î«Ú^¦ Ø Player: FreedomFighter517 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-06-05.20:32:46.ttyrec Time: (1591389166) Fri Jun 5 20:32:46 2020 î«Ú^4§ ‰Bad syntax in OPTIONS in /dgldir/userdata/FreedomFighter517/slex/FreedomFighter517.slexrc: windowtype:curses. Hit return to continue: ð«Ú^'  This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] ô«Ú^r! y-------.----|..........|...........||.........@|.........f.|------------[FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu Dlvl:1 $0 HP 7(7)  Pw 2(2)  AC5 Exp1 T1  It is written in the Book of Rubiss:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Rubiss seeks toô«Ú^ž! · possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Globule, have been heralded from birth as the instrument of Rubiss. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Rubiss!--More--ö«Ú^ë¬Ïö«Ú^È…Hello FreedomFighter517, welcome to SlashEMExtended! You are a neutral female chiquai DQ Slime.--More--÷«Ú^±d4You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--ø«Ú^.” Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy--More--ù«Ú^î¥ N [FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T1 You are lucky! Full moon tonight.--More--û«Ú^aC¨Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck!þ«Ú^vOof<.@There is a wall in the way![FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T3 ¬Ú^_“There is a wall in the way![FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T3 ¬Ú^lTThere is a wall in the way![FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T3 ¬Ú^›h There is a wall in the way![FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T3 ¬Ú^l? Count: 12¬Ú^ª’Count: 122¬Ú^âØCount: 1222¬Ú^»b Count: 12221¬Ú^$éö[FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T3  ¬Ú^R ½ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ¬Ú^Ý + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ¬Ú^° Ÿ+Do you want to turn on the number pad? [yn] (n) ¬Ú^ξy Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  gmmode [false]  supergmmode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [true]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true]  k - curse¬Ú^ï¾¹sgraphics [true]  l - DECgraphics [false]  m - eatingconfirm [false]  n - eatingwalls [true]  o - eight_bit_tty [false]  p - extmenu [false]  q - gmmessage [true]  r - graffitihilite [true]  s - help [true]  t - hilite_pet [true]  u - hitpointbar [true]  v - IBMgraphics [false]  w - ignintr [false] (1 of 4)¬Ú^¦[FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu Dlvl:1 $0 HP 7(7)  Pw 2(2)  AC5 Exp1 T3 -------.----|..........|...........||........f<|..........@|------------You are not wearing any armor.[FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T3 Unknown command 'B'.[FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2¬Ú^ §6)  AC5 Exp1 T3 ¬Ú^õzà Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ¬Ú^î_[FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T3 ¬Ú^!òaYou stop. Your kitten is in the way![FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T4 f.<¬Ú^0 V[FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T5 f.@.¬Ú^0¯E[FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T7 f.@.¬Ú^Ú[[FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T8 ..@.f¬Ú^2èM[FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T9 @.<f¬Ú^ŠÕl[FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T11 @..f.. ¬Ú^¥Y[FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T12 @...f ¬Ú^SÖ D[FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T13 @.f."¬Ú^”;q[FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T15 .@.f.."¬Ú^öK V[FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T16 f.@..#¬Ú^"ß“You displaced your kitten.[FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T17 #,#@.f#¬Ú^qM‚[FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T19 #,,@.f.$¬Ú^# v[FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T20 .##,@,.%¬Ú^ÅáThere is a wall in the way![FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T20 %¬Ú^  n[FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu  7(7)  Pw 2(2)  AC5 Exp1 T21 |,,@##<¬Ú^¥Z½ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) >¬Ú^¨ô + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ?¬Ú^´¶+Really quit? WARNING: this will erase your game permanently! [yes/no]? @¬Ú^îà yA¬Ú^0eA¬Ú^é…sA¬Ú^n ~[FreedomFi the Globule  7(7)  Pw 2(2) |.##,,#,@##,##-------.----|..........|...........||.........<|...........|------------[FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu Dlvl:1 $0 HP 7(7)  Pw 2(2)  AC5 Exp1 T21 Do you want your possessions identified? DYWYPI? [ynq] (n) C¬Ú^Æ5 bn Scrolls a - 5 uncursed scrolls of healing {0} b - 4 uncursed scrolls of mana {0} c - 3 uncursed scrolls of phase door {0} d - 2 uncursed scrolls of standard id {0} e - an uncursed scroll of cure {0} f - an uncursed scroll of heal other {0}(end) E¬Ú^åŸDo you want to see your attributes? [ynq] (n) E¬Ú^Ø` nFinal Attributes: You had transgressed. Your alignment was -20. Your max alignment was 10. You carried 0 sins. You could not have this property at all: free action. You could not have this property extrinsically: telepathy. You could not have this property intrinsically: clairvoyance. You could not have the double effect of this property: improved vision. Potion identification only worked 3 times out of 7. Ring identification only worked 4 times out of 8. Amulet identification only worked 15 times out of 59. Implant identification only worked 1 times out of 56. Wand identification only worked 3 times out of 4. Armor identification only worked 15 times out of 30. Spellbook identification only worked 2 times out of 23. Tool identification only worked 5 times out of 10. Monsters only dropped their equipment with 94% chance. Book drop chance was reduced to 98%. Scroll dE¬Ú^î` Àrop chance was reduced to 68%. Wand drop chance was reduced to 75%. Potion drop chance was reduced to 93%. Weapon drop chance was reduced to 97%. Armor drop chance was reduced to 50%. Tool drop chance was reduced to 90%. Food drop chance was reduced to 99%. Shop item generation was reduced to 32%. Monster death drops spawned with only 95% chance. The following skill was trained at half the usual rate: enchantment spells. The following skill was trained at one fifth the usual rate: body spells. The following skill became untrainable if you tried to train it too early: dart (turn 7). The following skill became untrainable after a while: spirituality (turn 40993). The following skill became harder to train at higher skill levels: divination spells. Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawnE¬Ú^b Í increase would have started at turn 26286. Monster spawn increase had reached its maximum at turn 310182. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 1343874. The monster class that cannot be genocided was piece of food. The monster class that was spawned more often: mimic (freq bonus 2). The monster color that was spawned more often: white (freq bonus 1). --More--F¬Ú^l¬ The monster species that was spawned more often: elephpant (freq bonus 12). The monster species that was spawned more often: non-conf hulk (freq bonus 4). The monster species that was spawned more often: dense ice vortex (freq bonus 32). The monster species that was spawned more often: unbalanced idiot (freq bonus 8). The monster species that was spawned more often: small boo (freq bonus 10). The monster species that was spawned more often: weird hc crone (freq bonus 10). The monster species that was spawned more often: falling vampire (freq bonus 8). The monster species that was spawned more often: turbo stalk (freq bonus 28). The monster species that was spawned more often: shimmering stalk (freq bonus 4). The monster species that was spawned more often: freehearted aspiringly (freq bonus 9). The monster species that was spawned more often: rodent of unusual size (freq bonus 36). The monster species that was spawned more often: sF¬Ú^’¬ Àteam-powered rifle sentry (freq bonus 6). The monster species that was spawned more often: cryptographic loser (freq bonus 12). The monster species that was spawned more often: calorically turning (freq bonus 18). The monster species that was spawned more often: inalienably declaratively (freq bonus 27). The monster species that was spawned more often: fashionable kunoichi (freq bonus 24). The monster species that was spawned more often: clash golem (freq bonus 10). The monster species that was spawned more often: caterpie (freq bonus 30). The monster species that was spawned more often: high shock jelly (freq bonus 10). The monster species that was spawned more often: royal ghostlier (freq bonus 54). The monster trait that was more common: monsters that are no valid polymorph forms for the player (freq bonus 24). The monster trait that was more common: monsters that spawn in lF¬Ú^B® arge groups (freq bonus 2). The monster trait that was more common: monsters that roar (freq bonus 6). The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 1). The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 2). The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 2). The monster trait that was more common: monsters whose attacks shred your equipment (freq bonus 3). The monster trait that was more common: monster shoes (AmyBSOD loves those!) (freq bonus 1). The monster trait that was more common: monsters whose attacks burn you (freq bonus 8). The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 3). The monster species that was never randomly spawned: allium ethnically clodhopping. The monster species that was never randomly spawned: blue outfaced. TF¬Ú^Q® ghe monster species that was never randomly spawned: drain ghost. The monster species that was never randomly spawned: corrabid rat. The monster species that was never randomly spawned: slug. The monster species that was never randomly spawned: guts golem. The monster species that was never randomly spawned: evoke wienie. The monster species that was never randomly spawned: gambian duetted. The monster species that was never randomly spawned: smart crasher. The monster species that was never randomly spawned: sparkle monster. The RNG hath decreed that this item was never generated: meter gauntlets (parked gloves). The RNG hath decreed that this item was never generated: touchstone (gray). The RNG hath decreed that this item was never generated: crystal helm (fish bowl). --More--G¬Ú^ŽðThe RNG hath decreed that this item was never generated: sky dragon scale mail ((null)). The RNG hath decreed that this item was never generated: speed monster (brass). The RNG hath decreed that this item was never generated: mecha-irazu ((null)). The RNG hath decreed that this item was never generated: white sweets ((null)). The RNG hath decreed that this item was never generated: lycanthropy (transforming). The RNG hath decreed that this item was never generated: bad shirt ((null)). The RNG hath decreed that this item was never generated: prehnite (radiant). The RNG hath decreed that this item was generated more often: distorted grimace (gas mask, freq bonus 41). The RNG hath decreed that this item was generated more often: shield ((null), freq bonus 45). The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 38). The RNG hath decreed that this item was generated more often: nothing (oakG¬Ú^¥ðÀ, freq bonus 18). The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 21). The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 16). The RNG hath decreed that this item was generated more often: Ayanami wrapping ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: cyan spell cloak (cyanism cloak, freq bonus 7). The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 16). The RNG hath decreed that this item was generated more often: horror stone (gray, freq bonus 45). The RNG hath decreed that this item was generated more often: helmet (plumed helmet, freq bonus 15). The RNG hath decreed that this item was generated more often: chainwhip ((null), freq bonus 20). The RNG hath decreed that this item was generated moreG¬Ú^ƒò often: well building (EAT THIS YOU DEMON WENCH FROM HELL, freq bonus 7). The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 15). The RNG hath decreed that this item was generated more often: clairvoyance (dark blue, freq bonus 8). The RNG hath decreed that this item was generated more often: chocolate ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 9). The RNG hath decreed that this item was generated more often: bikini (fleecy-colored cloak, freq bonus 8). The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 3). The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 4). The RNG hath decreed that this item class was generated more often: Tools (freq bonus 1). The RNG hath decreed that this item was always generated cursed: full healing (hawthorn). The G¬Ú^”òÀRNG hath decreed that this item was always generated cursed: cloak of permanence (concrete cloak). The RNG hath decreed that this item was always generated cursed: laser beam ((null)). The RNG hath decreed that this item was always generated cursed: magic marker ((null)). The RNG hath decreed that this item was always generated cursed: hydra bow ((null)). The RNG hath decreed that this item was always generated cursed: goldspell helmet (precious helmet). The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)). The RNG hath decreed that this item was always generated cursed: muting helm (covered helmet). The RNG hath decreed that this item was always generated cursed: gravity beam (heavy). The RNG hath decreed that this item was always generated cursed: crypt (torchlit). The RNG hath decreed that this trap was always invisible: glyph number seven. G¬Ú^‹ôThe RNG hath decreed that this trap was generated more often: pet AI trap (freq bonus 2). Trap randomization happened for 1 in 577 traps. Traps were spawned invisible 1 times in 76. Traps were extra hard to find 3% of the time. --More--G¬Ú^жŒNext attribute increase check would have come at turn 802. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 0. Your sanity was 0. You were acid resistant. You had the menu bug. (83886080). You had not decided on your sexuality yet. You were prevented from having free action (0). You had 1489 points of nutrition remaining. You had full nutrients. You were lucky (1). You had spell retention for remembering 60 spells. You could not have safely prayed (133). You survived. --More--H¬Ú^²FÚ|.##,,#,@##,##-------.----|..........|...........||.........<|...........|------------[FreedomFi the Globule ] St14 Dx18 Co16 In8 Wi6 Ch11 SliChuFemNeu Dlvl:1 $0 HP 7(7)  Pw 2(2)  AC5 Exp1 T21 Do you want to see your discoveries? [ynq] (n) I¬Ú^‰En Discoveries  Scrolls scroll of healing (TIRACLE RAMICAL RELRAMI LUE) scroll of mana (MORKE GRUVER) scroll of phase door (PORKMAN STREAKED SLEX AND THEN DECIDED TO MAKE IT BABY EASY) scroll of standard id (SHIELD IS ON) scroll of cure (TRATS ARL) scroll of heal other (POTASH EM EXTENDED FERTILIZER) * scroll of extra healing (EAT FRUIT FASTLY) * scroll of greater mana restoration (THROW ANNOYING SEED TO MAKE WIRED) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom)(end) I¬Ú^Ü' Do you want an account of creatures vanquished? [ynq] (n) J¬Ú^PÛ Bn Vanquished creatures:  0 racoon dogs (1 created) 0 kittens (1 created) 0 wanter demons (1 created)  3 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--J¬Ú^ó@ ´Do you want to see your conduct? [ynq] (n) K¬Ú^C§ Hn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of -20. You had a maximum alignment of 0.--More--L¬Ú^yÎGoodbye FreedomFighter517 the DQ Slime... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 21 moves. You were level 1 with a maximum of 7 hit points when you quit.--More--