_X Player: FePrunus Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2020-11-10.15:32:39.ttyrec Time: (1605022359) Tue Nov 10 15:32:39 2020 _NetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. _VShall I pick character's race, role, gender and alignment for you? [ynaq] _n name: FePrunus  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * + Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) _H + name: FePrunus  role: Samurai  race: human  gender: choosing now  alignment: lawful Pick a gender or sex  m - male f - female * + Random  ? - Pick another role first role forces human role forces lawful q - Quit(end) _ + name: FePrunus  role: Samurai  race: human  gender: female  alignment: lawful Is this ok? [ynq]  FePrunus, lawful female human Samurai  y + Yes; start game n - No; choose role again q - Quit(end) _?b-_N ----------------..d.(..........||.@............|-....$.........|---------------_( FePrunus the Hatamoto St:17 Dx:16 Co:18 In:9 Wi:9 Ch:6 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1 It is written in the Book of Amaterasu Omikami:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your goddess Amaterasu Omikami seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Hatamoto, have been heralded from birth as the instrument of Amaterasu Omikami. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For_M) Y the sake of us all: Go bravely with Amaterasu Omikami!--More--в_%в_(в_,Konnichi wa FePrunus, welcome to NetHack! You are a lawful female human Samurai.FePrunus the Hatamoto St:17 Dx:16 Co:18 In:9 Wi:9 Ch:6 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1в_/Re - an uncursed rustproof +0 splint mail (being worn).в_c0<@Ҳ_· 2e - an uncursed rustproof +0 splint mail (being worn). Drop what type of items?  A - Auto-select every item  a - All types b - Weapons c - Armor  U - Items known to be Uncursed(end) ڲ_Gee - an uncursed rustproof +0 splint mail (being worn).ڲ_ed What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ݲ_ e - an uncursed rustproof +0 splint mail (being worn).޲_9 e - an uncursed rustproof +0 splint mail (being worn). What type of things do you want to take off?  a - All worn types b - Weapons c - Armor  U - Items known to be Uncursed(end) Ც_A e - an uncursed rustproof +0 splint mail (being worn).Ⲫ_` Re - an uncursed rustproof +0 splint mail (being worn).㲪_61Re - an uncursed rustproof +0 splint mail (being worn).䲪_e - an uncursed rustproof +0 splint mail (being worn). What type of things do you want to take off?  a - All worn types b - Weapons c - Armor  U - Items known to be Uncursed(end) 䲪_ e - an uncursed rustproof +0 splint mail (being worn).䲪_T e_X,.de_l1What do you want to drop? [abcde or ?*] e_wfe_l2You drop 39 +0 ya..dh_d>What do you want to drop? [abce or ?*] l_ 1You don't have that object.--More--p_Y 8What do you want to drop? [abce or ?*] r_TsNever mind.e - an uncursed rustproof +0 splint mail (being worn).r_Td What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) t_e - an uncursed rustproof +0 splint mail (being worn).u_6 You can't do that!w_O .You can't do that!y_^ @d)z_@..d{_7.@<d{_l(.@d - 39 +0 ya.@__{ d#@.._*..-@d_&7.@Hachi picks up a gold piece.d$_'d.@._( .d@_,.@_E-= $:3$ - 3 gold pieces..d@ͳ_@ ^ What do you want to look at:  / - something on the map i - something you're carrying ? - something else (by symbol or name)  m - nearby monsters M - all monsters shown on map o - nearby objects O - all objects shown on map(end) ҳ_f6e - an uncursed rustproof +0 splint mail (being worn).ҳ_6d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) ҳ_\ e - an uncursed rustproof +0 splint mail (being worn).ӳ_ v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) ٳ_.+Unix NetHack Version 3.6.6-0 post-release - last build Sat Mar 21 21:28:42 2020  (36ee1849b1932d72a2340233c57701b1274c90ee,branch:NetHack-3.6). Options compiled into this edition:  color, data librarian, end-of-game dumplogs, insurance files for  recovering from crashes, log file, extended log file, errors and  warnings log file, mail daemon, news file, pattern matching via  posixregex, pseudo random numbers generated by ISAAC64, score on status  line, screen clipping, shell command, traditional status display, status  via windowport with highlighting, suspend command, terminal info  library, system configuration at run-time, save and bones files accepted  from versions 3.6.0 through 3.6.5, andٳ_۹ basic NetHack features. Supported windowing system:  "tty" (traditional text with optional line-drawing). --More--⳪_?E XFePrunus the Hatamoto St:17 Dx:16 Co:18 In:9 Wi:9 Ch:6 Lawful Dlvl:1 $:3 HP:15(15) Pw:2(2) AC:4 Xp:1----------------....(..........||.<............|#-...d@.........|---------------e - an uncursed rustproof +0 splint mail (being worn).㳪_X v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) 泪_ +y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't se泪_ nse a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. General commands: ? help display one of several informative texts #quit 泪_  quit end the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) [66;泪_ U1H& what-does describe the command a keystroke invokes --More--質_ de - an uncursed rustproof +0 splint mail (being worn).곪_v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) _+_I 4Ask about '&' or '?' to get more info.--More--_What command? _bHNo such command 'g', char code 103 (0147 or 0x67)._ɤ `e - an uncursed rustproof +0 splint mail (being worn)._ Re - an uncursed rustproof +0 splint mail (being worn)._ e - an uncursed rustproof +0 splint mail (being worn). What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) _je - an uncursed rustproof +0 splint mail (being worn)._a You can't do that!^_:]Re - an uncursed rustproof +0 splint mail (being worn).^_{]d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) `_r e - an uncursed rustproof +0 splint mail (being worn).a_7,Ge - an uncursed rustproof +0 splint mail (being worn). Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor  U - Items known to be Uncursed(end) b_-e - an uncursed rustproof +0 splint mail (being worn).b_x9 te - an uncursed rustproof +0 splint mail (being worn).Unknown command '~'.c_ `e - an uncursed rustproof +0 splint mail (being worn)._ e - an uncursed rustproof +0 splint mail (being worn). What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) _e - an uncursed rustproof +0 splint mail (being worn)._&d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) _e - an uncursed rustproof +0 splint mail (being worn). What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) _Ae - an uncursed rustproof +0 splint mail (being worn). What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) _5e - an uncursed rustproof +0 splint mail (being worn). What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) _ae - an uncursed rustproof +0 splint mail (being worn)._ܘ@.d_m4 @d._% d@_}ZYou swap places with Hachi..dYou hear a door open._!(@d.._(Z Coins $ - 3 gold pieces Weapons a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a +0 yumi d - 39 +0 ya Armor e - an uncursed rustproof +0 splint mail (being worn)(end) _e - an uncursed rustproof +0 splint mail (being worn)._V....d@Hachi drops a gold piece..d_[There appears to be no shopkeeper here to receive your payment._Y$d.$.@_ (.d.@_ d..@_p$d.@_Jd..@_8 .@_ @Hachi picks up a gold piece...d_M8 '..d.@._.d.@´_.d.@ô_..d.@Ĵ_D=d@..Ĵ_T @.ƴ__/There is nothing here to pick up.ɴ_ly ˴_|Pick an object.̴_hV1floor of a roomδ_V4floor of a roomδ_ ,wallд_gT(wallд_=1unexploredд_ɻ 1unexploredѴ_8 Re - an uncursed rustproof +0 splint mail (being worn).Ѵ_  What type of things do you want to take off?  a - All worn types b - Weapons c - Armor  U - Items known to be Uncursed(end) Ҵ_e - an uncursed rustproof +0 splint mail (being worn).Ҵ_?d...@.d_ @d_J )You swap places with Hachi._ )d@.._ ..d@_..d@_E@.Hachi drops a gold piece.d$_ &.d.@@_S/There is nothing here to pick up.A_U D.dHachi picks up a gold piece.d.C_d ..dD_Ď 1Hachi drops a gold piece.d$F_]vV_Autopickup: OFF.W_, <Autopickup: ON, for all objects._<{Re - an uncursed rustproof +0 splint mail (being worn)._{d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) _e - an uncursed rustproof +0 splint mail (being worn)._d What do you want to name?  m - a monster i - a particular object in inventory o - the type of an object in inventory f - the type of an object upon the floor d - the type of an object on discoveries list a - record an annotation for the current level(end) _ e - an uncursed rustproof +0 splint mail (being worn)._  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor  U - Items known to be Uncursed(end) _& e - an uncursed rustproof +0 splint mail (being worn)._  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor  U - Items known to be Uncursed(end) _e - an uncursed rustproof +0 splint mail (being worn)._  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor  U - Items known to be Uncursed(end) _e - an uncursed rustproof +0 splint mail (being worn). Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor  U - Items known to be Uncursed(end) _Ce - an uncursed rustproof +0 splint mail (being worn). Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor  U - Items known to be Uncursed(end) _R _ De - an uncursed rustproof +0 splint mail (being worn)._=  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor  U - Items known to be Uncursed(end) _y e - an uncursed rustproof +0 splint mail (being worn)._L  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor  U - Items known to be Uncursed(end) _He - an uncursed rustproof +0 splint mail (being worn)._P.@d._ K@.Hachi picks up a gold piece.d._Hm_De - an uncursed rustproof +0 splint mail (being worn)._ Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor  U - Items known to be Uncursed(end) _Ze - an uncursed rustproof +0 splint mail (being worn)._mZe.@.dHachi drops a gold piece..@d._>e - an uncursed rustproof +0 splint mail (being worn).Unknown command '~'._s e - an uncursed rustproof +0 splint mail (being worn).Unknown command '~'._Oe - an uncursed rustproof +0 splint mail (being worn).Unknown command '~'._6e - an uncursed rustproof +0 splint mail (being worn).Unknown command '~'._2 e - an uncursed rustproof +0 splint mail (being worn).Unknown command '~'._e - an uncursed rustproof +0 splint mail (being worn).Unknown command '~'.ո_'.d.@#ָ_I$d@ٸ_H@dٸ_)You swap places with Hachi.ٸ_ (@d#ٸ_ @.޸_~ .@.d߸_#Unknown command '^?'.㸪_=You don't have anything to drink.个_^AWhat do you want to wield? [- abcd or ?*] 縪_03 1You don't have that object.--More--鸪_ AWhat do you want to wield? [- abcd or ?*] 긪_P!Never mind.긪_G 츪_/You don't have anything to drink._vAWhat do you want to wield? [- abcd or ?*] _ ,You cannot wield that!︪_v5What do you want to read? [*] __)You don't have that object.--More--_/What do you want to read? [*] _!Never mind._1.@d.$._ @..d_K ".@.d_"  .d@$_ @d.._ @."_t@.d."_ @..d#_\ $.@.d$_y .@$_z5Hachi picks up a gold piece.d..%_g.@d.%_d@%_Đ)You swap places with Hachi.%_ d.@%_ .d.@&_Ƃ..d@D_In what direction? E_cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--M_$----------------....(..........||.<............|#-...........d@.|------------.---#FePrunus the Hatamoto St:17 Dx:16 Co:18 In:9 Wi:9 Ch:6 Lawful Dlvl:1 $:3 HP:15(15) Pw:2(2) AC:4 Xp:1Never mind.N_0Unknown command '!'.P_Q_(In what direction? R_cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--U_%$----------------....(..........||.<............|#-...........d@.|------------.---#FePrunus the Hatamoto St:17 Dx:16 Co:18 In:9 Wi:9 Ch:6 Lawful Dlvl:1 $:3 HP:15(15) Pw:2(2) AC:4 Xp:1Never mind.U_5 *In what direction? V_ yNever mind.e - an uncursed rustproof +0 splint mail (being worn).V_E  Drop what type of items?  A - Auto-select every item  a - All types b - Coins c - Weapons d - Armor  U - Items known to be Uncursed(end) X_X_ In what direction? Z_ 2You see no door there.\_,*In what direction? \_vcmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--`_VR----------------....(..........||.<............|#-...........d@.|------------.---#FePrunus the Hatamoto St:17 Dx:16 Co:18 In:9 Wi:9 Ch:6 Lawful Dlvl:1 $:3 HP:15(15) Pw:2(2) AC:4 Xp:1Never mind.You can't do that!_*In what direction? _cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--_ɤ$----------------....(..........||.<............|#-...........d@.|------------.---#FePrunus the Hatamoto St:17 Dx:16 Co:18 In:9 Wi:9 Ch:6 Lawful Dlvl:1 $:3 HP:15(15) Pw:2(2) AC:4 Xp:1Never mind._h  Set what options?  Booleans (selecting will toggle value): blind [false] bones [true] large_font [false] legacy [true] news [true] nudist [false] selectsaved [true] status_updates [true] use_darkgray [true] vt_tiledata [false] a - acoustics [true] b - altmeta [false] c - autodescribe [true] d - autodig [false] e - autoopen [true] f - autopickup [true] g - autoquiver [false] h - checkpoint [true] i - clicklook [false] j - cmdassist [true] k - color _ah  [false] l - confirm [true] m - dark_room [true] n - eight_bit_tty [false] o - extmenu [false] p - fixinv [true] q - force_invmenu [false] r - goldX [false] s - help [true] t - herecmd_menu [false] u - hilite_pet [false] v - hilite_pile [false] w - hitpointbar [false] x - ignintr [false] y - implicit_uncursed [true] z - lit_corridor [false] A - lootabc [false] B - mail [true] C - mention_walls [false] D - menucolors [true] E - menu_objsyms [false] F - menu_overlay [true] G - null [true] H - perm_invent _h  [false] I - pickup_thrown [true] J - pushweapon [false] K - rest_on_space [false] L - safe_pet [true] M - showexp [false](1 of 3)_ bFePrunus the Hatamoto St:17 Dx:16 Co:18 In:9 Wi:9 Ch:6 Lawful Dlvl:1 $:3 HP:15(15) Pw:2(2) AC:4 Xp:1e - an uncursed rustproof +0 splint mail (being worn)..@Hachi drops a gold piece.d$_`e - an uncursed rustproof +0 splint mail (being worn)._Y{Re - an uncursed rustproof +0 splint mail (being worn)._;+ Set what options?  Booleans (selecting will toggle value): blind [false] bones [true] large_font [false] legacy [true] news [true] nudist [false] selectsaved [true] status_updates [true] use_darkgray [true] vt_tiledata [false] a - acoustics [true] b - altmeta [false] c - autodescribe [true] d - autodig [false] e - autoopen [true] f - autopickup [true] g - autoquiver [false] h - checkpoint [true] i - clicklook [false] j - cmdassist [true] k - color [fal_+se] l - confirm [true] m - dark_room [true] n - eight_bit_tty [false] o - extmenu [false] p - fixinv [true] q - force_invmenu [false] r - goldX [false] s - help [true] t - herecmd_menu [false] u - hilite_pet [false] v - hilite_pile [false] w - hitpointbar [false] x - ignintr [false] y - implicit_uncursed [true] z - lit_corridor [false] A - lootabc [false] B - mail [true] C - mention_walls [false] D - menucolors [true] E - menu_objsyms [false] F - menu_overlay [true] G - null [true] H - perm_invent [f_+alse] I - pickup_thrown [true] J - pushweapon [false] K - rest_on_space [false] L - safe_pet [true] M - showexp [false](1 of 3)_ +_-_ + _C+!_+._fQ +/_}a-0_+0_J-0_9* +0_dJ-1_c+1_ -3_,+3_ -5_-5_J2 +6_n-6_e +8_-8_u +=_:FePrunus the Hatamoto St:17 Dx:16 Co:18 In:9 Wi:9 Ch:6 Lawful Dlvl:1 $:3 HP:15(15) Pw:2(2) AC:4 Xp:1>_ݝ In what direction? ?_% cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--B_,"----------------....(..........||.<.........d..|#-...........$..|------------@---#FePrunus the Hatamoto St:17 Dx:16 Co:18 In:9 Wi:9 Ch:6 Lawful Dlvl:1 $:3 HP:15(15) Pw:2(2) AC:4 Xp:1Never mind.B_-`e - an uncursed rustproof +0 splint mail (being worn).E_"Unknown command '!'.F_G *In what direction? H_Icmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--I_l FePrunus the Hatamoto St:17 Dx:16 Co:18 In:9 Wi:9 Ch:6 Lawful Dlvl:1 $:3 HP:15(15) Pw:2(2) AC:4 Xp:1----------------....(..........||.<.........d..|#-...........$..|------------@---#J_E #.d.@M_ Z Coins $ - 3 gold pieces Weapons a - a +0 katana (weapon in hand) b - a +0 wakizashi (alternate weapon; not wielded) c - a +0 yumi d - 39 +0 ya Armor e - an uncursed rustproof +0 splint mail (being worn)(end) O_<xO_/ In what direction? O_ޜ cmdassist: Invalid direction key! Valid direction keys are:  y k u  \ | /  h- . -l  / | \  b j n  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.) --More--Q_----------------....(..........||.<............|#-...........d..|------------.---@FePrunus the Hatamoto St:17 Dx:16 Co:18 In:9 Wi:9 Ch:6 Lawful Dlvl:1 $:3 HP:15(15) Pw:2(2) AC:4 Xp:1Never mind.Q_  Set what options?  Booleans (selecting will toggle value): blind [false] bones [true] large_font [false] legacy [true] news [true] nudist [false] selectsaved [true] status_updates [true] use_darkgray [true] vt_tiledata [false] a - acoustics [true] b - altmeta [false] c - autodescribe [true] d - autodig [false] e - autoopen [true] f - autopickup [true] g - autoquiver [false] h - checkpoint [true] i - clicklook [false] j - cmdassist [true] k - color Q_X  [false] l - confirm [true] m - dark_room [true] n - eight_bit_tty [false] o - extmenu [false] p - fixinv [true] q - force_invmenu [false] r - goldX [false] s - help [true] t - herecmd_menu [false] u - hilite_pet [false] v - hilite_pile [false] w - hitpointbar [false] x - ignintr [false] y - implicit_uncursed [true] z - lit_corridor [false] A - lootabc [false] B - mail [true] C - mention_walls [false] D - menucolors [true] E - menu_objsyms [false] F - menu_overlay [true] G - null [true] H - perm_invent Q_  [false] I - pickup_thrown [true] J - pushweapon [false] K - rest_on_space [false] L - safe_pet [true] M - showexp [false](1 of 3)__?FePrunus the Hatamoto St:17 Dx:16 Co:18 In:9 Wi:9 Ch:6 Lawful Dlvl:1 $:3 HP:15(15) Pw:2(2) AC:4 Xp:1`_k$.`_\ d`_h You can't do that!VĪ_3YĪ_!@dYĪ_\)You swap places with Hachi.ZĪ_" (@.#ZĪ_L F $:4$ - a gold piece.@d[Ī_W(@d.\Ī_l, d@\Ī_,3You swap places with Hachi..d\Ī_L&..d@]Ī_..@^Ī_Q!d.@#^Ī_K $d@..^Ī_ @d.._Ī_p?@d.`Ī_!M d@`Ī_sM 3You swap places with Hachi..daĪ_d..@bĪ_ dd.@.bĪ_} (.d.d@.cĪ_0@dcĪ_l@You swap places with Hachi..d.dcĪ_m&d.d.@.cĪ_?(d..d.@cĪ_Z .@dĪ_g'..d.d.@dĪ_A..d@ddĪ_ܔ#..d@.ddĪ_> .d@d..dĪ_9>-@..dThe jackal misses!eĪ_%WDYou kill the jackal!...fĪ_a@.dfĪ_h *.@d.You hear a door open.fĪ_:d@You swap places with Hachi.gĪ_%.d.@gĪ_&.d.@hĪ__.d.@hĪ_3d.@.hĪ_'.d@.hĪ_ .d@.jĪ_!#.@.dkĪ_ &@d..lĪ_ @d..lĪ_0H ...@dmĪ_b$d..@mĪ_,(d.@..mĪ_ @.dnĪ_D@..dnĪ_9)@.d..nĪ_ @..doĪ_&@.d.oĪ_+.@.f - a bag.@d.rĪ_,Autopickup: OFF.tĪ_|\@.uĪ_u@.d.uĪ_#..@duĪ_H<.@d.vĪ_d@vĪ__+You swap places with Hachi.d.vĪ_.@vĪ_+# ..d.@wĪ_.d.@wĪ_v.d.@wĪ_-M @.wĪ_ @You stop. Hachi is in the way!rd.xĪ_,.@xĪ_+(.r.d.@yĪ_z5.d@Zr..zĪ_6+.@r.d.zĪ_S d@zĪ_ SYou swap places with Hachi..d.r.-Z{Ī_j4.d..r@|Ī_<@.|Ī_^9@.|Ī_9cThe sewer rat bites! HP:12...Zd}Ī_= 3You miss the sewer rat.}Ī_.> LThe sewer rat bites! HP:11d.Ī_3You miss the sewer rat.Ī_>VThe sewer rat bites! HP:10.Z.dĪ_a Ī_a 8You kill the sewer rat!.d.Ī_ ,d@...Ī_Ed.@.The kobold zombie misses!Ī_Ī_-PYou destroy the kobold zombie!...dĪ_':@.d.Ī_ .@.dĪ_) d.@..Ī_$.d.@Ī_o&..@dĪ_-:.@d.Ī_S 3 HP:11d@..Ī_ d..:@.Ī_w d..@Ī_Ѩd.@.Ī_*..d@.Ī_/3.r@.dĪ_wU-r@.The newt bites! HP:10d..Ī_CYou kill the newt!.rd.Ī_oDYou kill the sewer rat!.d.Ī_E@.d.Ī_>@d..Ī_3r <@.dĪ_(.@d..Ī_a@..dĪ_ @.d.Ī_@<d.Ī_[=.@d.Ī_|"d@Ī_"9You swap places with Hachi.<dĪ_D#d.@.Ī_x~) HP:11...@#.-|Ȫ_5 X------..............|@#.|-|Ȫ_<?--.|.|@-.-}Ȫ_&| .@~Ȫ_(-@~Ȫ_#@~Ȫ_YX#@~Ȫ_ @#~Ȫ_?@#Ȫ_}@#Ȫ__@-Ȫ_.@.Ȫ_ @.Ȫ_B@.Ȫ_`G@.Ȫ_@.Ȫ_"& HP:15@.Ȫ_{ @.Ȫ_p@.Ȫ_6@.You see here a tinning kit.Ȫ_ cmdassist: Invalid direction key! Valid direction keys to move are:  y k u  \ | /  h- -l  / | \  b j n  < up  > down (Suppress this message with !cmdassist in config file.) --More--Ȫ_VFePrunus the Hatamoto St:17 Dx:16 Co:18 In:9 Wi:9 Ch:6 Lawful Dlvl:1 $:4 HP:15(15) Pw:2(2) AC:4 Xp:1-----------|.........||..@......||...>......|.........|..........-###########+----------------|.........|##################...............|------.----##########|.<............|#######-..............|#####------------.---##########------------|-#|............|#|............|#|............-##|............|--------------Ȫ_v Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) Ȫ_G+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects/fighting  F: fight even if you don't seȪ_Gnse a monster  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  Digit '5' acts as 'G' prefix, unless number_pad is set to 2  in which case it acts as 'g' instead.  If number_pad is set to 3, the roles of 1,2,3 and 7,8,9 are  reversed; when set to 4, behaves same as 3 combined with 2.  If number_pad is set to -1, alphabetic movement commands are  used but 'y' and 'z' are swapped. General commands: ? help display one of several informative texts #quit Ȫ_@H quit end the game without saving current game S save save the game (to be continued later) and exit  [to restore, play again and use the same character name] ! sh escape to some SHELL (if allowed; 'exit' to resume play) ^Z suspend suspend the game (independent of your current suspend char)  [on UNIX(tm)-based systems, use the 'fg' command to resume] O options set options / what-is tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) [66;Ȫ_kHU1H& what-does describe the command a keystroke invokes --More--Ȫ_Ȫ_UPReally save? [yn] (n) Ȫ_a` Saving...Ȫ_we !Be seeing you...