d  Player: EwigKaiwelo Game: Slash'EM-0.0.8E0F1 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2023-07-16.13:59:25.ttyrec Time: (1689515965) Sun Jul 16 13:59:25 2023 d% This is SuperLotsoAddedStuffHack-Extended Magic 1997-2005 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net dI WShall I pick a character's race, role, gender and alignment for you? [ynq] d,5yd'3--------|....`.|......||......|.@u.$..|------dt6EwigKaiwel the Gallant St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:0 Dlvl:1 $:0 HP:16(16) Pw:5(5) AC:-1 Xp:1/0 T:1   It is written in the Book of Lugh:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Lugh seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Gallant, have been heralded from birth as the instrument of Lugh. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: God6) bravely with Lugh!--More--dB --------|....`.|......||......|.@u.$..|------dlN mSalutations EwigKaiwelo, welcome to SlashEM! You are a lawful male human Knight.--More--d d  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) dO --------|....`.|......||......|.@u.$..|------d? &In what direction? [hykulnjb><] d7Never mind.dPYou are not wearing any rings.dj 9 Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false]  s - mail [true] (1 of 4)d m4 a - menucolors [false]  b - menu_on_esc [true]  c - mon_polycontrol [false]  d - null [true]  e - perm_invent [false]  f - pickup_thrown [true]  g - prayconfirm [true]  h - pushweapon [false]  i - rest_on_space [false]  j - safe_pet [true]  k - showexp [true]  l - showrace [false]  m - showscore [true]  n - showdmg [false]  o - showweight [false]  p - silent [true]  q - sortpack [true]  r - sound [true]  s - sparkle [true]  t - standout [false]  u - time [true]  v - tombstone [true]  w - toptenwin [false]  x - travel [true] (2 of 4)dR a - use_inverse [false]  b - verbose [true]   Compounds (selecting will prompt for new value):  name [EwigKaiwelo]  role [Knight]  race [human]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/slashem-008/dumplog/%s.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)]  c - boulder [0]  d - disclose [ni na nv ng nc]  e - fruit [slime mold]  f - menustyle [full] (3 of 4)dF a - menu_headings [inverse]  b - msg_window [single]  c - number_pad [0=off]  d - packorder [$")[%?+!=/(*`0_]  e - pickup_burden [stressed]  f - pickup_types [all]  g - runmode [run]  h - scores [3 top/2 around]  i - suppress_alert [(none)]  j - tileset [(none)]  k - autopickup exceptions (0 currently set) (4 of 4)d+d Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) dKy b+--------|....`.|......|[?1l>EwigKaiwel the Gallant St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:0 Dlvl:1 $:0 HP:16(16) Pw:5(5) AC:-1 Xp:1/0 T:1  --------|....`.|......||......|.@u.$..|------dj EAutopickup: ON, for all objects.d BAutopickup: OFF.d)V# dsitd a d  do itd5 dj8EYou sit on the stairs.2 d dmYou displaced your saddled pony.3 .u<@d?What do you want to use or apply? [b or ?*] d+b - a +0 lance.--More--d[ ?What do you want to use or apply? [b or ?*]  d  Weapons a - a +1 long sword (weapon in hand) b - a +0 lance Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 large shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 12 uncursed apples h - 12 uncursed carrots(end) dߎ--------|....`.|.......||.u....|.<@.$..|------Never mind.ds# d monsterdn onsterds/ u dp ndD d dud ndjW tdRmount: unknown extended command.dUz  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) d+--------|....`.|.......||.u....|.<@.$..|------y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  d case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options --More-- d~/ whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize yo dݷ3ur dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) --More--(df fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T (d-" takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X spells list the spells you know z zap zap a wand --More--/d*Z Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combat/dR* (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something --More--2d@M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of seve2dѿral informative texts, like '?' j jump jump to another location k kick kick something (usually a door) --More--;dK kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--=dEwigKaiwel the Gallant St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:0 Dlvl:1 $:0 HP:16(16) Pw:5(5) AC:-1 Xp:1/0 T:3  --------|....`.|.......||.u....|.<@.$..|------EdL Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) Fd +--------|....`.|.......||.u....|.<@.$..|------y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  Fd%  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options --More--Idת/ whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize yoId3ur dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) --More--Odz+ f fire fire item from quiver F fight followed by direction, fight a monster i invent list your inventory (all objects you are carrying) I Invent list selected parts of your inventory  Iu: list unpaid objects  Ix: list unpaid but used up items  I$: count your money n# repeat repeat next command N name name or classify an item o open open a door p pay pay your bill (in a shop)/shopkeeper services P puton put on an accessory (ring, amulet, etc) q quaff drink something (potion, water, etc) Q quiver select ammunition for quiver r read read a scroll or spell book R remove remove an accessory (ring, amulet, etc) s search search for secret doors, hidden traps and monsters t throw throw or shoot a weapon T Od, " takeoff take off some armor w wield wield a weapon (w- wield nothing) W wear put on some armor x exchange swap weapon slots X spells list the spells you know z zap zap a wand --More--YdZ Zap cast a spell < up go up the stairs > down go down the stairs ^ trap_id identify a previously found trap ),[,=,",( ask for current items of specified symbol in use * items list and change items in use $ gold count your gold + spells list the spells you know _ travel move via a shortest-path algorithm to a point on the map . rest wait a moment , pickup pick up all you can carry @ toggle "pickup" (auto pickup) option on and off : look look at what is here ; farlook look at what is somewhere else by selecting a map symbol Keyboards that have a meta key can also use these extended commands via the meta modifier instead of the # prefix: M-? Display extended command help (if the platform allows this) M-2 twoweapon toggle two-weapon combatYd4 (unless number_pad is enabled) M-a adjust adjust inventory letters M-b bereave steal M-c chat talk to someone M-d dip dip an object into something --More--cd M-e enhance advance or check weapons skills M-f force force a lock M-i invoke invoke an object's special powers M-j jump jump to another location M-l loot loot a box on the floor M-m monster use a monster's special ability M-n name name an item or type of object M-o offer offer a sacrifice to the gods M-p pray pray to the gods for help M-q quit quit the game M-r rub rub a lamp or a stone M-s sit sit down M-t tech use a class specific technique M-u untrap untrap something M-y youpoly polymorph yourself M-v version print compile time options for this version M-w wipe wipe off your face If the "number_pad" option is on, these additional variants are available: n followed by number of times to repeat the next command h help display one of sevecda ral informative texts, like '?' j jump jump to another location k kick kick something (usually a door) --More--{dK kills list vanquished monsters (whether by you or not) l loot loot a box on the floor N name name an item or type of object u untrap untrap something (usually a trapped object)--More--d EwigKaiwel the Gallant St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:0 Dlvl:1 $:0 HP:16(16) Pw:5(5) AC:-1 Xp:1/0 T:3  --------|....`.|.......||.u....|.<@.$..|------d412What do you want to use or apply? [b or ?*] d7Never mind.d What type of things do you want to take off?  a - All worn types b - Weapons c - Armor(end) d --------|....`.|.......|dM cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--dE.EwigKaiwel the Gallant St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:0 Dlvl:1 $:0 HP:16(16) Pw:5(5) AC:-1 Xp:1/0 T:3  --------|....`.|.......||.u....|.<@.$..|------dH Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) d --------|....`.|.......||.u....|.<@.$..|------d >Unavailable command '^J'.d5 udP R6 u.dA_7 .u.dXR8 .udh9 .u@#d=20 .u@..d/_1 @.ud v2 @u..d2Specify unknown object by cursor? [ynq] (q) dLSyPlease move the cursor to an unknown object.--More--d((For instructions type a ?)dw d d)>` a boulder or statue (statue of a rabbit)--More--dY!More info? [yn] (n) d$y Then at last he began to wonder why the lion was standing so still - for it hadn't moved one inch since he first set eyes on it. Edmund now ventured a little nearer, still keeping in the shadow of the arch as much as he could. He now saw from the way the lion was standing that it couldn't have been looking at him at all. ("But supposing it turns its head?" thought Edmund.) In fact it was staring at something else - namely a little dwarf who stood with his back to it about four feet away. "Aha!" thought Edmund. "When it springs at the dwarf then will be my chance to escape." But still the lion never moved, nor did the dwarf. And now at last Edmund remembered what the others had said about the White Witch turning people into stone. Perhaps this was only a stone lion. And as soon as he had thought of that he noticed that the lion's back adnd the top of its head were covered with snow. Of course it must be only a statue! [ The Lion, the Witch and the Wardrobe by C.S. Lewis ]--More--d "--------|....`.|.....@.||...u..|.<.....|------.-###Pick an object.de%d # d rd^ided3In what direction? [47896321><] dHdmlYou mount the saddled pony.3 .udPU4 u.d#z O5 u.dzK6 .ud$ L#u.dV7 #u.dZ8 #u#d)9 dJ30 u#dQddd=d d-.)1 dǧ )2 d_: )3 d^)4 dv H5 #ud H6 #udA H7 #udP:.ud#K8 .udcK9 .udwP [40 #u<d+L#u.d'@Z1 #u#dZ2 #u#dR* Z3 #u#d P#u#d Z4 #u#dU Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) dt9+--------|....`.|###.......||......|#u#####.<.....|------.- Game  O - Options r - Redraw Screen x - Enter Explore Mode S - Save q - Quit [M-q](end) d--------|....`.|###.......||......|#u#####.<.....| Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) dP--------|....`.|###.......||......|#u#####.<.....|------.-d{I Z5 #u#d 6 #u#......?.....---------d;#u##.-d2 I7 u#dhdF 8 ------------............#|......dd.u+...#---d 9 -..{#u#dV wddu..#dv50 |u#|d1 -.ddu.-d] "You miss the jackal.d] Your large shield blocks the jackal's attack.2 d.dl*=You kill the jackal!.d*o5 1 The jackal bites the saddled pony.--More--dM@The saddled pony misses the jackal.--More--d0The saddled pony bites the jackal.d]The jackal is killed!3 .dL4 u.dT<u. dM5 .u d@ *6  d$` F7 u. dйF8 u. d  d$ *9  d u. dI ZYou see here a scroll labeled GARVEN DEH.60  d ^i - a scroll labeled GARVEN DEH.1 d4L2 u.d F3 u.dq d@u.d@_6 u..d+KXYou can't lead your pony through that closed door.d4In what direction? [47896321><] dtdtThe door opens.|.....-----d ]7 #u.d3d8 ##u-dV[9 #u#d c##u#d*zc70 ##udS1 u#dBS2 u#d>#ud}H3 #ud4E4 u.dyP5 #udgG#ud[6 #u#d6#u##d7 |..u#########84 d͏5 ---|.`|......|u#-dg{*6 dX*7 d \ 8 --?|.||u.dFT*9 d}+90 dZO*1 d1 P2 u.dR dj)3 dFd)4 dM5 u.d (u.d SYou see here a scroll labeled KIRJE.6 !d/7 !dg O8 ?u!dA.u"dL9 .u"dQ4 a100 .#u$dn1 u#.d$dr DYou miss the jackal.2 &d zYou kill the jackal!9 23 #'d04 'd<6 p5 #u###(d|#|.(..u|(dA6 )dR--.#u#########.|12 3 -$u#.*d4 -.|u#.|..>|..|..---*dc 5 -u..|.|--,dr *6 ,d*R *7 -d,*8 -d Gu..-dy KYou see here 8 gold pieces.9 .d &0dS8 gold pieces.27 920 0d 1.u0d EYou see here a chest.1 2dr>There is a chest here, loot it? [ynq] (q) 3dP NyHmmm, it seems to be locked.6dhS2 (u8d:H  Weapons a - a +1 long sword (weapon in hand) b - a +0 lance Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 large shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 12 uncursed apples h - 12 uncursed carrots Scrolls i - a scroll labeled GARVEN DEH(end) >d-------------|....`.||.`?|###.......||...|--------------|......||...|##.............|##########.<.....||...|#|.......{.....#------.-##.....###############-............|####-------------------######>d(AdT Vanquished creatures:  3 jackals--More--Cd wNo monsters have yet been killed.Dd Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Fd_--------|....`.|###.......||......|#########.<.....|------.-Hd?;Unknown command '^K'.Id/? .Kick your steed? [yn] (y) Ld6$nPdJS3 .uQd!------+--........||..u....||.......|.........|.......|---------EwigKaiwel the Gallant St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:77 Dlvl:2 $:19 HP:16(16) Pw:5(5) AC:-1 Xp:1/2 T:123  QdSd*4 SdES5 u<Sd\ E6 .uSdTE7 .uTdB &In what direction? [47896321><] TdS TdS JThe door opens.|Udo8 #u.Ud j9 ###u|Vd T30 u#Wd1J2 ###uXd )3 Xd)4 Ydkx)5 YdI)6 Yd )7 Yd )8 Yd3 )9 ZdR*40 Zd)1 Zd)2 ZdO [dO:D#u########[d:g7 #u#########[d~;x54 61 u########\dij\dX:2 #\d> )3 \d )4 ]dg)5 ]d)6 ]d{)7 ]d* )8 ]dr )9 ]d*70 ^d8i)1 ^d;)2 ^d)3 ^dp Z4 #u#_dS 6#u##_d w5 6 0u#`dZYour pony moves the boulder.7 #0u#ad$ 8 ####u..##--bdP{ 9 ||.....{##|..>........#u----------cdIddg.##u##ddU80 .#u##edp ######u##2 #u##edQq 17 ########u..##...----gd 8 ---+---|......|#|.....u|...|---hdT%;.ujdWJ9 u#jdsw90 -u.-jdr F1 u.kdGu.kdD F2 u.kd&In what direction? [47896321><] ldld-TThe door opens.3 |ld:lo4 #u.md fj5 ##u|md Ju#nd7t6 ##u#nd #und /201 -------..........u######od 2 -------|.......|........|...u#pd!3 .|u.-pd E4 u.pdVq ;u.qd=>E5 u.qdRE6 u.qd E7 u.rdF a-.-------|.......|.u...(F.|--------- EwigKaiwel the Gallant St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:127 Dlvl:3 $:19 HP:16(16) Pw:5(5) AC:-1 Xp:1/2 T:207  rdr sdOgJ 8 <utdR8F 9 .utdsG 10 .uud.V.uYou see here a chest.vd SYou hit the shrieker!1 xdoxdwpFYou miss the shrieker.2 yd.CTYou miss the shrieker.3 zd zdU EYou hit the shrieker!4 {d {d3 lYou kill the shrieker!239 30 T:215 %}d8J(uYou see here a shrieker corpse.}d( --More--dXThe saddled pony eats a shrieker corpse.6 d7ou.You see here a chest.7 dF>There is a chest here, loot it? [ynq] (q) dJ9yYou carefully open the chest...--More--d^ v The chest is empty. Do what?  i - Put something into the chest(end) dq RdfR 8 u(dx <u.d djF9 u.d؋ k20 #u.dz 3 ..#u####.d3 4 ----..........##u#dQ#u#d-...##u#d36 ---........ou#dTSz7 ------+.....|.....|.......|..-u-#ddYou kill the goblin!63 6 %d -.|...|............$|u.........|-.----------- Things that are here: a goblin corpse an orcish helm an orcish short sword--More--dt------------8 d9*9 d +30 dk*1 di *2 d N3 u%df........u8 .udLYou see here 12 gold pieces.40 dj{ d{ J12 gold pieces.75 31 d4z1 u#.#d D2 .udG8 #####u###d8 r5 6 #ud J8 ##ud*9 du$+50 d ;1 +d, *2 d*3 dXYou can't lead your pony through that closed door.d3*4In what direction? [47896321><] d:BThis door is locked.dq7 u#######dm8 #u#ddj##u#+ds9 60 #ud|5 cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--dۚEwigKaiwel the Gallant St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:275 Dlvl:3 $:31 HP:16(16) Pw:5(5) AC:-1 Xp:1/36 T:260  ---------------+.............||.............||..............#..............|#|..%..........|#--.------------####################+####-.-------u+|.......|.<...(..|---------d8 &In what direction? [47896321><] dU d AThe door resists!1 d1a4In what direction? [47896321><] dϹdThe door opens.2 -.|...|-...$|-----d 3 ---...|.#u-dc4 -|-ud*5 dJ*6 d@*7 dK O8 u.dm{ d*9 dY+70 d%M1 .ud *2 db*3 d*4 d.udLYou see here 61 gold pieces.5 dC d U61 gold pieces.336 926 d#T8 u...dR{F9 u.dI de dQ;80 u-d wu#u#d 3 u##d+@u#d *4 d *5 dN *6 d*7 dK*8 dQ *9 dw+90 d'*1 dɘ*2 d= *3 dF$ *4 d dU d;5 #d#*6 dH*7 dD#u######d5k301 #u#########d8 14 #u########d [*5 d*6 d$*7 dP *8 dH *9 d+20 d*1 ds*2 d *3 dh *4 dQ*5 dn*6 d*7 do\ *8 d *9 dJ30 #udU?#ud#0I1 #ud~ I2 #udj I3 #udOc#u#d l $##u#####6 ##u#dm 9 --..#u####d/40 ----|..>.u....{#-----d1 1 -u#.|-d _2 u.-d;u.duE3 u.dc----?---u..|.....|-.---.|G|-EwigKaiwel the Gallant St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:386 Dlvl:4 $:92 HP:16(16) Pw:5(5) AC:-1 Xp:1/36 T:343  d!(4 dT 5 -<u|...|dN@u..|d5OjYou see here a scroll labeled KIRJE.6 dL Mj - a scroll labeled KIRJE.d&p7 .uGdy8 --.Gu.dAYou hit the gnome!9 dW :You kill the gnome!%d 438 212115(15) AC:-1 Xp:2/49 T:349 Welcome to experience level 2.50 dvU Xu..-dU KYou see here a gnome corpse.1 d%dJ )2 d3 %u.|-.-.--d6)4 dq5 --.|u.-dj)6 d!)7 dS8 .u.|--d dC4)9 dn060 ----|-----------|----------------------------. |.................G.G..h...........................................u ---------------------------------------G....|G.d=)1 d 2 .G.G.GG.d83 u...........---.|d(`4 .G.GhGGu..G..-.............|....--.----d( 2Specify unknown object by cursor? [ynq] (q) d)SyPlease move the cursor to an unknown object.--More--dk((For instructions type a ?)dId  d%G a gnome (gnome)--More--d!More info? [yn] (n) d y... And then a gnome came by, carrying a bundle, an old fellow three times as large as an imp and wearing clothes of a sort, especially a hat. And he was clearly just as frightened as the imps though he could not go so fast. Ramon Alonzo saw that there must be some great trouble that was vexing magical things; and, since gnomes speak the language of men, and will answer if spoken to gently, he raised his hat, and asked of the gnome his name. The gnome did not stop his hasty shuffle a moment as he answered 'Alaraba' and grabbed the rim of his hat but forgot to doff it. 'What is the trouble, Alaraba?' said Ramon Alonzo. 'White magic. Run!' said the gnome ..  [ The Charwoman's Shadow, by Lord Dunsany ]  "Muggles have garden gnomes, too, you know," Harry told Ron as  they crossed the lawn.  "Yeah, I've seen those things they think are gnomes," said Ron,  dl  bent double with his head in a peony bush, "like fat little  Santa Clauses with fishing rods..."  There was a violent scuffling noise, the peony bush shuddered,  and Ron straightened up. "This is a gnome," he said grimly.  "Geroff me! Gerroff me!" squealed the gnome.  It was certainly nothing like Santa Claus. It was small and  leathery looking, with a large, knobby, bald head exactly like --More--d@f & a potato. Ron held it at arm's length as it kicked out at him  with its horny little feet; he grasped it around the ankles  and turned it upside down.  [ Harry Potter and the Chamber of Secrets, by J. K. Rowling ] --More--d -----.-----<..||.%...|---.---.||...|.| ----|-----------|-----------------------------.---.| |...................G.Gh....................................GG....u...|.| ---------------------------------------......G-----|.......-.........---......|.....|....--.----dr EwigKaiwel the Gallant St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:438 Dlvl:4 $:92 HP:21(21) Pw:15(15) AC:-1 Xp:2/49 T:364  Pick an object.d9 % da #  dB c dAhat dp 5Talk to whom? (in what direction) d1=The gnome grunts.d /5 d. .G.GhG.GGThe gnome hits the saddled pony.The saddled pony misses the gnome.--More--dn[ QThe saddled pony misses the gnome.6 dS dhYou kill the gnome!90 627 %dg8 .G.G.G.GGdWJ)9 d%X7 Weapons a - a +1 long sword (weapon in hand) b - a +0 lance Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 large shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 12 uncursed apples h - 12 uncursed carrots Scrolls i - a scroll labeled GARVEN DEH j - a scroll labeled KIRJE(end) d> -----.-----<..||.%...|---.---.||...|.|--|-----------------------------.---.|.G.G....G................................GG..u...|.|------------------------......%-----|.......-.........---......|.....|....--.--!dD Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls A - Auto-select every item U - Items known to be Uncursed X - Items of unknown B/C/U status(end) "d -----.-----<..||.%...|---.---.||...|.|--------------------------.---.|....................GG..u...|.|---------------......%-----|.......-.........---......#dZk Kick your steed? [yn] (y) &d,2yYou kick the saddled pony.&dr,%You are thrown off of the saddled pony!@u-.......-#.|&d,l7 8(21) Pw:15(15) AC:-1 Xp:2/62 T:369 Burdened --More--)dYour movements are slowed slightly because of your load..G.G.u--More---dThe gnome wields a club!.G.u%70 The saddled pony hits the gnome.--More--0d]The gnome is killed!0 1 %7d# 8dr8d ide9d3In what direction? [47896321><] :df QYour legs are in no shape for riding.>dŃ= Weapons a - a +1 long sword (weapon in hand) b - a +0 lance Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 large shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 12 uncursed apples h - 12 uncursed carrots Scrolls i - a scroll labeled GARVEN DEH j - a scroll labeled KIRJE(end) ?d -----.-----<..||.%...|---.---.||...|.|--|-----------------------------.---.|..G.G....G................................%.@....|.|------------------------.....u%-----|.......--..........---.......|......|......--.--..Bd9--G.G.G.Gu@..|-..h....--..|..---The gnome wields a club!2 CdF CdxyYou kill the gnome!542 753 u%Ed Q-@.G........--- Things that are here: a gnome corpse a club--More--FdR-----.-----<..|%.G.G.Gu..h8 4 Your legs feel somewhat better.FdYour movements are now unencumbered.9-15 .uIdI@...% Things that are here: a gnome corpse a club--More--JdIZ4-----.-----<..|6 u.Gh.Jd`N %@ Things that are here: a gnome corpse a club--More--Kd6 -----.-----<..|7 u..Ldu 8 GG.@%uG..h......-Nd< # OdxrOdp ideOdpu dePd^R3In what direction? [47896321><] PdPdYou mount the saddled pony.9 ...u-...-|-Rd:O-.u...........|........--.!.-A bear trap closes on the saddled pony's rear hoof!.hRd:'--More--Ud27The gnome wields an aklys!--More--Xd\The aklys welds itself to the gnome's hand!80 ]dlF &^d SYour pony is caught in a bear trap.1 `d?2 G..hads7*3 bdv4 G..hbd0You kill the gnome!%bd$Esquire94 12(24) Pw:21(21) AC:-1 Xp:3/88 T:384 Welcome to experience level 3.5 dddd}Your pony is caught in a bear trap.6 h.ed937 fd4E T8 .hgd*9 hde!90 ---.^|..u|h.hdQ1 ....u.jdYT2 h.jdP3 u.jdSBh.kdu.G Things that are here: a gnome corpse a cursed aklys--More--ld׆ -----.-----<..|4 md *5 nd46 %u..hndE *7 odÖ8 .uh.odׄ pd9 ..-u...|-pdE T400 h.qd*1 rdp 2 .h...sd 3 .u-......|....-|..|-td V4 #hud[C 55 ...--.|u.....|vd'=h.xd4Y# xdEcxdZI hatyd 6Talk to whom? (in what direction) zdUThe dwarf talks about mining.6 }d 7 |....u~d8 ---...h...udH9 ----......ud1J.hd +10 d4*1 dc@2 .hu.-d*3 d ]64 h.dq_M5 .udoL6 h.d *7 d'8 -..hu.d dO9 u.d Z M20 h.d *1 d(2 -|h..u.-.--d5373 dg T4 .hd3R 5 ..u--d? dH*6 d 7 -h.u-ds L8 .hd9 .u.-.--dI8U30 .hdJ*1 do]82 ..-u-dh dl*3 d t4 ..u-d5f5 hu.d z6 .hu.duGu.dF7 u.d v8 u..hd*9 d40 .u.hdĂ dVC O91 u.d% w2 u.h.dtF3 u.dXD^uh.d<F4 u.d F5 u.dn6 u..hdq 2Specify unknown object by cursor? [ynq] (q) d RUyPlease move the cursor to an unknown object.--More--d.)(For instructions type a ?)d d# iron bars or a tree or a corridor or a lit corridor or a sink or a toilet or a cloud (lit corridor)--More--dN ---Pick an object.d4 dWr&dlrC.udb dF7 A green mold grows on a moldy corpse!d\ Z8 h.d*9 d(M2050 u.h#dQ1 u.dM:KA green mold grows on a moldy corpse!d;Pick an object.dnW2 u..hdWu.-d2 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) dW&-----.-----<..||.%...|---.---.|---|...|.|---F-----.---.|...%......|.|.....%-----di3 .u.dU_u..dFU_You hear a chugging sound.4 GdҬm5 u.dglG.Gu.drjYou kill the gnome!646 101 T:46 )dr .u. Things that are here: a bow 12 arrows--More--do-----.-----<..|7 Gd2 8 .Gu-....)dGPYou hit the gnome lord!19 d)X dAX You hit the gnome lord!hThe gnome lord hits the saddled pony.dhX --More--dhBThe saddled pony hits the gnome lord.--More--dG XThe saddled pony misses the gnome lord.60 dP4You miss the gnome lord.dPThe gnome lord hits!14 1 dKhd}hYou kill the gnome lord!G%830 47 The gnome hurls a sky blue potion!dh0!.!dj--More--dvThe carafe crashes on your head and breaks into shards.3 --More--d#>You feel rather tired.%!d'$ 2 3 .Gu#h4 You can move again.d05 dh1 6 G.Gh.dM .You kill the gnome!%dvN 82 5644460 Welcome to experience level 4.7 dK.G.hThe gnome throws a dart!)You are almost hit by a dart.%)d88 ud4# dxs ed nhancedg  Current skills:   Fighting Skills  bare-handed combat [Unskilled]  two-handed combat [Unskilled]  riding [Basic]  Weapon Skills  dagger [Unskilled]  knife [Unskilled]  axe [Unskilled]  pick-axe [Unskilled]  short sword [Unskilled]  broadsword [Unskilled]  long sword [Basic]  two-handed sword [Unskilled]  scimitar [Unskilled]  saber [Unskilled]  club [Unskilled]  paddle [Unskilled]  mace [Unskilled]  morning star [Unskilled]  flail [Unskilled]  hammer [Unskilled]  polearms [Unskilled] (1 of 2)d, spear [Unskilled]  javelin [Unskilled]  trident [Unskilled]  lance [Basic]  bow [Unskilled]  crossbow [Unskilled]  Spellcasting Skills  healing spells [Unskilled]  protection spells [Unskilled]  body spells [Unskilled] (2 of 2)dBEwigKaiwel the Esquire St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:882 Dlvl:4 $:92 HP:15(26) Pw:24(24) AC:-1 Xp:4/160 T:468  -----.-----<..||.%...|---.---.|---|...|.| ----|-----------|------------------------F-----.---.| |..............................................................%......|.| -----------------------------------.----......%-------......|....^%.--|......dÛG%u......|-----............---)......-----..---|........|........||......|--.!.|........##--......|---.--..............|----#....h........||.......|.....----.....---.|...||.....|----.-----..---------d8 *9 ds o70 .Gh.dBYou hit the gnome!1 dIYYou miss the gnome.h.dThe gnome hits!2 32 d$QYou miss the gnome.3 d d] You kill the gnome!934 734 %h.dH-u)... Things that are here: a gnome corpse 10 darts a gnome lord corpse a blue gem--More--d-----.-----<..||.%...|---.---.|5 d Pick up what?  Weapons a - 10 darts Comestibles b - a gnome corpse c - a gnome lord corpse Gems d - a blue gem(end) dQ+d3>M-----.-----<..||.%...|---.---.|---|...|.|-----------F-----.---.|...........%......|.|--.----......%-----.....|....^%.--d>_l - a blue gem..hdPj^6 )u%.........#..............--.....|....|..--d7*7 d?8 .d8[ 9 u................-.....-|.....--...||..---d~b4480 d߾ y1 u.|.-.....-...--!.-.-..-----d d*2 dh 3 -......u..-d?*4 dH*5 dqA6 ...|......--...-.u|||-|-d| *7 d` 358 dy9 ---.......-..-..ud d*+90 dV F1 u.dw >2 Gd9?*3 dg4 .Gu.dj*5 dR You hear crashing rock.66 .GdPb 7 -u....--dRJ.Gdb=You hear crashing rock.dl 8 |.-u...--dB*9 d 500 .Gu.-d)~1 u.|-d| K.Gd!*2 d v3 -u.-dψg74 .Gd̀*5 dybThe gnome wields an aklys!6 d60 07 dJ^You find a teleportation trap..dThe gnome suddenly disappears!8 dd)u.You escape a teleportation trap.9 dC 10 --.d.%^ud id..ud^t *1 dЋ v82 ..ddW3 ..d-udQ4 d..dP5 d.dv e6 .d.d7 --..udd$d.d.~The little dog bites!7 8 dYou miss the little dog.The little dog bites the saddled pony.--More--dDThe saddled pony misses the little dog.--More--d\The saddled pony just misses the little dog.9 du3You hit the little dog!d^vTThe little dog just misses!--More--d DThe little dog misses the saddled pony.--More-- dBThe saddled pony hits the little dog.--More-- d`The saddled pony bites the little dog.820  d [You miss the little dog.--More--d ]Your helmet deflects the little dog's attack.1 dڸ d0 mYou kill the little dog!1014 92 .d03 dqqM4 .uds d~5 -.u-d; *6 dK*7 d2 #.ud WYou see here a magenta potion.98 dNSm - a magenta potion.9 dW30 u.dEu.d P1 u.dAP2 u.dd3 .u.d\ Fu.d]P4 u.dU8 c5 u|.d206 .u--.d.U--|..-.....|.....u.d<*7 d *8 dg[ z9 -...u.dߢ40 --.||u......h-..d K)1 dyt2 u...d$dt3 --..udv14 |.u.di 5 --.>-(u.d--..-u..dco 6 -.u.....|.h...-.........................|...|--- d 7 -u....-.h.................................................................---..--......----.---..-------!dt.u....-!d.You see here a candle.8 h..Gh#d:?n - a candle.#dQ "9 -|u.-.......--%d@:50 .u.Ghh.|.-..--&d;1 .u...--'dG..h.h'dUsYou kill the gnome!66 22062 )(d a.u.-(d _ Things that are here: an aklys a violet gem--More--*dsT-----.-----<..|3 ,dZ  Pick up what?  Weapons a - an aklys Gems b - a violet gem(end) -d+.dKJ -----.-----<..||.%...|---.---.|---|...|.|----)-----.---.|.dJ o - a violet gem.4 h..h/dvU5 u)/d7 6 u.h..h0d4Cu.0dVN7 u.2d79Unknown command '|'.3d- Discoveries   Weapons  * orcish dagger (crude dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * dark elven short sword (black runed short sword)  * runesword (runed broadsword)  * elven broadsword (runed broadsword)  * katana (samurai sword)  * tsurugi (long samurai sword)  * scimitar (curved sword)  * aklys (thonged club)  * quarterstaff (staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * bardiche (long poleaxe) (1 of 3)4d& EwigKaiwel the Esquire St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:1066 Dlvl:4 $:92 HP:22(26) Pw:24(24) AC:-1 Xp:4/206 T:557  -----.-----------<..|--.|..|----|.%...||...u.----|..|---.---.|--......|.---..|---|...|.| ----|-----------|..............------------------------)-----.---.| |..............................................................%......|.| -----------------.....) 5;7m..-------.....-----------.----......%------h.......--|.......--.---......|....^%.--|.........|---.........|.......%)......|-----.........-|-..^...........---)......-----..---...........|...............||........||......|......h........--..............--|........###-......|.................---...............|--.--..............|.....................|........--.......|----#.............| 7m.....................------.......--|......--|.......|.....--|...|.........---...---|........|--....----.....---.|...|-----......----.-|....|..--|...--|.....|----.-----..------.--------..|---..------------------8d& 9Unknown command ']'.;d) Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) dL  Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 large shield (being worn) f - an uncursed +0 pair of leather gloves (being worn)(end) ?d i -----.-----------<..|--.|..|----|.%...||...u.----|..|---.---.|--......|.---..|---|...|.|@d 9Unknown command '{'.BdX Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) CdL -----.-----<..||.%...|---.---.|---|...|.|---)-----.---.|...%......|.|.....%-----Dd2 Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Ed# -----.-----<..||.%...|---.---.|---|...|.|---)-----.---.|...%......|.|.....%-----Hdi2Specify unknown object by cursor? [ynq] (q) Jd#qLd Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Md -----.-----<..||.%...|---.---.|---|...|.|---)-----.---.|...%......|.|.....%-----Nd_W Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Od_ -----.-----<..||.%...|---.---.|---|...|.|---)-----.---.|...%......|.|.....%-----Pdԩ :Unknown command '^_'.RdP Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Sd -----.-----<..||.%...|---.---.|---|...|.|---)-----.---.|...%......|.|.....%-----Vd  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) Yd +-----.--------<..|..|----|.%...|u.----|..|---.---.|...|.---..|---|...|.|..........------------------------)-----.---.|..................................%......|.|..-------.....-----------.----......%-----.--|.......--.---......|....^%.--.|---.........|.......%)......|----.-|-..^...........---)......--d 38;5;7m---..---.|...............||........||......|..--..............--|........###-......|y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move insteaYd d.  Depending on the platform, Shift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options --More--[d/ whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize yo[d^3ur dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) --More--_dl_EwigKaiwel the Esquire St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:1066 Dlvl:4 $:92 HP:22(26) Pw:24(24) AC:-1 Xp:4/206 T:557  -----.-----------<..|--.|..|----|.%...||...u.----|..|---.---.|--......|.---..|---|...|.| ----|-----------|..............------------------------)-----.---.| |..............................................................%......|.| -----------------.....)[38;_d`5;7m..-------.....-----------.----......%------h.......--|.......--.---......|....^%.--|.........|---.........|.......%)......|-----.........-|-..^...........---)......-----..---...........|...............||........||......|......h........--..............--|........###-......|.................---...............|--.--..............|.....................|........--.......|----#.............|[38;5;_d^`7m.....................------.......--|......--|.......|.....--|...|.........---...---|........|--....----.....---.|...|-----......----.-|....|..--|...--|.....|----.-----..------.--------..|---..------------------`dpUnix SlashEM Alpha Version 0.0.8E0F1 - last build Mon May 25 11:28:23 2020.mdvmd{O-------.--h-----|.......--|....u......|-.......G...||............|..............- -...............- ----......*......---.......---...-.--...........-.-----....----EwigKaiwel the Esquire St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:1116 Dlvl:5 $:92 HP:22(26) Pw:24(24) AC:-1 Xp:4/206 T:557  mdO(8 rd9 <u .....|...---....--........-.||rdx360 .hG.sd oYou just miss the gnome.1 .htd[ VYou just miss the gnome..htdQ\ PThe gnome wields a club!--More--udt/The saddled pony misses the gnome.udTThe saddled pony bites the gnome.2 wd# wdu fYou kill the gnome!68 193 %xd S4 h.yd.u.--.-- Things that are here: a gnome corpse a club--More--{dr5 .h|d%h -.%uh |-||-~dM# dҰcdhatd5Talk to whom? (in what direction) dJ]The hobbit asks you about the One Ring.6 d7 --.-.u.....dZ48 .hdFJ9 .hd 70 --.h.u..--d)1 dQ2 h.dv 3 h..-u-.-.-d1Gh.d)4 db5 .---udH[56 .hdw R7 h.dD|8 .h.u..-dm'*9 du S80 h.d" m1 .h.udA.hd?w*2 d [3 --.----u..|.d [64 .hdIR5 h.dTY6 ..udE7 .ud.f dW *8 d*CE9 .udw90 .u.-d3*1 d *2 d_3 .u-d;.ud*4 d *5 d`u6 h.u-d7 ..u.-...-.dbYou hear a distant squeak.8 d" 09 d 600 .u-..-.-.-dl @You hear a distant squeak.dP:hdLM1 .ud! S2 .hdj3 .--u--..-d`S4 h.dO K5 h.d~| 6 h..u|-dqW d *7 d8 ..--u..-dF>9 hd S10 h.dM*1 d2 ..--u||.-d*3 d *4 d& w5 .u|-dn 4hd-*6 dR7 .hd78 .--..|....hud *9 dM W20 .d~z1 hu..-d ~2 .hhda*3 dg.h|-.|-....h.u.h|-The dwarf throws a dagger!)).You are hit by a dagger.).dhb3 44 ud.h|.).ud*5 dXK6 .h.hd*7 d 8 G.hh.dl *9 d h.The dwarf hits!2 d' Your leather gloves deflect the dwarf's attack.30 .Gd. PYou hit the dwarf!1 d'PYou hit the dwarf!.hdYThe dwarf hits the saddled pony.--More--doThe dwarf hits the saddled pony.The saddled pony hits the dwarf.--More--d] The dwarf is killed!32 .G%dcr-|u. Things that are here: a dwarf corpse 19 gold pieces a dwarvish cloak--More--df\3 d. Pick up what?  Coins a - 19 gold pieces Armor b - a dwarvish cloak Comestibles c - a dwarf corpse(end) d+d{ mdD 19 gold pieces.87 111 HP:23(26) Pw:24(24) AC:-1 Xp:4/219 T:63 4 G.G.hdw5 .|.|.-%u..||d=*M--|.|G|||.G.h.u-..|--The gnome throws a dagger!).).)You are almost hit by a dagger..)u--More--d.OThe gnome wields a short sword!6 dVIa.u)d8 nYou kill the gnome!239 327 )dF#G.uh-%The gnome wields 3 daggers!8 dcU09 d}.uh..The gnome thrusts his dagger.--More--ddYour plate mail blocks the gnome's attack.440 dv dv mYou kill the gnome!91 451 %d_k u. Things that are here: a gnome corpse 3 daggers--More--d]62 h.d d;G *3 dTU4 .hdA5 d 58 .Gu..%).hd]<You hit the gnome lord!d0SYou hit the gnome lord!9 d> dYou kill the gnome lord!423 78 50 G%.d-----.G....u.dPYou see here a gnome lord corpse.1 d! dqMYou just miss the gnome..GdsYour helmet deflects the gnome's attack.2 d dBYou miss the gnome.3 dі d You kill the gnome!%75 91 The gnome swings his crossbow.--More--dT[Your plate mail deflects the gnome's attack.4 d\ dmYou kill the gnome!527 3045 )d866 d)7 d^>8 hd:)9 dq--..u-%- Things that are here: a gnome corpse a gray stone--More--d{60 G.dG)1 d yG.hThe gnome wields a bow!dN \The bow welds itself to the gnome's hand!2 dh-%u.-.--. Things that are here: a crossbow 8 crossbow bolts--More--dJ Q3 d @G.d')4 d% )5 dV6 G.)u|d kYou kill the gnome!79 177 %df #---uG.G.|.------ Things that are here: a gnome corpse a cursed bow 13 arrows--More--d +G.The gnome shoots 2 arrows!)You are almost hit by the 1st arrow.).u)dI+--More--d;DYou are hit by the 2nd arrow.).d;3 8 uG.d/ /9 dh)uThe gnome swings his bow.--More--dl }Your plate mail deflects the gnome's attack.70 G.dA <You kill the gnome!%dA 631 3333530 Welcome to experience level 5.dJ'.u Things that are here: a gnome corpse a bow 7 arrows 2 food rations--More--d^ e1 dZ$ You kill the gnome!83 43 42 %Gd Pick up what?  Weapons a - a bow b - 7 arrows Comestibles c - a gnome corpse d - 2 food rations(end) dV +dgldBp - 2 food rations.3 d0}%u Things that are here: a gnome corpse an aklys--More--dF The gnome wields an aklys!4 d7>5 %udy ^You kill the gnome!735 56 *d.u......(......-.....--....--- Things that are here: 2 violet gems an aklys a crossbow a white gem--More--d1h e6 d Pick up what?  Weapons a - an aklys b - a crossbow Gems c - 2 violet gems d - a white gem(end) dK+dS ld Ao - 2 violet gems.7 dv8 )u|..--...--..-............---..do^ 259 d80 ----....--.........|-.-.............|u..............-............|--...---||d dT)1 d2 -------.--.................u|.-....|.--.--dӖ )3 d!)4 de)5 dEyy--..|.u...|....--You see here a leash.66 dw|07 d-8 (u|.-|dQC du.You see here a leash.dJq - a leash.9 d90 -..u-dO1 .--u|d| 2 -.u|-|-dM d*3 dx*4 dC b5 -.ud*6 d,d*7 d~8 .u.-d *9 d ,700  dR[-||.u-1 You are beginning to feel hungry. Hungry  dLT& dj*2  d+What do you want to eat? [ghp or ?*]  d  Comestibles g - 12 uncursed apples h - 12 uncursed carrots p - 2 food rations(end) dg+----.------.........--..........|dEThat food really hit the spot!3 4 5 6 7 You finish eating the food ration.8 d#i9 ...udU+10 d،1 u...-dj 2 .u.-.--d dOYou are carrying too much to get through.d L3 u.dQ4 u.d P5 u.dFu.d Y6 -.udi e7 .u-djDE8 .ud df .u............-.......---..-.---d9 ..----........|u.......|...---.|-d/20 --....-...f.u...-d: ..|.u-..-..--.--d%; The kitten bites!5 The kitten bites!4 51 d# dFcdIhatdN atd6Talk to whom? (in what direction)  dh3(The kitten growls! d3]The kitten bites!3 !dn 2 .u...--"dl ..u-.."dl A board beneath the kitten squeaks loudly.3 ^f&df &d {The kitten bites!27 4 (dt.-fu...-.The kitten misses.5 )d \.---f.-----|..u...||--.--*du F6 u.+d[;.uf+dzThe kitten bites!2 7 -d; You miss the kitten.The kitten bites the saddled pony.--More--0dN?@The saddled pony misses the kitten.--More--1d6\The saddled pony misses the kitten.38 2dg/You hit the kitten!2dfYour large shield blocks the kitten's attack.--More--3d]Your plate mail deflects the kitten's attack.9 5d5dhYou kill the kitten!81 730 .6dZ|1 u..-6d1]<u.6dx F2 u.7d*3 7d2*4 7d@~ N45 .u7dh E6 .u8d;.u8d;E7 .u8dZ *8 8d *9 8db F40 .u9d#E1 .u9dL 9d•352 9dk/ Y3 -.u9dQ Z4 ..u9d *5 :d*6 :d^u7 ..u.--:d :d; *8 :d69 .u.-;dV+50 ;djI*1 ;da2 .u.;d 3 .u...--;ds dYn83 .u.>d% 4 ..-.u-...|-|>dE ?dq*5 ?d*6 ?de7 ..u.-.?d 8 |.u|.-?d *9 @d4970 @dX*1 @dj^2 .--u@d o.u.-AdCw3 .u|-Ad*4 Ad *5 Ad@ *6 Ad* 307 .u....----Bd8 ----.>|......|u....----Bd Bd* 9 --...uCd+80 Cd:)*1 Cd̤2 --..u-Cd! p3 --..uCd2 ;.uDd-c14 -.uDdZ5 -.uDdoa6 u.-EdFu.FdS6------..---|.%-----....||....----.|.....-.....|G.0...h---|........*...-....--------....h...................|..G.......u......--.....----........------..........|.--...........|-.-..........-...........-.....*G.............G*..-..h....Fd6.---.........|....|...-G.----...----.---EwigKaiwel the Esquire St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:1865 Dlvl:6 $:111 HP:31(36) Pw:34(34) AC:-1 Xp:5/376 T:786  Fd=(7 Hd4 )8 Jds).h.hG..G.The gnome picks up a gem..GJdVtThe gnome wields a bow!G..G--More--Ld\6HThe gnome picks up a gem.9 Md{I90 .-.|u..|<-|........|..--.Od#You kill the gnome!917 2891 G%h...G.G.Pde3-..u.h...........-Pd1fFYou see here a red gem.2 QdA Qd Bs - a red gem.3 Gh..h.G.G.Rd5-u......-.... Things that are here: a gnome corpse a bow 6 arrows--More--Td?{[4 Ud/ G..u%h..G.G.G...........---...--VdR5 u...................------Vd_6 --..-u...............--WdLu i-.G..u.h.|GG-...........-----The gnome picks up a food ration.7 G.Yds-||u....-Zd-38 u-...-|[d You kill the gnome!69 4029 ).hGG.G..[d<u.... Things that are here: a crossbow 6 crossbow bolts a food ration--More--]d ]800 _dY Pick up what?  Weapons a - a crossbow b - 6 crossbow bolts Comestibles c - a food ration(end) `dB +ad-|..||p - a food ration.G.ad{The dwarf wields a pick-axe!1 hcds2 )uGGdd<u.uh.G.Gh..G.G...--ed3 .u...----.-edz 4 .uG....fd G.uG....--The gnome throws a dart!)You are almost hit by a dart.).fd! 45 G..GuG.h<G..jd # kdM cldihatld 5Talk to whom? (in what direction) md=The gnome grunts.nd96 ---...).u....|-pd97 --.G..--.!.G..G.uG..|...-qda8 u.-rd.G.-G..uG..You hear rumbling in the distance.00.0.0.0..Gtd@.u.-..You see here a luminescent potion.9 udbz udzIt - a luminescent potion.10 vd q1 G.wdǞ252 xdzPGGThe gnome hits the saddled pony.The saddled pony hits the gnome.--More--zd UThe gnome is killed!3 %}d-Gh..Gu}dpLYou see here a gnome corpse.4 ~d<5 %.u.%G.G.d=You just miss the gnome.d d lYou kill the gnome!2021 156 %d8G.dbThe gnome picks up 8 darts.7 d dAYou hit the gnome!8 dS-You miss the gnome.d'jThe gnome just misses!69 dg dkYou kill the gnome!73 2820 )d|1GhG.hu Things that are here: 8 darts a gnome corpse--More--d 1 G.hGh..d12 ....u)dyr m3 -.u.d_qd&)4 dZ5 --.|u.d )6 d,)7 d1)8 d2 9 --|--------.--.................u-------------..--d{ *30 d)1 dn2 .u..d/ dD)3 d8m4 -.u.d )5 du )6 d7 --.-.u.dH)8 d`d)9 dk Z40 -u.d? d?)1 d)2 d0O3 u.dt )4 d)5 dS_6 -.ud%")7 dB )8 d Gd_ ^The gnome wields a bow!9 dKL50 u.daxUu.GGdD1 .udOb2 .ufd$F5.u.d\FYou hear crashing rock.G.The gnome shoots an arrow!)).--More--dFYou are almost hit by an arrow.).dd3 uGfd au).d_^4 .u.dM T5 GGdP )6 dJ >The gnome swings her bow.dJ mThe gnome misses.7 .Gd/8 d>saThe gnome swings her bow at the saddled pony.--More--d>The gnome misses the saddled pony.--More--dVCThe saddled pony just misses the gnome.--More--d$ zThe saddled pony misses the gnome.9 G.dk dilnYou kill the gnome!125 4160 *dg diYou kill the gnome!77 541 *d/.udHYou see here a white gem.2 d|1 /3 dS4 u*d9rA.udc )5 dݎb6 u.fdp7 u.f..dͦo8 u.f.d eu.f*dSab9 u.*dc70 u.fd o1 .uf..dlZ.uf.d BYou hit the kitten!2 d$ You miss the kitten.The kitten just misses the saddled pony.--More--dpThe saddled pony hits the kitten.The saddled pony bites the kitten.--More--d ,aThe kitten bites!5 3 dT.You miss the kitten.dTxYour plate mail deflects the kitten's attack.4 d\You miss the kitten.The kitten misses the saddled pony.--More--d .The saddled pony hits the kitten.d `The kitten is killed!65 .dK6 u.d/ E7 u.d l8 --.u.dq-.u.|.|d )9 d~*80 d )1 d2 -.u..|d(} )3 d8)4 d@5 d_6 -u....||d )7 d9@8 dS9 GdN90 u.|.||.||.-|.---dA GG.dFYou hit the gnome lord!1 dS1You hit the gnome lord!dThe gnome lord hits!1 2 d dnYou kill the gnome lord!309 873 %d Weapons  a - a +1 long sword (weapon in hand)  b - a +0 lance  Armor  c - an uncursed +0 plate mail (being worn)  d - an uncursed +0 helmet (being worn)  e - an uncursed +0 large shield (being worn)  f - an uncursed +0 pair of leather gloves (being worn)  Comestibles  g - 12 uncursed apples  h - 12 uncursed carrots  p - 2 food rations  Scrolls  i - a scroll labeled GARVEN DEH  j - a scroll labeled KIRJE  Potions  m - a magenta potion  t - a luminescent potion  Tools  n - a candle  q - a leash  Gems  l - a blue gem  o - 3 violet gems (1 of 2)dEwigKaiwel the Esquire St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:2309 Dlvl:6 $:111 HP:31(36) Pw:34(34) AC:-1 Xp:5/487 T:893  ----------..|..------|.)..|-----....|-------.---|....----.|......--|...--------....--------.....|..........----.u...........)**....||.......%....-....------||..%-------------..--.----..........................||.|.|---.....|..........<......--...|||.|5;7m--...%).....----........-----|.|---........|--...........|.-|........-|.--...........||.--.........--.-..........----...........|............--....................................................--..................-........------.........---....|.......|..........|...--..|...---.-----.---..------...---------.----Hd # ded% nhanced[N hancedH Current skills:   Fighting Skills  bare-handed combat [Unskilled]  two-handed combat [Unskilled]  riding [Basic]  Weapon Skills  dagger [Unskilled]  knife [Unskilled]  axe [Unskilled]  pick-axe [Unskilled]  short sword [Unskilled]  broadsword [Unskilled]  long sword [Basic]  two-handed sword [Unskilled]  scimitar [Unskilled]  saber [Unskilled]  club [Unskilled]  paddle [Unskilled]  mace [Unskilled]  morning star [Unskilled]  flail [Unskilled]  hammer [Unskilled]  polearms [Unskilled] (1 of 2)d  spear [Unskilled]  javelin [Unskilled]  trident [Unskilled]  lance [Basic]  bow [Unskilled]  crossbow [Unskilled]  Spellcasting Skills  healing spells [Unskilled]  protection spells [Unskilled]  body spells [Unskilled] (2 of 2)dEwigKaiwel the Esquire St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:2309 Dlvl:6 $:111 HP:31(36) Pw:34(34) AC:-1 Xp:5/487 T:893  ----------..|..------|.)..|-----....|-------.---|....----.|......--|...--------....--------.....|..........----.u...........)**....||.......%....-....------||..%-------------..--.----..........................||.|.|---.....|..........<......--...|||.|5;7m--...%).....----........-----|.|---........|--...........|.-|........-|.--...........||.--.........--.-..........----...........|............--....................................................--..................-........------.........---....|.......|..........|...--..|...---.-----.---..------...---------.----)Hdz -.u Things that are here: a gnome lord corpse 2 yellowish brown gems a food ration--More--d[4 dS Pick up what?  Comestibles a - a gnome lord corpse b - a food ration Gems c - 2 yellowish brown gems(end) d! +d1 +d(u -------|........|...|p - a food ration.d{u Nu - 2 yellowish brown gems.5 dh826 dC K7 %ud)8 dz)9 dIN900 .ud@ d*1 dM2 .udN333 d *4 d 75 .u...-................|..----d'*6 dw*7 d_x8 .--u|dv d*9 d @410 .u........|.---d*1 d*2 d3 .u|-....--.-..-d *4 d *5 d6 .u......||dq d357 d 8 .-----u>..|.-..-.--di:*9 d+20 dka*1 d2 .u|.|-|-d *3 d364 dNc*5 db$y6 --.--ud dv *7 dO8 u.d9 Q9 u.d%T-------......||.....||.....|...u..||.....|-------EwigKaiwel the Esquire St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:2359 Dlvl:7 $:111 HP:36(36) Pw:34(34) AC:-1 Xp:5/487 T:929  dY)30 dF[)1 dL)2 d9I3 u<dnu.d:You hear a door open.d u4 #u.#d^ E5 u.d #####u#d 8 ###u#dm You hear a door open.45 #####+ud[k 4In what direction? [47896321><] d d; 7The door resists!d4In what direction? [47896321><] dTdThe door opens.6 --|.|..>|.....+......-|.....------d7 ---G......G.|u#.|-du8 .--G|.|Gu--di oYou kill the gnome!411 5009 )d] 4u.d] "You see here a club.dk^ hThe gnome wields 4 daggers!50 dp Lu)dcmYou kill the gnome!63 131 )d>4u.dGYou see here 4 daggers.2 dp)uYou lead the poor pony into a pit!--More--dpbThe poor pony lands on a set of sharp iron spikes!3 d"HUnknown command ' '.d d LYour pony is still in a pit.4 d!705 dm .You ride to the edge of the pit.d aYou hear a door open.6 dSP7 u^d7 d *8 dK*9 d[u+60 d *1 dQF2 u.d& -----------...--.--...G...------|....G............|...............----....G.........|-............|-...u.....---*......----......-.........-----.....-G......--.....|-....--...-...|...-..|---EwigKaiwel the Esquire St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:2513 Dlvl:8 $:111 HP:36(36) Pw:34(34) AC:-1 Xp:5/513 T:962  df- )3  d4 -.-...u-<-- d~Y5 .G.GG.Gu----.G... d You hit the gnome lord!.GYour helmet deflects the gnome lord's attack. dSYou hit the gnome lord!6 dX2You miss the gnome lord.dfXYou hear a distant squeak.7 ...GGGG.de5YYou hit the gnome lord!G.d5'--More--d`Your plate mail deflects the gnome lord's attack.8 d#h dfh eYou miss the gnome lord..Gdh The gnome lord hits!5 9 G..GG.d9 dg:kYou kill the gnome lord!697 5970 %dQ-|u.dr Things that are here: a gnome lord corpse a twisted ring a crossbow 6 crossbow bolts--More--d}--------...|......------...........|.Gd~Your plate mail blocks the gnome's attack.1 .GG.dW d vYou miss the gnome.2 .GdP d9 You kill the gnome!749 72 63 .G.GG.dT d'You hit the gnome warrior!dȉbThe gnome warrior misses the saddled pony.--More--!dYDThe saddled pony hits the gnome warrior.--More--"d{YThe saddled pony misses the gnome warrior.4 #dL4You hit the gnome warrior!#dMbThe gnome warrior misses the saddled pony.--More--%d ;DThe saddled pony hits the gnome warrior.--More--&dThe saddled pony just misses the gnome warrior.5 .GG.'dkj WYou miss the gnome warrior.6 )d]Y4You hit the gnome warrior!)dY'--More--*dENYour plate mail blocks the gnome warrior's attack.--More--+d=& oThe gnome misses the saddled pony.The saddled pony hits the gnome.--More--,d |The gnome is killed!7 G.%.d .dnYou kill the gnome warrior!993 6338 %/di You feel more confident in your weapon skills.You kill the gnome!%/di vBachelor3045 4477646 --More--3dPMWelcome to experience level 6.9 5dR Pick up what?  Weapons a - a crossbow b - 6 crossbow bolts Comestibles c - a gnome lord corpse Rings d - a twisted ring(end) 7d2 +8d/\ ----------...|--.......------..............|.......%......----.......%u........|----...%........|--...<.....-----*......--v - a twisted ring.80 9d/%u9dKYou see here a gnome corpse.1 :dn3u%:dKYou see here a gnome corpse.2 ;d Gu--%;ds AYou see here a gnome corpse.d#)7 ?doK<You hear crashing rock.@dH//8 Ad_E9 u.Ad *90 Ad )1 Bdݯs2 u...Bdju..-Bd )3 CdG)4 CdQGThe gnome throws a dagger!)).You are almost hit by a dagger.).Cd75 uId/ 6 -.u).-Id0 u.G.|-The gnome throws a dagger!)Id0 You are almost hit by a dagger.).7 u8 u)The gnome wields 2 daggers!Id0  Weapons  a - a +1 long sword (weapon in hand)  b - a +0 lance  Armor  c - an uncursed +0 plate mail (being worn)  d - an uncursed +0 helmet (being worn)  e - an uncursed +0 large shield (being worn)  f - an uncursed +0 pair of leather gloves (being worn)  Comestibles  g - 12 uncursed apples  h - 12 uncursed carrots  p - 3 food rations  Scrolls  i - a scroll labeled GARVEN DEH  j - a scroll labeled KIRJE  Potions  m - a magenta potion  t - a luminescent potion  Rings  v - a twisted ring  Tools  n - a candle  q - a leash  Gems (1 of 2)Md') EwigKaiwel the Bachelor St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:3045 Dlvl:8 $:111 HP:46(46) Pw:37(37) AC:-1 Xp:6/646 T:998  -------------...|--..--.......------|.................|-..u).)...%......-------.......%%........|--G---...%........|..|--...<.....--------*......----......-.........-----.....-........--.....|-.....--...-....Md`) M[20;72H|...-..|---Od K9 .uPd|lYou kill the gnome!97 591000 %QdnX.u.-.......--..#.|- Things that are here: a gnome corpse 2 daggers--More--RdwWo--------...|1 Rd1 p2 --%|uSd Sdt*3 Sd 4 u...TdN*5 TdO *6 Ud|~7 .u.-....---.Ud~ *8 Ud+*9 Vd110 --.|u....#---.--Vd`U WdQ*1 Wd2 -.-|.>..------------##.u............|----------.+.-Wd*3 Xd[*4 Xd0 V5 GYd6 --..-.-..uYdYD 47 .G.u.-..--..-(..|--Zd [d>*8 [dQ-u.|.|--The gnome wields a short sword![dRKYou hear crashing rock.9 \d u20 u.#]deiYou just miss the gnome.The gnome thrusts his short sword.--More--^dp2 \Your plate mail deflects the gnome's attack.1 _d2 PYou hit the gnome!2 adWmadmnYou kill the gnome!149 723 )bd -u. There is a staircase down here.  Things that are here: a short sword a black gem--More--cdJ-------------...|--..--.......------|.................|4 ddW= Pick up what?  Weapons a - a short sword Gems b - a black gem(end) fdO+fdi----...|...------........|.%......----.%%........|fd6w - a black gem.gd!5 -)u#hd$ 6 ###u##idʅz7 #u#0jd k$u##kdAu##kd9LYou see here 20 gold pieces.8 mdLmdLj20 gold pieces.6 3 9 md X30 #und; nd) }1 #u.od Ku#pdS2 u#pdQ T3 u#qd[+I4 #uqd} ?#uqd I5 #urdM6 .urdJ E7 .usd:C.usd~9M8 .usdJ 9 .u.|..##.h#tdBn40 u.#td9 <u.udm1 #uhvdf--.|u-vd[QYou see here an orange spellbook.2 wd You have a little trouble lifting x - an orange spellbook. Burdened --More--zdAYour movements are slowed slightly because of your load.3 #{dy 04 {dF5 u.|dj*6 |d7 .uh#|dB A9 #|d i50 .u#}d7T+ 1 }dZ s 2 *##u~dq+ 3 ~dK 4 u#~d; B 6 d -u#d1\You see here 6 rocks.7 dK8 *udB k 9 u#d/P60 u.d \1 .ud O2 u.dGgg3 u.d%i4 >u.d3 f5 u.dKM6 .ud|7 .-u-dzV*8 d]9 .-u-|d +70 d *2 d`3 .-u-.-d39*4 d*5 dfd .-u|-You see here a bag.6 dYou rebalance your load. Movement is difficult.--More--dM -----|...|----...|--......--|G...u@<.---.......-.....---..........-.........----...h.|.|-...-----EwigKaiwel the Bachelor St:18/01 Dx:7 Co:14 In:7 Wi:15 Ch:17 Lawful S:3271 Dlvl:9 $:131 HP:29(46) Pw:37(37) AC:-1 Xp:6/685 T:1123 Stressed d 0 5 u`<.dx# dD rd` ided 4In what direction? [47896321><] d SYour legs are in no shape for riding.d*P@Specify unknown object by cursor? [ynq] (q) d UyPlease move the cursor to an unknown object.--More--dY.)(For instructions type a ?)d dkdB @` a boulder or statue (statue of a scorpion)--More--df "More info? [yn] (n) dqy Then at last he began to wonder why the lion was standing so still - for it hadn't moved one inch since he first set eyes on it. Edmund now ventured a little nearer, still keeping in the shadow of the arch as much as he could. He now saw from the way the lion was standing that it couldn't have been looking at him at all. ("But supposing it turns its head?" thought Edmund.) In fact it was staring at something else - namely a little dwarf who stood with his back to it about four feet away. "Aha!" thought Edmund. "When it springs at the dwarf then will be my chance to escape." But still the lion never moved, nor did the dwarf. And now at last Edmund remembered what the others had said about the White Witch turning people into stone. Perhaps this was only a stone lion. And as soon as he had thought of that he noticed that the lion's back adXrnd the top of its head were covered with snow. Of course it must be only a statue! [ The Lion, the Witch and the Wardrobe by C.S. Lewis ]--More--d2 -----|...|--...|...u.--..`@<.-.......-...---.....-....--...h.Pick an object.dH&d-What do you want to read? [ijvx or ?*] d? Scrolls i - a scroll labeled GARVEN DEH j - a scroll labeled KIRJE Spellbooks x - an orange spellbook Rings v - a twisted ring(end) dj+dAs you read the scroll, it disappears.8 6 ....GuF.--More--dl /The saddled pony hits the lichen.d [The lichen is killed!7 .dp7 Weapons  a - a +1 long sword (weapon in hand)  b - a +0 lance  Armor  c - an uncursed +0 plate mail (being worn)  d - an uncursed +0 helmet (being worn)  e - an uncursed +0 large shield (being worn)  f - an uncursed +0 pair of leather gloves (being worn)  Comestibles  g - 12 uncursed apples  h - 12 uncursed carrots  p - 4 food rations  Scrolls  j - a scroll labeled KIRJE  Spellbooks  x - an orange spellbook  Potions  m - a magenta potion  t - a luminescent potion  Rings  v - a twisted ring  Tools  n - a candle  q - a leash (1 of 2)d|EwigKaiwel the Bachelor St:18/01 Dx:7 Co:14 In:7 Wi:15 Ch:17 Lawful S:3281 Dlvl:9 $:131 HP:29(46) Pw:37(37) AC:0 Xp:6/685 T:1127 Stressed -----|...|----...|--......--|..G.`@<u---.......-.....---..........-.........----.....|.|-...-----d,What do you want to read? [jvx or ?*] d Scrolls j - a scroll labeled KIRJE Spellbooks x - an orange spellbook Rings v - a twisted ring(end) dg +As you read the scroll, it disappears.--More--df 3You feel like someone is helping you.--More--dN+Call a scroll labeled KIRJE: d\bdY ld edJsdsdidBndT gd?d/ 308 9 .G<.uGhdG.u.G..hThe saddled pony misses the gnome lord.--More--dOgThe saddled pony misses the gnome lord.30 --More--dDThe saddled pony misses the gnome lord.--More--d3WThe saddled pony misses the gnome lord.1 dWNYou hit the gnome lord!The saddled pony misses the gnome lord.--More--dh CThe saddled pony bites the gnome lord.--More--d<5The gnome lord misses the saddled pony.d<The gnome lord hits!26 G..d<;8 2 --More--d<Your legs feel somewhat better.--More--dh {Your movements are only slowed slightly by your load.Buden --More--d! BThe saddled pony hits the gnome lord.--More--dD DThe saddled pony misses the gnome lord.--More--d& 5The gnome lord misses the saddled pony.dt& WThe gnome lord hits!0 --More--dKDThe saddled pony misses the gnome lord.--More-- d:`The saddled pony bites the gnome lord.-13  dj # d'#d # dZrdL_ided'4In what direction? [47896321><] dRYou slip while trying to get on the saddled pony.6(46) Pw:37(37) AC:-1 Xp:6/685 T:13 Burdened dn # drddidedѤ4In what direction? [47896321><] dNYou mount the saddled pony.u.-.--duYou see here a statue of a scorpion.s--More--!dHThe statue comes to life!74 G.'dZ@Specify unknown object by cursor? [ynq] (q) *d?UyPlease move the cursor to an unknown object.--More--2dA 4d= Use [2468] to move the cursor to an unknown object. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . or , or ; or : when you are at the right place. Type Space or Escape when you're done. --More--8dN9dP= Use [2468] to move the cursor to an unknown object. Use [HJKL] to move the cursor 8 units at a time. Or enter a background symbol (ex. <). Type a . or , or ; or : when you are at the right place. Type Space or Escape when you're done. --More--=dN=d ?d,What do you want to drink? [mt or ?*] @dX9Never mind.AdI  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - List of extended commands. i - The NetHack license. j - The Slash'EM Guidebook. (end) Cd+y k u 7 8 9 Move commands:  \|/ \|/ yuhjklbn: go one step in specified direction h-.-l 4-.-6 YUHJKLBN: go in specified direction until you  /|\ /|\ hit a wall or run into something b j n 1 2 3 g: run in direction until something  numberpad interesting is seen  G, same, except a branching corridor isn't  < up ^: considered interesting (the ^ in this  case means the Control key, not a caret)  > down m: move without picking up objects  If the number_pad option is set, the number keys move instead.  Depending on the platform, CdpShift number (on the numberpad),  Meta number, or Alt number will invoke the YUHJKLBN commands.  Control may or may not work when number_pad is enabled,  depending on the platform's capabilities.  General commands: ? help display one of several informative texts ` menu access the menusystem S save save the game (to be continued later) ! sh escape to some SHELL (if allowed) ^Z suspend suspend the game (independent of your current suspend char) O options set options --More--Ed / whatis tell what a map symbol represents \ known display list of what's been discovered v version display version number V history display game history X explore switch the game to explore (discovery) mode ^A again redo the previous command (^A denotes the keystroke CTRL-A) ^R redraw redraw the screen ^P prevmsg repeat previous message (subsequent ^P's repeat earlier ones) # introduces an extended command (#? for a list of them) Game commands: ^B bereave steal ^D kick kick (a door, or something else) ^T 'port teleport (if you can) ^X show show your attributes ^Y poly' polymorph (if possible) a apply apply or use a tool (pick-axe, key, camera, etc.) A armor take off all armor c close close a door C call name an individual monster (ex. baptize yoEdJ 3ur dog) d drop drop an object. d7a: drop seven items of object 'a' D Drop drop selected types of objects e eat eat something (or drain corpse, if vampire) E engrave write a message in the dust on the floor (E- use fingers) --More--HdEwigKaiwel the Bachelor St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:3281 Dlvl:9 $:131 HP:7(46) Pw:37(37) AC:-1 Xp:6/685 T:1134 Burdened -----|...|----...|--...G..--|....u.<G---.s.....-.....---..........--.........----.....|.|.-...-------JdEwigKaiwel the Bachelor St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:3281 Dlvl:9 $:131 HP:7(46) Pw:37(37) AC:-1 Xp:6/685 T:1134 Burdened -----|...|----...|--...G..--|....u.<G---.s.....-.....---..........--.........----.....|.|.-...-------Ld"2Specify unknown object by cursor? [ynq] (q) Nd pUyPlease move the cursor to an unknown object.--More--Od˶)(For instructions type a ?)PdQd<QdC@9s an arachnid or centipede (scorpion)--More--Sd Sd More info? [yn] (n) Ud ey A sub-species of the spider (_Scorpionidae_), the scorpion distinguishes itself from them by having a lower body that ends in a long, jointed tail tapering to a poisonous stinger. They have eight legs and pincers. [ Van Dale's Groot Woordenboek der Nederlandse Taal ]--More--id).aPick an object.kdr &ldd5su.ldemThe gnome lord hits the saddled pony.5 nd(.G.su...... ...... ----...---ndxThe gnome hits!1 6 od od-------------...|--..--.......------|.................|-...).)...%......-------.......%%........|------%---...%........|..--|...|--...<.....----..-----.-----*......--|.u..|...--------......-------###...............................|###.....-------------.....--------####--...--......##od'[m0#.|%.--..--....##--.|-..--.|-.....#....|--..----...-#...----..|....*##.#-|..||...#####-----..|---EwigKaiwel the Bachelor St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:3281 Dlvl:8 $:131 HP:1(46) Pw:37(37) AC:-1 Xp:6/685 T:1136 Burdened odaJ7 8 sd9 -.|.u>sd 240 u--.td1 --..Gu.udkqYou kill the gnome!333 982 *vd*03 xdoK4 5 yd336 yd ) A7 zdHA9 {d0p----.O.-.|u.{d qYou see here an orange gem.50 .O}duYou have a little trouble lifting z - an orange gem.--More--de7FThe ogre wields a club!1 d42 .O.ud p3 ..udRM4 .ud e5 f.ud@ 6 ..uh##d{7 .f.ud0 \.u..dW1 }You hear crashing rock.58 hd09 dR+fh#Your plate mail deflects the kitten's attack.60 The kitten bites!3 1 dT<0You miss the kitten.d<[The kitten bites the saddled pony.--More--d2 The saddled pony hits the kitten.The saddled pony bites the kitten..h--More--d{PThe kitten bites!0 --More--dV+You die...d_2--More--db GDo you want your possessions identified? [ynq] (n) d gy Weapons  a - a +1 long sword (weapon in hand)  b - a +0 lance  Armor  c - an uncursed +0 plate mail (being worn)  d - an uncursed +0 helmet (being worn)  e - an uncursed +0 large shield (being worn)  f - an uncursed +0 pair of leather gloves (being worn)  Comestibles  g - 12 uncursed apples  h - 12 uncursed carrots  p - 4 uncursed food rations  Spellbooks  x - a spellbook of restore ability (0:3)  Potions  m - an uncursed potion of gain energy  t - an uncursed potion of sickness  Rings  v - an uncursed ring of warning  Tools  n - an uncursed wax candle  q - an uncursed leash  y - a bag of tricks (0:24)  Gems (1 of 2)d X l - an uncursed aquamarine stone  o - 4 uncursed worthless pieces of violet glass  s - an uncursed worthless piece of red glass  u - 2 uncursed worthless pieces of yellowish brown glass  w - an uncursed worthless piece of black glass  z - 2 uncursed worthless pieces of orange glass (2 of 2)d)~-------------...|--..--.......----------|.................|...----...).)...%......----...|---.......%%........|-.------%---...%........||...--|...|--...<.....------..-----.-----*......--|.>..|u..--------......-------###...f...........................|###.....-------------.....--d~[C------####--...--......##0#.|%.--..--....##-h.|-..--.|-.....#....|--..----...-#...#---..|....*##.##|..||...#####-----..|---EwigKaiwel the Bachelor St:18/01 Dx:8 Co:14 In:7 Wi:15 Ch:17 Lawful S:3333 Dlvl:8 $:131 HP:0(46) Pw:37(37) AC:-1 Xp:6/698 T:1161 Burdened Do you want to see your attributes? [ynq]d~ (n) dhy Final Attributes:  You were fervently aligned. You could jump. You were riding your pony. You are dead.--More--d=!B-------------...|-..--.......------.................|-...).)...%......----Do you want an account of creatures vanquished? [ynq] (n) dtPy Vanquished creatures:  a gnome warrior a shrieker 4 gnome lords a little dog 2 kittens a dwarf 34 gnomes 3 jackals a goblin a lichen  49 creatures vanquished.--More--d:H ----------...|--.......------..............|.).)...%......----.......%%........|-%---...%........|..|--...<.....--------*......----------......-------........................|-----------.....--------......Do you want to see your conduct? [ynq] (n) dqCNy Voluntary challenges:  You followed a strict vegan diet. You were an atheist. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--d f-------------...|--..--.......------|.................|--...).)...%......----|---.......%%........|------%---...%........|..--|...|--...<.....---d  ----------  / \  / REST \  / IN \  / PEACE \  / \  | EwigKaiwelo |  | 131 Au |  | killed by a |  | kitten |  | |  | |  | 2023 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Fare thee well EwigKaiwelo the Knight... You died in The Gnomish Mines on dungeon level 8 with 3320 points, and 131 pieces of gold, after 1161 moves. You were level 6 with a maximum of 46 hit points when you died. --More--df  dv3Waiting for access to record. (59 retries left). d͍3Waiting for access to record. (58 retries left). dO3Waiting for access to record. (57 retries left). d= 3Waiting for access to record. (56 retries left). dx 3Waiting for access to record. (55 retries left). d 3Waiting for access to record. (54 retries left). dM 3Waiting for access to record. (53 retries left). d _ 3Waiting for access to record. (52 retries left). d 3Waiting for access to record. (51 retries left). d 3Waiting for access to record. (50 retries left). d`r 3Waiting for access to record. (49 retries left). d63Waiting for access to record. (48 retries left). d3Waiting for access to record. (47 retries left). d173Waiting for access to record. (46 retries left). d3Waiting for access to record. (45 retries left). d|c3Waiting for access to record. (44 retries left). di3Waiting for access to record. (43 retries left). dۂ3Waiting for access to record. (42 retries left). dO3Waiting for access to record. (41 retries left). d+3Waiting for access to record. (40 retries left). da3Waiting for access to record. (39 retries left). dT3Waiting for access to record. (38 retries left). d]3Waiting for access to record. (37 retries left). dR!3Waiting for access to record. (36 retries left). d3Waiting for access to record. (35 retries left). d^3Waiting for access to record. (34 retries left). d3Waiting for access to record. (33 retries left). d)3Waiting for access to record. (32 retries left). dR 3Waiting for access to record. (31 retries left). d[ 3Waiting for access to record. (30 retries left). d 3Waiting for access to record. (29 retries left). d0 3Waiting for access to record. (28 retries left). d) 3Waiting for access to record. (27 retries left). dΞ 3Waiting for access to record. (26 retries left). d[9 3Waiting for access to record. (25 retries left). d 3Waiting for access to record. (24 retries left). dV 3Waiting for access to record. (23 retries left). d"3Waiting for access to record. (22 retries left). d3Waiting for access to record. (21 retries left). d3Waiting for access to record. (20 retries left). d`3Waiting for access to record. (19 retries left). d;3Waiting for access to record. (18 retries left). d):3Waiting for access to record. (17 retries left). d 3Waiting for access to record. (16 retries left). d03Waiting for access to record. (15 retries left). d#3Waiting for access to record. (14 retries left). d/3Waiting for access to record. (13 retries left). d?{3Waiting for access to record. (12 retries left). dF3Waiting for access to record. (11 retries left). d3Waiting for access to record. (10 retries left). d2Waiting for access to record. (9 retries left). d+2Waiting for access to record. (8 retries left). d2Waiting for access to record. (7 retries left). do 2Waiting for access to record. (6 retries left). dO 2Waiting for access to record. (5 retries left). d 2Waiting for access to record. (4 retries left). d܍ 2Waiting for access to record. (3 retries left). d 2Waiting for access to record. (2 retries left). d 2Waiting for access to record. (1 retries left). dY 2Waiting for access to record. (0 retries left). d AI give up. Sorry. Perhaps there is an old record_lock around?