k^ Player: FreedomFighter517 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-06-05.20:13:31.ttyrec Time: (1591388011) Fri Jun 5 20:13:31 2020 k^This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki. Shall I pick a character's race, role, gender and alignment for you? [ynq] m^0yĿ@@+[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha Dlvl:1 $0 HP 19(19)  Pw 6(6)  AC4 Exp1 T1  It is written in the Book of Queen Beryl:  m^ 1 After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Queen Beryl seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Schoolkid, have been heralded from birth as the instrument of Queen Beryl. You are destined to recover the Amulet m^4for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Queen Beryl!--More--o^jZHello FreedomFighter517, welcome to SlashEMExtended! You are a chaotic female illithid Mahou Shoujo.--More--q^4You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--x^ Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy--More--z^x Q [FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1 You are lucky! Full moon tonight.--More--{^Ë Armor a - an uncursed +0 dented pot (being worn) {4} b - an uncursed +0 banded mail (being worn) {160}(end) |^y[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1  Armor a - an uncursed +0 dented pot (being worn) {4} b - an uncursed +0 banded mail (being worn) {160}(end) }^' *[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1 ~^Y Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1  Armor a - an uncursed +0 dented pot (being worn) {4} b - an uncursed +0 banded mail (being worn) {160}(end) ^`z[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1  Armor a - an uncursed +0 dented pot (being worn) {4} b - an uncursed +0 banded mail (being worn) {160}(end) ^*[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1 ^o}  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^t[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1  Armor a - an uncursed +0 dented pot (being worn) {4} b - an uncursed +0 banded mail (being worn) {160}(end) ^ ?[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1  Armor a - an uncursed +0 dented pot (being worn) {4} b - an uncursed +0 banded mail (being worn) {160}(end) ^~[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1  Armor a - an uncursed +0 dented pot (being worn) {4} b - an uncursed +0 banded mail (being worn) {160}(end) ^[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1  Armor a - an uncursed +0 dented pot (being worn) {4} b - an uncursed +0 banded mail (being worn) {160}(end) ^d [FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1  Armor a - an uncursed +0 dented pot (being worn) {4} b - an uncursed +0 banded mail (being worn) {160}(end) ^/[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1  Armor a - an uncursed +0 dented pot (being worn) {4} b - an uncursed +0 banded mail (being worn) {160}(end) ^7[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1  Armor a - an uncursed +0 dented pot (being worn) {4} b - an uncursed +0 banded mail (being worn) {160}(end) ^[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1  Armor a - an uncursed +0 dented pot (being worn) {4} b - an uncursed +0 banded mail (being worn) {160}(end) ^h*[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1 ^YZ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^fq [FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1  Armor a - an uncursed +0 dented pot (being worn) {4} b - an uncursed +0 banded mail (being worn) {160}(end) ^d/[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1  Armor a - an uncursed +0 dented pot (being worn) {4} b - an uncursed +0 banded mail (being worn) {160}(end) ^*[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1 ^7C+What do you want to wield? [- or ?*] ^Never mind.[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1  Armor a - an uncursed +0 dented pot (being worn) {4} b - an uncursed +0 banded mail (being worn) {160}(end) ^&[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1  Armor a - an uncursed +0 dented pot (being worn) {4} b - an uncursed +0 banded mail (being worn) {160}(end) ^ *[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1 ^ +What do you want to wield? [- or ?*] ^ Never mind.[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1 ^9What do you want to wield? [- or ?*] ^ Never mind.[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1 ^g@What do you want to use or apply? [c or ?*] ^  Never mind.[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T1 ^%[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T3 @^0j&[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T4 @^&[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T5 @^][FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T6 @^7 [FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T7 @^,[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T9 @^ [FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T10 @^&&[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T11 @^\N '[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T12 @^( [FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T13 @^ 7[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T15 @^y+What do you want to wield? [- or ?*] ^B Never mind.[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T15 ^3[[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T16 @@<^lP[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T17 @@^? I[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T18 @@^ P[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T19 @@^There is a wall in the way![FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T19 ^z!There is a wall in the way![FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T19 ^"!There is a wall in the way![FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T19 ^ !There is a wall in the way![FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T19 ^V !There is a wall in the way![FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T19 ^ !There is a wall in the way![FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T19 ^!There is a wall in the way![FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T19 ^l ?What do you want to use or apply? [c or ?*] ^G 0You don't have that object.--More--^$?What do you want to use or apply? [c or ?*] ^fG Never mind.[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha  19(19)  Pw 6(6)  AC4 Exp1 T19 ^ʬ  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ^ + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) ^ +Really quit? WARNING: this will erase your game permanently! [yes/no]? ^y^[e^ s^e[FreedomFi the Schoolkid  19(19)  Pw 6(6) Ŀ@@<+[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha Dlvl:1 $0 HP [24;1^3H19(19)  Pw 6(6)  AC4 Exp1 T19 Do you want your possessions identified? DYWYPI? [ynq] (n) ^]n Armor a - an uncursed +0 dented pot (being worn) {4} b - an uncursed +0 banded mail (being worn) {160} Comestibles g - an uncursed tin of rishrash rat meat {0} h - an uncursed tin of newt meat {0} i - an uncursed tin of trermlaine meat {0} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} Spellbooks d - an uncursed spellbook of trap creation (0:2) {0} e - an uncursed spellbook of insulate (0:5) {0} f - an uncursed finalized spellbook of magic missile (0:2) {0} Wands c - an uncursed wand of striking (0:6) {0}(end) ^~+ [FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha Dlvl:1 $0 HP 19(19)  Pw 6(6)  AC4 Exp1 T19 Do you want to see your attributes? [ynq] (n) ^J nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. Potion identification only worked 3 times out of 14. Ring identification only worked 4 times out of 11. Amulet identification only worked 15 times out of 29. Implant identification only worked 1 times out of 44. Wand identification only worked 3 times out of 12. Spellbook identification only worked 2 times out of 6. Gem identification only worked 100 times out of 151. Tool identification only worked 5 times out of 11. Monsters only dropped their musable items with 93% chance. Scroll drop chance was reduced to 80%. Potion drop chance was reduced to 87%. Weapon drop chance was reduced to 84%. Armor drop chance was reduced to 79%. Food drop chance was reduced to 94%. Shop item generation was reduced to 49%. Musable item generation frequency had a n^ egative bias of 5%. Concealing monsters were spawned underneath items 98% of the time only. Monster death drops spawned with only 87% chance. The following skill was trained at half the usual rate: spirituality. The following skill was trained at one fifth the usual rate: sexy flats. The following skill was limited to basic proficiency: short sword. The following skill became untrainable after a while: protection spells (turn 28380). The following skill became harder to train at higher skill levels: enchantment spells. Sticky curses were more common by 14%. Number of artifacts generated was 0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 20437. Monster spawn increase had reached its maximum at turn 114700. In this game, Eevee's evolution was umbreon. Your limit for ascension was at turn 1070538. T^ߚ Mhe monster class that cannot be genocided was snake. The monster species that was spawned more often: captainship gussied (freq bonus 8). The monster species that was spawned more often: Trumpet Archon (freq bonus 3). The monster species that was spawned more often: armed migo drone (freq bonus 3). The monster species that was spawned more often: shadow bug (freq bonus 2). The monster species that was spawned more often: hells angel (freq bonus 3). The monster species that was spawned more often: googlem (freq bonus 8). --More--^The monster species that was spawned more often: perpetual troll (freq bonus 3). The monster species that was spawned more often: The Din missed you! (freq bonus 8). The monster species that was spawned more often: exploding rubber (freq bonus 4). The monster species that was spawned more often: trap force patch (freq bonus 4). The monster species that was spawned more often: dark ranger (freq bonus 6). The monster species that was spawned more often: manadrain ass (freq bonus 4). The monster species that was spawned more often: off-color fungus (freq bonus 2). The monster species that was spawned more often: deep lava drowning fish (freq bonus 8). The monster species that was spawned more often: undervalue teabox (freq bonus 2). The monster species that was spawned more often: rust monster (freq bonus 12). The monster species that was spawned more often: inductive preboiled (freq bonus 6). The monster species that was spawned more^8 often: digression frustum (freq bonus 8). The monster species that was spawned more often: grotesque tentacle thing (freq bonus 36). The monster species that was spawned more often: sand dragon (freq bonus 8). The monster trait that was more common: monsters with vampire dialogue (freq bonus 2). The monster trait that was more common: monsters that have scratch attacks (freq bonus 1). The monster trait that was more common: monsters with poison resistance (freq bonus 4). The monster species that was never randomly spawned: wind warp fungus. The monster species that was never randomly spawned: ingate pustule penstock sinkable zonated. The monster species that was never randomly spawned: vampsucker. The monster species that was never randomly spawned: pointmuncher. The monster species that was never randomly spawned: blue naga hatchling. The monster species that was never^ randomly spawned: festered triviality. The monster species that was never randomly spawned: leveling trove. The monster species that was never randomly spawned: trouser downpuller. The monster species that was never randomly spawned: corn dog. The monster species that was never randomly spawned: foul crow. The RNG hath decreed that this item was never generated: heavy crossbow bolt ((null)). The RNG hath decreed that this item was never generated: caltrop ((null)). The RNG hath decreed that this item was never generated: robe of permanence (purple robe). The RNG hath decreed that this item was never generated: colossus blade ((null)). The RNG hath decreed that this item was never generated: mary sue gloves (princess gloves). The RNG hath decreed that this item was never generated: terror (conspiratory). The RNG hath decreed that this item was never generated: wind (blowing). The RNG hath decreed that this item was never gener^ated: ranseur (hilted polearm). The RNG hath decreed that this item was never generated: amulet of acid resistance (venomous). The RNG hath decreed that this item was never generated: summon undead (NO SPACE). The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 7). The RNG hath decreed that this item was generated more often: stat decrease (desaturated, freq bonus 47). The RNG hath decreed that this item was generated more often: torpedo ((null), freq bonus 16). The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 12). The RNG hath decreed that this item was generated more often: cloak of map amnesia (yellow cloak, freq bonus 14). The RNG hath decreed that this item was generated more often: stairstrap stone (gray, freq bonus 30). --More--^The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: kelp frond ((null), freq bonus 12). The RNG hath decreed that this item was generated more often: amulet of disintegration resistance (hardrock, freq bonus 408). The RNG hath decreed that this item was generated more often: implant of impossibility (corporal, freq bonus 4). The RNG hath decreed that this item was generated more often: mattress sleeping (MASTERING THE FLEEING MINE, freq bonus 12). The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 5). The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 5). The RNG hath decreed that this item was g^ enerated more often: insect squasher ((null), freq bonus 7). The RNG hath decreed that this item was generated more often: reflection (withered, freq bonus 11). The RNG hath decreed that this item was generated more often: stiletto sandals (feminine sandals, freq bonus 4). The RNG hath decreed that this item was generated more often: dwarvish battle-axe (beaked axe, freq bonus 13). The RNG hath decreed that this item was generated more often: dayshift (thebes, freq bonus 2). The RNG hath decreed that this item was generated more often: sludge (litter, freq bonus 6). The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 84). The RNG hath decreed that this item was always generated cursed: osbane katana ((null)). The RNG hath decreed that this item was always generated cursed: holy shield (god-given). The RNG hath decreed that this item was always ge^jnerated cursed: unaffected candle (candle). The RNG hath decreed that this item was always generated cursed: spirit thrower ((null)). The RNG hath decreed that this item was always generated cursed: silver mace ((null)). The RNG hath decreed that this item was always generated cursed: self-willed heels (imaginary heels). The RNG hath decreed that this item was always generated cursed: amulet of infinity (splashed). The RNG hath decreed that this item was always generated cursed: amulet of bad part (anable). The RNG hath decreed that this item was always generated cursed: jumping (torn). The RNG hath decreed that this item was always generated cursed: geolysis (GICCC). The RNG hath decreed that this trap was always invisible: force trap. The RNG hath decreed that this trap was generated more often: gay trap (freq bonus 3). Trap randomization happened for 1 in 490 traps. Traps were spawned invisible 1 times in 86. Traps were ext^ ra hard to find 40% of the time. Next attribute increase check would have come at turn 389. Strength training was 0. Dexterity training was 0. Wisdom training was 0. Constitution training was 2. Your sanity was 0. You were magic-protected. You had not decided on your sexuality yet. You saw invisible. You were telepathic. You had infravision. You had 1482 points of nutrition remaining. You aggravated monsters. --More--^ You were aggravating monsters for 83886080 more turns. You could fly. You were lucky (1). You had spell retention for remembering 100 spells. You could not have safely prayed (284). You survived. --More--^HĿ@@<+[FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha Dlvl:1 $0 HP 19(19)  Pw 6(6)  AC4 Exp1 T19 Do you want to see your discoveries? [ynq] (n) ^[K^n Discoveries  Scrolls scroll of healing (SUCH LOVELY FLEECY SOFT LEATHER BOOTS) scroll of mana (THE THE GHOSTSES) scroll of phase door (EYGOORTS TOGAAL JEZEHH) scroll of standard id (CAN SEE WHAT ITEM) scroll of cure (HP LOWED BY HOT AND HEAL BY WATE) scroll of heal other (CRUSH ENEMY BY APPEAL OF LAST HAIL OR 2) * scroll of extra healing (PROBABLY THE INCAPABLE PATCH TEAM INTRODUCED THE BUG) * scroll of greater mana restoration (DZIEWCZYNKA ZAMOCZENIA) Spellbooks spellbook of trap creation (torn) spellbook of insulate (mirroring) spellbook of magic missile (tall) Wands wand of striking (curved) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid ven^Vom (splash of venom) * segfault venom (splash of venom)(end) ^ A [FreedomFi the Schoolkid ] St9 Dx5 Co10 In4 Wi17 Ch13 MahIllFemCha Dlvl:1 $0 HP 19(19)  Pw 6(6)  AC4 Exp1 T19 Do you want an account of creatures vanquished? [ynq] (n) ^$n Vanquished creatures:  0 ants (1 created) 0 blots (1 created) 0 jackals (2 created) 0 curare crawlers (1 created) 0 early thievers (1 created) 0 grain vortices (1 created) 0 lichens (1 created) 0 kickboxing girls (1 created) 0 bad item masters (4 created) 0 shopkeepers (1 created) 0 newts (1 created) 0 gray newts (1 created)  16 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--^Do you want to see your conduct? [ynq] (n) ^UGn Voluntary challenges:  You went without food. You were an atheist. You never prayed to the gods. You never hit with a wielded weapon. You were a pacifist. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate. You had a minimum alignment of 0. You had a maximum alignment of 10.--More--^> Goodbye FreedomFighter517 the Mahou Shoujo... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 19 moves. You were level 1 with a maximum of 19 hit points when you quit.--More--