Elronnd, lawful female trapper Kurwa ------ ....| |....| `...| |I...| |@I... ------ [Elronnd the Cheap Sex Slave] St9 Dx12 Co10 In8 Wi4 Ch18 KurTrpFemLaw+JD S0 Dlvl:1 $0 HP12(23) Pw17(17) AC-12 MC5 Mov12 Xp1/0 Wt107/1050 Blind Latest messages It misses. (2x) You hear an exhaling sound. The blast of lightning hits it! The blast of lightning hits you! You are blinded by the flash! The blast of lightning bounces! The blast of lightning whizzes by you! Unknown command ' '. fleece stone - This is a gem. Color: gray. Material: stone. Appearance: gray. Some of them increase your score at the end of the game, provided you didn't die, and since ascension is next to impossible, you'll probably not care about score anyway. However, they can also be used as sling ammunition, some gray stones may have certain special effects, and throwing gems to unicorns can increase your luck. `J speedbug stone - This is a gem. Color: gray. Material: stone. Appearance: gray. Some of them increase your score at the end of the game, provided you didn't die, and since ascension is next to impossible, you'll probably not care about score anyway. However, they can also be used as sling ammunition, some gray stones may have certain special effects, and throwing gems to unicorns can increase your luck. A stone that curses itself and causes the speed bug. Unknown command ' '. (iy You can't see... Opv [}tL speedbug stone - This is a gem. Color: gray. Material: stone. Appearance: gray. Some of them increase your score at the end of the game, provided you didn't die, and since ascension is next to impossible, you'll probably not care about score anyway. However, they can also be used as sling ammunition, some gray stones may have certain special effects, and throwing gems to unicorns can increase your luck. A stone that curses itself and causes the speed bug. # _qǧEYw8 *ž@Dv iw Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickopathy You could not have this property extrinsically: wallwalking You could not have this property intrinsically: reflection Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 22 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 13 Gem identification only worked 100 times out of 162 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 97% chance Monsters only dropped their equipment with 92% chance Wand drop chance was reduced to 89% Amulet drop chance was reduced to 35% Potion drop chance was reduced to 85% Concealing monsters were spawned underneath items 71% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: scimitar The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: searching The following skill became untrainable if you tried to train it too early: axe (turn 13) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 21939 Monster spawn increase reached its maximum at turn 168209 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 348722 The monster class that cannot be genocided was centaur The monster class that was spawned more often: piece of food (freq bonus 1) The monster species that spawned more often: thirsty vortex (freq bonus 8) The monster species that spawned more often: %s-$$$-NIX (freq bonus 42) The monster species that spawned more often: poring (freq bonus 3) The monster species that spawned more often: humming terminal (freq bonus 24) The monster species that spawned more often: Anastasia's high heel (freq bonus 10) The monster species that spawned more often: bot (freq bonus 6) The monster species that spawned more often: Annika (freq bonus 8) The monster species that spawned more often: undead mahou shoujo (freq bonus 4) The monster species that spawned more often: hidden kobold (freq bonus 48) The monster species that spawned more often: clock warp fungus (freq bonus 10) The monster species that spawned more often: wereumberhulk (freq bonus 12) The monster species that spawned more often: suku sephirah (freq bonus 15) The monster species that spawned more often: agent black fungus (freq bonus 16) The monster species that spawned more often: turkish woman (freq bonus 12) The monster species that spawned more often: hostile tank (freq bonus 8) The monster species that spawned more often: nexus stalk (freq bonus 3) The monster species that spawned more often: real corpse hound (freq bonus 8) The monster species that spawned more often: undead gnasher scorpion (freq bonus 4) The monster species that spawned more often: korean lady (freq bonus 8) The monster species that spawned more often: siena force patch (freq bonus 9) The monster trait that was more common: monsters that are uncommon by a factor 3 (freq bonus 2) The monster trait that was more common: monsters that squawk (freq bonus 1) The monster trait that was more common: monsters that howl at the moon (freq bonus 1) The monster species that never randomly spawned: shadow recluse The monster species that never randomly spawned: rabid dingo The monster species that never randomly spawned: fake mold The monster species that never randomly spawned: fecund swamp wolf The monster species that never randomly spawned: gold firebird The monster species that never randomly spawned: acidic Olog-hai The monster species that never randomly spawned: giant totoro The monster species that never randomly spawned: roper The monster species that never randomly spawned: RNG Kchief The monster species that never randomly spawned: eyewing The monster class that more likely to generate with musable stuff: nymph The RNG hath decreed that this item was never generated: evil gloves (fatal gloves) The RNG hath decreed that this item was never generated: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was never generated: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was never generated: artificial stone (gray) The RNG hath decreed that this item was never generated: shield ((null)) The RNG hath decreed that this item was never generated: nuclear hostage chain ((null)) The RNG hath decreed that this item was never generated: banana ((null)) The RNG hath decreed that this item was never generated: great houchou ((null)) The RNG hath decreed that this item was never generated: trident ((null)) The RNG hath decreed that this item was never generated: enchant armor (thin) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: orcish bow (crude bow, freq bonus 13) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of outright evilness (chinese cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 9) The RNG hath decreed that this item was generated more often: tron boots (balanced boots, freq bonus 8) The RNG hath decreed that this item was generated more often: egoism (enviable, freq bonus 3) The RNG hath decreed that this item was generated more often: cure sickness (indigo, freq bonus 22) The RNG hath decreed that this item was generated more often: amulet of reflection (hexagonal, freq bonus 12) The RNG hath decreed that this item was generated more often: charm monster (magenta, freq bonus 5) The RNG hath decreed that this item was generated more often: wonder (elven-lettered, freq bonus 4) The RNG hath decreed that this item was generated more often: tortilla ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 12) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cyan dragon scales ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: robe of power (orange robe, freq bonus 9) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 70) The RNG hath decreed that this item was always generated cursed: long sword ((null)) The RNG hath decreed that this item was always generated cursed: knife ((null)) The RNG hath decreed that this item was always generated cursed: evencore cloak (odd hull cloak) The RNG hath decreed that this item was always generated cursed: bunny uniform (red leather armor) The RNG hath decreed that this item was always generated cursed: identify (bronze) The RNG hath decreed that this item was always generated cursed: troll leather armor ((null)) The RNG hath decreed that this item was always generated cursed: inertia control (contro) The RNG hath decreed that this item was always generated cursed: antimagic (KARSUS) The RNG hath decreed that this item was always generated cursed: fear (bewitched) The RNG hath decreed that this item was always generated cursed: long stake ((null)) The RNG hath decreed that this trap was always invisible: elena trap The RNG hath decreed that this trap was generated more often: nastiness trap (freq bonus 8) Next attribute increase check would have come at turn 2149 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was -1 You were blinded (6) You had the speed bug. (0) You had the following problem: Your display failed. (0) You had the following problem: The difficulty of the game was arbitrarily increased. (0) You had the following problem: Minimum monster level depends on your current depth. (0) You had the following problem: Your momma will repeatedly be insulted. (0) You had the following problem: Covetous monster AI fires each turn. (0) You had the following problem: Inventory item descriptions appear in fleecy colors, which is actually not all that problematic. :-) (0) You had the following problem: All traps look the same and you can't tell them apart. (0) You had the following problem: Your spells became blue. (0) You had the following problem: Your spells became red. (0) You had the following problem: Farlooking peaceful monsters angered them. (0) You were in a ghost world (0) You were prevented from having phasing (0) You were prevented from having sickopathy (0) Your chance to block was 0% You had 1494 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ewa, Lorskel and Kaczynski Your deity was Ewa The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (943) You survived You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor eerie cloak (concrete cloak) momhat (water-pipe helmet) scaler mittens (orange gloves) evil dragon scale shield (evil dragonhide shield) red spell heels (explosive boots) Scrolls scroll of destroy armor (HIT SHIFTLY AND GHOS WHEN USED) scroll of taming (WIZZY LABOR CO) scroll of trap detection (ARE YOU ONE OF THOSE CRAZY SENPAITACHI) scroll of boss companion (NOBIMUS UPSCOTI) scroll of relocation (L OPERATORE DEL PUNTO ASCENSIONE CORSA E PAZZO) scroll of repair item (BU MISH MISH EMAS) scroll of healing (UPDATING PINOBOT IS LIKE HITTING YOURSELF WITH A SHARP STONE) scroll of mana (KLOCK DOCK KAPOW) scroll of phase door (CROWDED OF BODY IN FLUFFY WATAGE) scroll of standard id (ASHPD) scroll of cure (ULULULULOHH) Wands wand of trap creation (triclinic) Gems fleece stone (gray) speedbug stone (gray) covetous stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Expert) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) whip [Basic] (max Legendary) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Kurwa...