Elronnd, neutral female sea elven Wild Talent --.-- |...- |{..| |..%| |@($. |k..| ---.- [Elronnd the Poschengband Noob] St9 Dx13 Co11 In9 Wi13 Ch10 WilSeaFemNeu S0 Dlvl:1 $0 HP9(9) Pw14(14) AC0 MC0 Mov12 Xp1/0 Wt437/1100 T1 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a neutral female sea elven Wild Talent. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waxing tonight. Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! Unknown command ' '. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: invisibility You could not have this property extrinsically: regeneration You could not have this property intrinsically: fear factor Scroll identification only worked 100 times out of 178 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 23 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 79% chance Scroll drop chance was reduced to 87% Musable item generation frequency had a negative bias of 43% Amulet drop chance was reduced to 84% Monster death drops spawned with only 96% chance The following skill could not be trained at all: two-handed sword The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: lightsaber The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: shield (turn 2) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 17501 Monster spawn increase reached its maximum at turn 26832 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 370573 The monster class that cannot be genocided was giant humanoid The monster class that was spawned more often: wall monster (freq bonus 1) The monster species that spawned more often: undead ninja (freq bonus 5) The monster species that spawned more often: disenchanter stalk (freq bonus 4) The monster species that spawned more often: bearded math teacher (freq bonus 18) The monster species that spawned more often: Succubus Kchief (freq bonus 32) The monster species that spawned more often: undead warp fungus (freq bonus 9) The monster species that spawned more often: young adult white dragon (freq bonus 2) The monster species that spawned more often: gravity force fungus (freq bonus 12) The monster species that spawned more often: Quachil Uttaus, Treader of the Dust (freq bonus 8) The monster species that spawned more often: airborne parrot (freq bonus 4) The monster species that spawned more often: white force fungus (freq bonus 16) The monster species that spawned more often: special stalk (freq bonus 21) The monster species that spawned more often: blue dragon (freq bonus 12) The monster species that spawned more often: forest ogre (freq bonus 4) The monster species that spawned more often: nimble turret (freq bonus 4) The monster species that spawned more often: silver fox (freq bonus 12) The monster species that spawned more often: cave kobold (freq bonus 5) The monster species that spawned more often: noxious jelly (freq bonus 4) The monster species that spawned more often: tome of divine wrath (freq bonus 6) The monster species that spawned more often: hidden mold (freq bonus 10) The monster species that spawned more often: stone serpent (freq bonus 3) The monster trait that was more common: monsters that spawn in large groups (freq bonus 2) The monster species that never randomly spawned: mirror warp fungus The monster species that never randomly spawned: helpful squirrel The monster species that never randomly spawned: nexus hound The monster species that never randomly spawned: bronze dragon The monster species that never randomly spawned: yellow worm mass The monster species that never randomly spawned: golden warp patch The monster species that never randomly spawned: Victoria's lady pump The monster species that never randomly spawned: undead warrior The monster species that never randomly spawned: whispering spirit The monster species that never randomly spawned: pisaca lord The monster class that more likely to generate with musable stuff: umber hulk The RNG hath decreed that this item was never generated: copper dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cloak of warmth (metal cloak) The RNG hath decreed that this item was never generated: missing cloak (shrouded cloak) The RNG hath decreed that this item was never generated: gain corruption (wrath) The RNG hath decreed that this item was never generated: superscroller stone (gray) The RNG hath decreed that this item was never generated: laser beam ((null)) The RNG hath decreed that this item was never generated: bronze arrow ((null)) The RNG hath decreed that this item was never generated: amulet of mental stability (slexy) The RNG hath decreed that this item was never generated: clone monster (multiple) The RNG hath decreed that this item was never generated: bronze spear ((null)) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 73) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 21) The RNG hath decreed that this item was generated more often: organoblade ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 19) The RNG hath decreed that this item was generated more often: bamboo mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sneakers (turning shoes, freq bonus 14) The RNG hath decreed that this item was generated more often: antiprayer stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: lubricant can ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: levitation (tan, freq bonus 3) The RNG hath decreed that this item was generated more often: evil dragon scale shield (evil dragonhide shield, freq bonus 6) The RNG hath decreed that this item was generated more often: entire level stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: infravision (unwritten, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of bad trapping (slowing gown, freq bonus 5) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: create facility (HARATTAMA KIYOTTAMA, freq bonus 17) The RNG hath decreed that this item was generated more often: blind self (irritating, freq bonus 6) The RNG hath decreed that this item was generated more often: create familiar (glittering, freq bonus 3) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 4) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 15) The RNG hath decreed that this item was generated more often: searching (miracle, freq bonus 6) The RNG hath decreed that this item was always generated cursed: detect monsters (exploding) The RNG hath decreed that this item was always generated cursed: tsurugi (long samurai sword) The RNG hath decreed that this item was always generated cursed: fleece bolt ((null)) The RNG hath decreed that this item was always generated cursed: bell ((null)) The RNG hath decreed that this item was always generated cursed: trap creation (weird) The RNG hath decreed that this item was always generated cursed: scimitar (curved sword) The RNG hath decreed that this item was always generated cursed: battery cloak (spellsucking cloak) The RNG hath decreed that this item was always generated cursed: hugging gown (contaminated coat) The RNG hath decreed that this item was always generated cursed: jumping boots (hiking boots) The RNG hath decreed that this item was always generated cursed: amulet of reflection (hexagonal) The RNG hath decreed that this trap was always invisible: elongation trap The RNG hath decreed that this trap was generated more often: weak sight trap (freq bonus 8) Next attribute increase check would have come at turn 1190 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were cold resistant You were prevented from having invisibility (0) You were prevented from having regeneration (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of A'En, Dr. Oujide and Team Missile Bomb Your deity was Dr. Oujide The version you were playing was: Unix SlashEMExtended Version 2.0.0 (1985d4a4) - last build Sun May 28 06:45:03 2017. You could not have safely prayed (70) You survived Spells known in the end Name Level Category Fail Memory a - polymorph 6 body 98% 500% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons orcish dagger (crude dagger) ranseur (hilted polearm) Armor archaic cloak (icky cloak) cloak of displacement (hearing cloak) Scrolls scroll of enchant weapon (THE WAND BALANCE PATCH MAKES IT SO THAT YOUR WANDS WILL ALWAYS EXPLODE) scroll of enchant armor (ECNETOPINMO) scroll of healing (DU KUMMS HIER NICH REIN) scroll of mana (OMIAZBOYISU531) scroll of phase door (SGURDNOEDAMTONSAWEMAGSIHT) scroll of standard id (VO BIEN VOI MUOI CHAN UON) scroll of cure (YOU WILL NOT ESCAPE THIS TIME) Spellbooks spellbook of polymorph (everlasting) Potions potion of hallucination (warping) potion of booze (violet-red) Rings ring of levitation (osmium) ring of aggravate monster (delayed) Wands wand of acid (oak) wand of stoning (vajra ring) Tools leather saddle (saddle) bag of holding (bag) Gems worthless piece of violet glass (violet) worthless piece of cyan glass (cyan) worthless piece of yellowish brown glass (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills devices [Unskilled] (max Skilled) (0 of 20) martial arts [Unskilled] (max Basic) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Legendary) (0 of 20) pick-axe [Unskilled] (max Master) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Skilled) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Basic) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Master) (0 of 20) crossbow [Unskilled] (max Master) (0 of 20) dart [Unskilled] (max Skilled) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Basic) (0 of 20) body spells [Unskilled] (max Basic) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Wild Talent...