Elronnd, neutral female redditor Binder --------- #|..%.<.)| -- #`....%.%.| . #,|.......| $. #,,|........ .. #,,#----|---- . ,,,,### . ##,,#,,,## ###,, ,,%,,,,,,###,## ,,,,, #,######,,,,,,`, ,,,,, #,# ,,#,,,,,, ----.- ---------------,# ---.---,#######,,,,,#|..K.| |....`.........,# |......,,,,,,,,,,,,,,...|@| |.........`...|## |.....|,###########,#|...)d |.............| |...... |....| |.............| -.....| |....| --------------- |...... |...{| ------- ------ [Elronnd the Exile] St9 Dx8 Co10 In9 Wi7 Ch8 BinRdtFemNeu S59 Dlvl:1 $11 HP-3(11) Pw6(6) AC5 MC1 Mov12 Xp1/12 Wt744/1050 Latest messages You hear the wailing of the Banshee... [-6 -> 1] Warning: HP low! Unknown command ' '. (2x) What do you want to read? [ijklm or ?*] As you pronounce the formula on it, the scroll disappears. You feel healthier! You attack thin air. You feel an unseen monster! (2x) There is a wall in the way! Remembered monster markers removed. You feel an unseen monster! It hits you! [-4 -> 7] You miss it. Your chain mail deflects its attack. You miss it. You can see again. The Officer Kommissioner hits you! You die... Final attributes You have transgressed Your alignment was -30 Your max alignment was -5 You carried 16 sins You could not have this property at all: the Force You could not have this property extrinsically: fire resistance You could not have this property intrinsically: stun resistance Scroll identification only worked 100 times out of 134 Amulet identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 7 Gem identification only worked 100 times out of 226 Tool identification only worked 5 times out of 8 Monsters only dropped their equipment with 70% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 81% Wand drop chance was reduced to 98% Potion drop chance was reduced to 95% Monster death drops spawned with only 94% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: broadsword The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: shield The following skill was limited to skilled proficiency: club The following skill was limited to expert proficiency: healing spells The following skill became untrainable if you tried to train it too early: healing spells (turn 120) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 18630 Monster spawn increase reached its maximum at turn 32538 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 289100 The monster class that cannot be genocided was naga The monster class that was spawned more often: elemental (freq bonus 1) The monster species that spawned more often: purple naga hatchling (freq bonus 8) The monster species that spawned more often: legion devil captain (freq bonus 12) The monster species that spawned more often: nether stalk (freq bonus 4) The monster species that spawned more often: sea naga hatchling (freq bonus 18) The monster species that spawned more often: sand wall (freq bonus 4) The monster species that spawned more often: bramble mold (freq bonus 16) The monster species that spawned more often: harmonic alien pod (freq bonus 20) The monster species that spawned more often: drow sniper (freq bonus 3) The monster species that spawned more often: petty chillbug (freq bonus 5) The monster species that spawned more often: pustulent growth (freq bonus 12) The monster species that spawned more often: goldeen (freq bonus 18) The monster species that spawned more often: spectre (freq bonus 6) The monster species that spawned more often: mountain awgwa (freq bonus 4) The monster species that spawned more often: Dire Era (freq bonus 18) The monster species that spawned more often: adult sky dragon (freq bonus 9) The monster species that spawned more often: cash trap (freq bonus 18) The monster species that spawned more often: chaos hulk (freq bonus 8) The monster species that spawned more often: Nakoruru (freq bonus 2) The monster species that spawned more often: little spying rat (freq bonus 12) The monster species that spawned more often: best treasure russian (freq bonus 6) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 1) The monster trait that was more common: monsters whose attacks can drain your skills (freq bonus 12) The monster trait that was more common: monsters that grunt (freq bonus 2) The monster trait that was more common: monsters that count as human (freq bonus 9) The monster trait that was more common: monsters of large size (freq bonus 1) The monster trait that was more common: monsters that have scratch attacks (freq bonus 2) The monster species that never randomly spawned: dull force fungus The monster species that never randomly spawned: guardian The monster species that never randomly spawned: thorn master The monster species that never randomly spawned: steel chunneler The monster species that never randomly spawned: weretroll The monster species that never randomly spawned: Queen Iselia, Angel of Death The monster species that never randomly spawned: Katia The monster species that never randomly spawned: big spider The monster species that never randomly spawned: vampire yeek The monster species that never randomly spawned: anthrazite fungus The RNG hath decreed that this item was never generated: endure cold (deep) The RNG hath decreed that this item was never generated: cheese ((null)) The RNG hath decreed that this item was never generated: inventory loss stone (gray) The RNG hath decreed that this item was never generated: clockloak (reliance cloak) The RNG hath decreed that this item was never generated: asian pear ((null)) The RNG hath decreed that this item was never generated: soft mattock ((null)) The RNG hath decreed that this item was never generated: blinding ray (noble) The RNG hath decreed that this item was never generated: helm of starvation (guzzle helmet) The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated) The RNG hath decreed that this item was never generated: cloak of flame (vestiary) The RNG hath decreed that this item was generated more often: grayout stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: magic banana ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: meat stick ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: wakeup call stone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 32) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: chemistry (brand-new, freq bonus 15) The RNG hath decreed that this item was generated more often: granite impaler ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: radioactive dagger ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: nasty stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: elasthan chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: fire stick ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: ulch helmet (filtered helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of peace (inka, freq bonus 7) The RNG hath decreed that this item was always generated cursed: heavy grabbing gloves (digger gloves) The RNG hath decreed that this item was always generated cursed: command demon (gehenna) The RNG hath decreed that this item was always generated cursed: shield of reflection (polished silver shield) The RNG hath decreed that this item was always generated cursed: loadstone (gray) The RNG hath decreed that this item was always generated cursed: amulet of drain resistance (warped) The RNG hath decreed that this item was always generated cursed: troutstaff ((null)) The RNG hath decreed that this item was always generated cursed: stiletto ((null)) The RNG hath decreed that this item was always generated cursed: teleport control (gold) The RNG hath decreed that this item was always generated cursed: trap creation (endangered) The RNG hath decreed that this item was always generated cursed: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this trap was always invisible: training trap The RNG hath decreed that this trap was generated more often: confusion trap (freq bonus 8) Next attribute increase check would have come at turn 1189 Strength training was 12 Dexterity training was 9 Wisdom training was 4 Constitution training was 12 You were prevented from having fire resistance (0) You were prevented from using the force like a real jedi (0) You had 1273 points of nutrition remaining You were very unlucky (-6) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yaldabaoth, the void and Sophia Your deity was the void The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. the void was angry with you (3) You could not have safely prayed (362) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons voulge (pole cleaver) Scrolls scroll of healing (WINDING FIERCE TO ATTACK MESS ENEMY) scroll of mana (SPRING NO HAPPEN) scroll of phase door (CRITICAL HIT) scroll of standard id (CHTO VY KHOTITE DOSTICH) scroll of cure (BUSTER HYMEN) Gems flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 15 times You killed 4 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (16 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (12 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (3 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Binder...