5eO Player: Fightman100 Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-10-23.02:01:38.ttyrec Time: (1698026498) Mon Oct 23 02:01:38 2023 5eThis is Sadistic Levels of Endless X-Citement (SLEX) 1997-2022 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Libera IRC. See license for details. 5e WShall I pick a character's race, role, gender and alignment for you? [ynq] 5eC nChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Aklyst  d - an Altmer  e - an Amazon  f - an Anachronist  g - an Anachronounbinder  h - an Archeologist  i - an Artist  j - an Assassin  k - an Astronaut  l - an Augurer  m - a Barbarian  n - a Bard  o - a Binder  p - a Bleeder  q - a Bloodseeker  r - a Bosmer  s - a Bully  t - a Butt Lover  u - a Camperstriker  v - a Cartomancer  w - a Caveman/Cavewoman  x - a Cellar Child  y - a Chaos Sorceror  z - a Chevalier  A - a Climacterial (1 of 7) 5e_% B - a Combatant  C - a Convict  D - a Cook  E - a Courier  F - a Cracker  G - a Cruel Abuser  H - a Cyberninja  I - a Dancer  J - a Death Eater  K - a Demagogue  L - a Diablist  M - a Dissident  N - a Diver  O - a Doll Mistress  P - a Doom Marine  Q - a DQ Slime  R - a Dragonmaster  S - a Druid  T - a Drunk  U - a Dunmer  V - an Electric Mage  W - an Elementalist  X - an Elph  Y - an Emera  Z - an Empath  a - an Erdrick  b - a Failed Existence  c - a Feat Master  d - a Feminist (2 of 7)5e)+Choosing Race Pick the race of your Empath   a - addict  b - aggravator  c - ak Thief is dead!  d - albae  e - alchemist  f - alien  g - american  h - amnesiac  i - ancient  j - ancipital  k - android  l - angbander  m - angel  n - aquarian  o - argonian  p - asgardian  q - asura  r - atlantean  s - aztpok  t - babylonian  u - bacteria  v - badstatter  w - bastard  x - batman  y - beacher  z - blait  A - bodymorpher (1 of 10)5eR B - borg  C - bossrusher  D - bover  E - breton  F - buldozgar  G - burninator  H - carthage  I - celtic  J - centaur  K - cerberus  L - challenger  M - changeling  N - chiquai  O - chiropteran  P - clockwork automaton  Q - cockatrice  R - colorator  S - cortex  T - cupid  U - curser  V - dark seducer  W - deathmold  X - deep elf  Y - destabilizer  Z - developer  a - devil  b - dictionary attack  c - dinosaur  d - dolgsman (2 of 10)5e7)+Use hybrid races? [yn] (n) 5evnChoosing Gender Pick the gender of your changeling Empath  m - male f - female * - Random ! - Quit(end) 5eR9+Choosing Alignment Pick the alignment of your female changeling Empath  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) 5eMb+ 5eNContent warning: This game is rated R, or Mature Content. The content of this game may be unsuitable for underage players. Additionally, some of this game's content may include features that can be triggering to some players, including but not limited to strong language, graphical descriptions of violence, sexual assault, self injury and mental disabilities. If you feel that you could be triggered by the exposure to this kind of content, you might want to opt out of this game. The author, Amy, takes no responsibility for any harm caused by playing this game. If you wish to not see this message on every new game start, you can hide it by adding OPTIONS=!contentwarning to your user configuration file.--More--!5eha )Ŀ@`@!5eb [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu Dlvl:1 $0 HP 12(12)  Pw 25(25)  AC10 Exp1 T1  It is written in the Book of Pamela & Carl Arwig:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Pamela & Carl Arwig seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Enlightened One, have been heralded from birth as the instrument of Pamela & Carl Arwig. You are destined!5eb  to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Pamela & Carl Arwig!--More---5eĿ@`@-5e~l ~Hello Fightman100, welcome to SlashEMExtended! You are a neutral female changeling Empath.--More--25e' 9You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Libera. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--95eU  ĿMessage of the day: Remember that there is a #technique command! You don't have to be so n00bish to quit the game on dungeon level 2 'because there is no way forward'. Careful and proper use of the panic digging and phase door techniques can allow you to reach new areas and progress in the game even if you don't have a pick-axe yet.--More--<5e ; Ŀ<5e #x$x@@)%<5es [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu Spa:25 $0 HP 12(12)  Pw 25(25)  AC10 Exp1 T1 <5e̽ .You find yourself in a derelict spaceship. In order to get out, you have to make it at least to the bottom of the Sewer Plant. But watch out: once you leave, the monster difficulty inside the Space Base and its sub-branches will increase to reflect its actual depth.--More--G5e7' G5e[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T1 The moon is waxing tonight.5ehy Count: 235e[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T1 5e_Count: 365e [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T1 5e You can't go down here.[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T1 5e  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) 5eߺ[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T1 5e6Do you want to turn on the number pad? [yn] (n) 5ecRy Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  winggraphics [false]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  elmstreet [false]  lostsoul [false]  uberlostsoul [false]  assholemode [false]  wonderland [false]  zapem [false]  askforalias [false]  randomhybrids [false]  a - autodig [false]  b - autopickup [false]  c - autoopen [true]  d - autoquiver [false]  e - bash_reminder [true]  f - checkpoint [true]  g - cmdassist [true]  h - color [true]  i - confirm [true]  j - classic_status [true] (1 of 5)5e@v[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu Spa:25 $0 HP 12(12)  Pw 25(25)  AC10 Exp1 T1 #x$x@@)%5e&[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T2 <@5eag[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T2 xx@5e)![Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T3 You hear someone counting money.5e֣ [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T3 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T4 xx@@5ed[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T4 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T5 xx@5e^  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) 5eM + Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeo5ekN 3n level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level.  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring. --More--5eY[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu Spa:25 $0 HP 12(12)  Pw 25(25)  AC10 Exp1 T5 #x$x@@)%5ecJe - an uncursed very rotted +0 elven toga (being worn) {1}.[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T5 5e=Unknown command 'B'.[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T5 5e  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) 5e + Welcome to NetHack! ( description of version 3.4 )  NetHack is a Dungeons and Dragons like game where you (the adventurer) descend into the depths of the dungeon in search of the Amulet of Yendor, reputed to be hidden somewhere below the twentieth level. You begin your adventure with a pet that can help you in many ways, and can be trained to do all sorts of things. On the way you will find useful (or useless) items, quite possibly with magic properties, and assorted monsters. You can attack a monster by trying to move onto the space a monster is on (but often it is much wiser to leave it alone).  Unlike most adventure games, which give you a verbal description of your location, NetHack gives you a visual image of the dungeo5e 3n level you are on. NetHack uses the following symbols:  - and | The walls of a room, possibly also open doors or a grave.  . The floor of a room or a doorway.  # A corridor, or iron bars, or a tree, or possibly a kitchen  sink (if your dungeon has sinks), or a drawbridge.  > Stairs down: a way to the next level.  < Stairs up: a way to the previous level.  @ You (usually), or another human.  ) A weapon of some sort.  [ A suit or piece of armor.  % Something edible (not necessarily healthy).  / A wand.  = A ring. --More-- 5e ? A scroll.  ! A potion.  ( Some other useful object (pick-axe, key, lamp...)  $ A pile of gold.  * A gem or rock (possibly valuable, possibly worthless).  + A closed door, or a spell book containing a spell  you can learn.  ^ A trap (once you detect it).  " An amulet, or a spider web.  0 An iron ball.  _ An altar, or an iron chain.  { A fountain.  } A pool of water or moat or a pool of lava.  \ An opulent throne.  ` A boulder or statue.  A to Z, a to z, and several others: Monsters.  I Invisible or unseen monster's last known location  You can find out what a symbol represents by typing  '/' and following the dire 5ections to move the cursor  to the symbol in question. For instance, a 'd' may  turn out to be a dog. y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something --More-- 5ea  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  F: fight even if you don't sense a monster  With the qwertz_layout option, the y and z keys are swapped.  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities. Commands:  NetHack knows the following commands:  5eb [16;1H ? Help menu.  ` Main Menu.  / Tell what a symbol represents. You may choose to specify  a location or give a symbol argument.  & Tell what a command does.  < Go up a staircase (if you are standing on it).  > Go down a staircase (if you are standing on it).  . Rest, do nothing for one turn.  _ Travel via a shortest-path algorithm to a point on the map  a Apply (use) a tool (pick-axe, key, lamp...)  A Remove all armor.  ^A Redo the previous command  ^B Steal --More--5e-  c Close a door.  C Call (name) an individual monster.  d Drop something. d7a: drop seven items of object a.  D Drop multiple items. This command is implemented in two  different ways. One way is:  "D" displays a list of all of your items, from which you can  pick and choose what to drop. A "+" next to an item means  that it will be dropped, a "-" means that it will not be  dropped. Toggle an item to be selected/deselected by typing  the letter adjacent to its description. Select all items  with "+", deselect all items with "=". The moves  you from one page of the listing to the next.  The other way is:  "D" will ask the question "What kinds of things do you want  to drop? [!%= a5er u]". You should type zero or more object  symbols possibly followed by 'a' and/or 'u'.  Da - drop all objects, without asking for confirmation.  Du - drop only unpaid objects (when in a shop).  D%u - drop only unpaid food.  ^D Kick (for doors, usually).  f Fire ammunition from quiver.  F Followed by direction, fight a monster (even if you don't  sense it).  e Eat food. Vampires cannot eat as such. However, they can  gain nutrition by draining blood from fresh corpses using  this command.  E Engrave a message on the floor.  E- - write in the dust with your fingers.  f Fire ammunition from quiver. --More--"5e  i Display your inventory.  I Display selected parts of your inventory, as in  I* - list all gems in inventory.  Iu - list all unpaid items.  Ix - list all used up items that are on your shopping bill.  I$ - count your money.  n# repeat next command  N name or classify an item  o Open a door.  O Review current options and possibly change them.  A menu displaying the option settings will be displayed  and most can be changed by simply selecting their entry.  Options are usually set before the game with a NETHACKOPTIONS  environment variable, or via a config file (defaults.nh,  Slash'EM Defaults, nethack.cnf, .nethackrc, etc.), not with  the 'O' command.  "5eV p Pay your shopping bill/Shopkeeper services.  P Put on an accessory (ring, amulet, etc).  ^P Repeat last message (subsequent ^P's repeat earlier messages).  The behavior can be varied via the msg_window option.  q Drink (quaff) something (potion, water, etc).  Q Select ammunition for quiver.  r Read a scroll or spell book.  R Remove an accessory (ring, amulet, etc).  ^R Redraw the screen.  s Search for secret doors and traps around you.  S Save the game.  t Throw an object or shoot a projectile.  T Take off armor. --More--+5e  ^T Teleport, if you are able.  v Displays the version number.  V Display a longer identification of the version, including the  history of the game.  w Wield weapon. w- means wield nothing, use bare hands.  W Wear armor.  x Switch weapon slots.  X List the spells you know (same as '+').  ^X Show your attributes.  ^Y polymorph (if possible) (^Z if qwertz_layout is set)  z Zap a wand. (y if qwertz_layout is set)  Z Cast a spell. (Y if qwertz_layout is set)  ^Z Suspend the game. (^Y if qwertz_layout is set)  : Look at what is here.  ; Look at what is somewhere else.  , Pick up some things.  @ Toggle the pickup option.  ^ Ask for the type of a trap you found earlie+5e% r.  ) Tell what weapon you are wielding.  [ Tell what armor you are wearing.  = Tell what rings you are wearing.  " Tell what amulet you are wearing.  ( Tell what tools you are using.  * List and change items in use.  * Tell what equipment you are using; combines the preceding five.  $ Count your gold pieces.  + List the spells you know; also rearrange them if desired.  \ Show what types of objects have been discovered.  ! Escape to a shell, if supported in your version and OS. --More--05e4 # Introduces one of the "extended" commands. To get a list of  the commands you can use with "#" type "#?". The extended  commands you can use depends upon what options the game was  compiled with, along with your class and what type of monster  you most closely resemble at a given moment. If your keyboard  has a meta key (which, when pressed in combination with another  key, modifies it by setting the 'meta' (8th, or 'high') bit),  these extended commands can be invoked by meta-ing the first  letter of the command. An alt key may have a similar effect.  If the "number_pad" option is on, some additional letter commands  are available:  h displays the help menu, like '?'  j Jump to another location.  k Kick (for doors05eϵ, usually).  K List vanquished monsters (whether by you or not).  l Loot a box on the floor.  n followed by number of times to repeat the next command  N Name an object or type of object.  u Untrap a trapped object or door.  You can put a number before a command to repeat it that many times,  as in "40." or "20s.". If you have the number_pad option set, you  must type 'n' to prefix the count, as in "n40." or "n20s".  Some information is displayed on the bottom line or perhaps in a  box, depending on the platform you are using. You see your --More--25eY[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu Spa:25 $0 HP 12(12)  Pw 25(25)  AC10 Exp1 T5 #x$x@@)%45e[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T5 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T6 xx<@@There is a wall in the way![Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T6 45e# 45eG& There is a wall in the way![Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T6 55ej[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T6 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T7 xx@65ea@@65eDU[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T7 Klara eats a carrot {0}.[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T8 xx75eF p[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T8 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T9 @xx85eba[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T9 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T10 @xx85e~ t[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T10 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T11 @xx95e@95en[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T11 Klara eats a carrot {0}.[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T12 xx95e *@95e rYou see here a buckazoid {0}.[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T12 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T13 xx);5e&b[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T13 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T14 x@x<5e*b[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T14 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T15 x$@x<5e@<5ec[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T15 Klara eats a carrot {0}.[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T16 xx<5eN w[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T16 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T17 x@x<5e$i[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T17 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T18 x@x=5e@=5e_You see here a buckazoid {0}.[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T18 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T19 xx?5ea ?5eX 1 buckazoid.[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu 1 12(12)  Pw 25(25)  AC10 Exp1 T19 @5e)@@5e<Z[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T19 Klara eats a carrot {0}.[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T20 xxA5eT[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T20 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T21 xx@A5e M[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T21 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T22 xx@B5elO[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T22 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T23 xx@B5e Critical hit!B5eF :You kill the melee bug!<B5eq# =[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T23 Klara eats a carrot {0}.[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T24 xD5eFA[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T24 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T25 x@E5eB[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T25 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T26 x@<E5eZ W[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T26 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T27 x@F5ebF5emxYou displaced Klara.[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T27 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T28 @x@G5el ][Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T28 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T29 x@H5e,@H5e7You see here a broad pick named The Slave to Armok {48}.[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T29 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T30 @xJ5e_You are blasted by the broad pick named The Slave to Armok's power!J5e[Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T30 [-2 -> 10]--More--O5eDZ1p - a broad pick named The Slave to Armok {48}.[Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T30 P5eD D[Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T30 [Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T31 x@Q5e^[Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T31 [Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T32 x@@R5eH[Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T32 [Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T33 x@S5e Weapons d - an uncursed +2 elven dagger (weapon in hand) {4} p - a broad pick named The Slave to Armok {48} Armor e - an uncursed very rotted +0 elven toga (being worn) {1} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - 3 uncursed scrolls of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} Spellbooks a - an uncursed spellbook of radar (0:2) {0} b - an uncursed spellbook of haste self (4:3) {0} c - an uncursed finalized spellbook of directive (2:5) {0} Potions f - 2 uncursed potions of Jolt Cola {0} g - an uncursed finalized potion of healing {0} h - an uncursed potion of healing {0} i - an uncursed finalized potion of cure insanity {0}S5e[22;60H(end) W5e~ [Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu Spa:25 $1 HP 10(12)  Pw 25(25)  AC10 Exp1 T33 [Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T33 X5ex!Autopickup: ON, for no objects.[Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T33 Z5eZ5eAutopickup: OFF.[Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T33 \5eݵ 4In what direction? [47896321><] ^5e}6[Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T33 ^5e:h[Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T33 [Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T34 @x@_5e#=[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T34 [Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T35 x@_5eٔe[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T35 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T36 @x@_5e׃ R[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T36 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T37 sx@_5e" [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T37 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T38 s@x`5eOI[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T38 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T39 x@a5eQSince you've not finished the Sewer Plant yet, you cannot leave the Space Base.[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T39 c5eB'H[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T39 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T40 x@<d5ep4`[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T40 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T41 xs@d5eI[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T41 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T42 x@d5eG q[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T42 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T43 x@se5eLI)There is a set of iron bars in the way![Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T43 f5eM[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T43 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T44 x@f5e?d >[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T44 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T45 x@f5e& i[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T45 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T46 sx@g5e>4[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T46 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T47 x@g5e}b[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T47 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T48 x@sg5eX0[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T48 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T49 x@g5ek K[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T49 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T50 x@sg5e6\6[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T50 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T51 x@h5e1TYou kill the helpless spider![Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T51 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T52 xi5erC[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T52 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T53 x@i5eY![Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T53 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T54 @i5eN [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T54 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T55 @i5e _ [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T55 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T56 @i5eZ[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T56 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T57 <@j5eZQ [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T57 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T58 @j5et [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T58 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T59 @j5eF?There is a wall in the way![Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T59 k5es[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T59 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T60 @k5e[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T60 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T61 @k5eٻ <[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T61 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T62 #@k5ej There is a wall in the way![Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T62 l5e 6[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T62 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T63 @m5e&/[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T63 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T64 @m5eW@[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T64 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T65 #@n5ehT[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T65 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T66 #@n5eThere is a wall in the way![Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T66 o5e7[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T66 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T67 #@#o5e~< There is a wall in the way![Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T67 p5e_[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T67 @p5eYou hear a door open.[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T68 p5eb[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T68 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T69 #@#xp5e There is a wall in the way![Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T69 q5e7[l@q5e[I[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T69 The trembling bug bites you!Your hands are trembling!q5es_[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T69 [-1 -> 11]q5eYdYou hear a door open.[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T70 q5e- [Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T70 [Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T71 x@|r5e[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T71 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T72 #x@#kr5eP There is a wall in the way![Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T72 r5eJ r5e There is a wall in the way![Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T72 s5eJc[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T72 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T73 x@s5ea ?You kill the trembling bug!/s5ef+[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T73 You hear some noises in the distance.s5e?The kobold wields a sling {2}!--More--v5e /The kobold throws a crude dagger!v5e( 0You are hit by a crude dagger.v5e ![Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T73 [-1 -> 11])v5e [Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T74 @w5ewX[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T74 [Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T75 @w5e `[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T75 [Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T76 #@x5eThere is a wall in the way![Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T76 x5ex5eThere is a wall in the way![Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T76 x5e$ ;[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T77 @y5e There is a wall in the way![Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T77 y5e@[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T77 You hear a shooting sound.y5e*y5ey5e"(You are hit by a rock.y5eG6[Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T77 [-1 -> 10]*y5e [Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T78 @y5ey5esThere is a wall in the way![Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T78 y5e{ e[Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T79 @*5e,[Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T79 [Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T80 @5e<There is a wall in the way![Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T80 5e5eThere is a wall in the way![Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T80 5efM C[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T81 @5eThere is a wall in the way![Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T81 5e *5e,There is a wall in the way![Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T81 5eS 9[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T81 [Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T82 @5eW[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T83 @5e~There is a wall in the way![Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T83 5e#+##@#There's some graffiti on the ground here.5e" Use "r." to read it.[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T83 [Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T84 5ez 5e} There is a wall in the way![Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T84 5e 5e There is a wall in the way![Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T84 5eH 5eJThere is a wall in the way![Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T84 5e 5eThis door is locked.[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T84 5e{ 5etThis door is locked.[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T84 5et 5eLx This door is locked.[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T84 5e3In what direction? [47896321><] 5eOF5ekIThis door is locked.[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T84 5ep3In what direction? [47896321><] 5e5eɺThis door is locked.[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T84 5e} 5emThere is a wall in the way![Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T84 5e 5e[ There is a wall in the way![Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T84 5e% 5e'There is a wall in the way![Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T84 5ep[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T85 @5ef Z@k5e5g [Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T85 The kobold swings her sling.5e`g &The kobold hits you!5eAm [Fightman1 the Enlig htened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  8(12)  Pw 25(25)  AC10 Exp1 T85 [-3 -> 8][Fightman1 the Enlig htened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  8(12)  Pw 25(25)  AC10 Exp1 T86 5e p There is a wall in the way![Fightman1 the Enlig htened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  8(12)  Pw 25(25)  AC10 Exp1 T86 5e05eNThere is a wall in the way![Fightman1 the Enlig htened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  8(12)  Pw 25(25)  AC10 Exp1 T86 5eu[Fightman1 the Enlig htened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  8(12)  Pw 25(25)  AC10 Exp1 T87 @#@5e 5e You displaced Klara.[Fightman1 the Enlig htened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  8(12)  Pw 25(25)  AC10 Exp1 T87 [Fightman1 the Enlig htened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  8(12)  Pw 25(25)  AC10 Exp1 T88 #@5e [Fightman1 the Enlig htened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  8(12)  Pw 25(25)  AC10 Exp1 T89 ###)@5eThere is a wall in the way![Fightman1 the Enlig htened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  8(12)  Pw 25(25)  AC10 Exp1 T89 5e 5eThere is a wall in the way![Fightman1 the Enlig htened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  8(12)  Pw 25(25)  AC10 Exp1 T89 5elx\[Fightman1 the Enlig htened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  8(12)  Pw 25(25)  AC10 Exp1 T89 [Fightman1 the Enlight ened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  9(12)  Pw 25(25)  AC10 Exp1 T90 @5e [Fightman1 the Enlight ened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  9(12)  Pw 25(25)  AC10 Exp1 T91 Ŀ+@5em [Fightman1 the Enlight ened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  9(12)  Pw 25(25)  AC10 Exp1 T91 [Fightman1 the Enlight ened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  9(12)  Pw 25(25)  AC10 Exp1 T92 @5e}j@ Things that are here: a long sword named Life on the Mississippi {16} a baby's breath potion {0} 2 food rations {0} a plate mail {200}--More--5e'6[Fightman1 the Enlight ened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  9(12)  Pw 25(25)  AC10 Exp1 T93 5e [Fightman1 the Enlight ened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  9(12)  Pw 25(25)  AC10 Exp1 T93 [Fightman1 the Enlight ened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  9(12)  Pw 25(25)  AC10 Exp1 T94 @)5eU [Fightman1 the Enlight ened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  9(12)  Pw 25(25)  AC10 Exp1 T95 @5e;A[Fightman1 the Enlight ened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  9(12)  Pw 25(25)  AC10 Exp1 T95 [Fightman1 the Enlight ened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  9(12)  Pw 25(25)  AC10 Exp1 T96 `$@5e7There is a wall in the way![Fightman1 the Enlight ened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  9(12)  Pw 25(25)  AC10 Exp1 T96 5ez 5eThere is a wall in the way![Fightman1 the Enlight ened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  9(12)  Pw 25(25)  AC10 Exp1 T96 5e 5eq There is a wall in the way![Fightman1 the Enlight ened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  9(12)  Pw 25(25)  AC10 Exp1 T96 5e![Fightman1 the Enlight ened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  9(12)  Pw 25(25)  AC10 Exp1 T97 @5eJ[Fightman1 the Enlight ened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  9(12)  Pw 25(25)  AC10 Exp1 T97 [Fightman1 the Enlight ened One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  9(12)  Pw 25(25)  AC10 Exp1 T98 @5e`#The door opens.[Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T99 5e [Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T99 [Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T100 @5e [Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T101 @5eE [Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T101 [Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T102 @5e[Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T103 @5e t [Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T103 [Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T104 @5e[Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T105 @5e [Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T105 [Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T106 @ + 5e \[Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T107 @5eu[Fightman1 the Enlightene d One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  10(12)  Pw 25(25)  AC10 Exp1 T107 [Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T108 #@5en[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T109 #@!5eߠ`[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T109 [Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T110 #@#5eca[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T111 #@#5e [Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T111 [Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T112 @>5e x[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T113 @5eP [Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T113 [Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T114 @5eZ[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T115 @5eJ0[Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T115 [Fightman1 the Enlightened  One] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  11(12)  Pw 25(25)  AC10 Exp1 T116 @5eˏ [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T117 @5e [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T117 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T118 @5e([Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T119 @5ep [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T119 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T120 @5e4| There is a wall in the way![Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T120 5e'[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T121 @5evF[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T121 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T122 #@#5ecI[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T123 #@#5e [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T123 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T124 #@#!5eH [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T125 @$ 5e@5eԯ!You see here a garnet-tipped spellbook {0}.[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T125 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T126 5e )@+5e* [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T126 5e *@5e There is a wall in the way![Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T132 5eQd[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T132 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T133 @5e [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T133 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T134 @5eX [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T134 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T135 @5e7Z)[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T135 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T136 @@5e? [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T136 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T137 @5e|Y @5e^ 5You see here a garnet-tipped spellbook {0}.[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T137 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T138 5e 5e' $q - a garnet-tipped spellbook {0}.[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T138 5eL [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T138 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T139 @5e0What do you want to read? [a-cj-oq or ?*]  5e* 5e 1MYou feel a wrenching sensation.@ 5eL1O[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T139 Par The spellbook has been destroyed.--More-- 5e ,Call a garnet-tipped spellbook:  5eb 8 5e4 5e_([Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T139 Par  5ea [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T140 You can move again.[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T140  5e [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T140 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T141 @5e@ [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T141 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T142 @5e [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T142 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T143 @5ee @5eIk You see here a mulled potion {0}.[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T143 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T144 5e[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T144 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T145 !@5e\ [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T145 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T146 @5e*-You don't have anything to zap.--More--5e [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 25(25)  AC10 Exp1 T146 5eO Choose which spell to cast   Name Level Category Fail Memory a - radar 4 + divine 18% 299% b - haste self 3 + body 0% 199% c - directive 4 + occult 18% 299%(end) 5eG^+5eP[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 5(25)  AC10 Exp1 T146 You turn on your radar.[Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 5(25)  AC10 Exp1 T146 [Fightman1 the Enlightened One ] St9 Dx10 Co8 In19 Wi8 Ch7 EmpChgFemNeu  12(12)  Pw 5(25)  AC10 Exp1 T147 1