Etl817, lawful male american Bard -.-----.---- ..f........| |..@.......| |..........| ------------ [Etl817 the Rhymer] St7 Dx17 Co3 In11 Wi13 Ch14 BrdAmeMalLaw+ML Dlvl:1 $26 HP4(14) Pw8(8) AC7 Exp1 T52 Latest messages Warning: HP low! You hit the petit mimic. (2x) You miss the petit mimic. The kitten bites the petit mimic. The petit mimic misses the kitten. The kitten just misses the petit mimic. You hit the petit mimic. The kitten bites the petit mimic. The petit mimic is killed! You have no ammunition readied! What do you want to throw? [$ or ?*] Never mind. What do you want to drop? [$abc or ?*] You don't have that object. What do you want to drop? [$abc or ?*] You don't have that object. What do you want to drop? [$abc or ?*] Never mind. You displaced your kitten. Beware, there will be no return! Still climb? [yn] (n) (2x) Your inventory Scrolls a - an uncursed scroll of healing {1} b - 2 uncursed scrolls of phase door {2} c - an uncursed scroll of standard id {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 186 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 42 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 75% Ring drop chance was reduced to 79% Wand drop chance was reduced to 94% Amulet drop chance was reduced to 94% Concealing monsters were spawned underneath items 84% of the time only Monster death drops spawned with only 95% chance Number of artifacts generated was 0 Monster spawn increase started at turn 39585 Monster spawn increase reached its maximum at turn 66265 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 124656 The monster class that cannot be genocided was fungus or mold Today, this monster class was always generated invisible: mummy The monster class that was spawned more often: cat or other feline (freq bonus 2) The monster species that spawned more often: jikiniki (freq bonus 4) The monster species that spawned more often: old cyan dragon (freq bonus 4) The monster species that spawned more often: leprechaun sorceror (freq bonus 4) The monster species that spawned more often: giant black jellyfish (freq bonus 3) The monster species that spawned more often: white blob (freq bonus 8) The monster species that spawned more often: alloy golem (freq bonus 7) The monster species that spawned more often: nightwalker (freq bonus 3) The monster species that spawned more often: redguard girl (freq bonus 20) The monster species that spawned more often: giant crayfish (freq bonus 5) The monster species that spawned more often: ramapithecus (freq bonus 10) The monster species that spawned more often: helcungol (freq bonus 4) The monster species that spawned more often: Almuth's block-heeled boot (freq bonus 5) The monster species that spawned more often: cornflake zombie (freq bonus 12) The monster species that spawned more often: Nicole (freq bonus 4) The monster species that spawned more often: boobed mimic (freq bonus 14) The monster species that spawned more often: shadow lord (freq bonus 10) The monster species that spawned more often: acidic stalk (freq bonus 8) The monster species that spawned more often: flying skeleton fish (freq bonus 14) The monster species that spawned more often: multitentacled eel (freq bonus 12) The monster species that spawned more often: nondescript force patch (freq bonus 15) The monster species that never randomly spawned: Gunnhild's General Store The monster species that never randomly spawned: green force patch The monster species that never randomly spawned: babau The monster species that never randomly spawned: shadow beast The monster species that never randomly spawned: large flaming sphere The monster species that never randomly spawned: black jelly The monster species that never randomly spawned: Air Spirit The monster species that never randomly spawned: chloroform smasher The monster species that never randomly spawned: Fierna The monster species that never randomly spawned: Victoria's fleecy combat boot Items generated only 1 time in 5 The RNG hath decreed that this item was never generated: dark elven mithril-coat ((null)) The RNG hath decreed that this item was never generated: magic whistle (whistle) The RNG hath decreed that this item was never generated: gauntlets of good fortune (yellow gloves) The RNG hath decreed that this item was never generated: magic device stone (gray) The RNG hath decreed that this item was never generated: amulet versus death spell (torus) The RNG hath decreed that this item was never generated: gain strength (granite) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 38) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 19) The RNG hath decreed that this item was generated more often: detect unseen (violet, freq bonus 20) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 16) The RNG hath decreed that this item was always generated cursed: battle-axe (double-headed axe) The RNG hath decreed that this item was always generated cursed: starvation (underestimated) The RNG hath decreed that this item was always generated cursed: deep dragon scale shield (deep dragonhide shield) The RNG hath decreed that this item was always generated cursed: cloak of unspelling (weaving cloak) The RNG hath decreed that this item was always generated cursed: fluorite (violet) The RNG hath decreed that this trap was always invisible: glyph of guarding The RNG hath decreed that this trap was generated more often: nastiness trap (freq bonus 4) Next attribute increase check would have come at turn 304 Strength training was 8 Dexterity training was 1 Wisdom training was 0 Constitution training was 5 You had 1433 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Garl Glittergold, Flandal Steelskin and Urdlen Your deity was Garl Glittergold You could not have safely prayed (482) You survived You didn't know any spells. Techniques known in the end Name Level Status primal roar 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures 0 turkey chicks (1 created) 0 kittens (1 created) a petit mimic 0 lichens (1 created) 0 newts (1 created) 0 shrieker mushroom patches (1 created) 0 health troves (1 created) 1 creatures vanquished. 7 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills (none) Weapon Skills (none) Spellcasting Skills (none) Goodbye Etl817 the Bard... You escaped from the dungeon with 26 points, and 26 pieces of gold, after 52 moves. Killer: escaped You were level 1 with a maximum of 14 hit points when you escaped. You reached the 1351st place on the top 10000 list. No Points Name Hp [max] 1 3222373 Lorskel-Mon-Dea-Mal-Cha died in Gehennom on level 54 [max 67]. Killed by a silver wraith. - [350] 2 1874998 Lorskel-Mon-Ung-Mal-Cha turned to stone in Gehennom on level 43. Petrified by a bashing a petrifying monster. 218 [218] 3 1299996 AmyBSOD-Wiz-Trp-Mal-Neu died in Gehennom on level 45. Killed by a fire lady. - [363] 1349 26 Lorskel-War-Red-Mal-Neu quit in The Dungeons of Doom on level 1. 29 [29] 1350 26 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 1. 10 [16] *1351 26 Etl817-Brd-Ame-Mal-Law escaped the dungeon [max level 1]. 4 [14] 1352 25 Andy-Use-Ent-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a visor sewer rat. - [14] 1353 24 FIQ-Wiz-Asg-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a mould. - [19]