Elronnd, neutral male wisp Justice Keeper ------ |).Y!. |.@<.| ---.-- [Elronnd the Kageman] St8 Dx10 Co13 In12 Wi13 Ch13 JusWisMalNeu S0 Dlvl:1 $0 HP10(10) Pw18(18) AC-1 MC1 Mov11 Xp1/0 Wt187/1150 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a neutral male wisp Justice Keeper. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. You can't even hold anything! Do you want to try engraving anyway? [yn] (n) Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: slow digestion You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: shock resistance Scroll identification only worked 100 times out of 179 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 6 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 188 Monsters only dropped their musable items with 62% chance Scroll drop chance was reduced to 67% Amulet drop chance was reduced to 80% Potion drop chance was reduced to 97% Monster death drops spawned with only 94% chance The following skill could not be trained at all: shield The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: shield The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: petkeeping The following skill became untrainable if you tried to train it too early: crossbow (turn 105) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24795 Monster spawn increase reached its maximum at turn 107155 In this game, Eevee's evolution was spiriteon Your limit for ascension was at turn 1089786 The monster class that cannot be genocided was humanoid The monster class that was spawned more often: xorn (freq bonus 3) The monster species that spawned more often: mountain force nymph (freq bonus 36) The monster species that spawned more often: leader badger (freq bonus 30) The monster species that spawned more often: fat minotaur (freq bonus 36) The monster species that spawned more often: Bad Tidings (freq bonus 12) The monster species that spawned more often: high gnome lord (freq bonus 5) The monster species that spawned more often: mini rust monster (freq bonus 15) The monster species that spawned more often: hell locust (freq bonus 28) The monster species that spawned more often: special force patch (freq bonus 10) The monster species that spawned more often: amagappa (freq bonus 36) The monster species that spawned more often: PKK leader (freq bonus 6) The monster species that spawned more often: minor rat-man (freq bonus 15) The monster species that spawned more often: bright violet warp fungus (freq bonus 11) The monster species that spawned more often: sticky force patch (freq bonus 14) The monster species that spawned more often: giant fire tick (freq bonus 8) The monster species that spawned more often: rusty permamimic (freq bonus 30) The monster species that spawned more often: venom mold (freq bonus 12) The monster species that spawned more often: crispy burner (freq bonus 12) The monster species that spawned more often: Anton (freq bonus 18) The monster species that spawned more often: ankheg (freq bonus 20) The monster species that spawned more often: antimagic rubber (freq bonus 21) The monster trait that was more common: monsters that can lay eggs (freq bonus 2) The monster trait that was more common: monsters that are acidic when eaten (freq bonus 2) The monster species that never randomly spawned: acid hound pup The monster species that never randomly spawned: black naga The monster species that never randomly spawned: rapidfire gloam The monster species that never randomly spawned: time warp fungus The monster species that never randomly spawned: wood elf mage The monster species that never randomly spawned: green gunner The monster species that never randomly spawned: nether ki-rin The monster species that never randomly spawned: normal vortex The monster species that never randomly spawned: Queen Iselia, Angel of Death The monster species that never randomly spawned: cursing orb The monster class that always generated with extra speed: quantum mechanic or other scientist The RNG hath decreed that this item was never generated: cutting laser ((null)) The RNG hath decreed that this item was never generated: helm of counter rotation (rubynus helmet) The RNG hath decreed that this item was never generated: cure wounded legs (fleeting) The RNG hath decreed that this item was never generated: maximum damage stone (gray) The RNG hath decreed that this item was never generated: growth (WELCOME TO ANGBAND) The RNG hath decreed that this item was never generated: hand blaster ((null)) The RNG hath decreed that this item was never generated: log ((null)) The RNG hath decreed that this item was never generated: orcish guard shield (livid worped-moon shield) The RNG hath decreed that this item was never generated: asbestos javelin ((null)) The RNG hath decreed that this item was never generated: lapis lazuli (blue) The RNG hath decreed that this item was generated more often: tracker (pigtail, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of waking (awake, freq bonus 4) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: quarterstaff (staff, freq bonus 18) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 26) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 52) The RNG hath decreed that this item was generated more often: freeze sphere (hardcover, freq bonus 39) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: chemistry space axe ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 6) The RNG hath decreed that this item was generated more often: phase door (LESBIANISM FOR EVERYONE, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy stone ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 11) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gain health (iridescent, freq bonus 5) The RNG hath decreed that this item was generated more often: silver saber ((null), freq bonus 46) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 5) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 4) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 88) The RNG hath decreed that this item was always generated cursed: chaos terrain (chaos-inducing) The RNG hath decreed that this item was always generated cursed: standard id (WHAT THE FUCK IS THIS) The RNG hath decreed that this item was always generated cursed: aggravate monster (grating) The RNG hath decreed that this item was always generated cursed: gimp cloak (pitch cloak) The RNG hath decreed that this item was always generated cursed: dwarvish mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: fire resistance (cooling) The RNG hath decreed that this item was always generated cursed: giant scythe ((null)) The RNG hath decreed that this item was always generated cursed: endure heat (spotted) The RNG hath decreed that this item was always generated cursed: illiteracy (illegible) The RNG hath decreed that this item was always generated cursed: nurse uniform (white dress) The RNG hath decreed that this trap was always invisible: rust trap The RNG hath decreed that this trap was generated more often: throwing star trap (freq bonus 1) Next attribute increase check would have come at turn 487 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having slow digestion (0) You were prevented from being a stoned chiller (0) You recognized peaceful creatures You had infravision You had 1498 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lawful Good, True Neutral and Chaotic Evil Your deity was True Neutral The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (248) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) double thrownage 1 R Prepared(0) Discoveries Scrolls scroll of healing (MORAL IS RISED WITH PRAS) scroll of mana (YOU WILL NOT ESCAPE THIS TIME) scroll of phase door (OLD HIT CONTINUE OR WILL LOSE CONTINUE) scroll of standard id (KLOCK DOCK KAPOW) scroll of cure (CIRMOCLINE) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Expert) (20 of 160) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Justice Keeper...