FreedomFighter517, chaotic male ak Thief is dead! Emera ------ |..$.| ----- |....| |...| |....| |.|.| +@.>.| |<..| |....| ....| |...(| |...| ------ |.... --.-- [FreedomFi the Sexhater] St10 Dx9 Co20 In4 Wi5 Ch7 EmeAktMalCha Dlvl:1 $0 HP29(29) Pw8(8) AC7 Exp1 T9 Latest messages Hello FreedomFighter517, welcome to SlashEMExtended! You are a chaotic female ak Thief is dead! Emera. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: This is a bleeding-edge development version of SLEX. Playtesters are welcome. You can help me in particular by playing the new roles and races that have been added lately. If you encounter any bugs or weirdness while playing, please notify me, the best way of contacting me is via the #em.slashem.me IRC channel (Freenode). --Amy You don't feel like being female! You are lucky! Full moon tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! f - an uncursed +0 bunny uniform (being worn) {14}. (2x) Do you want to turn on the number pad? [yn] (n) f - an uncursed +0 bunny uniform (being worn) {14}. (11x) What do you want to wield? [- ade or ?*] You don't have that object. What do you want to wield? [- ade or ?*] You don't have that object. What do you want to wield? [- ade or ?*] Never mind. You suddenly get teleported! You see here 4 gold pieces {0}. You start chewing a hole in the rock. Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons a - an uncursed +5 sling (weapon in foreclaw) {2} d - an uncursed +0 razor whip (alternate weapon; not wielded) {20} e - an uncursed +0 futon swatter {2} Armor f - an uncursed +0 bunny uniform (being worn) {14} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} Spellbooks i - an uncursed spellbook of line loss (0:2) {0} Rings g - an uncursed +1 ring of increase damage {0} Tools h - an uncursed leather leash {0} Gems b - 423 uncursed +0 flint stones (in quiver) c - 2 uncursed +0 flint stones named Running Free Final attributes You have transgressed Your alignment was -20 Your max alignment was 10 You carried 0 sins You could not have this property extrinsically: warning You could not have this property intrinsically: acid resistance Scroll identification only worked 100 times out of 179 Ring identification only worked 4 times out of 16 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 59% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 91% Musable item generation frequency had a negative bias of 20% Ring drop chance was reduced to 48% Amulet drop chance was reduced to 10% Armor drop chance was reduced to 90% Tool drop chance was reduced to 99% Food drop chance was reduced to 93% Concealing monsters were spawned underneath items 66% of the time only The following skill could not be trained at all: quarterstaff The following skill was trained at half the usual rate: petkeeping The following skill was limited to basic proficiency: crossbow The following skill was limited to skilled proficiency: boomerang The following skill became untrainable if you tried to train it too early: crossbow (turn 18) The following skill became untrainable after a while: gun control (turn 20661) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 23593 Monster spawn increase reached its maximum at turn 176969 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 300693 The monster class that cannot be genocided was major demon The monster species that spawned more often: loaded ray (freq bonus 6) The monster species that spawned more often: ravish brutifying inexorably glumly upshifting (freq bonus 8) The monster species that spawned more often: skeletal pirate (freq bonus 2) The monster species that spawned more often: unabbreviated shipping weeklong serene (freq bonus 8) The monster species that spawned more often: noisy lich (freq bonus 3) The monster species that spawned more often: giant flycapturer (freq bonus 6) The monster species that spawned more often: social distancing fungus (freq bonus 8) The monster species that spawned more often: undergod bomb (freq bonus 6) The monster species that spawned more often: teamed mitt (freq bonus 4) The monster species that spawned more often: gremgargoyle (freq bonus 20) The monster species that spawned more often: jumen centaur (freq bonus 4) The monster species that spawned more often: kobold hewer (freq bonus 8) The monster species that spawned more often: sentimentalized disclose (freq bonus 2) The monster species that spawned more often: axial bulb (freq bonus 4) The monster species that spawned more often: radiating slime (freq bonus 24) The monster species that spawned more often: true jedi (freq bonus 4) The monster species that spawned more often: pilcrow turret (freq bonus 8) The monster species that spawned more often: real bullet duck (freq bonus 2) The monster species that spawned more often: short robotic gremlin (freq bonus 24) The monster species that spawned more often: talc banger (freq bonus 24) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 2) The monster trait that was more common: monsters whose attacks abduct you (freq bonus 48) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 4) The monster trait that was more common: monsters whose attacks increase your carried weight (freq bonus 2) The monster trait that was more common: monsters that put nasty curses on your equipment (freq bonus 2) The monster trait that was more common: monsters that mew (freq bonus 18) The monster trait that was more common: monsters that squawk (freq bonus 2) The monster trait that was more common: monsters that can fly (freq bonus 1) The monster species that never randomly spawned: aggravated star The monster species that never randomly spawned: special bugbear The monster species that never randomly spawned: luddite The monster species that never randomly spawned: dim laser The monster species that never randomly spawned: fraternalism na raring quake nonpolitical eclamptic The monster species that never randomly spawned: zilla The monster species that never randomly spawned: green gatekeeper The monster species that never randomly spawned: revolutionist epiphany The monster species that never randomly spawned: silver mold The monster species that never randomly spawned: tear mushroom The RNG hath decreed that this item was never generated: tidal wave (tolkienian) The RNG hath decreed that this item was never generated: implant of prospering (realgar) The RNG hath decreed that this item was never generated: enlightenment (crystal) The RNG hath decreed that this item was never generated: transistor (three-wired thing) The RNG hath decreed that this item was never generated: inferior material (EATING RAW SHOES SPEEDS YOU UP) The RNG hath decreed that this item was never generated: plasteel boots (white boots) The RNG hath decreed that this item was never generated: sharp axe ((null)) The RNG hath decreed that this item was never generated: grayout cloak (bleached cloak) The RNG hath decreed that this item was never generated: implant of prosperity (brisk) The RNG hath decreed that this item was never generated: heavy silk ball ((null)) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 19) The RNG hath decreed that this item was generated more often: dizzy helmet (rotating helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: straitjacket (long-sleeved jacket, freq bonus 19) The RNG hath decreed that this item was generated more often: magic mapping (dusty, freq bonus 28) The RNG hath decreed that this item was generated more often: vanishing (fading, freq bonus 8) The RNG hath decreed that this item was generated more often: helm of opaque thoughts (fearsome helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: marble (white, freq bonus 35) The RNG hath decreed that this item was generated more often: redemption (sweet, freq bonus 8) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 23) The RNG hath decreed that this item was generated more often: lootcut (cleaved, freq bonus 7) The RNG hath decreed that this item was generated more often: unfindable stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: binning kit ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: immunity to drawbridges (drawn, freq bonus 5) The RNG hath decreed that this item was generated more often: chanter shirt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: land mine ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 9) The RNG hath decreed that this item was generated more often: immobility (YOU AINT GETTING OUT OF HERE ALIVE, freq bonus 7) The RNG hath decreed that this item was generated more often: second skin (fleshy wrap, freq bonus 11) The RNG hath decreed that this item was generated more often: bridge muzzle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 7) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 68) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 20) The RNG hath decreed that this item was always generated cursed: umbrella ((null)) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: clockloak (reliance cloak) The RNG hath decreed that this item was always generated cursed: chain and sickle ((null)) The RNG hath decreed that this item was always generated cursed: metal spell stone (gray) The RNG hath decreed that this item was always generated cursed: undo genocide (42) The RNG hath decreed that this item was always generated cursed: weight stone (gray) The RNG hath decreed that this item was always generated cursed: scripted helmet (hacker helmet) The RNG hath decreed that this item was always generated cursed: highway (A HIGHWAY TO THE LEFT) The RNG hath decreed that this item was always generated cursed: implant of love (unearthly) The RNG hath decreed that this trap was always invisible: piercing beam trap The RNG hath decreed that this trap was generated more often: trashing trap (freq bonus 3) Trap randomization happened for 1 in 665 traps Traps were spawned invisible 1 times in 81 Traps were extra hard to find 32% of the time Next attribute increase check would have come at turn 1018 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 Your sanity was 0 You were level-drain resistant You had not decided on your sexuality yet You had 1492 points of nutrition remaining You had teleportitis You could survive without air You were an un in Protect mode You were lucky (1) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 10 spells Your pantheon consisted of Slim Jim, Milwaukee Jon and Bose Jefferson Your deity was Bose Jefferson The version you were playing was: Unix SlashEMExtended Version 2.6.6 (e36be284) - last build Wed Jun 3 12:35:42 2020. You could not have safely prayed (267) You survived Spells known in the end Name Level Category Fail Memory a - line loss 1 + chaos 64% 100% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of change (vivardoradorium) Armor bunny uniform (red leather armor) Scrolls scroll of healing (THE TYPE OF ICE BLOCK HATES YOU) scroll of mana (SPLASH EM EXTENDED POOL PARTY) scroll of phase door (GULLIVER GOOMBA) scroll of standard id (KEH LA KEH LA KEH LA KEH LA KEH LA KEH LA BULLSHIT) scroll of cure (SLAM ROBUSTNESS BODY TO ENEMY SERIOUS) scroll of heal other (HASH EM EXTENDED BREAKFAST) * scroll of extra healing (SAVE YOUR NIGHT DO) * scroll of greater mana restoration (KANSANMURHAN RULLAT OVAT PAHOJA) Spellbooks spellbook of line loss (armored) Rings ring of increase damage (adamantite) Tools leather leash (leash) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 emeras (1 created) 0 newts (1 created) 2 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 1 time You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -20 You had a maximum alignment of 0 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 0 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new ak Thief is dead! 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Grand Master) (20 of 160) general combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Basic] (max Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) missile weapons [Basic] (max Master) (20 of 160) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Basic] (max Master) (20 of 160) form IV (Ataru) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Basic] (max Master) (20 of 160) pick-axe [Basic] (max Master) (20 of 160) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) morning star [Basic] (max Master) (20 of 160) flail [Basic] (max Master) (20 of 160) hammer [Basic] (max Legendary) (20 of 160) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Legendary) (20 of 160) crossbow [Basic] (max Master) (20 of 160) dart [Basic] (max Master) (20 of 160) shuriken [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Expert) (20 of 160) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) body spells [Basic] (max Master) (20 of 160) chaos spells [Basic] (max Wizard) (20 of 160) Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (0 of 500) spirituality [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) dagger [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye FreedomFighter517 the Emera... You quit in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 9 moves. Killer: quit You were level 1 with a maximum of 29 hit points when you quit. Since you quit, the score list will not be checked.