H[K[C(end) ]y^O X [1;97H[K[2;97H[K[3;97H[K[4;97H[K[5;97H[K[6;97H[K[7;97H[K[8;97H[K[19;37H]y^ٿ [1;96H[K Select one item:[2;96H[K [3;96H[K a - Long description of the game and commands.[4;96H[K b - List of game commands.[5;96H[K c - Concise history of NetHack.[6;96H[K d - Info on a character in the game display.[7;96H[K e - Info on what a given key does.[8;96H[K f - List of game options.[9;96H[K g - Longer explanation of game options.[10;96H[K h - Full list of keyboard commands.[11;96H[K i - List of extended commands.[12;96H[K [13;96H[K[C(end) ]y^ [3;99H+[1;95H[K[2;95H[K[3;95H[K[4;95H[K[5;95H[K[6;95H[K[7;95H[K[8;95H[K[9;95H[K[10;95H[K[11;95H[K[12;95H[K[13;95H[K[14;95H[K[26;1H[J Welcome to NetHack! ( description of version 3.4 )
[27;1H[28;1H NetHack is a Dungeons and Dragons like game where you (the adventurer)
[29;1Hdescend into the depths of the dungeon in search of the Amulet of Yendor,
[30;1Hreputed to be hidden somewhere below the twentieth level. You begin your
[31;1Hadventure with a pet that can help you in many ways, and can be trained
[32;1Hto do all sorts of things. On the way you will find useful (or useless)
[33;1Hitems, quite possibly with magic properties, and assorted monsters. You can
[34;1Hattack a monster by trying to move onto the space a monster is on (but often
[35;1Hit is much wiser to leave it alone).
[36;1H[37;1H Unlike most adventure games, which give you a verbal description of
[38;1H[K--More--]y^L [26;1H[Jyour location, NetHack gives you a visual image of the dungeon level you are
[27;1Hon.[28;1H[29;1H NetHack uses the following symbols:
[30;1H[31;1H - and | The walls of a room, possibly also open doors or a grave.
[32;1H . The floor of a room or a doorway.
[33;1H # A corridor, or iron bars, or a tree, or possibly a kitchen
[34;1H sink (if your dungeon has sinks), or a drawbridge.
[35;1H > Stairs down: a way to the next level.
[36;1H < Stairs up: a way to the previous level.
[37;1H @ You (usually), or another human.
[38;1H[K--More--]y^
o [26;1H[J ) A weapon of some sort.
[27;1H [ A suit or piece of armor.
[28;1H % Something edible (not necessarily healthy).
[29;1H / A wand.
[30;1H = A ring.
[31;1H ? A scroll.
[32;1H ! A potion.
[33;1H ( Some other useful object (pick-axe, key, lamp...)
[34;1H $ A pile of gold.
[35;1H * A gem or rock (possibly valuable, possibly worthless).
[36;1H + A closed door, or a spellbook containing a spell
[37;1H you can learn.
[38;1H[K--More--]y^B
I [26;1H[J ^ A trap (once you detect it).[38;1H[K--More--]y^ [26;1H[J " An amulet, or a spider web.
[27;1H 0 An iron ball.
[28;1H _ An altar, or an iron chain.
[29;1H { A fountain.
[30;1H } A pool of water or moat or a pool of lava.
[31;1H \ An opulent throne.
[32;1H ` A boulder or statue.
[33;1H A to Z, a to z, and several others: Monsters.
[34;1H I Invisible or unseen monster's last known location
[35;1H[36;1H You can find out what a symbol represents by typing
[37;1H '/' and following the directions to move the cursor
[38;1H[K--More--]y^C [26;1H[J to the symbol in question. For instance, a 'd' may
[27;1H turn out to be a dog.
[28;1H[29;1H[30;1Hy k u 7 8 9 Move commands:
[31;1H \|/ \|/ yuhjklbn: go one step in specified direction
[32;1Hh-.-l 4-.-6 YUHJKLBN: go in specified direction until you
[33;1H /|\ /|\ hit a wall or run into something
[34;1Hb j n 1 2 3 g
: run in direction until something
[35;1H numberpad interesting is seen
[36;1H G, same, except a branching corridor isn't
[37;1H < up ^: considered interesting (the ^ in this
[38;1H[K--More--!^y^ U [26;1H[J case means the Control key, not a caret)
[27;1H > down m: move without picking up objects
[28;1H F: fight even if you don't sense a monster
[29;1H With the qwertz_movement option, the z key replaces the y key.
[30;1H (this requires option QWERTZ to be set at compile-time).
[31;1H If the number_pad option is set, the number keys move instead.
[32;1H Depending on the platform, Shift number (on the numberpad),
[33;1H Meta number, or Alt number will invoke the YUHJKLBN commands.
[34;1H Control may or may not work when number_pad is enabled,
[35;1H depending on the platform's capabilities.
[36;1H[37;1HCommands:
[38;1H[K--More--B^y^< I [26;1H[J NetHack knows the following commands:[38;1H[K--More--C^y^
[26;1H[J ? Help menu.
[27;1H / Tell what a symbol represents. You may choose to specify
[28;1H a location or give a symbol argument.
[29;1H & Tell what a command does.
[30;1H < Go up a staircase (if you are standing on it).
[31;1H > Go down a staircase (if you are standing on it).
[32;1H . Rest, do nothing for one turn.
[33;1H _ Travel via a shortest-path algorithm to a point on the map
[34;1H a Apply (use) a tool (pick-axe, key, lamp...)
[35;1H A Remove all armor.
[36;1H ^A Redo the previous command
[37;1H c Close a door.
[38;1H[K--More--f^y^& | [26;1H[J C Call (name) an individual monster.
[27;1H d Drop something. d7a: drop seven items of object a.
[28;1H D Drop multiple items. This command is implemented in two
[29;1H different ways. One way is:
[30;1H "D" displays a list of all of your items, from which you can
[31;1H pick and choose what to drop. A "+" next to an item means
[32;1H that it will be dropped, a "-" means that it will not be
[33;1H dropped. Toggle an item to be selected/deselected by typing
[34;1H the letter adjacent to its description. Select all items
[35;1H with "+", deselect all items with "=". The moves
[36;1H you from one page of the listing to the next.
[37;1H The other way is:
[38;1H[K--More--z^y^ [26;1H[J "D" will ask the question "What kinds of things do you want
[27;1H to drop? [!%= au]". You should type zero or more object
[28;1H symbols possibly followed by 'a' and/or 'u'.
[29;1H Da - drop all objects, without asking for confirmation.
[30;1H Du - drop only unpaid objects (when in a shop).
[31;1H D%u - drop only unpaid food.
[32;1H ^D Kick (for doors, usually).
[33;1H e Eat food.
[34;1H E Engrave a message or ward on the floor.
[35;1H E- - write in the dust with your fingers.
[36;1H f Fire ammunition from quiver.
[37;1H F Followed by direction, fight a monster (even if you don't
[38;1H[K--More--^y^O 6 [26;1H[J sense it).[38;1H[K--More--^y^MN ' [26;1H[J i Display your inventory.
[27;1H I Display selected parts of your inventory, as in
[28;1H I* - list all gems in inventory.
[29;1H Iu - list all unpaid items.
[30;1H Ix - list all used up items that are on your shopping bill.
[31;1H I$ - count your money.
[32;1H o Open a door.
[33;1H O Review current options and possibly change them.
[34;1H A menu displaying the option settings will be displayed
[35;1H and most can be changed by simply selecting their entry.
[36;1H Options are usually set before the game with a NETHACKOPTIONS
[37;1H environment variable, or via a config file (defaults.nh,
[38;1H[K--More--^y^7' [26;1H[J NetHack Defaults, nethack.cnf, .nethackrc, etc.), not with
[27;1H the 'O' command.
[28;1H p Pay your shopping bill.
[29;1H P Put on an accessory (ring, amulet, etc).
[30;1H ^P Repeat last message (subsequent ^P's repeat earlier messages).
[31;1H The behavior can be varied via the msg_window option.
[32;1H q Drink (quaff) something (potion, water, etc).
[33;1H Q Select ammunition for quiver.
[34;1H ^Q Draw a ward on the floor.
[35;1H r Read a scroll or spellbook.
[36;1H R Remove an accessory (ring, amulet, etc).
[37;1H ^R Redraw the screen.
[38;1H[K--More--^y^^ [26;1H[J s Search for secret doors and traps around you.
[27;1H S Save the game.
[28;1H t Throw an object or shoot a projectile.
[29;1H T Take off armor.
[30;1H ^T Teleport, if you are able.
[31;1H v Displays the version number.
[32;1H V Display a longer identification of the version, including the
[33;1H history of the game.
[34;1H w Wield weapon. w- means wield nothing, use bare hands.
[35;1H W Wear armor.
[36;1H x Swap wielded and secondary weapons.
[37;1H X Toggle twoweapon combat.
[38;1H[K--More--^y^ A [26;1H[J ^X Show your attributes.[38;1H[K--More--^y^
[26;1H[J z Zap a wand. (if qwertz_movement is not set)
[27;1H Z Cast a spell. (if qwertz_movement is not set)
[28;1H ^Z Suspend the game. (if qwertz_movement is not set)
[29;1H : Look at what is here.
[30;1H ; Look at what is somewhere else.
[31;1H , Pick up some things.
[32;1H @ Toggle the pickup option.
[33;1H ^ Ask for the type of a trap you found earlier.
[34;1H ) Tell what weapon you are wielding.
[35;1H [ Tell what armor you are wearing.
[36;1H = Tell what rings you are wearing.
[37;1H " Tell what amulet you are wearing.
[38;1H[K--More--^y^r] [26;1H[J ( Tell what tools you are using.
[27;1H * Tell what equipment you are using; combines the preceding five.
[28;1H $ Count your gold pieces.
[29;1H + List the spells you know; also rearrange them if desired.
[30;1H \ Show what types of objects have been discovered.
[31;1H ! Escape to a shell, if supported in your version and OS.
[32;1H # Introduces one of the "extended" commands. To get a list of
[33;1H the commands you can use with "#" type "#?". The extended
[34;1H commands you can use depends upon what options the game was
[35;1H compiled with, along with your class and what type of monster
[36;1H you most closely resemble at a given moment. If your keyboard
[37;1H has a meta key (which, when pressed in combination with another
[38;1H[K--More--^y^V [26;1H[J key, modifies it by setting the 'meta' (8th, or 'high') bit),
[27;1H these extended commands can be invoked by meta-ing the first
[28;1H letter of the command. An alt key may have a similar effect.
[29;1H[30;1H If the "number_pad" option is on, some additional letter commands
[31;1H are available:
[32;1H[33;1H h displays the help menu, like '?'
[34;1H j Jump to another location.
[35;1H k Kick (for doors, usually).
[36;1H l Loot a box on the floor.
[37;1H n followed by number of times to repeat the next command
[38;1H[K--More--^y^w M [26;1H[J N Name an object or type of object.[38;1H[K--More--^y^ [26;1H[J u Untrap a trapped object or door.
[27;1H[28;1H You can put a number before a command to repeat it that many times,
[29;1H as in "40." or "20s.". If you have the number_pad option set, you
[30;1H must type 'n' to prefix the count, as in "n40." or "n20s".
[31;1H[32;1H[33;1H Some information is displayed on the bottom line or perhaps in a
[34;1H box, depending on the platform you are using. You see your
[35;1H attributes, your alignment, what dungeon level you are on, how many
[36;1H hit points you have now (and will have when fully recovered), what
[37;1H your armor class is (the lower the better), your experience level,
[38;1H[K--More--_y^l [26;1H[J and the state of your stomach. Optionally, you may or may not see
[27;1H other information such as spell points, how much gold you have, etc.
[28;1H[29;1H Have Fun, and Happy Hacking![38;1H[K--More--_y^
[26;1H[J[19;37H_y^ך [1;96H[K Select one item:[2;96H[K [3;96H[K a - Long description of the game and commands.[4;96H[K b - List of game commands.[5;96H[K c - Concise history of NetHack.[6;96H[K d - Info on a character in the game display.[7;96H[K e - Info on what a given key does.[8;96H[K f - List of game options.[9;96H[K g - Longer explanation of game options.[10;96H[K h - Full list of keyboard commands.[11;96H[K i - List of extended commands.[12;96H[K [13;96H[K[C(end)
_y^z& [10;99H+[1;95H[K[2;95H[K[3;95H[K[4;95H[K[5;95H[K[6;95H[K[7;95H[K[8;95H[K[9;95H[K[10;95H[K[11;95H[K[12;95H[K[13;95H[K[14;95H[K[2J[H[2;1H Full Current Key Bindings List
[3;1H[4;1HDirectional keys:
[5;1H y k u
[6;1H \|/
[7;1H h-.-l
[8;1H /|\
[9;1H b j n
[10;1H[11;1H < up
[12;1H > down
[13;1H[14;1HShift- will move in specified direction until you hit
[15;1H a wall or run into something.
[16;1HCtrl- will run in specified direction until something
[17;1H very interesting is seen.
[18;1H[19;1HMiscellaneous keys:
[20;1Hg rush until something interesting is seen
[21;1HG run until something extremely interesting is seen
[22;1HF fight even if you don't see a monster
[23;1Hm move without picking up objects/fighting
[24;1HM run without picking up objects/fighting
[25;1H escape from the current query/action
[26;1H^a redo the previous command
[27;1H[28;1H^c break out of nethack (SIGINT)
[29;1H[30;1H
_y^& Command keys:
[31;1H^d kick something
[32;1H^e engrave a seal on the floor
[33;1H^f use an active spirit power
[34;1H^o give an overview of dungeon
[35;1H^p toggle through previously displayed game messages
[36;1H^r redraw screen
[37;1H^t teleport around level
[38;1H[K--More--_y^N [2J[H[23;1HFunFM the Troglodyte St:18 Dx:13 Co:18 In:8 Wi:10 Ch:7 Neutral[K
[24;1HDlvl:1 $:0 HP:[K
[24;17H16(16)
[24;23H Pw:
[24;27H2(2)
[24;31H Br:2 AC:8 Exp:1[17;31H--------[m[18;31H|...[m[1m[38;5;7m[44md[m[38;5;3m%[m..[m[19;31H.....<[m[1m[38;5;7m@[m|[m[20;31H|.....[m[38;5;3m%[m.[m[21;31H--------[m[A[A[He - an uncursed +0 leather armor (being worn).[K[19;37H_y^} N [H[K[18;35H.[m[19;36H[1m[38;5;7m[44md[m.[m[20;36H[1m[38;5;7m@[m_y^v) [1;96H[K Select one item:[2;96H[K [3;96H[K a - Long description of the game and commands.[4;96H[K b - List of game commands.[5;96H[K c - Concise history of NetHack.[6;96H[K d - Info on a character in the game display.[7;96H[K e - Info on what a given key does.[8;96H[K f - List of game options.[9;96H[K g - Longer explanation of game options.[10;96H[K h - Full list of keyboard commands.[11;96H[K i - List of extended commands.[12;96H[K [13;96H[K[C(end) _y^֢ [10;99H+[1;95H[K[2;95H[K[3;95H[K[4;95H[K[5;95H[K[6;95H[K[7;95H[K[8;95H[K[9;95H[K[10;95H[K[11;95H[K[12;95H[K[13;95H[K[14;95H[K[2J[H[2;1H Full Current Key Bindings List
[3;1H[4;1HDirectional keys:
[5;1H y k u
[6;1H \|/
[7;1H h-.-l
[8;1H /|\
[9;1H b j n
[10;1H[11;1H < up
[12;1H > down
[13;1H[14;1HShift- will move in specified direction until you hit
[15;1H a wall or run into something.
[16;1HCtrl- will run in specified direction until something
[17;1H very interesting is seen.
[18;1H[19;1HMiscellaneous keys:
[20;1Hg rush until something interesting is seen
[21;1HG run until something extremely interesting is seen
[22;1HF fight even if you don't see a monster
[23;1Hm move without picking up objects/fighting
[24;1HM run without picking up objects/fighting
[25;1H escape from the current query/action
[26;1H^a redo the previous command
[27;1H[28;1H^c break out of nethack (SIGINT)
[29;1H[30;1H_y^ Command keys:
[31;1H^d kick something
[32;1H^e engrave a seal on the floor
[33;1H^f use an active spirit power
[34;1H^o give an overview of dungeon
[35;1H^p toggle through previously displayed game messages
[36;1H^r redraw screen
[37;1H^t teleport around level
[38;1H[K--More--_y^w
[2J[H^w engrave a ward on the floor
[2;1H^x show your attributes (intrinsic ones included in debug or explore mode)
[3;1H" show the amulet currently worn
[4;1H# perform an extended command
[5;1H$ count your gold
[6;1H& tell what a command does
[7;1H( show the tools currently in use
[8;1H) show the weapon currently wielded
[9;1H* show all equipment in use (generally, ),[,=,",( commands
[10;1H+ list known spells
[11;1H, pick up things at the current location
[12;1H. rest one move while doing nothing
[13;1H/ show what type of thing a symbol corresponds to
[14;1H: loot a box on the floor
[15;1H; show what type of thing a map symbol on the level corresponds to
[16;1H= show the ring(s) currently worn
[17;1H? give a help message
[18;1H@ toggle the pickup option on/off
[19;1HA remove all armor
[20;1HC call (name) a particular monster
[21;1HD drop specific item types
[22;1HE engrave writing on the floor
[23;1HI inventory specific item types
[24;1HO show option settings, possibly change them
[_y^Hw
25;1HP put on an accessory (ring amulet, etc)
[26;1HQ select ammunition for quiver
[27;1HR remove an accessory (ring, amulet, etc)
[28;1HS save the game
[29;1HT take off one piece of armor
[30;1HV show long version and game history
[31;1HW wear a piece of armor
[32;1HX toggle two-weapon combat
[33;1HZ zap (cast) a spell
[34;1H[ show the armor currently worn
[35;1H\ show what object types have been discovered
[36;1H^ show the type of a trap
[37;1H_ Travel to a specific location
[38;1H[K--More--(_y^e [2J[Ha apply (use) a tool (pick-axe, key, lamp...)
[2;1Hc close a door
[3;1Hd drop an item
[4;1He eat something
[5;1Hf fire ammunition from quiver
[6;1Hi show your inventory
[7;1Ho open a door
[8;1Hp pay your shopping bill
[9;1Hq quaff (drink) something
[10;1Hr read a scroll or spellbook
[11;1Hs search for traps and secret doors
[12;1Ht throw something
[13;1Hv show version
[14;1Hw wield (put in use) a weapon
[15;1Hx swap wielded and secondary weapons
[16;1Hz zap a wand
[17;1HM-2 toggle two-weapon combat
[18;1HM-? get this list of extended commands
[19;1HM-N name an item or type of object
[20;1HM-a adjust inventory letters
[21;1HM-c talk to someone
[22;1HM-d dip an object into something
[23;1HM-e advance or check weapons skills
[24;1HM-f force a lock
[25;1HM-i invoke an object's powers
[26;1HM-j jump to a location
[27;1HM-l loot a box on the floor
[28;1HM-m use a monster's special ability
[29;1HM-n name an item or type of object
[30;1HM-o offer a sacrifice to the gods
[31;1HM-p (_y^ pray to the gods for help
[32;1HM-r rub a lamp
[33;1HM-s sit down
[34;1HM-t turn undead
[35;1HM-u untrap something
[36;1HM-v list compile time options for this version of NetHack
[37;1HM-w wipe off your face
[38;1H[K--More--<_y^S
[2J[H[38;1H[K--More--=_y^V ] [2J[H[23;1HFunFM the Troglodyte St:18 Dx:13 Co:18 In:8 Wi:10 Ch:7 Neutral[K
[24;1HDlvl:1 $:0 HP:[K
[24;17H16(16)
[24;23H Pw:
[24;27H2(2)
[24;31H Br:3 AC:8 Exp:1[17;31H--------[m[18;31H|....[m[38;5;3m%[m..[m[19;31H.....[m[1m[38;5;7m[44md[m.|[m[20;31H|....[m[1m[38;5;7m@[m[38;5;3m%[m.[m[21;31H--------[m[AD_y^M 2 [HSpecify unknown object by cursor? [ynq] (q) [KE_y^Y
q[K[20;36H[H[K[20;36H[He - an uncursed +0 leather armor (being worn).[K[20;36H[H[K[1;98H[K What type of things do you want to take off?[2;98H[K [3;98H[K a - All worn types[4;98H[K b - Weapons (')')[5;98H[K c - Armor ('[')[6;98H[K d - Gems ('*')[7;98H[K[C(end) H_y^\u X [1;97H[K[2;97H[K[3;97H[K[4;97H[K[5;97H[K[6;97H[K[7;97H[K[8;97H[K[20;36HH_y^T"
2 [HSpecify unknown object by cursor? [ynq] (q) [KM_y^+ s y[K[20;36H[HPlease move the cursor to an unknown object.[K[20;36H[1;47H(For instructions type a ?)[K[20;36HO_y^t6 F [HUnknown direction: '8' (aborted).[K[20;36H[1;36HDone.[K[20;36HQ_y^U [H[K[20;36H[HCount: 88[KR_y^:
[H[K[20;36H[He - an uncursed +0 leather armor (being worn).[K[20;36H[H[K[1;98H[K What type of things do you want to take off?[2;98H[K [3;98H[K a - All worn types[4;98H[K b - Weapons (')')[5;98H[K c - Armor ('[')[6;98H[K d - Gems ('*')[7;98H[K[C(end) T_y^/ X [1;97H[K[2;97H[K[3;97H[K[4;97H[K[5;97H[K[6;97H[K[7;97H[K[8;97H[K[20;36HU_y^ 2 [HSpecify unknown object by cursor? [ynq] (q) [KV_y^ q[K[20;36H[H[K[20;36H[He - an uncursed +0 leather armor (being worn).[K[20;36H[H[K[1;98H[K What type of things do you want to take off?[2;98H[K [3;98H[K a - All worn types[4;98H[K b - Weapons (')')[5;98H[K c - Armor ('[')[6;98H[K d - Gems ('*')[7;98H[K[C(end) W_y^ X [1;97H[K[2;97H[K[3;97H[K[4;97H[K[5;97H[K[6;97H[K[7;97H[K[8;97H[K[20;36HW_y^8
2 [HSpecify unknown object by cursor? [ynq] (q) [KX_y^ s y[K[20;36H[HPlease move the cursor to an unknown object.[K[20;36H[1;47H(For instructions type a ?)[K[20;36HY_y^X [H[K[20;36H[He - an uncursed +0 leather armor (being worn).[K[20;36H[H[K[1;98H[K What type of things do you want to take off?[2;98H[K [3;98H[K a - All worn types[4;98H[K b - Weapons (')')[5;98H[K c - Armor ('[')[6;98H[K d - Gems ('*')[7;98H[K[C(end) [_y^ X [1;97H[K[2;97H[K[3;97H[K[4;97H[K[5;97H[K[6;97H[K[7;97H[K[8;97H[K[20;36H\_y^ 2 [HSpecify unknown object by cursor? [ynq] (q) [Kp_y^Xv s y[K[20;36H[HPlease move the cursor to an unknown object.[K[20;36H[1;47H(For instructions type a ?)[K[20;36Ht_y^> F [HUnknown direction: 'a' (aborted).[K[20;36H[1;36HDone.[K[20;36Hw_y^z @ [H[K[20;36H[HSpecify unknown object by cursor? [ynq] (q) [Kx_y^
s y[K[20;36H[HPlease move the cursor to an unknown object.[K[20;36H[1;47H(For instructions type a ?)[K[20;36Hz_y^6 [H[K[1;87H[K Use [hjkl] to move the cursor to an unknown object.[2;87H[K Use [HJKL] to move the cursor 8 units at a time.[3;87H[K Or enter a background symbol (ex. <).[4;87H[K Use m and M to select a monster.[5;87H[K Use @ to select yourself.[6;87H[K Type a . or , or ; or : when you are at the right place.[7;87H[K Type Space or Escape when you're done.[8;87H[K [9;87H[K[C--More--_y^ b [1;86H[K[2;86H[K[3;86H[K[4;86H[K[5;86H[K[6;86H[K[7;86H[K[8;86H[K[9;86H[K[20;36H_y^,/ - [HCan't find dungeon feature '/'.[K[20;36H_y^J _y^kG [21;35H_y^' [A_y^F [C_y^ [C_y^p [A_y^de
[20;37H_y^M [A_y^K [20;37H_y^ _y^hV [A_y^ [20;36H_y^j [A_y^ [20;36H[HDone.[K[20;36H_y^C @ [H[K[20;36H[HSpecify unknown object by cursor? [ynq] (q) [K_y^ s y[K[20;36H[HPlease move the cursor to an unknown object.[K[20;36H[1;47H(For instructions type a ?)[K[20;36H_y^y [A_y^& 5 [20;36H[HCan't find dungeon feature '/'.[K[19;36H_y^( 5 [20;36H[HCan't find dungeon feature '/'.[K[19;36H_y^N [H[K[1;87H[K Use [hjkl] to move the cursor to an unknown object.[2;87H[K Use [HJKL] to move the cursor 8 units at a time.[3;87H[K Or enter a background symbol (ex. <).[4;87H[K Use m and M to select a monster.[5;87H[K Use @ to select yourself.[6;87H[K Type a . or , or ; or : when you are at the right place.[7;87H[K Type Space or Escape when you're done.[8;87H[K [9;87H[K[C--More--_y^ b [1;86H[K[2;86H[K[3;86H[K[4;86H[K[5;86H[K[6;86H[K[7;86H[K[8;86H[K[9;86H[K[19;36H_y^* 5 [20;36H[HCan't find dungeon feature '/'.[K[19;36H_y^B [A_y^w [C_y^Z [A_y^۵
[18;36H_y^ߛ
[19;36H_y^} N [20;36H[HUnknown direction: 'a' (aborted).[K[20;36H[1;36HDone.[K[20;36H_y^
@ [H[K[20;36H[HSpecify unknown object by cursor? [ynq] (q) [K_y^J s y[K[20;36H[HPlease move the cursor to an unknown object.[K[20;36H[1;47H(For instructions type a ?)[K[20;36H_y^ [A_y^x
[20;36H[HDone.[K[20;36H_y^ [H[K[20;36H[HCount: 88[K_y^O [H[K[20;36H[HCount: 888[K_y^?& [H[K[20;36H_y^# [HCount: 69[K_y^$ [H[K[20;36H_y^v
l [He - an uncursed +0 leather armor (being worn).[K[20;36H[H[K[20;36H[HUnknown command '~'.[K[20;36H_y^9
[H[K[20;36H[He - an uncursed +0 leather armor (being worn).[K[20;36H[H[K[1;98H[K What type of things do you want to take off?[2;98H[K [3;98H[K a - All worn types[4;98H[K b - Weapons (')')[5;98H[K c - Armor ('[')[6;98H[K d - Gems ('*')[7;98H[K[C(end) _y^< X [1;97H[K[2;97H[K[3;97H[K[4;97H[K[5;97H[K[6;97H[K[7;97H[K[8;97H[K[20;36H_y^ . [HWhat do you want to wield? [- ab or ?*] [K_y^s ! [20;36H[HNever mind.[K[20;36H_y^ [H[K[20;36H[HCount: 99[K_y^
[H[K[20;36H[HCount: 998[K_y^>
[H[K[20;36H[HCount: 9987[K_y^ 1 [H[K[20;36H[HUnknown command '^?'.[K[20;36H_y^+ [H[K[20;36H_y^P [HCount: 44[K_y^V [H[K[20;36H_y^- [1;96H[K Select one item:[2;96H[K [3;96H[K a - Long description of the game and commands.[4;96H[K b - List of game commands.[5;96H[K c - Concise history of NetHack.[6;96H[K d - Info on a character in the game display.[7;96H[K e - Info on what a given key does.[8;96H[K f - List of game options.[9;96H[K g - Longer explanation of game options.[10;96H[K h - Full list of keyboard commands.[11;96H[K i - List of extended commands.[12;96H[K [13;96H[K[C(end) _y^o:
[4;99H+[1;95H[K[2;95H[K[3;95H[K[4;95H[K[5;95H[K[6;95H[K[7;95H[K[8;95H[K[9;95H[K[10;95H[K[11;95H[K[12;95H[K[13;95H[K[14;95H[K[26;1H[Jy k u 7 8 9 Move commands:
[27;1H \|/ \|/ yuhjklbn: go one step in specified direction
[28;1Hh-.-l 4-.-6 YUHJKLBN: go in specified direction until you
[29;1H /|\ /|\ hit a wall or run into something
[30;1Hb j n 1 2 3 g: run in direction until something
[31;1H numberpad interesting is seen
[32;1H G, same, except a branching corridor isn't
[33;1H < up ^: considered interesting (the ^ in this
[34;1H case means the Control key, not a caret)
[35;1H > down m: move without picking up objects/fighting
[36;1H F: fight even if you don't sense a monster
[37;1H With the qwertz_movement o_y^:
7 ption, the z key replaces the y key.
[38;1H[K--More--_y^.* [26;1H[J (this requires option QWERTZ to be set at compile-time).
[27;1H If the number_pad option is set, the number keys move instead.
[28;1H Depending on the platform, Shift number (on the numberpad),
[29;1H Meta number, or Alt number will invoke the YUHJKLBN commands.
[30;1H Control may or may not work when number_pad is enabled,
[31;1H depending on the platform's capabilities.
[32;1H[33;1HGeneral commands:
[34;1H? help display one of several informative texts
[35;1H#quit quit end the game without saving current game
[36;1HS save save the game (to be continued later) and exit
[37;1H! sh escape to some SHELL (if allowed)
[38;1H[K--More--`y^ [26;1H[J[20;36H`y^ [1;96H[K Select one item:[2;96H[K [3;96H[K a - Long description of the game and commands.[4;96H[K b - List of game commands.[5;96H[K c - Concise history of NetHack.[6;96H[K d - Info on a character in the game display.[7;96H[K e - Info on what a given key does.[8;96H[K f - List of game options.[9;96H[K g - Longer explanation of game options.[10;96H[K h - Full list of keyboard commands.[11;96H[K i - List of extended commands.[12;96H[K [13;96H[K[C(end) `y^M [8;99H+[1;95H[K[2;95H[K[3;95H[K[4;95H[K[5;95H[K[6;95H[K[7;95H[K[8;95H[K[9;95H[K[10;95H[K[11;95H[K[12;95H[K[13;95H[K[14;95H[K[2J[H[2;1H NetHack Options Help:
[3;1H[4;1HSet options as OPTIONS= in /dgldir/userdata/FunFM/notdnethack/FunFM.dnethackrc
[5;1Hor use `NETHACKOPTIONS=""' in your environment
[6;1H( is a list of options separated by commas)
[7;1Hor press "O" while playing and use the menu.
[8;1H[9;1HBoolean options (which can be negated by prefixing them with '!' or "no"):
[10;1Hascii_map, autodig, autoopen, autopickup, apexception_regex, autoquiver,
[11;1Hbotl_updates, bones, checkpoint, classic_status, cmdassist, color,
[12;1Hcursesgraphics, DECgraphics, eight_bit_tty, extmenu, female, fixinv,
[13;1Hfullscreen, guicolor, help, hilite_pet, hilite_peaceful, hilite_zombie,
[14;1Hzombies_as_Z, hilite_detected, use_inverse, hilite_hidden_stairs,
[15;1Hhilite_obj_piles, dnethack_start_text, role_obj_names,
[16;1Hobs`y^x cure_role_obj_names, dnethack_dungeon_colors, hitpointbar, hp_notify,
[17;1HIBMgraphics, ignintr, item_use_menu, large_font, legacy, lit_corridor,
[18;1Hlootabc, mail, menucolors, menu_glyphs, mouse_support, msgtype_regex, news,
[19;1Hmsg_wall_hits, null, old_C_behaviour, paranoid_hit, paranoid_quit,
[20;1Hparanoid_remove, perm_invent, pickup_thrown, popup_dialog, prayconfirm,
[21;1Hpreload_tiles, pushweapon, quiver_fired, qwertz_movement, rest_on_space,
[22;1Hsafe_pet, showborn, showbuc, showexp, show_obj_sym, showrace, showrealtime,
[23;1Hshowscore, show_shop_prices, silent, softkeyboard, sortpack, sound, sparkle,
[24;1Hstandout, statuscolors, splash_screen, tiled_map, time, timed_delay,
[25;1Htombstone, toptenwin, travel, UTF8graphics, use_darkgray, use_inverse,
[26;1Hwin_edge, verbose, vt_tiledata, wraptext.
[27;1H[28;1HCompound options:
[29;1H`align' - your starting alignment (lawful, neutral, or chaotic),`y^ ?
[30;1H`align_message' - message window alignment,
[31;1H`align_status' - status window alignment,
[32;1H`altkeyhandler' - alternate key handler,
[33;1H`attack_mode' - attack, refrain or ask to attack monsters,
[34;1H`boulder' - the symbol to use for displaying boulders,
[35;1H`catname' - the name of your (first) cat (e.g., catname:Tabby),
[36;1H`disclose' - the kinds of information to disclose at end of game,
[37;1H`dogname' - the name of your (first) dog (e.g., dogname:Fang),
[38;1H[K--More--`y^g [2J[H`dumpfile' - where to dump data (e.g., dumpfile:/tmp/dump.nh),
[2;1H`dungeon' - the symbols to use in drawing the dungeon map,
[3;1H`effects' - the symbols to use in drawing special effects,
[4;1H`font_map' - the font to use in the map window,
[5;1H`font_menu' - the font to use in menus,
[6;1H`font_message' - the font to use in the message window,
[7;1H`font_size_map' - the size of the map font,
[8;1H`font_size_menu' - the size of the menu font,
[9;1H`font_size_message' - the size of the message font,
[10;1H`font_size_status' - the size of the status font,
[11;1H`font_size_text' - the size of the text font,
[12;1H`font_status' - the font to use in status window,
[13;1H`font_text' - the font to use in text windows,
[14;1H`fruit' - the name of a fruit you enjoy eating,
[15;1H`gender' - your starting gender (male or female),
[16;1H`horsename' - the name of your (first) `y^ horse (e.g., horsename:Silver),
[17;1H`hp_notify_fmt' - hp_notify format string,
[18;1H`map_mode' - map display mode under Windows,
[19;1H`menucolor' - set menu colors,
[20;1H`menustyle' - user interface for object selection,
[21;1H`menu_deselect_all' - deselect all items in a menu,
[22;1H`menu_deselect_page' - deselect all items on this page of a menu,
[23;1H`menu_first_page' - jump to the first page in a menu,
[24;1H`menu_headings' - bold, inverse, or underline headings,
[25;1H`menu_invert_all' - invert all items in a menu,
[26;1H`menu_invert_page' - invert all items on this page of a menu,
[27;1H`menu_last_page' - jump to the last page in a menu,
[28;1H`menu_next_page' - goto the next menu page,
[29;1H`menu_previous_page' - goto the previous menu page,
[30;1H`menu_search' - search for a menu item,
[31;1H`menu_select_all' - select all items in a menu,
[32;1H`menu_s`y^ elect_page' - select all items on this page of a menu,
[33;1H`monsters' - the symbols to use for monsters,
[34;1H`msghistory' - number of top line messages to save,
[35;1H`msg_window' - the type of message window required,
[36;1H`name' - your character's name (e.g., name:Merlin-W),
[37;1H`number_pad' - use the number pad,
[38;1H[K--More--`y^
[2J[H`objects' - the symbols to use for objects,
[2;1H`packorder' - the inventory order of the items in your pack,
[3;1H`petattr' - attributes for highlighting pets,
[4;1H`pettype' - your preferred initial pet type,
[5;1H`pickup_burden' - maximum burden picked up before prompt,
[6;1H`pickup_types' - types of objects to pick up automatically,
[7;1H`player_selection' - choose character via dialog or prompts,
[8;1H`race' - your starting race (e.g., Human, Elf),
[9;1H`ratname' - the name of your (first) rat (e.g., ratname:Squeak),
[10;1H`role' - your starting role (e.g., Barbarian, Valkyrie),
[11;1H`runmode' - display frequency when `running' or `travelling',
[12;1H`scores' - the parts of the score list you wish to see,
[13;1H`scroll_amount' - amount to scroll map when scroll_margin is reached,
[14;1H`scroll_margin' - scroll map when this far from the edge,
[15;1H`sortloot`y^
' - sort object selection lists by description,
[16;1H`suppress_alert' - suppress alerts about version-specific features,
[17;1H`tile_width' - width of tiles,
[18;1H`tile_height' - height of tiles,
[19;1H`tile_file' - name of tile file,
[20;1H`traps' - the symbols to use in drawing traps,
[21;1H`vary_msgcount' - show more old messages at a time,
[22;1H`windowcolors' - the foreground/background colors of windows,
[23;1H`windowtype' - windowing system to use.
[24;1H[25;1HSome of the options can be set only before the game is started; those
[26;1Hitems will not be selectable in the 'O' command's menu.[38;1H[K--More--`y^ ] [2J[H[23;1HFunFM the Troglodyte St:18 Dx:13 Co:18 In:8 Wi:10 Ch:7 Neutral[K
[24;1HDlvl:1 $:0 HP:[K
[24;17H16(16)
[24;23H Pw:
[24;27H2(2)
[24;31H Br:3 AC:8 Exp:1[17;31H--------[m[18;31H|....[m[38;5;3m%[m..[m[19;31H.....[m[1m[38;5;7m[44md[m.|[m[20;31H|....[m[1m[38;5;7m@[m[38;5;3m%[m.[m[21;31H--------[m[A'`y^ [1;96H[K Select one item:[2;96H[K [3;96H[K a - Long description of the game and commands.[4;96H[K b - List of game commands.[5;96H[K c - Concise history of NetHack.[6;96H[K d - Info on a character in the game display.[7;96H[K e - Info on what a given key does.[8;96H[K f - List of game options.[9;96H[K g - Longer explanation of game options.[10;96H[K h - Full list of keyboard commands.[11;96H[K i - List of extended commands.[12;96H[K [13;96H[K[C(end) .`y^ [1;95H[K[2;95H[K[3;95H[K[4;95H[K[5;95H[K[6;95H[K[7;95H[K[8;95H[K[9;95H[K[10;95H[K[11;95H[K[12;95H[K[13;95H[K[14;95H[K[20;36H/`y^Yh
l [He - an uncursed +0 leather armor (being worn).[K[20;36H[H[K[20;36H[HUnknown command '~'.[K[20;36H2`y^,^ z [H[K[20;36H[He - an uncursed +0 leather armor (being worn).[K[20;36H[H[K[20;36H[HUnknown command '~'.[K[20;36H3`y^ z [H[K[20;36H[He - an uncursed +0 leather armor (being worn).[K[20;36H[H[K[20;36H[HUnknown command '~'.[K[20;36H;`y^ц [H[K[20;36H<`y^4 [1;96H[K Select one item:[2;96H[K [3;96H[K a - Long description of the game and commands.[4;96H[K b - List of game commands.[5;96H[K c - Concise history of NetHack.[6;96H[K d - Info on a character in the game display.[7;96H[K e - Info on what a given key does.[8;96H[K f - List of game options.[9;96H[K g - Longer explanation of game options.[10;96H[K h - Full list of keyboard commands.[11;96H[K i - List of extended commands.[12;96H[K [13;96H[K[C(end) >`y^^I [8;99H+[1;95H[K[2;95H[K[3;95H[K[4;95H[K[5;95H[K[6;95H[K[7;95H[K[8;95H[K[9;95H[K[10;95H[K[11;95H[K[12;95H[K[13;95H[K[14;95H[K[2J[H[2;1H NetHack Options Help:
[3;1H[4;1HSet options as OPTIONS= in /dgldir/userdata/FunFM/notdnethack/FunFM.dnethackrc
[5;1Hor use `NETHACKOPTIONS=""' in your environment
[6;1H( is a list of options separated by commas)
[7;1Hor press "O" while playing and use the menu.
[8;1H[9;1HBoolean options (which can be negated by prefixing them with '!' or "no"):
[10;1Hascii_map, autodig, autoopen, autopickup, apexception_regex, autoquiver,
[11;1Hbotl_updates, bones, checkpoint, classic_status, cmdassist, color,
[12;1Hcursesgraphics, DECgraphics, eight_bit_tty, extmenu, female, fixinv,
[13;1Hfullscreen, guicolor, help, hilite_pet, hilite_peaceful, hilite_zombie,
[14;1Hzombies_as_Z, hilite_detected, use_inverse, hilite_hidden_stairs,
[15;1Hhilite_obj_piles, dnethack_start_text, role_obj_names,
[16;1Hobs>`y^I cure_role_obj_names, dnethack_dungeon_colors, hitpointbar, hp_notify,
[17;1HIBMgraphics, ignintr, item_use_menu, large_font, legacy, lit_corridor,
[18;1Hlootabc, mail, menucolors, menu_glyphs, mouse_support, msgtype_regex, news,
[19;1Hmsg_wall_hits, null, old_C_behaviour, paranoid_hit, paranoid_quit,
[20;1Hparanoid_remove, perm_invent, pickup_thrown, popup_dialog, prayconfirm,
[21;1Hpreload_tiles, pushweapon, quiver_fired, qwertz_movement, rest_on_space,
[22;1Hsafe_pet, showborn, showbuc, showexp, show_obj_sym, showrace, showrealtime,
[23;1Hshowscore, show_shop_prices, silent, softkeyboard, sortpack, sound, sparkle,
[24;1Hstandout, statuscolors, splash_screen, tiled_map, time, timed_delay,
[25;1Htombstone, toptenwin, travel, UTF8graphics, use_darkgray, use_inverse,
[26;1Hwin_edge, verbose, vt_tiledata, wraptext.
[27;1H[28;1HCompound options:
[29;1H`align' - your starting alignment (lawful, neutral, or chaotic),>`y^N ?
[30;1H`align_message' - message window alignment,
[31;1H`align_status' - status window alignment,
[32;1H`altkeyhandler' - alternate key handler,
[33;1H`attack_mode' - attack, refrain or ask to attack monsters,
[34;1H`boulder' - the symbol to use for displaying boulders,
[35;1H`catname' - the name of your (first) cat (e.g., catname:Tabby),
[36;1H`disclose' - the kinds of information to disclose at end of game,
[37;1H`dogname' - the name of your (first) dog (e.g., dogname:Fang),
[38;1H[K--More--@`y^g [2J[H`dumpfile' - where to dump data (e.g., dumpfile:/tmp/dump.nh),
[2;1H`dungeon' - the symbols to use in drawing the dungeon map,
[3;1H`effects' - the symbols to use in drawing special effects,
[4;1H`font_map' - the font to use in the map window,
[5;1H`font_menu' - the font to use in menus,
[6;1H`font_message' - the font to use in the message window,
[7;1H`font_size_map' - the size of the map font,
[8;1H`font_size_menu' - the size of the menu font,
[9;1H`font_size_message' - the size of the message font,
[10;1H`font_size_status' - the size of the status font,
[11;1H`font_size_text' - the size of the text font,
[12;1H`font_status' - the font to use in status window,
[13;1H`font_text' - the font to use in text windows,
[14;1H`fruit' - the name of a fruit you enjoy eating,
[15;1H`gender' - your starting gender (male or female),
[16;1H`horsename' - the name of your (first) @`y^y horse (e.g., horsename:Silver),
[17;1H`hp_notify_fmt' - hp_notify format string,
[18;1H`map_mode' - map display mode under Windows,
[19;1H`menucolor' - set menu colors,
[20;1H`menustyle' - user interface for object selection,
[21;1H`menu_deselect_all' - deselect all items in a menu,
[22;1H`menu_deselect_page' - deselect all items on this page of a menu,
[23;1H`menu_first_page' - jump to the first page in a menu,
[24;1H`menu_headings' - bold, inverse, or underline headings,
[25;1H`menu_invert_all' - invert all items in a menu,
[26;1H`menu_invert_page' - invert all items on this page of a menu,
[27;1H`menu_last_page' - jump to the last page in a menu,
[28;1H`menu_next_page' - goto the next menu page,
[29;1H`menu_previous_page' - goto the previous menu page,
[30;1H`menu_search' - search for a menu item,
[31;1H`menu_select_all' - select all items in a menu,
[32;1H`menu_s@`y^{ elect_page' - select all items on this page of a menu,
[33;1H`monsters' - the symbols to use for monsters,
[34;1H`msghistory' - number of top line messages to save,
[35;1H`msg_window' - the type of message window required,
[36;1H`name' - your character's name (e.g., name:Merlin-W),
[37;1H`number_pad' - use the number pad,
[38;1H[K--More--C`y^ ] [2J[H[23;1HFunFM the Troglodyte St:18 Dx:13 Co:18 In:8 Wi:10 Ch:7 Neutral[K
[24;1HDlvl:1 $:0 HP:[K
[24;17H16(16)
[24;23H Pw:
[24;27H2(2)
[24;31H Br:3 AC:8 Exp:1[17;31H--------[m[18;31H|....[m[38;5;3m%[m..[m[19;31H.....[m[1m[38;5;7m[44md[m.|[m[20;31H|....[m[1m[38;5;7m@[m[38;5;3m%[m.[m[21;31H--------[m[A