m^ Player: FreedomFighter517 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-06-05.20:43:25.ttyrec Time: (1591389805) Fri Jun 5 20:43:25 2020 m^MBad syntax in OPTIONS in /dgldir/userdata/FreedomFighter517/slex/FreedomFighter517.slexrc: windowtype:curses. Hit return to continue: u^K@  This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] x^y-+-+-----.....||.|@..?.|......-.@.....|.|.....|+-------[FreedomFi the Sexhater ] St13 Dx8 Co17 In5 Wi3 Ch5 EmeAncMalLaw Dlvl:1 $0 HP 28(28)  Pw 5(5)  AC7 Exp1 T1  It is written in the Book of Slim Jim:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerfx^ul of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Slim Jim seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Sexhater, have been heralded from birth as the instrument of Slim Jim. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Slim Jim!--More--y^NHello FreedomFighter517, welcome to SlashEMExtended! You are a lawful male ancient Emera.--More--z^.I[FreedomFi the Sexhater ] St13 Dx8 Co17 In5 Wi3 Ch5 EmeAncMalLaw  28(28)  Pw 5(5)  AC7 Exp1 T1 z^i  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) |^ + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ^+Really quit? WARNING: this will erase your game permanently! [yes/no]? ^Rn^J [FreedomFi the Sexhater ] St13 Dx8 Co17 In5 Wi3 Ch5 EmeAncMalLaw  28(28)  Pw 5(5)  AC7 Exp1 T1 ^NB$@There is a wall in the way![FreedomFi the Sexhater ] St13 Dx8 Co17 In5 Wi3 Ch5 EmeAncMalLaw  28(28)  Pw 5(5)  AC7 Exp1 T2 ^ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^ + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ^+Do you want to turn on the number pad? [yn] (n) ^IJnDo you want to turn this annoying message off? [yn] (n) ^R n Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - curse^p sgraphics [true]  l - DECgraphics [false]  m - eatingconfirm [false]  n - eatingwalls [true]  o - eight_bit_tty [false]  p - extmenu [false]  q - gmmessage [true]  r - graffitihilite [true]  s - help [true]  t - hilite_pet [true]  u - hitpointbar [true]  v - IBMgraphics [false]  w - ignintr [false] (1 of 4)^p[FreedomFi the Sexhater ] St13 Dx8 Co17 In5 Wi3 Ch5 EmeAncMalLaw Dlvl:1 $0 HP 28(28)  Pw 5(5)  AC7 Exp1 T2 -+-+-----.....||.|@..?.|......-.$.....|.|@....|+-------^E  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^|,`[FreedomFi the Sexhater ] St13 Dx8 Co17 In5 Wi3 Ch5 EmeAncMalLaw  28(28)  Pw 5(5)  AC7 Exp1 T2 ^[FreedomFi the Sexhater ] St13 Dx8 Co17 In5 Wi3 Ch5 EmeAncMalLaw  28(28)  Pw 5(5)  AC7 Exp1 T2 ^0 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^ + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ^"+Really quit? WARNING: this will erase your game permanently! [yes/no]? ^5 y^ e^Os^N[FreedomFi the Sexhater  28(28)  Pw 5(5) -+-+-----.....||.|@..?.|......-.$.....|.|@....|+-------[FreedomFi the Sexhater ] St13 Dx8 Co17 In5 Wi3 Ch5 EmeAncMalLaw Dlvl:1 $0 HP 28(28)  Pw 5(5)  AC7 Exp1 T2 Do you want your possessions identified? DYWYPI? [ynq] (n) ^n Weapons a - an uncursed +5 tasma g'ov (weapon in hand) {2} f - an uncursed +0 ustara qamchi (alternate weapon; not wielded) {20} g - an uncursed +0 yaponiya konining delicisi {2} Armor h - an uncursed +0 quyon forma (being worn) {14} Scrolls l - 5 uncursed scrolls of davolash {0} m - 4 uncursed scrolls of sirli kuch {0} n - 3 uncursed scrolls of bosqich eshik {0} o - 2 uncursed scrolls of yagona identifikatsiya {0} p - an uncursed scroll of qattiqlashishi {0} q - an uncursed scroll of boshqalarni davolaydi {0} Spellbooks k - an uncursed spellbook of yo'nalish yo'qolishi (3:2) {0} Rings i - an uncursed +1 ring of zarar oshirish {0} Tools j - an uncursed qilsin {0} Gems b - 301 uncursed +0 zajigalka tosh stones (in quiver) ^c - 2 uncursed +0 zajigalka tosh stones named Stonebiter d - the uncursed +0 zajigalka tosh stone named Steel Runeword e - 14 uncursed +0 zajigalka tosh stones named Colossal Bones(end) ^A [FreedomFi the Sexhater ] St13 Dx8 Co17 In5 Wi3 Ch5 EmeAncMalLaw Dlvl:1 $0 HP 28(28)  Pw 5(5)  AC7 Exp1 T2 Do you want to see your attributes? [ynq] (n) ^oXnFinal Attributes: You had transgressed. Your alignment was -20. Your max alignment was 10. You carried 0 sins. You could not have this property intrinsically: discount action. You could not have the double effect of this property: dimmopathy. Potion identification only worked 3 times out of 12. Ring identification only worked 4 times out of 19. Implant identification only worked 1 times out of 20. Wand identification only worked 3 times out of 4. Spellbook identification only worked 2 times out of 17. Gem identification only worked 100 times out of 581. Scroll drop chance was reduced to 92%. Wand drop chance was reduced to 96%. Weapon drop chance was reduced to 80%. Armor drop chance was reduced to 99%. Tool drop chance was reduced to 47%. Food drop chance was reduced to 95%. Shop item generation was reduced to 90%. Musable item generation frequency had a neg^Xative bias of 31%. Monster death drops spawned with only 88% chance. The following skill was limited to skilled proficiency: attack spells. The following skill became untrainable if you tried to train it too early: scimitar (turn 64). The following skill became harder to train at higher skill levels: missile weapons. Heavy curses were more common by 57%. Number of artifacts generated was 0. Number of fake artifacts generated was 3. Monster spawn increase would have started at turn 79546. Monster spawn increase had reached its maximum at turn 236542. In this game, Eevee's evolution was vaporeon. Your limit for ascension was at turn 1176768. The monster class that cannot be genocided was cat or other feline. The monster species that was spawned more often: estivate outwalking styled (freq bonus 3). The monster species that was spawned more often: deser^`Zt maid (freq bonus 2). The monster species that was spawned more often: drow cadaver (freq bonus 36). The monster species that was spawned more often: joust slinger (freq bonus 3). The monster species that was spawned more often: Leutkak (freq bonus 4). The monster species that was spawned more often: duam xnaht agent (freq bonus 3). The monster species that was spawned more often: mutated undead potato (freq bonus 40). The monster species that was spawned more often: spring powerful (freq bonus 6). The monster species that was spawned more often: domestic blue-red force fungus (freq bonus 2). --More--^iThe monster species that was spawned more often: Vampire Keelhauler (freq bonus 12). The monster species that was spawned more often: domestic greater water elemental (freq bonus 12). The monster species that was spawned more often: antimatter mold (freq bonus 6). The monster species that was spawned more often: raichu (freq bonus 1). The monster species that was spawned more often: overcoat lapsing champy retrograde (freq bonus 6). The monster species that was spawned more often: insolent unicamerally (freq bonus 6). The monster species that was spawned more often: darkeat grue (freq bonus 18). The monster species that was spawned more often: magic dragom (freq bonus 3). The monster species that was spawned more often: jewel pledgeholder (freq bonus 6). The monster species that was spawned more often: petty stealer permamimic (freq bonus 2). The monster species that was spawned more often: richest untold discolored (freq bonus 4). [12;1^HThe monster trait that was more common: monsters that make chicken sounds (freq bonus 2). The monster trait that was more common: monsters whose attacks digest you (freq bonus 2). The monster trait that was more common: monsters that count as lord (freq bonus 2). The monster trait that was more common: monsters that count as prince (freq bonus 6). The monster species that was never randomly spawned: dark ronin. The monster species that was never randomly spawned: Tanisha. The monster species that was never randomly spawned: opposing crispily sharpener reinducting. The monster species that was never randomly spawned: fear enemy. The monster species that was never randomly spawned: rade lichen. The monster species that was never randomly spawned: triune sealant cheesily scleroma. The monster species that was never randomly spawned: hidden soldier ant. The monster species ^that was never randomly spawned: signaller spoilage. The monster species that was never randomly spawned: Archplanetar. The monster species that was never randomly spawned: flesh spawner. The monster class that was always generated with extra speed: apelike creature. The RNG hath decreed that this item was never generated: buc randomizasyon (lupine). The RNG hath decreed that this item was never generated: kul (fire-red). The RNG hath decreed that this item was never generated: brown sweets ((null)). The RNG hath decreed that this item was never generated: man ilm (uninscribed). The RNG hath decreed that this item was never generated: special camouflaged clothes (kamuflyaj naqshli kiyim). The RNG hath decreed that this item was never generated: helm versus death (eter kaskasi). The RNG hath decreed that this item was never generated: runesword (runi keng dudama qilich). The RNG hath decreed that this item was never generated: massive^ǘ staff ((null)). The RNG hath decreed that this item was never generated: striped shirt ((null)). The RNG hath decreed that this item was never generated: platinum fire hook (tumshuqli xodimlari). The RNG hath decreed that this item was generated more often: erish (salted, freq bonus 3). The RNG hath decreed that this item was generated more often: gauntlets of fast casting (qo'lqop qoplangan juft, freq bonus 6). The RNG hath decreed that this item was generated more often: spell retain cloak (ichki plash, freq bonus 22). The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: kuch-qudratga ega bo'lish (elonic, freq bonus 7). The RNG hath decreed that this item was generated more often: blacky helmet (o'rta-yer dubulg'a, freq bonus 5). The RNG hath decreed that this item was gener^Sated more often: ranseur (kutuplu qurol dasta, freq bonus 4). --More--^ The RNG hath decreed that this item was generated more often: gridbug conduct boots (shaxmat chizilmasin, freq bonus 3). The RNG hath decreed that this item was generated more often: banking gloves (qog'oz qo'lqop, freq bonus 6). The RNG hath decreed that this item was generated more often: purple dragon scales ((null), freq bonus 26). The RNG hath decreed that this item was generated more often: eyecloser ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: destroy armor (JUYED AWK YACC, freq bonus 3). The RNG hath decreed that this item was generated more often: cirmocline (pink, freq bonus 10). The RNG hath decreed that this item was generated more often: mining helm (dumaloq zarbdan, freq bonus 11). The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: momaqaldiroq (sparking, freq bonus 4). The RNG hath decre^ ed that this item was generated more often: secret key ((null), freq bonus 17). The RNG hath decreed that this item was generated more often: orcish short sword (xom qisqa qilich, freq bonus 5). The RNG hath decreed that this item was generated more often: goldspell stone (gray, freq bonus 13). The RNG hath decreed that this item was generated more often: cursed part stone (gray, freq bonus 2). The RNG hath decreed that this item class was generated more often: Armor (freq bonus 66). The RNG hath decreed that this item was always generated cursed: null ball ((null)). The RNG hath decreed that this item was always generated cursed: silver gauntlets (qo'lqop ham juft). The RNG hath decreed that this item was always generated cursed: gauntlets of plugsuit (mahkam uydirma qo'lqop). The RNG hath decreed that this item was always generated cursed: boots of molasses (son chizilmasin). The RN^ G hath decreed that this item was always generated cursed: statcrease stone (gray). The RNG hath decreed that this item was always generated cursed: morganite (pink). The RNG hath decreed that this item was always generated cursed: agate (orange). The RNG hath decreed that this item was always generated cursed: qarshi teleportatsiya (ruled). The RNG hath decreed that this item was always generated cursed: red dragon scale shield (qizil muhim qalqon). The RNG hath decreed that this item was always generated cursed: blood loss (romantic). The RNG hath decreed that this trap was always invisible: horror trap. The RNG hath decreed that this trap was generated more often: banana trap (freq bonus 11). Trap randomization happened for 1 in 772 traps. Traps were spawned invisible 1 times in 55. Traps were extra hard to find 26% of the time. Next attribute increase check would have come at turn 2833. Strength training was 0. Dext^ erity training was 0. Wisdom training was 3. Constitution training was 0. Your sanity was 0. You had not decided on your sexuality yet. You had 1499 points of nutrition remaining. You were lucky (1). You had spell retention for remembering 10 spells. You could not have safely prayed (541). You survived. --More--^0 J-+-+-----.....||.|@..?.|......-.$.....|.|@....|+-------[FreedomFi the Sexhater ] St13 Dx8 Co17 In5 Wi3 Ch5 EmeAncMalLaw Dlvl:1 $0 HP 28(28)  Pw 5(5)  AC7 Exp1 T2 Do you want to see your discoveries? [ynq] (n) ^un Discoveries  Armor quyon forma (qizil charm zirh) Scrolls scroll of davolash (THEN CALL IT POPO MAIL) scroll of sirli kuch (ITAINO ITAINO TONDEKE) scroll of bosqich eshik (TUOE DISNI) scroll of yagona identifikatsiya (DIE BEFORE YOUVE MOVED) scroll of qattiqlashishi (SHIELD IS ON) scroll of boshqalarni davolaydi (HEY STICKY KEYS INVENTOR YOUR MOM IS SUCH A HARLOT) * scroll of qo'shimcha shifo (OTTO PALLINE DI GELATO) * scroll of katta sehrli energiya tiklash (STUPID K MEASURER TAB CONFIRM I WANT TO TURN YOU OFF SO BADLY) Spellbooks spellbook of yo'nalish yo'qolishi (green and white) Rings ring of zarar oshirish (beryl) Tools qilsin (uyda oziqlangan vositasi) Gems zajigalka tosh stone (gray) Venom^!s * ko'r zahar (zahari sachratmoq) * quyruq tikan (zahari sachratmoq) * maftun qiladigan xom ipak rishtasi (zahari sachratmoq) * kislota zahar (zahari sachratmoq) * segmentatsiyasi aybi zahar (zahari sachratmoq)(end) ^"k[FreedomFi the Sexhater ] St13 Dx8 Co17 In5 Wi3 Ch5 EmeAncMalLaw Dlvl:1 $0 HP 28(28)  Pw 5(5)  AC7 Exp1 T2 Do you want an account of creatures vanquished? [ynq] (n) ^3n Vanquished creatures:  0 pack jackals (1 created) 0 inept nymphs (1 created) 0 regular humans (1 created) 0 farting brats (1 created) 0 pitchguards (1 created) 0 emeras (1 created)  6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--^Do you want to see your conduct? [ynq] (n) ^?Hn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of -20. You had a maximum alignment of 0.--More--^Goodbye FreedomFighter517 the Emera... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 2 moves. You were level 1 with a maximum of 28 hit points when you quit.--More--