x^` Player: FunFM Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-04-25.17:51:08.ttyrec Time: (1587837068) Sat Apr 25 17:51:08 2020 x^fh[?1l>NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. Restoring save file...--More--x^y--------------#..............#|........@d..|####|............|#--------------###### ------# |....|# |.....# |....| |....| |....| |.<..| ------FunFM the Plunderer St:17 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:1 $:5 HP:15(15) Pw:2(2) AC:8 Xp:1Hello FunFM, the orcish Barbarian, welcome back to NetHack!FunFM the Plunderer St:17 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:1 $:5 HP:15(15) Pw:2(2) AC:8 Xp:1x^2c - an uncursed +0 orcish ring mail (being worn).d@You swap places with Idefix..d.Unknown command '~'.x^(d..@.x^2 .@d..x^< @..dx^W.@d..x^]R /d@You swap places with Idefix.#x^.d@#x^^d#@#x^ .#d@#x^7d#@#x^ox #d#@#x^ ##d@#x^ #d@#x^" #d@##x^7#d@#x^/%;##--------d@#........||x^w9#d@#x^#d@#x^D#d@#x^v$ #d@#x^ #d@#x^D#d@#x^`#d@#x^#d@#x^-#d#@#x^ ##d@#x^ #d@#x^A8#d@#x^*#d@#x^#d@#x^##d@#.|x^ #d@#.x^[ #d@#+x^Y#d@#.x^^C$#d@#..|x^R.#d@......|x^ R-#d@|.......)...%..-------x^5#d@.|..--x^U '..d@.x^zn .d.@x^.d.@x^N3O.@You have much trouble lifting a human corpse. Continue? [ynq] (q) x^g - an elven spear.h - 11 arrows.@You see here a human corpse.An arrow shoots out at you!You are hit by an arrow. HP:11.dx^6S+d@%You hear the footsteps of a guard on patrol.x^\d.@.Idefix picks up a spellbook..dx^ւX@dYou swap places with Idefix.d..x^ v.@i - a mace..d@Idefix drops a spellbook.+dx^.Cd@You swap places with Idefix.+d.x^X;There is nothing here to pick up.x^o P@dYou swap places with Idefix.d.x^ ;@.j - a silver spellbook.@d.x^I;There is nothing here to pick up.x^Ė@..d.x^@..dx^Ho .@d..x^} ...@dx^d@..x^L3 HP:12d.@.x^.#@dx^ #@.dx^` #@d..x^#@d##x^a@###dx^ >d@You swap places with Idefix.#dx^8x^#d#@##x^̚d#@#x^0##d@#x^K*##@+#x^ #d@x^mThe door opens.----#|...d|....-|...----x^ d.x^};+You find a hidden door..dx^ .dx^ .dx^O'The door resists!d.x^[ 3The door opens.d:.x^l6You kill the newt!d-.x^- x^pM@dYou swap places with Idefix..ddx^MF.@.The fox misses!d.x^(;You kill the fox!.#dx^] %d-@#.#x^*.d#@#x^! A----d#..|@#d....!.|..|x^lJQ-.#@.The fox misses!#dx^hYou miss the fox.The fox bites! HP:12#dx^۹~You miss the fox.The fox bites! HP:9(15) Pw:2(2) AC:8 Xp:1x^4You miss the fox.The fox bites! HP:7The fox bites! HP:6x^ 3You kill the fox!d#%x^W-.#@.>.||l - a fox corpse. HP:7#d@x^);What do you want to eat? [del or ?*] x^1 0You don't have that object.--More--x^A5What do you want to eat? [del or ?*] x^T` Comestibles d - 2 uncursed food rations e - an uncursed tripe ration l - a fox corpse(end) x^+This fox corpse tastes terrible!#dYou finish eating the fox corpse.x^Л :What do you want to eat? [de or ?*] x^\  Comestibles d - 2 uncursed food rations e - an uncursed tripe ration(end) x^ QNever mind.x^( x^bU-|.#d@|........-----x^ 5-#d@||.--x^S.d@x^[L..@dx^ 4.@m - a milky potion.@..dx^4 ;There is nothing here to pick up.x^d.x^Ӟ0 HP:8..@dx^e ..@dx^ d>.@.x^vd.@.x^F .@.dx^`d..x^*.dx^i .dx^a .dx^ d.x^S7d@You swap places with Idefix..dx^f.d@x^ޛ d.x^' d.x^4l.dx^&/ HP:9.dx^Vd.x^/>.@dx^8Z 7d@You swap places with Idefix..dx^ld.x^ d.x^d.x^..dx^$ .dx^@.dx^/.@d.x^.dx^r d.x^g .dx^.dx^H HP:10(15) Pw:2(2) AC:8 Xp:1.dx^}1@d.x^D@d.x^e.dx^d.x^d.x^!.dx^i d.x^> .@.dx^@d.x^d..x^2.d.x^N..dx^χ d.x^ d.x^[h) HP:11@d.x^K@..dx^Bdk.x^ .#kdx^< YIdefix bites the kobold.The kobold is killed!d%.x^).dx^d.x^% .@ BurdenedYou have a little trouble lifting n - a kobold corpse.You have a little trouble lifting h - an arrow.--More--x^You have a little trouble lifting o - an arrow.@Your movements are slowed slightly because of your load...dx^ ;What do you want to eat? [den or ?*] x^{ Comestibles d - 2 uncursed food rations e - an uncursed tripe ration n - a kobold corpse(end) x^b+Ecch - that must have been poisonous!You seem unaffected by the poison.This kobold corpse tastes okay.d....--More--x^GYour movements are now unencumbered.d.. HP:12.d...dYou finish eating the kobold corpse.d.x^b3Gd@You swap places with Idefix..dx^ .@.dx^.@.dx^L .@.dx^d@..x^09@dYou swap places with Idefix..dx^,@..dx^ @.d.x^ @.d.x^  @d..x^H@..dx^5 HP:13@#.x^\ @#x^r1@^#x^`|@#x^@#d.x^.@-#x^a @.dx^i~ @.d-#x^ @.d.y^b @.d.y^..@d.y^ * @d.y^ @d.y^]@d.y^@d.y^w) HP:14@d#y^ d#@y^b#@dy^ d#@y^] ##@y^ #d@y^Gd@#y^o{#@d#y^ d-@y^ .dy^c d.y^9 .dy^ d.y^ d.y^vo.@dy^V* HP:15@d.y^ d.y^ d.y^C .dy^.dy^ d.y^' .@d.y^ d.y^ .dy^@.dy^Yd.y^E3+You find a hidden door.d.y^~IYou stop. Idefix is in the way!..d y^C0This door is locked. y^ŕ 0This door is locked. y^80This door is locked. y^}g0This door is locked. y^0This door is locked. y^V0This door is locked. y^0This door is locked. y^$# *In what direction?  y^-i VAs you kick the door, it crashes open!..d y^c-#@.d#. y^ @.d.# y^A#..#@d#y^i@##y^g+#d#@##y^#d@y^\##@d#y^;@d#y^d#@##y^B #d@y^ d+@#y^%VThe door opens.||..#|%..-d----y^I-.-|......|@d#-y^& 1--.||@-d#y^ @d-#y^Q@.You have much trouble lifting a human corpse. Continue? [ynq] (q) y^Q}p - 2 yellow gems.h - 6 arrows.@You see here a human corpse.An arrow shoots out at you!You are hit by an arrow. HP:12d..y^ZYou have much trouble lifting a human corpse. Continue? [ynq] (q) y^ 06 HP:13.dy^LYou have much trouble lifting a human corpse. Continue? [ynq] (q) y^! .dy^ Coins $ - 5 gold pieces Weapons a - a +0 battle-axe (weapon in hands) b - a +0 orcish short sword (alternate weapon; not wielded) g - an elven spear h - 18 arrows i - a mace o - an arrow Armor c - an uncursed +0 orcish ring mail (being worn) Comestibles d - 2 uncursed food rations e - an uncursed tripe ration Spellbooks j - a silver spellbook Potions f - a murky potion k - a purple-red potion m - a milky potion Gems/Stones p - 2 yellow gems(end) y^lY-------|.....|###......||.....||...>.||.....|------- FunFM the Plunderer St:17 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:1 $:5 HP:13(15) Pw:2(2) AC:8 Xp:1c - an uncursed +0 orcish ring mail (being worn).Unknown command 'B'. y^J!y^@d%.!y^@d..!y^ @..d"y^@.d."y^|27.##@.d."y^ -#@..#y^KE/---...#@##y^e=--.?#@##y^l) "/$@##y^zO J.+|||.*.-@-#$y^ %@-.-d%y^/K .@.d##&y^W.@ $:8$ - 3 gold pieces.@d#&y^> C HP:14@d..'y^q @?d.'y^F I.@q - a scroll labeled MAPIRO MAHAMA DIROMAT.@.d)y^;There is nothing here to pick up.*y^%.@.d*y^X& 4@.r - a runed wand.@d +y^ .@d.+y^ 9d@You swap places with Idefix..d+y^Yd@You swap places with Idefix.s - a yellow gem.t - 2 food rations.d.@-y^P@dYou swap places with Idefix.d.-y^- d@...y^#-The door opens.d-..y^Ta.d@#.y^H d-@#/y^4 .-d@`/y^:With great effort you move the boulder.#d@`/y^͙/ HP:15#d@`/y^Ad#@`2y^@#2y^@3@dYou swap places with Idefix.d#2y^R@d#2y^Y @d#2y^ @d#3y^_U@d#3y^@.-d3y^х @.d.3y^ #@.d#.4y^ @.d.4y^/ #..@#5y^ͦd@##5y^!d#@#5y^xl #d@#6y^F'#d@##6y^_"##@#6y^V )#d@##6y^Չ##d@7y^TL##@d#7y^@@d#7y^1 d#@#8y^##d@#8y^>##d@#8y^B##d@#8y^k ##d@#8y^ ##d@#9y^_#d@:y^;@dYou swap places with Idefix.;y^Ud@You swap places with Idefix.d#;y^ #d;y^- '+You find a hidden door.;y^i d#y^j8.o@..d.>y^y2@..do.>y^g !@d...?y^3(@d.o.?y^<%@d..o?y^ @..d@y^l<.@..d.o@y^{ .@d.Ay^1@..od.By^,Really attack the goblin? [yn] (n) Cy^P Dy^ BWhat do you want to throw? [$abg-io or ?*] Fy^x!Never mind.Gy^zx*In what direction? Hy^ 2You see no door there.Jy^d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) My^-------|.....|###......||.....|Oy^F d...........oYou finish taking off your mail. AC:10 Xp:1Ry^;What do you want to wear? [c or ?*] Ty^=  AC:8 Xp:1d.o.)do.Idefix bites the goblin.The goblin is killed!d..)You finish your dressing maneuver.Yy^bI@.u - an orcish dagger..d@Zy^ 'd@..[y^rh@dYou swap places with Idefix.v - a spear.@.d\y^]AOd@You swap places with Idefix..d\y^<..@d]y^..@d.]y^ d.@.]y^w d.@.]y^k .@.d^y^9{!@d...^y^d@..^y^p ..@d^y^# .@.d_y^.@d..`y^R.What do you want to eat? [det or ?*] `y^\  Comestibles d - 2 uncursed food rations e - an uncursed tripe ration t - 2 food rations(end) ay^h^ ]Never mind.by^*)#@..dby^y+#@..by^##@#by^Կ #@#cy^d#@#cy^^@#dcy^% #@#d.cy^#@##dy^##@#ddy^x@#ddy^9) $#@#d##ey^2+##@d#ey^uN@d#ey^ #@d#ey^N@d#gy^|#dgy^d#gy^#dgy^" d#gy^= ##hy^cdhy^#dhy^sd#hy^#hy^t dhy^ #diy^.#@d#iy^9d@You swap places with Idefix.#diy^@d#iy^I @d#jy^ 0You stop. Idefix is in the way!djy^9d@You swap places with Idefix.jy^. #d@ky^d#ky^0d#ky^r#dky^w #dky^ #dly^W#dly^J|d##ly^Mn#dly^%1 #dmy^q<d@You swap places with Idefix.#dmy^ #d@my^c#d@ny^(#d@ny^dgd#@ny^H##d@ny^##@dny^ ##@doy^?d@You swap places with Idefix.d#oy^ "#d@oy^ 4#d@:.oy^ V.@The newt bites! HP:14#doy^ g.@The newt bites! HP:13..dpy^v"@..:@Idefix misses the newt.py^/%...d:@py^t...d:@qy^\ You miss the newt.The newt bites! HP:11Idefix misses the newt.Idefix misses the newt.ry^8You kill the newt!.dry^*<FYou stop. Idefix is in the way!d[sy^h@.w - an orcish cloak. HP:12..d@uy^V ..@dvy^ .@.dovy^ .@-dwy^!o#.@yy^-d@You swap places with Idefix.yy^e /o#@d#yy^@#-dzy^X2,Really attack the goblin? [yn] (n) {y^q }y^f | Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) y^N1+-------|.....|###......||.....||...>.||.....|-------y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move y^]1without picking up objects/fighting  F: fight even if you don't sense a monster  If the number_pad option is set, the number keys move instead. --More--y^%Z Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. General commands: --More--y^9? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history --More--y^o@ ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor --More--y^ c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items --More--y^z I$: count your money o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) --More--y^$W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired --More--y^" ` classkn display known items for one class of objects _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) --More--y^2M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challenges M-d dip dip an object into something M-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability --More--y^b M-n name name a monster, an individual object, or a type of object M-N name synonym for M-n M-o offer offer a sacrifice to the gods M-O overview display information about visited levels and annotations M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-R ride mount or dismount saddled steed M-s sit sit down M-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something --More--y^M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--y^C<y^8#o##@y^_@d#y^nd@You swap places with Idefix.#oYou hear some noises.y^K{@dYou swap places with Idefix.o@##dy^b:Really attack the goblin? [yn] (n) y^}y^:Really attack the goblin? [yn] (n) y^sy^0Lcmdassist: Invalid direction key! Valid direction keys to run are:  7 8 9  \ | /  4- -6  / | \  1 2 3 (Suppress this message with !cmdassist in config file.) --More--y^4FunFM the Plunderer St:17 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:1 $:8 HP:12(15) Pw:2(2) AC:8 Xp:1--------------#..............#########---------#|............|######################........|####|............|-----|.......|#--------------#....-#####`........|-------#######|...||.......-##|.....|###|....####.....^..|####......|####--.--###---------|.....|########------#|...>.| ------######|....|#|.....| |....|#########.....-#------- |.....###-.---###|....| |....|--------.------#|...|#------ |....||.............|o|...|### y^Z|....||.............|@|...|# |.<..||.............|#|%..-## ------|.............|#-----|.............-d---------------y^]$ /#o@d#y^,Really attack the goblin? [yn] (n) y^Qy^Cd@You swap places with Idefix.y^C < HP:13o#y^,o#d#y^#oy^h @#y^$od#y^y,You hear some noises.#y^ .d#@#y^B@@#y^s @dYou swap places with Idefix.:The newt bites! HP:11y^iHYou kill the newt!#d#y^ (@d#y^e@d#y^p& #@dy^@ HP:12@d#y^#@#d#y^ d@##y^> #d@y^##@dy^<##@dy^M @#dy^Z d##@y^PA d#y^2 #dy^ d#y^HI@dYou swap places with Idefix.#dy^ #dy^#dy^"-3 HP:13#d#y^jd#y^-d@You swap places with Idefix.y^> d##@y^z d#y^`a d#y^ζ d#y^ #dy^ @#dy^ @#d#y^@d#y^ @#d#y^ @d#y^X @d#y^ d@#y^u' HP:14#d@y^a..@dy^D .@.dy^ߡHd@You swap places with Idefix...dy^p JYou stop. Idefix is in the way!.dy^K y^.d@.y^ ..@#y^.d@`y^,q6You try to move the boulder, but in vain.y^*CYou try to move the boulder, but in vain.y^@CYou try to move the boulder, but in vain.y^' CYou try to move the boulder, but in vain.y^L=CYou try to move the boulder, but in vain.y^aCYou try to move the boulder, but in vain.y^CYou try to move the boulder, but in vain.y^LCYou try to move the boulder, but in vain.y^bCYou try to move the boulder, but in vain.y^1@CYou try to move the boulder, but in vain.y^CYou try to move the boulder, but in vain.y^4 CYou try to move the boulder, but in vain.y^ CYou try to move the boulder, but in vain.y^ CYou try to move the boulder, but in vain.y^f CYou try to move the boulder, but in vain.y^G CYou try to move the boulder, but in vain.y^td.y^ Nd.y^qx .dy^4d.y^Ed.y^Ad.y^ d.@#y^H / HP:15d@.y^qd.@.y^Q F@dYou swap places with Idefix..dy^cy '@..dy^~.@d.y^  d@.y^od-@y^ .d#@y^ -d#@y^ ##d@y^,#d@y^9:With great effort you move the boulder.#d@`y^#d@`y^p #d@`y^#d@`y^#d@`y^Zs#d@`y^z#d@`y^a#d@`y^#d@`y^T#d@`y^U#d@`y^K#d@`y^kd#@`y^9 ##d@`y^#.@`dy^1 d@`..y^ǧ .d@`y^@d..y^;d@You swap places with Idefix...dy^ Jd@You swap places with Idefix..d.y^t..@dy^;With great effort you move the boulder.`@d.y^Q/`@d.y^  `@d.y^l.`@..dy^aR `@..dy^k`@.d.y^`@#.dy^D^`@#..y^`@#dy^J`@#d.y^`@#d.y^p@`@#.y^`@#dy^5`@#d..You feel strong! St:18 You must have been exercising diligently.y^4!`@#d..y^! `@#d#y^;`@#d#y^C`@#d##y^`@#d##y^`@#d##y^4 `@#d#y^#8`@#d##y^U`@#d##y^/v`@#d#y^ `@-d##y^h.d#@y^gd#@.y^F2 @#.y^9With great effort you move the boulder..@`y^ {You hear a monster behind the boulder.IPerhaps that's why you cannot move it.y^M wYou hear a monster behind the boulder.Perhaps that's why you cannot move it.y^S wYou hear a monster behind the boulder.Perhaps that's why you cannot move it.y^P| wYou hear a monster behind the boulder.Perhaps that's why you cannot move it.y^ wYou hear a monster behind the boulder.Perhaps that's why you cannot move it.y^r wYou hear a monster behind the boulder.Perhaps that's why you cannot move it.y^ wYou hear a monster behind the boulder.Perhaps that's why you cannot move it.y^/] wYou hear a monster behind the boulder.Perhaps that's why you cannot move it.y^m wYou hear a monster behind the boulder.Perhaps that's why you cannot move it.y^RwYou hear a monster behind the boulder.Perhaps that's why you cannot move it.y^wYou hear a monster behind the boulder.Perhaps that's why you cannot move it.y^wYou hear a monster behind the boulder.Perhaps that's why you cannot move it.y^wYou hear a monster behind the boulder.Perhaps that's why you cannot move it.y^)wYou hear a monster behind the boulder.Perhaps that's why you cannot move it.y^:owYou hear a monster behind the boulder.Perhaps that's why you cannot move it.y^wYou hear a monster behind the boulder.Perhaps that's why you cannot move it.y^FYou hear the footsteps of a guard on patrol.y^7& y^S.d@y^6You try to move the boulder, but in vain.y^o@-.y^ nYou hear a monster behind the boulder.IPerhaps that's why you cannot move it.y^S wYou hear a monster behind the boulder.Perhaps that's why you cannot move it.y^Z;.@y^= d#.@y^ 6You stop. Idefix is in the way!-#y^/.@y^ d#@.y^|"-.@y^Rd@.You hear someone counting money.y^W"-@.y^} d#.@z^-dz^{d#z^ -dz^sd#z^PC-@.z^f @.z^ nYou hear a monster behind the boulder.IPerhaps that's why you cannot move it.z^y+ .-d@z^#@. z^Vd.@ z^ 6You try to move the boulder, but in vain. z^) -@. z^ d.@ z^-.@ z^5 .@ z^m #@ z^Y #@ z^#@^ z^ .@ z^Ne .@ z^u .@z^W .@z^.@z^E -@z^IO @#z^@#z^:@#z^@#z^=@#z^VD #@z^.@z^|.@z^e.@z^\ .@z^C( .@z^N-@z^ @#z^@#z^ @#z^İ#@z^ @#z^v #@z^,#@z^#@z^-[d#@z^B ..@dz^d !d@...z^B"d@..z^ .@..dz^7@..d.z^H@#.dz^-@#..z^@#z^@#dz^@#..z^ @#.z^@#z^9@#z^Gx@#z^@#z^k@#z^ @#z^X @#z^ @#z^pM @#z^C @#z^B @#z^ @#z^/ 9With great effort you move the boulder.`@-z^p `@.z^`@.z^ .@z^ .@z^& .@z^[~-@z^V#@z^J#@z^]O #@z^"#@ z^?#@ z^#@ z^ #@!z^1#@!z^67#@!z^p#@!z^I##@!z^#@!z^v#@!z^#@!z^ <#@You hear the footsteps of a guard on patrol.!z^#@!z^,#@!z^v.#@d!z^&.@.d!z^ e.@.d!z^d@..!z^Y..@d!z^.@.d!z^M .@.d.!z^ .@..d"z^.@-d"z^UC.@d#"z^V ,d@You swap places with Idefix."z^R-d@#z^HG#d#@#z^e#d@#z^;l #d@#z^ #d@$z^SL #d@$z^y..d@$z^..d@$z^ d.%z^.d%z^d.%z^.d%z^ 7d@You swap places with Idefix.d.%z^c >.d@&z^̀ .d&z^  d.&z^/ d.&z^ d.&z^n .@d&z^ߝ d@..'z^q.@d'z^Ud@..'z^d.'z^a .d(z^t.d(z^.d(z^2=d@You swap places with Idefix...d(z^bQYou stop. Idefix is in the way!d>.(z^&I/.@>.d)z^|.@)z^ %You descend the stairs.--More--*z^ ---.--+....+|..d.||...@|------FunFM the Plunderer St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:2 $:8 HP:15(15) Pw:2(2) AC:8 Xp:1d..+z^ .d@<,z^#@.d.,z^Ҡ @..d,z^ 1The door resists!d.-z^k>The door opens.-.d.-z^#@.d.-z^#@-d..z^}#@#d...z^ʎ#@d#-.z^*##@#d.z^ @#d#/z^$$###@#d#/z^t||........##|..............@--------------d#/z^/7--..@#d#0z^=BO##@d##You hear a gurgling noise.0z^I0#@###d1z^nSZ-----------............@..#d##1z^-#@d.#1z^ @d#.1z^9-@#d#.|2z^@.d#-2z^ @d.#2z^ .@..d2z^ @d.2z^!#@.d.3z^*#@d.3z^0+##@#d3z^)@d#.4z^M#@d#4z^ #@d#4z^F#@##d4z^#@#d#4z^. ##@#d4z^#@#d##5z^w@#d##5z^ #@##d5z^X #@#d##6z^E#@##6z^o#@#d6z^N#@#d#6z^}+#@#d##6z^; @#d#7z^VThe door opens.-----.....#.|d##7z^8#n------.......|..>......:-@-d#7z^h||+|...........@:...||----d----#8z^^vS@d|The newt bites! HP:148z^ .@Idefix misses the newt.The newt bites! HP:13Idefix bites the newt.The newt is killed! HP:14.9z^M#@..d:z^dd@..;z^C.@dz^7;What do you want to eat? [det or ?*] ?z^j  Comestibles d - 2 uncursed food rations e - an uncursed tripe ration t - 2 food rations(end) @z^[Never mind.@z^!@d.Az^~j@d#Az^Sd@..Az^C .@>dBz^S@d.Bz^l#@d..Bz^W #@d.#Bz^P @#.dCz^WG #d.@###Cz^N8D--.?d@.#|Dz^J HP:15-.##@d.Dz^m'-.#@d#.Dz^A *-.#@d#.Dz^88-.#@d#..|Ez^tRD-.@d#......---Ez^'K-.|@d#.|.......+---Ez^Ć;-@.#d|.|--Ez^; d@..Ez^..@dFz^D @.d.Fz^ڎ@.d..Fz^&@...dFz^s K@.x - a scroll labeled FOOBIE BLETCH.@d.Hz^)k9There is nothing here to pick up.Hz^ '.@d..Hz^ ..@.dIz^ę;d@You swap places with Idefix..dIz^.d@.Iz^%The door resists!.dJz^{<The door opens.d.|Jz^e/..d@Jz^ .d@##Jz^ ".d@#Kz^|d@Kz^ d#@#Kz^&#d@##Lz^>w##@dLz^b=d@You swap places with Idefix.d##Lz^> (#d@#+Lz^#d@Mz^2kThe door opens.#d|..........%.-------Mz^d#-@-.....(..|.............| ------Mz^f d#d --------|-- |......@. |.... |..|Mz^@?##d.@Nz^K#|d.@Nz^#.d.@Nz^ 6.@y - 2 pancakes...@dPz^_w@d.Pz^@d.Pz^jS@d.Pz^޼ @d..Qz^_@d.Qz^8@.You have a little trouble lifting z - a large box.@Your movements are slowed slightly because of your load. Burdened.d.Tz^v3BWhat do you want to drop? [$a-kmo-z or ?*] Tz^F  Coins $ - 8 gold pieces Weapons a - a +0 battle-axe (weapon in hands) b - a +0 orcish short sword (alternate weapon; not wielded) g - an elven spear h - 18 arrows i - a mace o - an arrow u - an orcish dagger v - a spear Armor c - an uncursed +0 orcish ring mail (being worn) w - an orcish cloak Comestibles d - 2 uncursed food rations e - an uncursed tripe ration t - 2 food rations y - 2 pancakes Scrolls q - a scroll labeled MAPIRO MAHAMA DIROMAT x - a scroll labeled FOOBIE BLETCH Spellbooks j - a silver spellbook Potions f - a murky potion k - a purple-red potion m - a milky potion Wands r - a runed wand Toolsz^k 0H z - a large box Gems/Stones p - 2 yellow gems s - a yellow gem(end) Vz^J 4FunFM the Plunderer St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:2 $:8 HP:15(15) Pw:2(2) AC:8 Xp:1 BurdenedNever mind.Wz^BWhat do you want to drop? [$a-kmo-z or ?*] Wz^You drop a large box.Your movements are now unencumbered.d.Xz^e Md@You swap places with Idefix.(d.Yz^xId@You swap places with Idefix..dYz^d.@d..Yz^) ;d@You swap places with Idefix..dZz^"Od@You swap places with Idefix.d.Zz^.d.@Zz^..@#dZz^$ d@#.Zz^J d#@#Zz^V .#d@#[z^-Kd#@#[z^1##d#@#[z^qM###d@\z^@d##\z^>d@You swap places with Idefix.##d\z^s d@##\z^g d#@#]z^` ##d@#]z^d#@#]z^| #d#@#]z^i ##d@#]z^ #d@#]z^w #d@#^z^#d@#^z^2#d@#^z^d#@#^z^ ##d@#^z^&] #d@#^z^ #d@#_z^FF#d@`z^ǰd#az^d#az^)g#daz^o d#bz^6.#dbz^;d#bz^8 #dbz^M/@dYou swap places with Idefix.cz^/|dz^>@d#ez^o@d#ez^@d#fz^q@d#fz^@d#fz^'@d#fz^r @d#fz^ @d#fz^ @d#gz^ :@d#gz^)You kill the newt!#d#gz^@d#gz^L @d#gz^ @#dhz^- @d##hz^Vd##@hz^ ##@diz^ @d#iz^@#diz^@##diz^|}@#d#iz^g @#d#iz^^ @.#djz^w@.#jz^X[@.jz^3#.@#kz^g.@kz^ #@#lz^iq##@#lz^m@#lz^? *##@#dlz^we#@.mz^v+#@#dmz^K.#@##mz^V 5#@#d#mz^5##@#d#nz^x(@d##nz^y d@#oz^@#dpz^>d@##pz^ @#dqz^Hd@You swap places with Idefix.##dqz^ d@#qz^= d#@rz^##d@rz^@.d@rz^6.d@rz^d..@rz^ ...@drz^5d@You swap places with Idefix.d.sz^B#d.@sz^.d.@sz^) d@..sz^nc +The door resists!.dtz^(7:The door opens..-dtz^S.@#dtz^4d-@#.tz^(< .-d@#tz^' #d@#tz^`d#@#uz^b #d#@#uz^ ##d@#uz^z+d#@#uz^A, #d#@#uz^ ##d@#vz^Y#d@#vz^j#d@#vz^6#d@#vz^ d#@#wz^#dwz^N[d#wz^% #d#@#wz^ #d#@xz^ #dxz^ d#yz^Kd#yz^`#dyz^" d#yz^ #dzz^.#dzz^md#zz^_/#You find a hidden passage.#dzz^o= #d{z^d#@#{z^R #d#@#{z^##d@#.{z^ #d@##{z^##@d#|z^-K :#-----d@Z......||}z^}.You destroy the kobold zombie!%~z^#@#.You have a little trouble lifting A - a kobold corpse.@Your movements are slowed slightly because of your load. Burdened#dz^eBWhat do you want to drop? [$a-kmo-yA or ?*] z^}You drop a kobold corpse.Your movements are now unencumbered.#dz^E 0#d@.>--z^ 5-%d@|....-.-z^"t%#.@d|-z^7.@d..z^x ..@dz^$ ..@dz^^k d@..z^d@..z^..@#dz^{ d.@#.z^ H----......d@#...(..|---z^O4#d#@##.-z^~#d#@z^zM8|##d$..@|##z^5+#.#d@z^ #@d#z^ @#dz^g @#d.z^\z'-#@d|#z^!d@#|-z^ ..@.dz^(d@You swap places with Idefix. $:12 HP:15(15) Pw:2(2) AC:8 Xp:1$ - 4 gold pieces..@.dz^Id@You swap places with Idefix..dz^0o.@B - a bag.@A bear trap closes on your foot! Dx:17  HP:12.dz^ EYou are caught in a bear trap.d.z^ "dd.z^<#dd.z^, i.dIdefix misses the jackal.Idefix misses the jackal.z^' You are caught in a bear trap..dIdefix bites the jackal.The jackal is killed!%z^8nYou are caught in a bear trap.d.Idefix eats a jackal corpse.z^t78You are caught in a bear trap.z^ z^ # HP:13z^' .dz^# .dz^\d.d. Dx:18 Your leg feels better.z^sKYou are caught in a bear trap.#dd..z^0 8.dIdefix misses the jackal.z^/d.Idefix bites the jackal.The jackal is killed!d.Idefix eats a jackal corpse.z^. z^  .dz^1 ..dz^$.dz^d.z^j d.z^0 HP:14d.z^ 8You are caught in a bear trap..dz^ .dz^ d.z^Iod.z^_3You finally wriggle free.d.z^2@..dz^z:$#o@d..^z^ .You miss the goblin..dz^ihYou kill the goblin!d.Idefix eats a goblin corpse.z^ @dYou swap places with Idefix.C - an orcish helm.D - a bubbly potion.E - a purple-red potion.@You hear a slow drip.z^9d@You swap places with Idefix.z^:You stop. Idefix is in the way!z^gD z^$.@z^ .@z^p3 HP:15.@##z^>.d.@z^ v..d#@#You are beginning to feel hungry. Hungryz^2e*.d@#z^ !#d@#z^,##d@##z^"##d@z^ I@dYou swap places with Idefix.d###z^k#@#dz^[d##@###z^L ##d@#z^'^##d@#...............-------z^,\##-------@......|....|..||z^ )#-d@|(z^w #d@|.--z^@O.d@.z^..d@z^...@dz^Ad@You swap places with Idefix..dz^̉ @.You have a little trouble lifting F - a large box.@Your movements are slowed slightly because of your load. Burdenedd..z^)0EWhat do you want to drop? [$a-kmo-yB-F or ?*] z^$yYou drop a large box.Your movements are now unencumbered..dz^kMd@You swap places with Idefix.(d.z^ @d..z^i.@.dz^+##@..d.z^D`@d.z^$ #@#..z^ #@#z^!@d#z^\~ @d#z^^)@d#z^޶ #@d#z^7 #@##z^##@#dz^ @d##z^!##@d#z^ @d#z^PQ ##@#dz^? #@d##z^' #@d#z^MZ #@d#z^v#@###z^`_@d#z^5: ;d#@#You hear a slow drip.z^r$.#d@#z^J##d@#z^D&#d@###z^ $##@d#z^ d#@#z^d#@z^0The door opens.d#-z^_%#d#@#z^N#@-dz^2 @d-#z^-w/###@...dz^ ?#F@.d<z^,#@#d..z^#@d.z^zq #@d#z^ #@d#z^ #@d#z^ 3You stop. Idefix is in the way!d#z^,=d@You swap places with Idefix.#dz^~ #d@z^ #d@z^@#d@z^:F##@dz^kd#@.z^r d#@z^#d@#z^)#@.##dz^G*#@d#z^ )#@d#z^% )#@d#z^Ko@d#z^@d#z^(L @d#z^'@d..z^) @d..z^o "Unknown command '^J'.z^ z^ @.d.z^u@.d.z^e@#You have a little trouble lifting A - a kobold corpse.@Your movements are slowed slightly because of your load. Burdenedd..z^C DWhat do you want to drop? [$a-kmo-yA-E or ?*] z^You drop a kobold corpse.Your movements are now unencumbered.dz^Ω@%dz^߁@#d.z^ $##d@#d%#{^:"#d@#d#{^fz#d@###{^[ #d@#d#{^v ##d@d##{^nKP#d@##dThe fox bites! HP:13d#{^j You kill the fox!#Welcome to experience level 2. HP:25(27) Pw:5(5) Xp:2d#{^=k@d#{^@#d{^< @##d{^ @#d##{^JK . HP:26@##d{^;@##d{^o@###d{^e@###d{^( ^@#You are beginning to feel weak. St:17  Weak{^? @###d{^2@##d{^k@##{^@#{^d @#{^F@-{^a' HP:27@.{^H /What do you want to eat? [dety or ?*] {^ Comestibles d - 2 uncursed food rations e - an uncursed tripe ration t - 2 food rations y - 2 pancakes(end) {^o--.|..#^|#Never mind. {^ <What do you want to eat? [dety or ?*]  {^This pancake is delicious! St:18 d#You finish eating the pancake.d# {^v' @.d## {^, @.d# {^_@#d# {^Y@.d# {^ٕ @.d#{^&%You descend the stairs.--More--{^k 8---..| ---....---- --..G.........| |@...G........- |..----........| ---------- FunFM the Plunderer St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:27(27) Pw:5(5) AC:8 Xp:2{^[ =-. -. <@. {^A@.G....-.....--{^r#You kill the gnome!%{^[ .You smite the gnome!{^m3You kill the gnome!){^3 --...@.-...-.H - a gnome corpse.@You rebalance your load. Movement is difficult. Stressedh{^=What do you want to eat? [detyH or ?*] {^` This gnome corpse tastes okay.Your movements are only slowed slightly by your load. Burdenedh.....The dwarf wields a pick-axe!h.--More--{^You stop eating the gnome corpse.The dwarf zaps a runed wand!The wand hits you! HP:13{^You kill the dwarf![Welcome to experience level 3.FunFM the Pillager  HP:26(40) Pw:6(6) Xp:3{^:-.-.@You have a little trouble lifting I - a dwarvish cloak.You have a little trouble lifting J - a pair of iron shoes.--More--"{^You have a little trouble lifting K - a pick-axe.You have a little trouble lifting L - a wand of striking.@){^ Coins  $ - 12 gold pieces  Weapons  a - a +0 battle-axe (weapon in hands)  b - a +0 orcish short sword (alternate weapon; not wielded)  g - an elven spear  h - 18 arrows  i - a mace  o - an arrow  u - an orcish dagger  v - a spear  Armor  c - an uncursed +0 orcish ring mail (being worn)  w - an orcish cloak  C - an orcish helm  I - a dwarvish cloak  J - a pair of iron shoes  Comestibles  d - 2 uncursed food rations  e - an uncursed tripe ration  t - 2 food rations  y - a pancake  H - a partly eaten gnome corpse  Scrolls  q - a scroll labeled MAPIRO MAHAMA DIROMAT  x - a scroll labeled FOOBIE BLETCH  Spellbooks  j - a silver spellbook  Potions  f - a murky potion  k - a purple-red potion  m - a milky potion  D - a bubbly potion [){^.34;1H E - a purple-red potion  Wands  r - a wand of striking  L - a wand of striking (1 of 2)1{^ ^FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:26(40) Pw:6(6) AC:8 Xp:3 Burdened---..-----....| ----.....---- --............| |<..)@........- |..----.............| ------.....------..--.-.2{^f40What do you want to wear? [wCIJ or ?*] 3{^~ Armor w - an orcish cloak C - an orcish helm I - a dwarvish cloak J - a pair of iron shoes(end) 6{^z + AC:6You finish your dressing maneuver.8{^<What do you want to wear? [wCI or ?*] 8{^P!  Armor w - an orcish cloak C - an orcish helm I - a dwarvish cloak(end) ={^ڋ+You finish your dressing maneuver. AC:5={^ ;What do you want to wear? [wI or ?*] >{^gm Armor w - an orcish cloak I - a dwarvish cloak(end) @{^O+You are now wearing a dwarvish cloak. HP:27B{^GWhat do you want to drop? [$a-kmo-yB-EH-L or ?*] B{^;  Coins  $ - 12 gold pieces  Weapons  a - a +0 battle-axe (weapon in hands)  b - a +0 orcish short sword (alternate weapon; not wielded)  g - an elven spear  h - 18 arrows  i - a mace  o - an arrow  u - an orcish dagger  v - a spear  Armor  c - an uncursed +0 orcish ring mail (being worn)  w - an orcish cloak  C - a +0 orcish helm (being worn)  I - a +0 dwarvish cloak (being worn)  J - a +0 pair of iron shoes (being worn)  Comestibles  d - 2 uncursed food rations  e - an uncursed tripe ration  t - 2 food rations  y - a pancake  H - a partly eaten gnome corpse  Scrolls  q - a scroll labeled MAPIRO MAHAMA DIROMAT  x - a scroll labeled FOOBIE BLETCH  Spellbooks  j - a silver spellbook  Potions  f - a murky potion  k - a purple-red potion  m - a mB{^vilky potion  D - a bubbly potion  E - a purple-red potion  Wands  r - a wand of striking  L - a wand of striking (1 of 2)I{^Jv---..-----....| ----.....---- --............| |<..)@........- |..----.............| ------.....------..--.-.FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:27(40) Pw:6(6) AC:5 Xp:3 BurdenedNever mind.K{^&;GWhat do you want to drop? [$a-kmo-yB-EH-L or ?*] L{^r  Coins  $ - 12 gold pieces  Weapons  a - a +0 battle-axe (weapon in hands)  b - a +0 orcish short sword (alternate weapon; not wielded)  g - an elven spear  h - 18 arrows  i - a mace  o - an arrow  u - an orcish dagger  v - a spear  Armor  c - an uncursed +0 orcish ring mail (being worn)  w - an orcish cloak  C - a +0 orcish helm (being worn)  I - a +0 dwarvish cloak (being worn)  J - a +0 pair of iron shoes (being worn)  Comestibles  d - 2 uncursed food rations  e - an uncursed tripe ration  t - 2 food rations  y - a pancake  H - a partly eaten gnome corpse  Scrolls  q - a scroll labeled MAPIRO MAHAMA DIROMAT  x - a scroll labeled FOOBIE BLETCH  Spellbooks  j - a silver spellbook  Potions  f - a murky potion  k - a purple-red potion  m - a mL{^silky potion  D - a bubbly potion  E - a purple-red potion  Wands  r - a wand of striking  L - a wand of striking (1 of 2)N{^;+---..-----....| ----.....---- --............| |<..)@........- |..----.............| ------.....------..--.-.FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:27(40) Pw:6(6) AC:5 Xp:3 BurdenedYou drop an orcish cloak.P{^g `@[:.....-....Q{^O<What do you want to drop? [$a-kmo-vxyB-EH-L or ?*] Q{^   Coins  $ - 12 gold pieces  Weapons  a - a +0 battle-axe (weapon in hands)  b - a +0 orcish short sword (alternate weapon; not wielded)  g - an elven spear  h - 18 arrows  i - a mace  o - an arrow  u - an orcish dagger  v - a spear  Armor  c - an uncursed +0 orcish ring mail (being worn)  C - a +0 orcish helm (being worn)  I - a +0 dwarvish cloak (being worn)  J - a +0 pair of iron shoes (being worn)  Comestibles  d - 2 uncursed food rations  e - an uncursed tripe ration  t - 2 food rations  y - a pancake  H - a partly eaten gnome corpse  Scrolls  q - a scroll labeled MAPIRO MAHAMA DIROMAT  x - a scroll labeled FOOBIE BLETCH  Spellbooks  j - a silver spellbook  Potions  f - a murky potion  k - a purple-red potion  m - a milky potion  D - a buQ{^; bbly potion  E - a purple-red potion  Wands  r - a wand of striking  L - a wand of striking  Tools (1 of 2)V{^>+---..-----....| ----.....---- --...@........| |<..)[........- |..----.............| ------:....------...--..-....-....FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:27(40) Pw:6(6) AC:5 Xp:3 BurdenedYou drop a mace.W{^pKWhat do you want to drop? [$a-hjkmo-vxyB-EH-L or ?*] X{^|7You drop a spear.:.Y{^3KWhat do you want to drop? [$a-hjkmo-uxyB-EH-L or ?*] Y{^   Coins  $ - 12 gold pieces  Weapons  a - a +0 battle-axe (weapon in hands)  b - a +0 orcish short sword (alternate weapon; not wielded)  g - an elven spear  h - 18 arrows  o - an arrow  u - an orcish dagger  Armor  c - an uncursed +0 orcish ring mail (being worn)  C - a +0 orcish helm (being worn)  I - a +0 dwarvish cloak (being worn)  J - a +0 pair of iron shoes (being worn)  Comestibles  d - 2 uncursed food rations  e - an uncursed tripe ration  t - 2 food rations  y - a pancake  H - a partly eaten gnome corpse  Scrolls  q - a scroll labeled MAPIRO MAHAMA DIROMAT  x - a scroll labeled FOOBIE BLETCH  Spellbooks  j - a silver spellbook  Potions  f - a murky potion  k - a purple-red potion  m - a milky potion  D - a bubbly potion  E - a purple-red poY{^ tion  Wands  r - a wand of striking  L - a wand of striking  Tools  B - a bag  K - a pick-axe (1 of 2)[{^T---..-----....| ----.....---- --...@........| |<..)[........- |..----.:...........| ------.....------...--..-....-....FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:27(40) Pw:6(6) AC:5 Xp:3 BurdenedNever mind.\{^3 KWhat do you want to drop? [$a-hjkmo-uxyB-EH-L or ?*] \{^ =You drop an elven spear.:.^{^oLWhat do you want to drop? [$a-fhjkmo-uxyB-EH-L or ?*] _{^!  Coins  $ - 12 gold pieces  Weapons  a - a +0 battle-axe (weapon in hands)  b - a +0 orcish short sword (alternate weapon; not wielded)  h - 18 arrows  o - an arrow  u - an orcish dagger  Armor  c - an uncursed +0 orcish ring mail (being worn)  C - a +0 orcish helm (being worn)  I - a +0 dwarvish cloak (being worn)  J - a +0 pair of iron shoes (being worn)  Comestibles  d - 2 uncursed food rations  e - an uncursed tripe ration  t - 2 food rations  y - a pancake  H - a partly eaten gnome corpse  Scrolls  q - a scroll labeled MAPIRO MAHAMA DIROMAT  x - a scroll labeled FOOBIE BLETCH  Spellbooks  j - a silver spellbook  Potions  f - a murky potion  k - a purple-red potion  m - a milky potion  D - a bubbly potion  E - a purple-red potion  Wands _{^ "[32;1H r - a wand of striking  L - a wand of striking  Tools  B - a bag  K - a pick-axe  Gems/Stones (1 of 2)f{^% +---..-----....| ----.....---- --...@........| |<..)[.:......- |..----.............| ------.....------...--..-....-....FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:27(40) Pw:6(6) AC:5 Xp:3 BurdenedYou drop a pick-axe.g{^X)In what direction? i{^v%Never mind.i{^0 Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_roi{^0om [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [false]  v - hilite_pile [false]  w - hitpointbar [false]  x - ignintr [false] (1 of 3)l{^FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:27(40) Pw:6(6) AC:5 Xp:3 Burdened---..-----....| ----.....---- --...@........| |<..)[.:......- |..----.............| ------.....------...--..-....-....r{^9v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) t{^+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't set{^ |nse a monster  If the number_pad option is set, the number keys move instead. --More--u{^}Z Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. General commands: --More--v{^M9? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history --More--w{^^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor --More--y{^Є c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items --More--z{^q  I$: count your money o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) --More--~{^.W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired --More--{^ ` classkn display known items for one class of objects _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? display extended command help (if the platform allows this) --More--{^S M-2 twoweapon toggle two-weapon combat (unless number_pad is enabled) M-a adjust adjust inventory letters M-A annotate add a one-line note to the current dungeon level (see M-O) M-c chat talk to someone M-C conduct view optional challenges M-d dip dip an object into something M-e enhance advance or check weapon and spell skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability --More--{^ M-n name name a monster, an individual object, or a type of object M-N name synonym for M-n M-o offer offer a sacrifice to the gods M-O overview display information about visited levels and annotations M-p pray pray to the gods for help M-q quit stop playing M-r rub rub a lamp or a stone M-R ride mount or dismount saddled steed M-s sit sit down M-t turn turn undead M-T tip upend a container to dump out its contents M-u untrap untrap something --More--{^HM-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of several informative texts, like '?' j jump jump to another location k kick kick something (usually a door) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object) --More--{^$-{^+ Coins  $ - 12 gold pieces  Weapons  a - a +0 battle-axe (weapon in hands)  b - a +0 orcish short sword (alternate weapon; not wielded)  h - 18 arrows  o - an arrow  u - an orcish dagger  Armor  c - an uncursed +0 orcish ring mail (being worn)  C - a +0 orcish helm (being worn)  I - a +0 dwarvish cloak (being worn)  J - a +0 pair of iron shoes (being worn)  Comestibles  d - 2 uncursed food rations  e - an uncursed tripe ration  t - 2 food rations  y - a pancake  H - a partly eaten gnome corpse  Scrolls  q - a scroll labeled MAPIRO MAHAMA DIROMAT  x - a scroll labeled FOOBIE BLETCH  Spellbooks  j - a silver spellbook  Potions  f - a murky potion  k - a purple-red potion  m - a milky potion  D - a bubbly potion  E - a purple-red potion  Wands{^[  r - a wand of striking  L - a wand of striking  Tools  B - a bag  Gems/Stones  p - 2 yellow gems (1 of 2){^ FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:27(40) Pw:6(6) AC:5 Xp:3 Burdened---..-----....| ----.....---- --...@........| |<..)[.:......- |..----.............| ------.....------...--..-....-....{^R Coins  $ - 12 gold pieces  Weapons  a - a +0 battle-axe (weapon in hands)  b - a +0 orcish short sword (alternate weapon; not wielded)  h - 18 arrows  o - an arrow  u - an orcish dagger  Armor  c - an uncursed +0 orcish ring mail (being worn)  C - a +0 orcish helm (being worn)  I - a +0 dwarvish cloak (being worn)  J - a +0 pair of iron shoes (being worn)  Comestibles  d - 2 uncursed food rations  e - an uncursed tripe ration  t - 2 food rations  y - a pancake  H - a partly eaten gnome corpse  Scrolls  q - a scroll labeled MAPIRO MAHAMA DIROMAT  x - a scroll labeled FOOBIE BLETCH  Spellbooks  j - a silver spellbook  Potions  f - a murky potion  k - a purple-red potion  m - a milky potion  D - a bubbly potion  E - a purple-red potion  Wands{^R  r - a wand of striking  L - a wand of striking  Tools  B - a bag  Gems/Stones  p - 2 yellow gems (1 of 2){^!FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:27(40) Pw:6(6) AC:5 Xp:3 Burdened---..-----....| ----.....---- --...@........| |<..)[.:......- |..----.............| ------.....------...--..-....-....{^ј@What do you want to drop? [$a-fhjkmo-uxyB-EH-JL or ?*] {^LVNYou drop a bag. HP:28:.{^ Pick up what?  Weapons a - an elven spear b - a spear c - a mace Tools d - a bag e - a pick-axe(end) {^jfw{^@:.{^#You kill the gecko!%{^> .@You have a little trouble lifting M - a gecko corpse.You have a little trouble lifting B - a bag.--More--{^ You have a little trouble lifting K - a pick-axe.You have a little trouble lifting g - an elven spear.--More--{^{You have a little trouble lifting v - a spear.You have a little trouble lifting i - a mace.@{^&/Unknown command '^J'.{^>What do you want to eat? [detyHM or ?*] {^I, This gecko corpse tastes okay.You finish eating the gecko corpse. HP:29{^<IWhat do you want to drop? [$a-kmo-vxyB-EH-L or ?*] {^z  Coins  $ - 12 gold pieces  Weapons  a - a +0 battle-axe (weapon in hands)  b - a +0 orcish short sword (alternate weapon; not wielded)  g - an elven spear  h - 18 arrows  i - a mace  o - an arrow  u - an orcish dagger  v - a spear  Armor  c - an uncursed +0 orcish ring mail (being worn)  C - a +0 orcish helm (being worn)  I - a +0 dwarvish cloak (being worn)  J - a +0 pair of iron shoes (being worn)  Comestibles  d - 2 uncursed food rations  e - an uncursed tripe ration  t - 2 food rations  y - a pancake  H - a partly eaten gnome corpse  Scrolls  q - a scroll labeled MAPIRO MAHAMA DIROMAT  x - a scroll labeled FOOBIE BLETCH  Spellbooks  j - a silver spellbook  Potions  f - a murky potion  k - a purple-red potion  m - a milky potion  D - a bu{^bbly potion  E - a purple-red potion  Wands  r - a wand of striking  L - a wand of striking  Tools (1 of 2){^---..-----....| ----.....---- --...@........| |<..)[........- |..----.............| ------.....------...--..-....-....FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:29(40) Pw:6(6) AC:5 Xp:3 BurdenedNever mind.{^ 4=What do you want to eat? [detyH or ?*] {^)Blecch! Rotten food!{^}You feel rather light headed. ConfYou finish eating the gnome corpse.{^_-IWhat do you want to drop? [$a-kmo-vxyB-EI-L or ?*] {^r   Coins  $ - 12 gold pieces  Weapons  a - a +0 battle-axe (weapon in hands)  b - a +0 orcish short sword (alternate weapon; not wielded)  g - an elven spear  h - 18 arrows  i - a mace  o - an arrow  u - an orcish dagger  v - a spear  Armor  c - an uncursed +0 orcish ring mail (being worn)  C - a +0 orcish helm (being worn)  I - a +0 dwarvish cloak (being worn)  J - a +0 pair of iron shoes (being worn)  Comestibles  d - 2 uncursed food rations  e - an uncursed tripe ration  t - 2 food rations  y - a pancake  Scrolls  q - a scroll labeled MAPIRO MAHAMA DIROMAT  x - a scroll labeled FOOBIE BLETCH  Spellbooks  j - a silver spellbook  Potions  f - a murky potion  k - a purple-red potion  m - a milky potion  D - a bubbly potion  E - a purple-red pot{^ ion  Wands  r - a wand of striking  L - a wand of striking  Tools  B - a bag (1 of 2){^Ӂ---..-----....| ----.....---- --...@........| |<..)[........- |..----.............| ------.....------...--..-....-....FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:29(40) Pw:6(6) AC:5 Xp:3 Burdened ConfNever mind.{^x IWhat do you want to drop? [$a-kmo-vxyB-EI-L or ?*] {^%You drop a spear.{^ IWhat do you want to drop? [$a-kmo-uxyB-EI-L or ?*] {^  Coins  $ - 12 gold pieces  Weapons  a - a +0 battle-axe (weapon in hands)  b - a +0 orcish short sword (alternate weapon; not wielded)  g - an elven spear  h - 18 arrows  i - a mace  o - an arrow  u - an orcish dagger  Armor  c - an uncursed +0 orcish ring mail (being worn)  C - a +0 orcish helm (being worn)  I - a +0 dwarvish cloak (being worn)  J - a +0 pair of iron shoes (being worn)  Comestibles  d - 2 uncursed food rations  e - an uncursed tripe ration  t - 2 food rations  y - a pancake  Scrolls  q - a scroll labeled MAPIRO MAHAMA DIROMAT  x - a scroll labeled FOOBIE BLETCH  Spellbooks  j - a silver spellbook  Potions  f - a murky potion  k - a purple-red potion  m - a milky potion  D - a bubbly potion  E - a purple-red potion  Wand{^s  r - a wand of striking  L - a wand of striking  Tools  B - a bag  K - a pick-axe (1 of 2){^{ ---..-----....| ----.....---- --...@........| |<..)[........- |..----.............| ------.....------...--..-....-....FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:29(40) Pw:6(6) AC:5 Xp:3 Burdened ConfNever mind.{^` Coins  $ - 12 gold pieces  Weapons  a - a +0 battle-axe (weapon in hands)  b - a +0 orcish short sword (alternate weapon; not wielded)  g - an elven spear  h - 18 arrows  i - a mace  o - an arrow  u - an orcish dagger  Armor  c - an uncursed +0 orcish ring mail (being worn)  C - a +0 orcish helm (being worn)  I - a +0 dwarvish cloak (being worn)  J - a +0 pair of iron shoes (being worn)  Comestibles  d - 2 uncursed food rations  e - an uncursed tripe ration  t - 2 food rations  y - a pancake  Scrolls  q - a scroll labeled MAPIRO MAHAMA DIROMAT  x - a scroll labeled FOOBIE BLETCH  Spellbooks  j - a silver spellbook  Potions  f - a murky potion  k - a purple-red potion  m - a milky potion  D - a bubbly potion  E - a purple-red potion  [7{^`mWands  r - a wand of striking  L - a wand of striking  Tools  B - a bag  K - a pick-axe (1 of 2){^FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:29(40) Pw:6(6) AC:5 Xp:3 Burdened Conf---..-----....| ----.....---- --...@........| |<..)[........- |..----.............| ------.....------...--..-....-....{^a <What do you want to drop? [$a-kmo-uxyB-EI-L or ?*] {^ wYou drop a mace.Your movements are now unencumbered. Conf{^c@)....(...--..|---{^ q-|.@.You feel less confused now.{^r`.@-......--.-{^18.@..|..-{^V 1 HP:30@.{^j @.{^y@.{^É @.{^n@.{^h" HP:31{^2EYou can't run at yourself. Valid direction keys to run are:  7 8 9  \ | /  4- -6  / | \  1 2 3 (Suppress this message with !cmdassist in config file.) --More--{^[FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:31(40) Pw:6(6) AC:5 Xp:3----|@.-----....| ----.....---- --...)........| |<..)[........- |..----.............| -------.....------....--.....-......|......-...(...---.....---..|---{^By " HP:32{^" HP:33{^/" HP:34{^" HP:35{^" HP:36{^ .@{^z' .@{^"G HP:37.@|-{^WR E--..@|-{^ %.@..--{^6@.{^0 -@.{^  .@{^ .@|{^W .------@{^H.@{^[' HP:38.@{^Ga .@{^ .@{^UJ.@{^u(.@...---{^.@|-{^.@.{^ -.--|@..||{^z_.@.--{^q@ HP:39.@.-{^*?|.|..@-{^J %-..@{^w[@.{^ 9--|.|.||.@{^ @.{^(@.{^@.{^ B-.|.|.|.|@.{^ 7 HP:40@.-{^N?---|.|.|.||.@{^/ @.{^\ c---||..^|.---....|:.......---..o.....--.|--|x.G........|.|-......@.......|--...........---|...%........|--.|.........---.|.......----.|.....-----.......-...|...|.---{^lPrx.o.>G@--..{^ :..G-:xr.G@.{^ .:.xr{^r.x.{^^ .>xr{^ 5..G:..rx{^w b - a +0 orcish short sword (weapon in hand).a - a +0 battle-axe (alternate weapon; not wielded)..xThe sewer rat bites! HP:39>:{^R {^You miss the sewer rat.x.xThe sewer rat bites! HP:36.Go.G{^$ UYou kill the sewer rat!..G.:.G.x{^TPYou miss the gnome.x.G.:.x{^| You kill the gnome!.x.The grid bug bites!.G>.:o{^4You kill the gnome!.x)The grid bug bites!You get zapped! HP:35The iguana bites! HP:32{^ You kill the grid bug!.x.The iguana bites! HP:29{^You are beginning to feel hungry. HungryYou smite the iguana!.x{^LYou smite the iguana!.xThe iguana bites! HP:28  HP:29{^! You miss the iguana..xThe iguana bites! HP:25{^™:You kill the iguana!.x.{^UYou miss the grid bug.)ox.{^---.--@...---N - 2 darts.@The grid bug bites!{^9 <What do you want to eat? [dety or ?*] {^6 Comestibles d - 2 uncursed food rations e - an uncursed tripe ration t - 2 food rations y - a pancake(end) {^'eNever mind.{^H GYou kill the grid bug!o..{^g Q-.o..@.-{^--...o@.{^N '@.|-{^W,Really attack the goblin? [yn] (n) {^9l{^LD HP:26.@.{^L .@{^׾ ?.o..@|{^)u.|.@You have extreme difficulty lifting a human corpse. Continue? [ynq] (q) {^S You have a little trouble lifting O - a large box.@You see here a human corpse.A little dart shoots out at you!--More--|^niA little dart misses you.Your movements are slowed slightly because of your load. Burdenedo.|^ݚ=@).|.|-|^O -.@-.||^"|.@||^K HP:27.-.@-|^ 6@...|..--.|--|^jB-.@.|-.|^ .|@|^+ 0.@...---|^2.---@.|--|^_\.@-|^|3  HP:28@.|^.@|^I: 0--..@-|^k-.@|^.@|^ @. |^ .@ |^ )  HP:29@. |^> .@ |^K@. |^g @. |^"3@. |^ @. |^fe 2 HP:30@. |^h @. |^̏@. |^@%o.@. |^&.o@.|^yLo.|^U@What do you want to drop? [$a-hjkmo-uxyB-EI-LNO or ?*] |^k  Coins  $ - 12 gold pieces  Weapons  a - a +0 battle-axe (alternate weapon; not wielded)  b - a +0 orcish short sword (weapon in hand)  g - an elven spear  h - 18 arrows  o - an arrow  u - an orcish dagger  N - 2 darts  Armor  c - an uncursed +0 orcish ring mail (being worn)  C - a +0 orcish helm (being worn)  I - a +0 dwarvish cloak (being worn)  J - a +0 pair of iron shoes (being worn)  Comestibles  d - 2 uncursed food rations  e - an uncursed tripe ration  t - 2 food rations  y - a pancake  Scrolls  q - a scroll labeled MAPIRO MAHAMA DIROMAT  x - a scroll labeled FOOBIE BLETCH  Spellbooks  j - a silver spellbook  Potions  f - a murky potion  k - a purple-red potion  m - a milky potion  D - a bubbly potion  E - a purple-red potion  Wand|^s  r - a wand of striking  L - a wand of striking  Tools  B - a bag  K - a pick-axe (1 of 2)!|^mr---|.|.---|.-----.------|.||.-|....|..---|^||..---o..---....|-----.||........--- ----.....--.--|..|-........--.|-- --...)........||.--|..>........|...| |<..)[........-------|.|---..............| |..----.............||.||-...........--- -------.....-----.---.||.@.)........||....--|.....||-.|.........--.....-----..|--..|-.|........|.......----|..------.|.....-|.|......-|.-|----.....--|...(...|..|---...------.....|..--.--...|---..||......|...-----.|.---|.---------FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:30(40) Pw:6(6) AC:5 Xp:3 Hungry Burd!|^renedNever mind.!|^+.o@.!|^Iw 1 HP:31@."|^@@(.o@."|^&.@o.G#|^~4..@oG.$|^.o.@$|^. )....@You are momentarily blinded by a flash of light!.@. BlindYou hear a deafening roar!I Blind DeafIt bites! HP:30$|^SL^@It bites! HP:28%|^b `You miss it.It misses! HP:29&|^You miss it.It bites! HP:28It bites! HP:26It bites! HP:23&|^l )You kill it!.'|^AQ@.You have a little trouble lifting P - a potion.@)|^c.@*|^ .@*|^G@.*|^8  HP:24.@You can see again. Deaf---|-..o.Go--.-..--+|^ ^-.o@.o.|--|^ .@.|^You kill the gnome!)Welcome to experience level 4. HP:30(46) Pw:9(9) Xp:4o..o/|^}r|.@You have a little trouble lifting h - an arrow..o@6|^OWhat do you want to drop? [$a-hjkmo-uxyB-EI-LN-P or ?*] 7|^=  Coins  $ - 12 gold pieces  Weapons  a - a +0 battle-axe (alternate weapon; not wielded)  b - a +0 orcish short sword (weapon in hand)  g - an elven spear  h - 19 arrows  o - an arrow  u - an orcish dagger  N - 2 darts  Armor  c - an uncursed +0 orcish ring mail (being worn)  C - a +0 orcish helm (being worn)  I - a +0 dwarvish cloak (being worn)  J - a +0 pair of iron shoes (being worn)  Comestibles  d - 2 uncursed food rations  e - an uncursed tripe ration  t - 2 food rations  y - a pancake  Scrolls  q - a scroll labeled MAPIRO MAHAMA DIROMAT  x - a scroll labeled FOOBIE BLETCH  Spellbooks  j - a silver spellbook  Potions  f - a murky potion  k - a purple-red potion  m - a milky potion  D - a bubbly potion  E - a purple-red potion  P - a da7|^[rk green potion  Wands  r - a wand of striking  L - a wand of striking  Tools  B - a bag (1 of 2)A|^F+---|.|.---|.-----.------|.||.-|.....|..---|^||..---...-.--....|-----.||........--|.----- ----.....--.--|..|-........--.|-..-- --...)........||.--|..>........|....| |<..)[........-------|.|---..............| |..----.............||.||-...o.^.....--- -------.....-----.---.||...)......@.||....--|.....||-.|.........--.....-----..|--..|-.|o.......|.......----|..------.|.....-|.|......-|.-|-----.....--|...(...|..|---|....------.....|..--.----...|---..||......|....-----.|.---.|.-----------FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:30(46) PA|^Fw:9(9) AC:5 Xp:4 Hungry Burdened DeafYou drop 19 arrows. HP:31o..oC|^ Discoveries Weapons * battle-axe (double-headed axe) * orcish short sword (crude short sword) * elven arrow (runed arrow) * orcish arrow (crude arrow) * ya (bamboo arrow) * shuriken (throwing star) * elven spear (runed spear) * orcish spear (crude spear) * dwarvish spear (stout spear) * javelin (throwing spear) * elven dagger (runed dagger) * orcish dagger (crude dagger) * elven short sword (runed short sword) * dwarvish short sword (broad short sword) * scimitar (curved sword) * elven broadsword (runed broadsword) * katana (samurai sword) * tsurugi (long samurai sword) * runesword (runed broadsword) * partisan (vulgar polearm) * ranseur (hilted polearm) * spetum (forked polearm) * glaive (single-edged polearm) * halberd (angled poleaxe) |^: 1H* bardiche (long poleaxe) * voulge (pole cleaver) * dwarvish mattock (broad pick) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * quarterstaff (staff) * aklys (thonged club) --More--D|^PFunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:31(46) Pw:9(9) AC:5 Xp:4 Hungry Burdened Deaf---|.|.---|.-----.------|.||.-|.....|..---|^||..---...-.--....|-----.||........--|.----- ----.....--.--|..|-........--.|-..-- --...)........||.--|..>........|....| |<..)[........-------|.|---...o..........| |..----.............||.||-.....^.....--- -------.....-----.---.||...)......@.||....--|.....||-.|.........--.....-----..|--..|-.|........|.......----|..------o|.....-|.|......-|.-|-----.....--|...(...|..|---|....------.....|..--.----...|---..||......|....-----.|.---.|.--|^PP2;31H---------E|^b/What do you want to eat? [dety or ?*] F|^ Comestibles d - 2 uncursed food rations e - an uncursed tripe ration t - 2 food rations y - a pancake(end) G|^QgNever mind.H|^=What do you want to eat? [dety or ?*] H|^w_This pancake is delicious! Burdened Deafo.You finish eating the pancake.o..J|^K 5--|.o.@)K|^p@.K|^8,Really attack the goblin? [yn] (n) L|^3L|^ ..o.@You can hear again. HP:32M|^E-o..--@M|^ͱ(.@...---M|^- C>o.----@.--N|^n+Yo..o.@.---N|^ H...@|.--O|^F3 HP:33|.@O|^ .@O|^W o@.P|^9p%....@P|^# -....@-Q|^Po9oo-.@.Q|^ :  HP:34...@Q|^gE--|@........-.------R|^!-..@R|^Py...@.||R|^X -..@.|R|^y 8.-....@.R|^ HP:35.---......--.....|--...G..|..........o..@.-S|^G------...|.......................--.G-.o.@.-.--The gnome throws a dart!).)A dart misses you..)@S|^O----..|..............r-.o.)@-U|^jsZ|---............r.G.@.--The gnome throws a dart!The dart misses the goblin.)You are almost hit by a dart.o).r@W|^T :Really attack the goblin? [yn] (n) X|^' Y|^ʾK.-..r.@o)Z|^;.You kill the sewer rat!.Z|^e-.@.The gnome wields a flail!The flail welds itself to the gnome's hand! HP:36o.[|^K9You kill the gnome!G)[|^WO |.-.......@.You have a little trouble lifting N - 10 darts.You have a little trouble lifting Q - a crossbow.--More--_|^p You have a little trouble lifting R - a food ration.S - a cursed flail.@You rebalance your load. Movement is difficult. Stressed)ob|^. NWhat do you want to drop? [$a-gjkmo-uxB-EI-LN-S or ?*] c|^  Coins  $ - 12 gold pieces  Weapons  a - a +0 battle-axe (alternate weapon; not wielded)  b - a +0 orcish short sword (weapon in hand)  g - an elven spear  o - an arrow  u - an orcish dagger  N - 12 darts  Q - a crossbow  S - a cursed flail  Armor  c - an uncursed +0 orcish ring mail (being worn)  C - a +0 orcish helm (being worn)  I - a +0 dwarvish cloak (being worn)  J - a +0 pair of iron shoes (being worn)  Comestibles  d - 2 uncursed food rations  e - an uncursed tripe ration  t - 2 food rations  R - a food ration  Scrolls  q - a scroll labeled MAPIRO MAHAMA DIROMAT  x - a scroll labeled FOOBIE BLETCH  Spellbooks  j - a silver spellbook  Potions  f - a murky potion  k - a purple-red potion  m - a milky potion  D - a bubbly potion |^Λ2;1H E - a purple-red potion  P - a dark green potion  Wands  r - a wand of striking  L - a wand of striking  Tools (1 of 2)e|^`-------|.|..|---|.-----..---..||.-----.---....|...-----|.||.-|....--..........|..---|^||..---...-|...........--....|-----.||........--|.-----........ ----.....--.--|..|-........--.|-..--...... --...)........||.--|..>........|....|...... |<..)[........-------|.|---..............|....--- |..----.............||.||-.....^.....---........ -------.....-----.---.||...)......).|...--...|....--|.....||-.|.........---...|--...-.....-----..|--..|-.|........|-----...|...........----|..------.|.....-----.........-|.|......-|.-|-----.........--@....---|...(...|..|---|....------e|^--.....|----.....|..--.--|-...|.......).)..----..||......||......-------o....|-----.|.-----.|.------.|.|--------------FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:36(46) Pw:9(9) AC:5 Xp:4 StressedNever mind.e|^% NWhat do you want to drop? [$a-gjkmo-uxB-EI-LN-S or ?*] f|^You drop a cursed flail.Your movements are only slowed slightly by your load. Burdenedo.h|^ l)G)@o)i|^--|...GG-|.-.@-.-.oThe gnome misses!i|^hYou smite the gnome! HP:37h.GGi|^CsYou kill the gnome!.h.GG*o)j|^k ...|@.You have a little trouble lifting T - an orange gem..hG@o.The dwarf throws a dagger!The dagger hits the gnome.--More--l|^ɺ +The gnome is killed!)n|^--.--......-..............-@-.The gnome wields a long sword!The long sword welds itself to the gnome's hand!p|^ You smite the gnome.h.oThe hobbit shoots a green gem!The green gem hits the gnome.*GThe gnome swings his long sword.--More--v|^JYyThe gnome hits! HP:26.hThe dwarf picks up a dagger.w|^NSYou kill the gnome!Gho.{|^We=Your battle-axe isn't one-handed.}|^ a - a +0 battle-axe (weapon in hands).b - a +0 orcish short sword (alternate weapon; not wielded).--More--|^d` HP:21 HP:22.G|^W Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020 (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6).--More--|^0 -------|^kDNetHack History file for release 3.6 Behold, mortal, the origins of NetHack... Jay Fenlason wrote the original Hack with help from Kenny Woodland, Mike Thome, and Jon Payne. Andries Brouwer did a major re-write, transforming Hack into a very different game, and published (at least) three versions (1.0.1, 1.0.2, and 1.0.3) for UNIX(tm) machines to the Usenet. Don G. Kneller ported Hack 1.0.3 to Microsoft(tm) C and MS-DOS(tm), producing --More--|^E>PC HACK 1.01e, added support for DEC Rainbow graphics in version 1.03g, and went on to produce at least four more versions (3.0, 3.2, 3.51, and 3.6; note that these are old Hack version numbers, not contemporary NetHack ones). R. Black ported PC HACK 3.51 to Lattice(tm) C and the Atari 520/1040ST, producing ST Hack 1.03. Mike Stephenson merged these various versions back together, incorporating many of the added features, and produced NetHack version 1.4 in 1987. He then coordinated a cast of thousands in enhancing and debugging NetHack 1.4 and released NetHack versions 2.2 and 2.3. --More--|^<Later, Mike coordinated a major rewrite of the game, heading a team which included Ken Arromdee, Jean-Christophe Collet, Steve Creps, Eric Hendrickson, Izchak Miller, Eric S. Raymond, John Rupley, Mike Threepoint, and Janet Walz, to produce NetHack 3.0c. The same group subsequently released ten patch- level revisions and updates of 3.0. NetHack 3.0 was ported to the Atari by Eric R. Smith, to OS/2 by Timo Hakulinen, and to VMS by David Gentzel. The three of them and Kevin Darcy later joined the main NetHack Development Team to produce subsequent revisions of 3.0. Olaf Seibert ported NetHack 2.3 and 3.0 to the Amiga. Norm Meluch, Stephen --More--|^cSpackman and Pierre Martineau designed overlay code for PC NetHack 3.0. Johnny Lee ported NetHack 3.0 to the Macintosh. Along with various other Dungeoneers, they continued to enhance the PC, Macintosh, and Amiga ports through the later revisions of 3.0. Headed by Mike Stephenson and coordinated by Izchak Miller and Janet Walz, the NetHack Development Team which now included Ken Arromdee, David Cohrs, Jean-Christophe Collet, Kevin Darcy, Matt Day, Timo Hakulinen, Steve Linhart, Dean Luick, Pat Rankin, Eric Raymond, and Eric Smith undertook a radical revision of 3.0. They re-structured the game's design, and re-wrote major parts of the code. They added multiple dungeons, a new display, special individual character quests, a new endgame and many other new features, and --More--|^Nproduced NetHack 3.1. Ken Lorber, Gregg Wonderly and Greg Olson, with help from Richard Addison, Mike Passaretti, and Olaf Seibert, developed NetHack 3.1 for the Amiga. Norm Meluch and Kevin Smolkowski, with help from Carl Schelin, Stephen Spackman, Steve VanDevender, and Paul Winner, ported NetHack 3.1 to the PC. Jon W{tte and Hao-yang Wang, with help from Ross Brown, Mike Engber, David Hairston, Michael Hamel, Jonathan Handler, Johnny Lee, Tim Lennan, Rob Menke, and Andy Swanson developed NetHack 3.1 for the Macintosh, porting it for MPW. Building on their development, Bart House added a Think C port. --More--|^Timo Hakulinen ported NetHack 3.1 to OS/2. Eric Smith ported NetHack 3.1 to the Atari. Pat Rankin, with help from Joshua Delahunty, is responsible for the VMS version of NetHack 3.1. Michael Allison ported NetHack 3.1 to Windows NT. Dean Luick, with help from David Cohrs, developed NetHack 3.1 for X11. Warwick Allison wrote a tiled version of NetHack for the Atari; he later contributed the tiles to the NetHack Development Team and tile support was then added to other platforms. The 3.2 NetHack Development Team, comprised of Michael Allison, Ken Arromdee, --More--|^CFDavid Cohrs, Jessie Collet, Steve Creps, Kevin Darcy, Timo Hakulinen, Steve Linhart, Dean Luick, Pat Rankin, Eric Smith, Mike Stephenson, Janet Walz, and Paul Winner, released version 3.2 in April of 1996. Version 3.2 marked the tenth anniversary of the formation of the development team. In a testament to their dedication to the game, all thirteen members of the original NetHack Development Team remained on the team at the start of work on that release. During the interval between the release of 3.1.3 and 3.2, one of the founding members of the NetHack Development Team, Dr. Izchak Miller, passed away. That release of the game was dedicated to him by the development and porting teams. --More--|^|^l v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) |^{s +-y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't s|^s }ense a monster  If the number_pad option is set, the number keys move instead. --More--|^Z Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. General commands: --More--|^ 9? help display one of several informative texts #quit quit end the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history --More--|^ ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) & what-does describe the command a keystroke invokes Game commands: ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor --More--|^r c close close a door C call name a monster, an individual object, or a type of object d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something E engrave write a message in the dust on the floor (E- use fingers) f fire fire ammunition from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items --More--|^J  I$: count your money o open open a door p pay pay your bill (in a shop) P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver (use '#quit' to quit) r read read a scroll or spellbook R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T takeoff take off some armor w wield wield a weapon (w- wield nothing) --More--|^>W wear put on some armor x xchange swap wielded and secondary weapons X twoweapon toggle two-weapon combat (use '#explore' for explore mode) z zap zap a wand (use y instead of z if number_pad is -1) Z Zap cast a spell (use Y instead of Z if number_pad is -1) < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * ask for combination of ),[,=,",( all at once $ gold count your gold + spells list the spells you know; also rearrange them if desired --More--|^B |^-In what direction? |^N'Never mind.|^!  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_ro|^N om [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [false]  v - hilite_pile [false]  w - hitpointbar [false]  x - ignintr [false] (1 of 3)|^nFunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:22(46) Pw:9(9) AC:5 Xp:4 Burdened-------|.|..|-----|.-----..---..|.-|.-----.-----....|...--...----|.||.-|....--.|..............-|..---|^||..---...-|.................--....|-----.||........--|.-----............ ----.....--.--|..|-........--.|-..--........... --...)........||.--|..>........|....|........ |<..)[........-------|.|---..............|......--- |..----.............||.||-.....^.....----.G..-.... -------.....-----.---.||...)......).||hh.--...|....--|.....||-.|.........---|@...|--...-.....-----..|--..|-.|........|------..|^n.|...........----|..------.|.....-----......o...-|.|......-|.-|-----.........---)....----|...(...|..|---|....--------.....|----.....|..--.--|-...|.......).)..----..||......||......-------.....|-----.|.-----.|.------.|.|-------------- Armor c - an uncursed +0 orcish ring mail (being worn) C - a +0 orcish helm (being worn) I - a +0 dwarvish cloak (being worn) J - a +0 pair of iron shoes (being worn)(end) |^%EN|^u Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_ro|^om [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [false]  v - hilite_pile [false]  w - hitpointbar [false]  x - ignintr [false] (1 of 3)|^>FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:22(46) Pw:9(9) AC:5 Xp:4 Burdened-------|.|..|-----|.-----..---..|.-|.-----.-----....|...--...----|.||.-|....--.|..............-|..---|^||..---...-|.................--....|-----.||........--|.-----............ ----.....--.--|..|-........--.|-..--........... --...)........||.--|..>........|....|........ |<..)[........-------|.|---..............|......--- |..----.............||.||-.....^.....----.G..-.... -------.....-----.---.||...)......).||hh.--...|....--|.....||-.|.........---|@...|--...-.....-----..|--..|-.|........|------..|^}.|...........----|..------.|.....-----......o...-|.|......-|.-|-----.........---)....----|...(...|..|---|....--------.....|----.....|..--.--|-...|.......).)..----..||......||......-------.....|-----.|.-----.|.------.|.|-------------- Armor c - an uncursed +0 orcish ring mail (being worn) C - a +0 orcish helm (being worn) I - a +0 dwarvish cloak (being worn) J - a +0 pair of iron shoes (being worn)(end) |^vA Armor c - an uncursed +0 orcish ring mail (being worn) C - a +0 orcish helm (being worn) I - a +0 dwarvish cloak (being worn) J - a +0 pair of iron shoes (being worn)(end) |^dN|^  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_ro|^& om [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [false]  v - hilite_pile [false]  w - hitpointbar [false]  x - ignintr [false] (1 of 3)|^` FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:22(46) Pw:9(9) AC:5 Xp:4 Burdened-------|.|..|-----|.-----..---..|.-|.-----.-----....|...--...----|.||.-|....--.|..............-|..---|^||..---...-|.................--....|-----.||........--|.-----............ ----.....--.--|..|-........--.|-..--........... --...)........||.--|..>........|....|........ |<..)[........-------|.|---..............|......--- |..----.............||.||-.....^.....----.G..-.... -------.....-----.---.||...)......).||hh.--...|....--|.....||-.|.........---|@...|--...-.....-----..|--..|-.|........|------..|^ .|...........----|..------.|.....-----......o...-|.|......-|.-|-----.........---)....----|...(...|..|---|....--------.....|----.....|..--.--|-...|.......).)..----..||......||......-------.....|-----.|.-----.|.------.|.|-------------- Armor c - an uncursed +0 orcish ring mail (being worn) C - a +0 orcish helm (being worn) I - a +0 dwarvish cloak (being worn) J - a +0 pair of iron shoes (being worn)(end) |^3N|^  Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [false]  l - confirm [true]  m - dark_ro|^ om [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [false]  v - hilite_pile [false]  w - hitpointbar [false]  x - ignintr [false] (1 of 3)|^  a - implicit_uncursed [true]  b - lit_corridor [false]  c - lootabc [false]  d - mail [true]  e - mention_walls [false]  f - menucolors [true]  g - menu_objsyms [false]  h - menu_overlay [true]  i - null [true]  j - perm_invent [false]  k - pickup_thrown [true]  l - pushweapon [false]  m - rest_on_space [false]  n - safe_pet [true]  o - showexp [false]  p - showrace [false]  q - showscore [false]  r - silent [true]  s - sortpack [true]  t - sparkle [true]  u - standout [false]  v - time [false]  w - tombstone [true]  x - toptenwin [false]  y - travel |^  [true]  z - use_inverse [false]  A - verbose [true]  B - whatis_menu [false]  C - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal]  name [FunFM]  role [Barbarian]  race [orc]  gender [male]  align [chaotic] (2 of 3)|^- catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  a - altkeyhandler [unknown]  b - boulder [`]  c - disclose [ni na nv ng nc no]  d - fruit [slime mold]  e - menustyle [full]  f - menu_headings [inverse]  g - msg_window [single]  h - number_pad [1=on]  i - packorder [$")[%?+!=/(*`0_]  j - paranoid_confirmation [pray]  k - pickup_burden [stressed]  l - pickup_types [all]  m - pile_limit [5]  n - runmode [run]  o - scores [3 top/2 around]  p - sortloot [loot]  q - statushilites [0 (off: don't highlight status fields)] [2|^*. 4;1H r - statuslines [2]  s - symset [default]  t - roguesymset [default]  u - suppress_alert [(none)]  v - whatis_coord [none]  w - whatis_filter [none]   Other settings:  x - autopickup exceptions [(0 currently set)]  y - menu colors [(5 currently set)]  z - message types [(0 currently set)]  A - status hilite rules [(0 currently set)] (3 of 3)|^%;FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:22(46) Pw:9(9) AC:5 Xp:4 Burdened-------|.|..|-----|.-----..---..|.-|.-----.-----....|...--...----|.||.-|....--.|..............-|..---|^||..---...-|.................--....|-----.||........--|.-----............ ----.....--.--|..|-........--.|-..--........... --...)........||.--|..>........|....|........ |<..)[........-------|.|---..............|......--- |..----.............||.||-.....^.....----.G..-.... -------.....-----.---.||...)......).||hh.--...|....--|.....||-.|.........---|@...|--...-.....-----..|--..|-.|........|------..|^`;.|...........----|..------.|.....-----......o...-|.|......-|.-|-----.........---)....----|...(...|..|---|....--------.....|----.....|..--.--|-...|.......).)..----..||......||......-------.....|-----.|.-----.|.------.|.|--------------|^ /What do you want to eat? [detR or ?*] |^v!Never mind.|^GNWhat do you want to write with? [- abgoprsuLNQT or ?*] |^{!Never mind.|^=What do you want to eat? [detR or ?*] |^ Comestibles d - 2 uncursed food rations e - an uncursed tripe ration t - 2 food rations R - a food ration(end) |^ gNever mind.}^[FAWhat do you want to take off? [CIJ or ?*] }^t}!Never mind.}^}^  ).h@.oThe hobbit swings her sling.The hobbit hits! HP:14.G }^'h,)%.h@ }^.@. }^* @h.o. }^'@. }^C0 HP:15@.h.}^....@h}^6?%You kill the hobbit!%}^c ^.@You have much trouble lifting a hobbit corpse. Continue? [ynq] (q) }^ U - a sling.V - a leather armor.@You see here a hobbit corpse.You rebalance your load. Movement is difficult. Stressed}^Y HThere is a hobbit corpse here; eat it? [ynq] (n) }^b This hobbit corpse tastes okay. HP:16  HP:17h.oYou stop eating the hobbit corpse..}^@h.The dwarf thrusts his dagger.The dwarf hits! HP:8(46) Pw:9(9) AC:5 Xp:4 Stressed}^ You don't have enough stamina to move.The dwarf thrusts his dagger.The dwarf hits! HP:3  HP:4}^3BYou don't have enough stamina to move.}^[m You don't have enough stamina to move.The dwarf thrusts his dagger.The dwarf hits! HP:1}^l You don't have enough stamina to move.The dwarf thrusts his dagger.The dwarf hits! HP:0--More--}^4You die...FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:0(46) Pw:9(9) AC:5 Xp:4 Stressed--More--}^qnJDo you want your possessions identified? [ynq] (n)  }^I  Coins  $ - 12 gold pieces  Weapons  a - a +0 battle-axe (weapon in hands)  b - a +0 orcish short sword (alternate weapon; not wielded)  g - a cursed +0 elven spear  o - a cursed -1 arrow  u - a cursed -2 orcish dagger  N - 12 +0 darts  Q - a blessed +0 crossbow  U - a +0 sling  Armor  c - an uncursed +0 orcish ring mail (being worn)  C - an uncursed +0 orcish helm (being worn)  I - an uncursed +0 dwarvish cloak (being worn)  J - an uncursed +0 pair of iron shoes (being worn)  V - an uncursed +0 leather armor  Comestibles  d - 2 uncursed food rations  e - an uncursed tripe ration  t - 2 uncursed food rations  R - a cursed food ration  Scrolls  q - an uncursed scroll of amnesia  x - an uncursed scroll of enchant weapon  Spellbooks  }^\[27;1H j - an uncursed spellbook of haste self  Potions  f - a blessed potion of see invisible  k - a blessed potion of extra healing  m - an uncursed potion of monster detection  D - a cursed potion of healing  E - an uncursed potion of extra healing  P - an uncursed potion of gain energy  Wands  r - a wand of striking (0:4)  L - a wand of striking (0:7) (1 of 2)+}^p  Tools  B - a cursed bag of tricks (0:12)  K - a +0 pick-axe  O - a cursed unlocked large box containing 3 items  Gems/Stones  p - 2 cursed worthless pieces of yellow glass  s - an uncursed worthless piece of yellow glass  T - an uncursed worthless piece of orange glass (2 of 2):}^ Contents of the large box:  an uncursed spellbook of confuse monster an uncursed ring of free action an uncursed ring of searching--More--;}^L-------|.|..|-----|.-----..---..|.-|.-----.-----....|...--...----|.||.-|....--.|..............-|..---|^||..---...-|.................--....|-----.||........--|.-----............ ----.....--.--|..|-........--.|-..--........... --...)........||.--|..>........|....|........ |<..)[........-------|.|---..............|......--- |..----.............||.||-.....^.....----....-.... -------.....-----.---.||...)......).||)%.--...|....--|.....||-.|.........---|....|--...-.....-----..|--..|-.|........|------...|...........----|..------.|.....-----.h........-|.|;}^j......-|.-|-----........@---)....----|...(...|..|---|....--------.....|----.....|..--.--|-...|.......).)..----..||......||......-------.....|-----.|.-----.|.------.|.|--------------FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:0(46) Pw:9(9) AC:5 Xp:4 StressedDo you want to see your attributes? [ynq] (n) =}^x FunFM the Barbarian's attributes:  Background: You were a Pillager, a level 4 male orcish Barbarian. You were chaotic, nominally on a mission for Set who was opposed by Mitra (lawful) and Crom (neutral). You were in the Gnomish Mines, on level 3. You entered the dungeon 1533 turns ago. You had 111 experience points, 49 more were needed to attain level 5.  Basics: You had 0 out of 46 hit points. You had all 9 energy points (spell power). Your armor class was 5. Your wallet contained 12 zorkmids. Autopickup was on for all types.  Final Characteristics: Your strength was 18 (limit:18/50). Your dexterity was 18 (limit:18). Your constitution was 18 (limit:18). Your intelligence was 8 (limit:16). Your wisdom was 8 (limit:16). Your charisma w=}^yas 7 (limit:16).  Final Status: You were stressed; movement was moderately slowed. You were wielding an axe. You had basic skill with axe.  Final Attributes: You were devoutly aligned. You were poison resistant. You had infravision. You were warded. You are dead.--More--N}^d---..FunFM the Pillager St:18 Dx:18 Co:18 In:8 Wi:8 Ch:7 Chaotic Dlvl:3 $:12 HP:0(46) Pw:9(9) AC:5 Xp:4 StressedDo you want an account of creatures vanquished? [ynaq] (n) P}^-} Vanquished creatures:  a dwarf an iguana a hobbit 9 gnomes a gecko 2 jackals 4 foxes a kobold 3 goblins 2 sewer rats 2 grid bugs a lichen a kobold zombie 6 newts  35 creatures vanquished.--More--S}^m -Do you want to see your conduct? [ynq] (n) U}^XI Voluntary challenges: You were an atheist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes.--More--Y}^fDo you want to see the dungeon overview? [ynq] (n) Z}^X The Dungeons of Doom: levels 1 to 2 Level 1: Level 2: A sink. Stairs down to The Gnomish Mines. The Gnomish Mines: Level 3: <- You were here. Final resting place for you, killed by a dwarf.--More--^}^@ ----------  / \  / REST \  / IN \  / PEACE \  / \  | FunFM |  | 12 Au |  | killed by a |  | dwarf |  | |  | |  | 2020 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye FunFM the Barbarian... You died in The Gnomish Mines on dungeon level 3 with 555 points, and 12 pie^}^@ces of gold, after 1533 moves. You were level 4 with a maximum of 46 hit points when you died. --More--`}^  `}^