Elronnd, neutral female sea elven Wild Talent -------|---------|------- |lll........|....a......| | |lll......F.|.%..a......| ` `..`| | |$.ll.......|.a.b.......| ...``.`` ..+..)......-...ll......-a..........-`..`` | |l$$$#.ll.a.|...........| .`...` |llll...@a..|...........| `````| |llll.......|...........| `| |.lll.l.....|...........| | -------+---------|------- -----+------- .. |...*..*...*| `` |....**.....| |..<....*...| |*..*.*.*...| +.......*...+ |..%........| |......***..| |......*...*| -----+------- [Elronnd the Ambush Avoider] St12 Dx14 Co7 In13 Wi13 Ch6 WilSeaFemNeu S3990 Dlvl:3 $0 HP-1(54) Pw97(97) AC10 MC0 Mov12 Xp7/970 Wt207/1350 T1233 Latest messages [-3 -> 23] The migo warrior misses. The little leprechaun claws the little leprechaun. The little leprechaun steals some gold from the little leprechaun. The little leprechaun suddenly disappears! Unknown command ' '. (2x) What do you want to zap? [xyWX or ?*] Nothing happens. The marble wand turns to dust. The migo warrior stings you! [-1 -> 22] The migo warrior bites you! [-7 -> 15] The migo warrior misses the migo warrior. (2x) The migo warrior stings you! The migo warrior's sting was poisoned! You hear the howling of the CwnAnnwn... [-13 -> 2] Warning: HP low! You die... Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: fire resistance You could not have this property intrinsically: fire resistance Ring identification only worked 4 times out of 17 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 31 Monsters only dropped their musable items with 96% chance Scroll drop chance was reduced to 80% Musable item generation frequency was reduced by 89% Potion drop chance was reduced to 78% The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: boomerang The following skill was limited to basic proficiency: pick-axe The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: two-handed sword The following skill became untrainable if you tried to train it too early: polymorphing (turn 16) Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 39335 Monster spawn increase reached its maximum at turn 57802 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 97713 The monster class that cannot be genocided was gnome The monster class that was spawned more often: unicorn or horse (freq bonus 1) The monster species that spawned more often: freezing sphere (freq bonus 6) The monster species that spawned more often: purple growth (freq bonus 6) The monster species that spawned more often: least daemon (freq bonus 8) The monster species that spawned more often: absent spore (freq bonus 6) The monster species that spawned more often: giant copper dragonfly (freq bonus 4) The monster species that spawned more often: young adult mercurial dragon (freq bonus 6) The monster species that spawned more often: unholy corpse (freq bonus 6) The monster species that spawned more often: purple force fungus (freq bonus 4) The monster species that spawned more often: Femen warlord (freq bonus 4) The monster species that spawned more often: magic force fungus (freq bonus 8) The monster species that spawned more often: pig (freq bonus 4) The monster species that spawned more often: corpser (freq bonus 2) The monster species that spawned more often: nine of hearts (freq bonus 4) The monster species that spawned more often: lethe elemental (freq bonus 6) The monster species that spawned more often: scorched skeleton (freq bonus 6) The monster species that spawned more often: paladin (freq bonus 2) The monster species that spawned more often: Jumbo the Elephant (freq bonus 14) The monster species that spawned more often: vulpix (freq bonus 10) The monster species that spawned more often: time traveler (freq bonus 12) The monster species that spawned more often: great white shark (freq bonus 24) The monster species that never randomly spawned: dutch storm The monster species that never randomly spawned: granite giant The monster species that never randomly spawned: Hailbush The monster species that never randomly spawned: umbral hulk The monster species that never randomly spawned: Metal-elf The monster species that never randomly spawned: Avatar of Roflth The monster species that never randomly spawned: dim fungus The monster species that never randomly spawned: leader ant The monster species that never randomly spawned: colorful patch The monster species that never randomly spawned: absent patch The RNG hath decreed that this item was never generated: hunting rifle ((null)) The RNG hath decreed that this item was never generated: identify (wedged) The RNG hath decreed that this item was never generated: parasol ((null)) The RNG hath decreed that this item was never generated: gauntlets of typing (brand-new gloves) The RNG hath decreed that this item was never generated: bronze pick ((null)) The RNG hath decreed that this item was never generated: platinum fire hook (beaked staff) The RNG hath decreed that this item was never generated: sleeping (wedding) The RNG hath decreed that this item was never generated: soft girl sneaker ((null)) The RNG hath decreed that this item was never generated: dark elven dagger (black runed dagger) The RNG hath decreed that this item was never generated: mineral hostage chain ((null)) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 30) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 8) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 38) The RNG hath decreed that this item was generated more often: stone of cursing (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: maid dress (little black dress, freq bonus 14) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 16) The RNG hath decreed that this item was generated more often: catapult ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: giant scythe ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: wishing (sorrowful, freq bonus 9) The RNG hath decreed that this item was generated more often: sedge hat (wide conical hat, freq bonus 67) The RNG hath decreed that this item was generated more often: helm of speed (cone-shaped helmet, freq bonus 8) The RNG hath decreed that this item was generated more often: create familiar (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED, freq bonus 11) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 8) The RNG hath decreed that this item was generated more often: turn limit stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: iron shoes (hard shoes, freq bonus 8) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 10) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 5) The RNG hath decreed that this item was generated more often: silver short sword ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: victorian underwear ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: heavy granite ball ((null), freq bonus 13) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 23) The RNG hath decreed that this item was always generated cursed: insect squasher ((null)) The RNG hath decreed that this item was always generated cursed: gentleman's suit (expensive clothes) The RNG hath decreed that this item was always generated cursed: warning (diamond) The RNG hath decreed that this item was always generated cursed: bag of tricks (bag) The RNG hath decreed that this item was always generated cursed: command undead (dark) The RNG hath decreed that this item was always generated cursed: sterilize (sex toy) The RNG hath decreed that this item was always generated cursed: memory loss stone (gray) The RNG hath decreed that this item was always generated cursed: voulge (pole cleaver) The RNG hath decreed that this item was always generated cursed: jacinth (orange) The RNG hath decreed that this item was always generated cursed: gain energy (cloudy) The RNG hath decreed that this trap was always invisible: recursion trap The RNG hath decreed that this trap was generated more often: spell loss trap (freq bonus 3) Next attribute increase check would have come at turn 5887 Strength training was 23 Dexterity training was 17 Wisdom training was -1 Constitution training was 4 You were cold resistant You were prevented from having fire resistance (0) You were prevented from having regeneration (0) You saw invisible You had infravision You had 558 points of nutrition remaining You caused conflict You could swim You could survive without air You had slower digestion Your luck was zero You had extra health (1) Your mana bonus was zero Your pantheon consisted of Aslan, the Emperor-beyond-the-Sea and Tash Your deity was the Emperor-beyond-the-Sea You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - induce vomiting 2 body 0% 88% Techniques known in the end Name Level Status appraisal 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) Discoveries Weapons elven arrow (runed arrow) Armor cloak of confusion (gentle cloak) helm of brilliance (crested helmet) cloak of invisibility (hungry cloak) fumble boots (side gore boots) Scrolls scroll of scare monster (ELF DONT CANNT) scroll of identify (WINDOWS 7 SHOULD BE RENAMED TO WINDOWS QUAAKBOEP) scroll of healing (KERIO WONT TOUCH MAPGLYPH DOT C WITH A 10 FOOT POLE) scroll of mana (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) scroll of phase door (ADOM CRASHES AND ERASES YOUR SAVEGAME) scroll of standard id (DIHOM CORINA VAJ SUTLH QAQ MAH GHOB GHAH) scroll of cure (CHRISTIAN GREY KILLED ALL HIS SUBS) scroll of enchant armor (JOUKKUE LAEIKSE VAKAVIMMIKSI TAITEILIJOISTA) scroll called confusion? (AQUE BRAGH) scroll of teleportation (A SEXY LEATHER PUMP SCRATCHES UP AND DOWN YOUR LEGS) Spellbooks spellbook of induce vomiting (white-listed) Potions potion of gain energy (cranberry) potion of restore ability (spiritual) Rings ring of slow digestion (rhodonite) ring of conflict (pourpoor) Wands wand of draining (mahogany) wand of probing (trigonal) wand of digging (knobbed) Tools chest (wooden container) leather leash (leash) skeleton key (key) Gems healthstone (gray) fluorite stone (blue) worthless piece of red glass (red) worthless piece of yellow glass (yellow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 11 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 60 monsters You read items or engraved 26 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Basic) (0 of 20) devices [Unskilled] (max Basic) (4 of 20) searching [Unskilled] (max Skilled) (1 of 20) martial arts [Basic] (max Grand Master) (102 of 160) Weapon Skills dagger [Unskilled] (max Master) (0 of 20) knife [Unskilled] (max Skilled) (0 of 20) short sword [Unskilled] (max Basic) (0 of 20) club [Unskilled] (max Skilled) (0 of 20) hammer [Unskilled] (max Skilled) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Master) (0 of 20) crossbow [Basic] (max Expert) (21 of 160) whip [Unskilled] (max Skilled) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Wild Talent...