@g a Player: Epsilonux Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2024-11-22.21:35:19.ttyrec Time: (1732311319) Fri Nov 22 21:35:19 2024 @gkNetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. @glRestoring save file...@gxo--More--@g[z -------------------------------------###+..........-#|.......|#....||.......>.|###|..........|###........|#|...||..........######-..........|##|.......|#|...|-----|-----|..........|#|.......|#|...|#|..........+##|.@..d..|#|....##|..........|###+-.-------#-----##------------####[1@g|z 1;64H##################################%##########`#########################-.-|--|-- --------#####-|---###........| |......-##-------|-##|....##|.......| |......|#|...<...|#|..)|#|.......| |.......#####|.......|#-....#`@gz ........| --------#........|-----|.......|------------------@gz [Epsilonux the Tenderfoot ] St:15 Dx:11 Co:14 In:15 Wi:13 Ch:8 Chaotic Dlvl:2 $:20 HP:19(19) Pw:7(7) AC:7 Xp:2Hello Epsilonux, the elven Ranger, welcome back to NetHack![Epsilonux the Tenderfoot ] St:15 Dx:11 Co:14 In:15 Wi:13 Ch:8 Chaotic Dlvl:2 $:20 HP:19(19) Pw:7(7) AC:7 Xp:2@gZ  Discoveries  Weapons * elven dagger (runed dagger) * elven bow (runed bow) * elven arrow (runed arrow) * elven short sword (runed short sword) * elven spear (runed spear) * elven broadsword (runed broadsword) Armor * elven cloak (faded pall) * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (combat boots)--More--@g_C  @g Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_roo @g-m [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [false]  v - hilite_pile [false]  w - hitpointbar [true]  x - ignintr [false]  y - implicit_uncursed [true]  z - lit_corridor [false]  A - lootabc [false]  B - mail [true]  C - mention_walls [false]  D - menucolors [true]  E - menu_objsyms [false] (1 of 3)4@gN[Epsilonux the Tenderfoot ] St:15 Dx:11 Co:14 In:15 Wi:13 Ch:8 Chaotic Dlvl:2 $:20 HP:19(19) Pw:7(7) AC:7 Xp:2-------------------------------------###+..........-#|.......|#....||.......>.|###|..........|###........|#|...||..........######-..........|##|.......|#|...|-----|-----|..........|#|.......|#|...|#|..........+##|.@..d..|#|....##4@gl|..........|###+-.-------#-----##------------######################################%##########`#########################-.-|--|-- --------#####-|---###........| |......-##-------|-##|....##|.......| |......|#|...<...|#|..)|#|[4@gy1m.......| |.......#####|.......|#-....#`........| --------#........|-----|.......|------------------e - an uncursed +2 elven cloak (being worn).4@gd..)....@8@gѫe - an uncursed +2 elven cloak (being worn). What type of things do you want to take off?  a - All worn types b - Weapons c - Armor  U - Items known to be Uncursed(end) :@g8b;@g In what direction? <@g 'Never mind.=@g{ Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_roo=@gm [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [false]  v - hilite_pile [false]  w - hitpointbar [true]  x - ignintr [false]  y - implicit_uncursed [true]  z - lit_corridor [false]  A - lootabc [false]  B - mail [true]  C - mention_walls [false]  D - menucolors [true]  E - menu_objsyms [false] (1 of 3)?@gz a - menu_overlay [true]  b - null [true]  c - perm_invent [false]  d - pickup_thrown [true]  e - pushweapon [false]  f - rest_on_space [false]  g - safe_pet [true]  h - showexp [false]  i - showrace [false]  j - showscore [false]  k - silent [true]  l - sortpack [true]  m - sparkle [true]  n - standout [false]  o - time [false]  p - tombstone [true]  q - toptenwin [false]  r - travel [true]  s - use_inverse [false]  t - verbose [true]  u - whatis_menu [false]  v - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] ?@gG name [Epsilonux]  role [Ranger]  race [elf]  gender [male]  align [chaotic]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  w - altkeyhandler [unknown]  x - boulder [`]  y - disclose [ni na nv ng nc no]  z - fruit [slime mold]  A - menustyle [full]  B - menu_headings [inverse]  C - msg_window [single]  D - number_pad [0=off] (2 of 3)c@g  a - packorder [$")[%?+!=/(*`0_]  b - paranoid_confirmation [pray]  c - pickup_burden [unencumbered]  d - pickup_types [$%?!/(*]  e - pile_limit [5]  f - runmode [run]  g - scores [3 top/2 around]  h - sortloot [loot]  i - statushilites [3 (on: highlight status for 3 turns)]  j - statuslines [2]  k - symset [default]  l - roguesymset [default]  m - suppress_alert [(none)]  n - whatis_coord [none]  o - whatis_filter [none]   Other settings:  p - autopickup exceptions [(17 currently set)]  q - menu colors [(5 currently set)]  r - message types [(4 currently set)]  s - status hilite rules [(19 currently set)] (3 of 3)@g+@g^ Do what?  a - add new autopickup exception l - list autopickup exceptions r - remove existing autopickup exception x + exit this menu(end) @g + List of autopickup exceptions  Always pickup '<'; never pickup '>' ">^[a0-9]+ stone" "> gray stone" "> rock" "< touchstone" "< luckstone" " loadstone" "<^the " ">large box" ">chest" ">scroll .* scare monster" " corpse"(end) @g _ [Epsilonux the Tenderfoot ] St:15 Dx:11 Co:14 In:15 Wi:13 Ch:8 Chaotic Dlvl:2 $:20 HP:19(19) Pw:7(7) AC:7 Xp:2 Do what?  a - add new autopickup exception l - list autopickup exceptions r - remove existing autopickup exception x + exit this menu(end) @g}--------------------------------------###+..........-#|.......|#....||.......>.|###|..........|###........|#|...||..........######-..........|##|.......|#|...|-----|-----|..........|#|.......|#|...|#|..........+##|.).....|#|....##|..........|###+[10;@g70H-@-------#-----##------------######################################%##########`#########################-.-|--|-- --------#####-|---###........| |......-##-------|-##|....##|.......| |......|#|...<...|#|..)|#|.......| |[38;5;@g+0m.......#####|.......|#-....#`........| --------#........|-----|.......|------------------@gW Set what options?   Booleans (selecting will toggle value):  blind [false]  bones [true]  large_font [false]  legacy [true]  news [false]  nudist [false]  selectsaved [true]  status_updates [true]  use_darkgray [true]  vt_tiledata [false]  a - acoustics [true]  b - altmeta [false]  c - autodescribe [true]  d - autodig [false]  e - autoopen [true]  f - autopickup [true]  g - autoquiver [false]  h - checkpoint [true]  i - clicklook [false]  j - cmdassist [true]  k - color [true]  l - confirm [true]  m - dark_roo@gWm [true]  n - eight_bit_tty [false]  o - extmenu [false]  p - fixinv [true]  q - force_invmenu [false]  r - goldX [false]  s - help [true]  t - herecmd_menu [false]  u - hilite_pet [false]  v - hilite_pile [false]  w - hitpointbar [true]  x - ignintr [false]  y - implicit_uncursed [true]  z - lit_corridor [false]  A - lootabc [false]  B - mail [true]  C - mention_walls [false]  D - menucolors [true]  E - menu_objsyms [false] (1 of 3)@g  a - menu_overlay [true]  b - null [true]  c - perm_invent [false]  d - pickup_thrown [true]  e - pushweapon [false]  f - rest_on_space [false]  g - safe_pet [true]  h - showexp [false]  i - showrace [false]  j - showscore [false]  k - silent [true]  l - sortpack [true]  m - sparkle [true]  n - standout [false]  o - time [false]  p - tombstone [true]  q - toptenwin [false]  r - travel [true]  s - use_inverse [false]  t - verbose [true]  u - whatis_menu [false]  v - whatis_moveskip [false]   Compounds (selecting will prompt for new value):  playmode [normal] @g?G name [Epsilonux]  role [Ranger]  race [elf]  gender [male]  align [chaotic]  catname [(none)]  dogname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  windowtype [tty]  w - altkeyhandler [unknown]  x - boulder [`]  y - disclose [ni na nv ng nc no]  z - fruit [slime mold]  A - menustyle [full]  B - menu_headings [inverse]  C - msg_window [single]  D - number_pad [0=off] (2 of 3)@gѤ a - packorder [$")[%?+!=/(*`0_]  b - paranoid_confirmation [pray]  c - pickup_burden [unencumbered]  d - pickup_types [$%?!/(*]  e - pile_limit [5]  f - runmode [run]  g - scores [3 top/2 around]  h - sortloot [loot]  i - statushilites [3 (on: highlight status for 3 turns)]  j - statuslines [2]  k - symset [default]  l - roguesymset [default]  m - suppress_alert [(none)]  n - whatis_coord [none]  o - whatis_filter [none]   Other settings:  p - autopickup exceptions [(17 currently set)]  q - menu colors [(5 currently set)]  r - message types [(4 currently set)]  s - status hilite rules [(19 currently set)] (3 of 3)@g +@g ; Autopickup what?  a + $ pile of coins b - " amulet c - ) weapon d - [ suit or piece of armor e + % piece of food f + ? scroll g - + spellbook h + ! potion i - = ring j + / wand k + ( useful item (pick-axe, key, lamp...) l + * gem or rock m - ` boulder or statue n - 0 iron ball o - _ iron chain  A - all classes of objects(end) @g +@g+@ga+@g+@gh{+@g [Epsilonux the Tenderfoot ] St:15 Dx:11 Co:14 In:15 Wi:13 Ch:8 Chaotic Dlvl:2 $:20 HP:19(19) Pw:7(7) AC:7 Xp:2-------------------------------------###+..........-#|.......|#....||.......>.|###|..........|###........|#|...||..........######-..........|##|.......|#|...|-----|-----|..........|#|......@g.|#|...|#|..........+##|.).....|#|....##|..........|###+-@-------#-----##------------######################################%##########`#########################-.-|--|-- --------#####-|---###........| |......-##-------|-@g,R##|....##|.......| |......|#|...<...|#|..)|#|.......| |.......#####|.......|#-....#`........| --------#........|-----|.......|------------------@gP..@.d...@g 8m - 7 arrows.@d..@grA@..d@gEG@.d.@gL@.d..@g ?@.d.@gZQY#@.d..@gz.#@.d.#........@gM.@#d........@gf.....#........@.....##.@g*#@#@gC#d@#@g_J#d@#@g\I#d@##@gx.##d@@gDYou stop. Sirius is in the way!d #@g|*##@#@gAE.d@#@g3@d@gŬYou swap places with Sirius.-----...$..[.#d#@g(--|...|....|......d@-------##@g4@d@gfZYou swap places with Sirius.-..|-@gD-|@.@g\q - a dwarvish mithril-coat.@d#@gp.@.@gqv $:24$ - 4 gold pieces.@d.:@gN@..d:@gz@@..d:@g_ D@.d..:@g 9@.d.;@gP=.@..d<@gl|#@d.<@gK ..@d<@g!This door is locked.>@g.This door is locked.?@g! d@?@g!EYou swap places with Sirius.d.?@g,..d@?@g .d@?@g .d@@@g0.d@@@gh5d..@@@gg!.d@A@gn......@dA@gs0 +d@A@g0 You swap places with Sirius................dB@g "........#d@dr#B@g #@B@gѷ The jackal bites![Epsilonux the Tenderfoot  ]  HP:18#dr%dB@g 1You hear some noises.#C@gC@goYou kill the jackal!#dd#G@grPy@#d%Sirius bites the jackal.G@gPIThe jackal is killed!d##I@g/<##d@#K@g##@#Bd............M@g#@............M@g(}The bat bites![Epsilonux the Tenderfoot ]  HP:15#dThe bat bites![Epsilonux the Tenderfoot ]  HP:13 [Epsilonux the Tenderfoot ]  HP:14d#N@grN@gXYou kill the bat!###dP@gP#@d.T@g\r#@#..................U@gm#@d....................V@g;U#d@..................W@g^#d@......W@g) /..@dX@gP4d.@.X@gR| :.d@Y@ghM.#.#@dY@g0[Epsilonux the Tenderfoot ]  HP:15........@d..Z@gI ..#....@......d............\@g0What do you want to drop? [$a-q or ?*] ^@gfoW Coins $ - 24 gold pieces Weapons a - a +1 elven dagger named Sting (weapon in hand) b - a +1 elven bow (alternate weapon; not wielded) c - 51 +2 elven arrows (in quiver) d - 34 +0 elven arrows h - a crude dagger l - a crude dagger m - 7 arrows n - a long sword Armor e - an uncursed +2 elven cloak (being worn) q - a dwarvish mithril-coat Comestibles f - 3 uncursed lembas wafers i - a tripe ration j - an egg Potions g - an effervescent potion o - a cloudy potion Tools k - a beartrap Gems/Stones p - a white gem(end) `@gu +[Epsilonux the Tenderfoot ] St:15 Dx:11 Co:14 In:15 Wi:13 Ch:8 Chaotic Dlvl:2 $:24 HP:15(19) Pw:7(7) AC:7 Xp:2`@g /You drop a dwarvish mithril-coat.a@gU ##.@d#....d@g ,[de@g .#@....q - a dwarvish mithril-coat.@i@g /You sure are noisy.i@g yYou were wearing an uncursed +2 elven cloak. AC:10 Xp:2#do@g | Select one item:  a - About NetHack (version information). b - Long description of the game and commands. c - List of game commands. d - Concise history of NetHack. e - Info on a character in the game display. f - Info on what a given key does. g - List of game options. h - Longer explanation of game options. i - Full list of keyboard commands j - List of extended commands. k - List menu control keys l - The NetHack license. m - Support information.(end) p@gp@gJt D Coins $ - 24 gold pieces Weapons a - a +1 elven dagger named Sting (weapon in hand) b - a +1 elven bow (alternate weapon; not wielded) c - 51 +2 elven arrows (in quiver) d - 34 +0 elven arrows h - a crude dagger l - a crude dagger m - 7 arrows n - a long sword Armor e - an uncursed +2 elven cloak q - a dwarvish mithril-coat Comestibles f - 3 uncursed lembas wafers i - a tripe ration j - an egg Potions g - an effervescent potion o - a cloudy potion Tools k - a beartrap Gems/Stones p - a white gem(end) t@g3[Epsilonux the Tenderfoot ] St:15 Dx:11 Co:14 In:15 Wi:13 Ch:8 Chaotic Dlvl:2 $:24 HP:15(19) Pw:7(7) AC:10 Xp:2t@g: .What do you want to wear? [eq or ?*] u@g ,You move very quietly.u@g rYou are now wearing an elven cloak. AC:7 Xp:2d.z@g/You sure are noisy.z@gyYou were wearing an uncursed +2 elven cloak. AC:10 Xp:2#d{@gs<What do you want to wear? [eq or ?*] |@gz ud.You finish your dressing maneuver. AC:4 Xp:2~@g;What do you want to wear? [e or ?*] ~@g#@ ,You move very quietly.~@gF@ You are now wearing an elven cloak.[Epsilonux the Tenderfoot  ]  HP:16 AC:1#d@gw.@#.....@g(b@......#............@g@#....d..@gSW=d#.@g t@d..#....@g$d@##....@g%###.........d@....@gE9@d@g^9\You swap places with Sirius.#d.@g 8@d#...@gu9.@r - 19 darts.@guLr - a dart.d#@@g [Epsilonux the Tenderfoot  ]  HP:17@d..@g~@d.@gS6@d.@g @d.....@g|@d|.....@g>m@d#......@g6@#######@g [Epsilonux the Tenderfoot  ]  HP:18@#d#@g6@#d#@g*d ##d@g#d#@gd#@gƝ#d@gd#@gy|[Epsilonux the Tenderfoot ]  HP:19d#@g#d@ged#@gZ#d@g9#d@gd#@g d@@g *You swap places with Sirius.@gF%#d@@g0 #d@@g3k#d@@g&#d@@g-_D@##d@g[O@#d#@g¾ aB@#d#@gr##B@d#Sirius bites the bat.The bat is killed!#@g@g %d#@gu*##d@gd#@gDX%#d@gKDd#@gxd#@g-%d#@g%#d@g#d@g=H d#@g;%d#@g*#d#@g*##d@g{#@gd@gj #@gd@g\#d@g 'd##@gҀ%#d@gR%d#@g*##d@g :#d@gDd#@gi+ #@gQBT@#d#@gg 7@##@g$@#@gwO@#d#@g?The door opens..F................................-.........#d@g֞..............@#.d##@g E..@d##@gC..@d.-@g<.......@d..@gR \@..........d..@gu D@d..@gA#@d.@g8e5@..d@g_ )@d..@g%You miss the brown mold.@gYou are suddenly very cold!.d[Epsilonux the Tenderfoot ]  HP:9(19) Pw:7(7) AC:1 Xp:2Sirius misses the brown mold.@g.Sirius is suddenly very cold!@gË ^You miss the brown mold.You are suddenly very cold!@gۋ ^[Epsilonux the Tenderfoot ]  HP:0--More--@gA You die...@g [Epsilonux the Tenderfoot ] St:15 Dx:11 Co:14 In:15 Wi:13 Ch:8 Chaotic Dlvl:2 $:24 HP:0(19) Pw:7(7) AC:1 Xp:2@g --More--@gOIDo you want your possessions identified? [ynq] (n) @g Coins $ - 24 gold pieces Weapons a - the +1 Sting (weapon in hand) b - a +1 elven bow (alternate weapon; not wielded) c - 51 +2 elven arrows (in quiver) d - 34 +0 elven arrows h - a +0 orcish dagger l - a cursed +0 orcish dagger m - 7 +0 arrows n - a +0 long sword r - 20 +0 darts Armor e - an uncursed +2 elven cloak (being worn) q - an uncursed +0 dwarvish mithril-coat (being worn) Comestibles f - 3 uncursed lembas wafers i - an uncursed tripe ration j - an uncursed egg Potions g - an uncursed potion of sickness o - an uncursed potion of monster detection Tools k - an uncursed beartrap Gems/Stones p - an uncursed worthless piece of white glass(end) @g[Epsilonux the Tenderfoot ] St:15 Dx:11 Co:14 In:15 Wi:13 Ch:8 Chaotic Dlvl:2 $:24 HP:0(19) Pw:7(7) AC:1 Xp:2Do you want to see your attributes? [ynq] (n) @g Epsilonux the Ranger's attributes:  Background: You were a Tenderfoot, a level 2 male elven Ranger. You were chaotic, nominally on a mission for Mars who was opposed by Mercury (lawful) and Venus (neutral). You were in the Dungeons of Doom, on level 2. You entered the dungeon 1426 turns ago. You had 29 experience points, 11 more were needed to attain level 3.  Basics: You had 0 out of 19 hit points. You had all 7 energy points (spell power). Your armor class was 1. Your wallet contained 24 zorkmids. Autopickup was on for '$")[%?+!=/(*' plus thrown, with exceptions.  Final Characteristics: Your strength was 15 (limit:18). Your dexterity was 11 (limit:18). Your constitution was 14 (limit:16). Your intelligence was 15 (limit:20). Your wisdom was 13 (@glimit:20). Your charisma was 8 (limit:18).  Final Status: You were unencumbered. You were wielding a dagger. You had basic skill with dagger.  Final Attributes: You were devoutly aligned. You were aware of the presence of orcs. You had automatic searching. You had infravision. You were stealthy. You were guarded. You are dead.--More--@gd[Epsilonux the Tenderfoot ] St:15 Dx:11 Co:14 In:15 Wi:13 Ch:8 Chaotic Dlvl:2 $:24 HP:0(19) Pw:7(7) AC:1 Xp:2Do you want an account of creatures vanquished? [ynaq] (n) @g;Do you want to see your conduct? [ynq] (n) @g6CDo you want to see the dungeon overview? [ynq] (n) @g  The Dungeons of Doom: levels 1 to 2 Level 1: "Vault" A fountain, a grave. Level 2: <- You were here. Final resting place for you, killed by a brown mold.--More--@g)g F@g@g  ----------  / \  / REST \  / IN \  / PEACE \  / \  | Epsilonux |  | 24 Au |  | killed by a |  | brown mold |  | |  | |  | 2024 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Epsilonux the Ranger... You died in The Dungeons of Doom on dungeon level 2 with 188 points, and 24 pieces of gold, after 1426 moves. You were level 2 with a maximum of 19 hit points when yo@gXg .u died. --More--@gɬ  @gR  @gƵ yYou reached the 989th place on the top 2000 list. No Points Name Hp [max] 1 4307912 joan-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 392 [392] 2 3993130 Rourke-Wiz-Hum-Fem-Neu ascended to demigoddess-hood. 367 [367] 3 3480414 book-Mon-Hum-Mal-Neu ascended to demigod-hood. 265 [284] @g$  987 192 dvaria-Val-Hum-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a small mimic. - [28] 988 188 Wysteria-Cav-Gno-Mal-Neu died in The Dungeons of Doom on level 2. Killed by a water demon. - [27] 989 188 Epsilonux-Ran-Elf-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a brown mold. - [19] 990 184 nazult-Bar-Orc-Mal-Cha died in The Dungeons of Doom on level 3. Killed by an acidic corpse. - [15] 991 184 seahorse17-Hea-Hum-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a brown mold. - [13]