FleecyShoesWithHeels, chaotic male java Fighter --- |<. .!. }.}( -}..- --}-.. -..| |..@Z.| |.-- |.----- |%| |.| |.-----.| |....%..| -.*.----- |...-- --..-- |...| --..| --- [FleecySho the Mercury] St10 Dx10 Co15 In6 Wi7 Ch6 FigJavMalCha S233 Mines:3 $17 HP-3(27) Pw11(11) AC6 MC0 Mov12 Sn0 Xp2/29 Wt18/1460 T146 Latest messages Schwilililili corrupted claws you! [-1 -> 3] Warning: HP low! Schwilililili corrupted misses. Your sailor blouse blocks Schwilililili corrupted's attack. Schwilililili corrupted misses. Your sailor blouse deflects Schwilililili corrupted's attack. Schwilililili corrupted claws you! [-1 -> 4] Warning: HP low! Schwilililili corrupted claws you! You hear the howling of the CwnAnnwn... [-2 -> 2] Warning: HP low! Schwilililili corrupted claws you! [-2 -> 1] Warning: HP low! Schwilililili corrupted misses. (3x) Schwilililili corrupted claws you! You die... Your inventory Weapons a - an i-blessed +2 short sword (weapon in hand) {12} Armor b - a c-blessed greased +1 sailor blouse (being worn) {6} Comestibles g - 3 v-uncursed pancakes {0} h - 3 v-uncursed candy bars {0} Scrolls d - a ? uncursed scroll of teleportation {0} e - a ? uncursed scroll of destroy armor {0} f - a ? uncursed scroll of earth {0} i - 5 ? uncursed scrolls of healing {0} j - 4 ? uncursed scrolls of mana {0} k - 3 i-uncursed scrolls of phase door {0} l - 2 ? uncursed scrolls of standard id {0} m - a ? uncursed scroll of cure {0} n - a ? uncursed scroll of heal other {0} Wands c - a ! uncursed wand of polymorph (0:2) {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: sickness resistance You could not have the double effect of this property: cold resistance Scroll identification only worked 100 times out of 182 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 31 Gem identification only worked 100 times out of 146 Tool identification only worked 5 times out of 19 Monsters only dropped their equipment with 88% chance Ring drop chance was reduced to 79% Wand drop chance was reduced to 75% Amulet drop chance was reduced to 99% Potion drop chance was reduced to 60% Armor drop chance was reduced to 85% Tool drop chance was reduced to 95% Food drop chance was reduced to 89% Shop item generation was reduced to 25% Concealing monsters were spawned underneath items 47% of the time only Monster death drops spawned with only 99% chance The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to expert proficiency: implants The following skill became untrainable if you tried to train it too early: protection spells (turn 2) The following skill couldn't be trained before a certain turn number is reached: bare-handed combat (turn 39687) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 73368 Monster spawn increase reached its maximum at turn 302848 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1880844 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: vampire (freq bonus 10) The monster species that spawned more often: ecofriendly researcher (freq bonus 12) The monster species that spawned more often: subject thorough (freq bonus 56) The monster species that spawned more often: tsathoggua (freq bonus 12) The monster species that spawned more often: shayateen (freq bonus 33) The monster species that spawned more often: ruby wraith (freq bonus 34) The monster species that spawned more often: hug error (freq bonus 52) The monster species that spawned more often: lava nymph (freq bonus 26) The monster species that spawned more often: door mimic (freq bonus 22) The monster species that spawned more often: +1 vl wall (freq bonus 204) The monster species that spawned more often: young adult plain dragon (freq bonus 78) The monster species that spawned more often: emperor lich (freq bonus 78) The monster species that spawned more often: Bundly Ann (freq bonus 11) The monster species that spawned more often: clumsy commutable hasty blesseder tormentor (freq bonus 22) The monster species that spawned more often: pumicer etiology (freq bonus 66) The monster species that spawned more often: millipede (freq bonus 33) The monster species that spawned more often: Officer Elena (freq bonus 24) The monster species that spawned more often: stung hangman (freq bonus 33) The monster species that spawned more often: frogman chieftain (freq bonus 90) The monster species that spawned more often: water control girl (freq bonus 22) The monster species that spawned more often: hobbit gentleman (freq bonus 48) The monster trait that was more common: monsters whose attacks disenchant your gear into the negatives (freq bonus 2) The monster trait that was more common: monsters whose attacks make you more hungry (freq bonus 1) The monster trait that was more common: monsters that are amorphous (freq bonus 5) The monster trait that was more common: monsters that wait for you to come (freq bonus 2) The monster trait that was more common: monsters that are extra nasty (freq bonus 1) The monster trait that was more common: monsters whose attacks burn you (freq bonus 3) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 1) The monster trait that was more common: monsters that require +2 weapons to hit (freq bonus 1) The monster trait that was more common: monsters that want the Amulet of Yendor (freq bonus 2) The monster species that never randomly spawned: lava force patch The monster species that never randomly spawned: delphyne The monster species that never randomly spawned: undead fencer The monster species that never randomly spawned: policeman The monster species that never randomly spawned: large permamimic The monster species that never randomly spawned: profligacy cancerously The monster species that never randomly spawned: centaur shaman The monster species that never randomly spawned: neurocobra The monster species that never randomly spawned: baby psychic dragon The monster species that never randomly spawned: racquet passim The RNG hath decreed that this item was never generated: final explosion (venerable) The RNG hath decreed that this item was never generated: detect foot (stinking) The RNG hath decreed that this item was never generated: grow trees (mossy) The RNG hath decreed that this item was never generated: storm stone (gray) The RNG hath decreed that this item was never generated: fire (natural) The RNG hath decreed that this item was never generated: venom shield (dark green shield) The RNG hath decreed that this item was never generated: scalpel ((null)) The RNG hath decreed that this item was never generated: cloak of transformation (black cloak) The RNG hath decreed that this item was never generated: implant of sustenance (cunning) The RNG hath decreed that this item was never generated: magical paintbrush ((null)) The RNG hath decreed that this item was generated more often: cloak of magical drainage (deep cloak, freq bonus 21) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 8) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: dart ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: paving (clack-clack, freq bonus 9) The RNG hath decreed that this item was generated more often: loadstone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: paving (clack-clack, freq bonus 29) The RNG hath decreed that this item was generated more often: autocurse stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of vulnerability (eating, freq bonus 8) The RNG hath decreed that this item was generated more often: shadow scourge ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: competition boots (blue sneakers, freq bonus 5) The RNG hath decreed that this item was generated more often: heavy tar ball ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: psybeam (psionic, freq bonus 11) The RNG hath decreed that this item was generated more often: silver dragon scales ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: delight helmet (thinking helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 10) The RNG hath decreed that this item was generated more often: ESP (dawn, freq bonus 6) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: nano shuriken ((null)) The RNG hath decreed that this item was always generated cursed: dummy wings (wings) The RNG hath decreed that this item was always generated cursed: bulky flesh ball ((null)) The RNG hath decreed that this item was always generated cursed: undressing (nekkid) The RNG hath decreed that this item was always generated cursed: polymorph control (emerald) The RNG hath decreed that this item was always generated cursed: gauntlets of slowing (ice-cold gloves) The RNG hath decreed that this item was always generated cursed: acid (white) The RNG hath decreed that this item was always generated cursed: identify (bronze) The RNG hath decreed that this item was always generated cursed: permanently black shoes (failuncap shoes) The RNG hath decreed that this trap was always invisible: death trap The RNG hath decreed that this trap was generated more often: permanent stat damage trap (freq bonus 2) The spell school whose books are more common was healing spells (freq bonus 19) Trap randomization happened for 1 in 882 traps Traps were spawned invisible 1 times in 29 Traps were extra hard to find 5% of the time Next attribute increase check would have come at turn 780 Strength training was 1 Dexterity training was 2 Wisdom training was -2 Constitution training was 4 Your sanity was 0 You were fire resistant You were poison resistant You were immune to sickness You had not decided on your sexuality yet You were prevented from having cold resistance (0) You were prevented from having infravision (0) You had 1352 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 25 spells Your pantheon consisted of Selene, Helios and Eos Your deity was Eos The version you were playing was: Unix SlashEMExtended Version 2.6.6 (e36be284) - last build Wed Jun 3 12:35:42 2020. You could have safely prayed (136) You are dead You didn't know any spells. Techniques known in the end Name Level Status berserk 2X LIMIT(0) appraisal 2 R LIMIT(0) panic digging 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) double thrownage 2 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (blue robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (strip bandana) * sedge hat (precious helmet) * skullcap (poor helmet) * flack helmet (cloudy helmet) * crystal helm (sages helmet) * mining helm (fish bowl) * field helm (netradiation helmet) * helm of safeguard (breath control helmet) * war hat (complete helmet) * plasteel gloves (white gloves) * leather gloves (padded gloves) * gauntlets of safeguard (slit gloves) * gauntlets of plugsuit (transparent gloves) * commander gloves (inverse gloves) * field gloves (english gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * lady boots (lovely boots) * stiletto sandals (feminine sandals) * boots of plugsuit (ether boots) * field boots (plateau boots) * boots of safeguard (thick-soled boots) Scrolls scroll of teleportation (XIAO CAOMEI WO DE BAOBEI) scroll of destroy armor (MUH SOGGY KNEE) scroll of earth (THERTHENITHOR DYAGOTHERE THERTHENITHOR SYAPOTHEREUO KODOCHOR) scroll of healing (SATAN AND FLOAT EYELER JOIN THE DEV TEAM) scroll of mana (ONE WILL NEVER KNOW IT) scroll of phase door (SPATZELSPATZELSPATZELSPATZELSPAAAAATZEL) scroll of standard id (FIVE NIGHTS AT FIQS) scroll of cure (MAKE ATTACK WHEN BATTLE) scroll of heal other (SERO GRIUS) * scroll of extra healing (TFIRHCS EGILIEH) * scroll of greater mana restoration (RTFM) Wands wand of polymorph (feathered) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Gnomish Mines: Level 3: <- You are here Vanquished creatures 0 kittens (1 created) a hobbit gentleman (2 created) a player dolgsman 0 low mind flayers (1 created) 0 baby mimics (1 created) a noob stonebiter 0 decipedes (1 created) 0 one-winged bats (1 created) 0 luminescent mushrooms (1 created) 0 sub-gnomes (3 created) 0 gnomes (2 created) 0 covid gnomes (2 created) 0 pat gnomes (2 created) 0 gnome lords (1 created) 0 Radio Kops (1 created) 0 ant mummies (1 created) 0 early mummies (1 created) 0 startchanics (1 created) 0 vampiroids (1 created) 0 orc zombies (1 created) 0 undead knaights (1 created) 0 slatas (1 created) 0 mussles (2 created) 0 piranhas (1 created) 31 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 3 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 0 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new java 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (4 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (20 of 160) shield [Basic] (max Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) gun control [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Basic] (max Master) (20 of 160) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (23 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Basic] (max Master) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (1 of 500) spirituality [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (1 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VIII (Wedi) [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) club [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye FleecyShoesWithHeels the Fighter... You died in The Gnomish Mines on dungeon level 3 with 232 points, and 17 pieces of gold, after 146 moves. Killer: a monster (orc zombie called Schwilililili corrupted) You were level 2 with a maximum of 27 hit points when you died. You reached the 87th place on the top 10000 list. No Points Name Hp [max] 1 501044 ziratha-Poi-Dev-Fem-Cha died in Chaotic Quest on level 17 [max 36]. Killed by a monster (invisible Vecna). - [217] 2 448661 ziratha-Poi-Dev-Mal-Cha died in The Quest on level 21 [max 26]. Killed by a monster (gangrenous wyrm). - [238] 3 380093 ziratha-Poi-Dev-Mal-Cha died in The Dungeons of Doom on level 46 [max 85]. Killed by a blaster bolt. - [173] 4 275218 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 20 [max 21]. Killed by a monster (invisible Vecna). - [149] 5 187510 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 19 [max 16]. Drowning. - [143] 6 173227 ziratha-Poi-Dev-Fem-Cha died in Space Base on level 16. Killed by a bullet. - [177] 7 171785 EdwardSnow-Dem-Gol-Mal-Neu died in The Giant Caverns on level 30 [max 41]. Killed by a monster (statue gargoyle), while sleeping. - [145] 8 115859 ziratha-Poi-Dev-Fem-Cha died in Sokoban on level 7 [max 11]. Killed by a monster (hallucinogen-distorted watch lieutenant), while helpless. - [132] 9 97904 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 1 [max 13]. Killed by a wand of striking. - [118] 10 70700 CaptainFut-Xel-Sux-Mal-Neu turned to stone in The Dungeons of Doom on level 29 [max 45]. Petrified by an a petrification scroll. 173 [173] 85 246 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [43] 86 238 EColi-Dra-Cen-Fem-Law quit in The Dungeons of Doom on level 2. 40 [40] *87 232 FleecyShoe-Fig-Jav-Mal-Cha died in The Gnomish Mines * on level 3. Killed by a monster (orc zombie called Schwilililili corrupted). - [27] 88 212 tkirkby-Bin-Rus-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (water elemental). - [20] 89 212 ziratha-Poi-Dev-Fem-Cha escaped the dungeon [max level 1]. 38 [40]