Elronnd, chaotic male sea elven Gladiator -- |. |.@# -;;--- |%¯^%| ---%;| |@| --;--- |....` ----...| -..| -- [Elronnd the Thraex] St10 Dx8 Co13 In11 Wi4 Ch7 GlaSeaMalCha S747 Dlvl:2 $57 HP0(45) Pw30(30) AC5 MC0 Mov12 Xp4/150 Wt58/1400 Latest messages Unknown command ' '. You hit the kraken. The chipmunk misses. You miss the chipmunk. The chipmunk misses. (2x) You kill the chipmunk! The kraken claws you! [-2 -> 37] The kraken claws you! [-5 -> 32] The kraken brushes against your leg. The kraken bites you! [-10 -> 22] The kraken claws you! [-5 -> 17] The kraken claws you! [-5 -> 12] The kraken brushes against your leg. The kraken bites you! You die... Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: stunnopathy You could not have this property extrinsically: polymorph control You could not have this property intrinsically: speed Scroll identification only worked 100 times out of 110 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 28 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 107 Monsters only dropped their musable items with 56% chance Scroll drop chance was reduced to 78% Wand drop chance was reduced to 96% Potion drop chance was reduced to 90% Concealing monsters were spawned underneath items 78% of the time only Monster death drops spawned with only 89% chance The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: javelin The following skill was limited to skilled proficiency: petkeeping The following skill was limited to expert proficiency: quarterstaff The following skill became untrainable if you tried to train it too early: saber (turn 20) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 71310 Monster spawn increase reached its maximum at turn 94060 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 63840 The monster class that cannot be genocided was human or elf The monster class that was spawned more often: rodent (freq bonus 2) The monster species that spawned more often: buttsally (freq bonus 36) The monster species that spawned more often: hadrosaurus (freq bonus 3) The monster species that spawned more often: pink patch (freq bonus 3) The monster species that spawned more often: nether spore (freq bonus 24) The monster species that spawned more often: anthrazite force patch (freq bonus 3) The monster species that spawned more often: eye of destruction (freq bonus 12) The monster species that spawned more often: hell bull (freq bonus 24) The monster species that spawned more often: drone fungus (freq bonus 36) The monster species that spawned more often: crystal force patch (freq bonus 9) The monster species that spawned more often: mugger (freq bonus 30) The monster species that spawned more often: generic error (freq bonus 8) The monster species that spawned more often: cyan spore (freq bonus 5) The monster species that spawned more often: diminisher (freq bonus 10) The monster species that spawned more often: undead unbeliever (freq bonus 8) The monster species that spawned more often: crap teacher (freq bonus 12) The monster species that spawned more often: yellow centipede (freq bonus 12) The monster species that spawned more often: sound turret (freq bonus 12) The monster species that spawned more often: mummified noble (freq bonus 6) The monster species that spawned more often: sludge warp fungus (freq bonus 6) The monster species that spawned more often: decaying permamimic (freq bonus 12) The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 4) The monster trait that was more common: monsters that walk through walls (freq bonus 3) The monster trait that was more common: monsters that count as vampire (freq bonus 2) The monster trait that was more common: monsters that have lash attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks cause inertia (freq bonus 4) The monster trait that was more common: monsters that have bite attacks (freq bonus 4) The monster trait that was more common: monsters that count as elf (freq bonus 2) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 3) The monster species that never randomly spawned: horadrim ancestor The monster species that never randomly spawned: rabid coyote The monster species that never randomly spawned: vamp mimic The monster species that never randomly spawned: giant brass frog The monster species that never randomly spawned: detention physics teacher The monster species that never randomly spawned: petty rothe The monster species that never randomly spawned: giant white rat The monster species that never randomly spawned: Ubbo-Sathla, the Unbegotten Source The monster species that never randomly spawned: electric elemental The monster species that never randomly spawned: Solvejg The RNG hath decreed that this item was never generated: magicite crystal (blue) The RNG hath decreed that this item was never generated: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) The RNG hath decreed that this item was never generated: levitation (floating) The RNG hath decreed that this item was never generated: no effect (fallen) The RNG hath decreed that this item was never generated: gain intelligence (plain) The RNG hath decreed that this item was never generated: jacinth (orange) The RNG hath decreed that this item was never generated: amulet of sickness resistance (sparkling) The RNG hath decreed that this item was never generated: cloak of conflict (politician cloak) The RNG hath decreed that this item was never generated: vanishing (fading) The RNG hath decreed that this item was never generated: elysium hostage chain ((null)) The RNG hath decreed that this item was generated more often: cloak of sliming (mauve cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 5) The RNG hath decreed that this item was generated more often: quasimodular boots (femmy boots, freq bonus 100) The RNG hath decreed that this item was generated more often: plain cloak (homicidal cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 10) The RNG hath decreed that this item was generated more often: wing cloak (angelic cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: monster speed stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: quaffer helmet (water-pipe helmet, freq bonus 24) The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 3) The RNG hath decreed that this item was generated more often: sheaf of straw ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: destructive heels (weapon light boots, freq bonus 10) The RNG hath decreed that this item was generated more often: repair item (BOOBIE BLITZ, freq bonus 13) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 10) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 9) The RNG hath decreed that this item was generated more often: low effect stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of fear (horned helmet, freq bonus 18) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 10) The RNG hath decreed that this item was always generated cursed: force pike (long gray spear) The RNG hath decreed that this item was always generated cursed: doom (one) The RNG hath decreed that this item was always generated cursed: helm of obscured display (resounding helmet) The RNG hath decreed that this item was always generated cursed: garden fork ((null)) The RNG hath decreed that this item was always generated cursed: dig (parchment) The RNG hath decreed that this item was always generated cursed: fuckup melee gauntlets (slaying gloves) The RNG hath decreed that this item was always generated cursed: amulet of wrong seeing (too expensive) The RNG hath decreed that this item was always generated cursed: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was always generated cursed: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was always generated cursed: cloak of curse catching (dnethack cloak) The RNG hath decreed that this trap was always invisible: MC trap The RNG hath decreed that this trap was generated more often: strew trap (freq bonus 10) Next attribute increase check would have come at turn 2142 Strength training was 29 Dexterity training was 23 Wisdom training was 7 Constitution training was 31 You were cold resistant You were prevented from having polymorph control (0) You were prevented from having stunnopathy (0) Your chance to block was 27% You saw invisible You had infravision You had 1374 points of nutrition remaining You could swim You could survive without air You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Catilina The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 4 R LIMIT(0) panic digging 4 R LIMIT(0) phase door 4 R LIMIT(0) invoke deity 4 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of reflection (polished silver shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (camo robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (mechanical helmet) * sedge hat (filtered helmet) * skullcap (round helmet) * flack helmet (red helmet) * crystal helm (ruined helmet) * mining helm (weeping helmet) * field helm (tribal helmet) * helm of safeguard (dim colored helmet) * war hat (silk helmet) * plasteel gloves (white gloves) * leather gloves (transparent gloves) * gauntlets of safeguard (camouflage patterned gloves) * gauntlets of plugsuit (velvet gloves) * commander gloves (concrete gloves) * field gloves (tar gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (castlevania boots) * field boots (femmy boots) * boots of safeguard (spider boots) Scrolls scroll of healing (QUARACTAR) scroll of mana (FOO BAR) scroll of phase door (THIS KITTEN CORPSE IS DELICIOUS) scroll of standard id (BIEN TACHYMETRE GRESILLEMENT) scroll of cure (BEE VERSUS SPIDER THE CONTEST) scroll of identify (G2G NOW) scroll of genocide (THE WAND BALANCE PATCH MAKES IT SO THAT YOUR WANDS WILL ALWAYS EXPLODE) Tools bag called holding Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 3 times You eaten food with animal by-products 3 times You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 21 times You killed 18 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (22 of 160) shield [Basic] (max Expert) (28 of 160) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (22 of 160) spirituality [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (41 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Gladiator...