Elronnd, neutral female sea elven Wild Talent --------------- |..........`..| |..........@<.| ..............| -----------.--- [Elronnd the Poschengband Noob] St7 Dx9 Co11 In9 Wi11 Ch13 WilSeaFemNeu S0 Dlvl:1 $0 HP9(9) Pw14(14) AC-4 MC2 Mov12 Xp1/0 Wt533/1000 T22 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a neutral female sea elven Wild Talent. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Unknown command ' '. The RNG turns into a hidden spore! There is a wall in the way! # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: dimmopathy You could not have this property extrinsically: curse resistance You could not have this property intrinsically: speed Scroll identification only worked 100 times out of 176 Potion identification only worked 3 times out of 8 Amulet identification only worked 15 times out of 29 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 139 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 76% chance Monsters only dropped their equipment with 96% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 72% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 43% Monster death drops spawned with only 91% chance The following skill could not be trained at all: matter spells The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: spirituality The following skill became untrainable if you tried to train it too early: petkeeping (turn 73) You had blown your chance of training the petkeeping skill Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43055 Monster spawn increase reached its maximum at turn 61952 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 348000 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: ogre (freq bonus 1) The monster species that spawned more often: blink fungus (freq bonus 12) The monster species that spawned more often: dim colony (freq bonus 10) The monster species that spawned more often: Metal-elf (freq bonus 4) The monster species that spawned more often: ninja fighter (freq bonus 6) The monster species that spawned more often: litch demon (freq bonus 3) The monster species that spawned more often: torment worm (freq bonus 6) The monster species that spawned more often: greater omochi beast (freq bonus 5) The monster species that spawned more often: mamono (freq bonus 6) The monster species that spawned more often: steam troglodyte (freq bonus 2) The monster species that spawned more often: two of hearts (freq bonus 5) The monster species that spawned more often: adventurer gnome (freq bonus 8) The monster species that spawned more often: sucker warp patch (freq bonus 4) The monster species that spawned more often: petro mushroom (freq bonus 16) The monster species that spawned more often: green spore (freq bonus 10) The monster species that spawned more often: colorless force fungus (freq bonus 2) The monster species that spawned more often: reziarfg (freq bonus 10) The monster species that spawned more often: windscreen eraser (freq bonus 4) The monster species that spawned more often: history dragon (freq bonus 6) The monster species that spawned more often: Fanny's buckled sandal (freq bonus 5) The monster species that spawned more often: ember thrall (freq bonus 3) The monster species that never randomly spawned: chthonian The monster species that never randomly spawned: river giant The monster species that never randomly spawned: mining site dragon The monster species that never randomly spawned: nymph The monster species that never randomly spawned: ore-spore lichen The monster species that never randomly spawned: Leviathan The monster species that never randomly spawned: superstitious person The monster species that never randomly spawned: legion devil soldier The monster species that never randomly spawned: petty creeping mithril coins The monster species that never randomly spawned: Lars The RNG hath decreed that this item was never generated: darkness (colluded) The RNG hath decreed that this item was never generated: oilskin sack (bag) The RNG hath decreed that this item was never generated: artifact creation (LOOKIE WHAT I FOUND) The RNG hath decreed that this item was never generated: drain life (velvet) The RNG hath decreed that this item was never generated: dwarvish iron helm (hard hat) The RNG hath decreed that this item was never generated: stairstrap stone (gray) The RNG hath decreed that this item was never generated: stunning (viscous) The RNG hath decreed that this item was never generated: bossfight stone (gray) The RNG hath decreed that this item was never generated: create altar (WELCOME TO THE ASTRAL PLANE) The RNG hath decreed that this item was never generated: meatball ((null)) The RNG hath decreed that this item was generated more often: noble's dress (armored black dress, freq bonus 38) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: amazonite (cyan, freq bonus 8) The RNG hath decreed that this item was generated more often: inventory loss stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: soft lady shoe ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: flood tide (TEKMAKMAYACON, freq bonus 8) The RNG hath decreed that this item was generated more often: swimsuit ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: special camouflaged clothes (camouflage patterned clothes, freq bonus 7) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 38) The RNG hath decreed that this item was generated more often: white sweets ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: specific candle (candle, freq bonus 11) The RNG hath decreed that this item was generated more often: share pain (octogonal, freq bonus 3) The RNG hath decreed that this item was generated more often: flood (watery, freq bonus 3) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 77) The RNG hath decreed that this item was generated more often: dig (parchment, freq bonus 6) The RNG hath decreed that this item was generated more often: protection (black onyx, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of premature death (deadly, freq bonus 43) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 2) The RNG hath decreed that this item was generated more often: anger peaceful monster (volatile, freq bonus 10) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 25) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 13) The RNG hath decreed that this item was always generated cursed: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was always generated cursed: unlevitate (posh) The RNG hath decreed that this item was always generated cursed: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was always generated cursed: nature beam (retarded) The RNG hath decreed that this item was always generated cursed: shield of peace ((null)) The RNG hath decreed that this item was always generated cursed: gain energy (cloudy) The RNG hath decreed that this item was always generated cursed: resistance (DESREVER TSEPMET) The RNG hath decreed that this item was always generated cursed: baseball bat ((null)) The RNG hath decreed that this item was always generated cursed: clairvoyance (luminescent) The RNG hath decreed that this item was always generated cursed: laser swatter ((null)) The RNG hath decreed that this trap was always invisible: destroy armor trap The RNG hath decreed that this trap was generated more often: volt trap (freq bonus 2) Next attribute increase check would have come at turn 1669 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were cold resistant You were poison resistant You were prevented from having curse resistance (0) You were prevented from having dimmopathy (0) Your chance to block was 30% You saw invisible You had infravision You had 1479 points of nutrition remaining You were displaced You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Dahlver-Nar, Orthos and Simurgh Your deity was Orthos You could not have safely prayed (152) You survived Spells known in the end Name Level Category Fail Memory a - repair armor 3 matter 90% 200% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons orcish spear (crude spear) Armor venom shield (dark green shield) cloak of displacement (blue cloak) dwarvish roundshield (large round shield) Scrolls scroll of create monster (SE FERSE PARUM) scroll of taming (THERE IS NO SPOON) scroll of healing (EX PROTEO) scroll of mana (STRC PRST SKRZ KRK) scroll of phase door (UPDATING PINOBOT IS LIKE HITTING YOURSELF WITH A SHARP STONE) scroll of standard id (PROZACELF WANTS TO HAVE HIS NICKNAME IMMORTALIZED) scroll of cure (TIGHT SPANDEX SHIRT) Spellbooks spellbook of repair armor (crumbling) Potions potion of sickness (soapy) potion of fruit juice (alchemical) Rings ring of sustain ability (serpent) ring of warning (black onyx) Wands wand of striking (alarming) wand of cold (avada kedavra) Tools skeleton key (key) magic whistle (whistle) Gems worthless piece of black glass (black) worthless piece of cyan glass (cyan) worthless piece of teal glass (teal) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Basic) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Basic) (0 of 20) devices [Unskilled] (max Master) (0 of 20) searching [Unskilled] (max Basic) (0 of 20) Weapon Skills knife [Unskilled] (max Legendary) (0 of 20) axe [Unskilled] (max Master) (0 of 20) short sword [Unskilled] (max Master) (0 of 20) long sword [Unskilled] (max Skilled) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Basic) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Skilled) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Skilled) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Wild Talent...