Elronnd, neutral female sea elven Wild Talent -+--- --- |@....... |.......| |.......| --------- [Elronnd the Poschengband Noob] St9 Dx8 Co7 In8 Wi11 Ch9 WilSeaFemNeu S0 Dlvl:1 $0 HP9(9) Pw14(14) AC3 MC3 Mov12 Xp1/0 Wt699/900 T1 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a neutral female sea elven Wild Talent. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: speed You could not have this property extrinsically: double attacks You could not have this property intrinsically: jumping Scroll identification only worked 100 times out of 184 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 5 Amulet identification only worked 15 times out of 53 Wand identification only worked 3 times out of 4 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 120 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 87% chance Scroll drop chance was reduced to 95% Ring drop chance was reduced to 88% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 78% Potion drop chance was reduced to 87% Monster death drops spawned with only 92% chance The following skill could not be trained at all: healing spells The following skill was trained at half the usual rate: protection spells The following skill was trained at one fifth the usual rate: short sword The following skill was limited to basic proficiency: pick-axe The following skill was limited to skilled proficiency: polymorphing The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: polymorphing (turn 3) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 25903 Monster spawn increase reached its maximum at turn 39959 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 244288 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: jelly (freq bonus 2) The monster color that was spawned more often: magenta (freq bonus 1) The monster species that spawned more often: blood witch (freq bonus 5) The monster species that spawned more often: flying monkey (freq bonus 5) The monster species that spawned more often: demonologist (freq bonus 32) The monster species that spawned more often: glaceon (freq bonus 8) The monster species that spawned more often: dark gray force fungus (freq bonus 9) The monster species that spawned more often: mister burner (freq bonus 12) The monster species that spawned more often: kobolt (freq bonus 4) The monster species that spawned more often: stumbling horror (freq bonus 5) The monster species that spawned more often: ordinator (freq bonus 10) The monster species that spawned more often: great wyrm of chaos (freq bonus 3) The monster species that spawned more often: barbie (freq bonus 3) The monster species that spawned more often: green snake (freq bonus 5) The monster species that spawned more often: gore warp patch (freq bonus 4) The monster species that spawned more often: volcano lord (freq bonus 12) The monster species that spawned more often: water lichen (freq bonus 8) The monster species that spawned more often: church preacher (freq bonus 6) The monster species that spawned more often: dull stalk (freq bonus 8) The monster species that spawned more often: long live the golden (freq bonus 12) The monster species that spawned more often: blastoise (freq bonus 8) The monster species that spawned more often: light green sentai (freq bonus 9) The monster species that never randomly spawned: aerial servent The monster species that never randomly spawned: rock giant The monster species that never randomly spawned: nether fiend The monster species that never randomly spawned: eye of doom The monster species that never randomly spawned: leprechaun wizard The monster species that never randomly spawned: Olog-hai spikethrower The monster species that never randomly spawned: breaker penetrator The monster species that never randomly spawned: grandmaster spore lichen The monster species that never randomly spawned: baby water dragon The monster species that never randomly spawned: titanium golem The monster class that always generated with extra speed: imp or minor demon The RNG hath decreed that this item was never generated: throne gamble (historic) The RNG hath decreed that this item was never generated: arm blaster ((null)) The RNG hath decreed that this item was never generated: confusion (orange) The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was never generated: special effects (draconian) The RNG hath decreed that this item was never generated: resist poison (big) The RNG hath decreed that this item was never generated: brass dragon scale mail ((null)) The RNG hath decreed that this item was never generated: gold detection (THARR) The RNG hath decreed that this item was never generated: poisonous cloak (dirty rag) The RNG hath decreed that this item was never generated: cotton ((null)) The RNG hath decreed that this item was generated more often: gain mana (DAMN IT, freq bonus 2) The RNG hath decreed that this item was generated more often: radioglasses ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of shifting (poke mongo cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of turn loss (running cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 66) The RNG hath decreed that this item was generated more often: plain dragon scale mail ((null), freq bonus 74) The RNG hath decreed that this item was generated more often: thunder (sparking, freq bonus 22) The RNG hath decreed that this item was generated more often: acid stream (colorful, freq bonus 18) The RNG hath decreed that this item was generated more often: decoy making (cornflower, freq bonus 3) The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 8) The RNG hath decreed that this item was generated more often: course javelin ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: restore ability (light brown, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of swimming (black gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 4) The RNG hath decreed that this item was generated more often: red dragon scale shield (red dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: magictorch (khaki, freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of inventorylessness (glass cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of stone (unmaterial, freq bonus 8) The RNG hath decreed that this item was generated more often: platinum dragon scale shield (platinum dragonhide shield, freq bonus 11) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 8) The RNG hath decreed that this item was always generated cursed: halberd (angled poleaxe) The RNG hath decreed that this item was always generated cursed: world fall (charming) The RNG hath decreed that this item was always generated cursed: glass hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: stone of naked stripping (gray) The RNG hath decreed that this item was always generated cursed: ice box of digestion (cooling box) The RNG hath decreed that this item was always generated cursed: russian roulette (gun-shaped) The RNG hath decreed that this item was always generated cursed: halberd (angled poleaxe) The RNG hath decreed that this item was always generated cursed: cloak of escalation (cyan cloak) The RNG hath decreed that this item was always generated cursed: magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: stun self (trembling) The RNG hath decreed that this trap was always invisible: stun trap The RNG hath decreed that this trap was generated more often: totter trap (freq bonus 1) Next attribute increase check would have come at turn 370 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were cold resistant You were prevented from having speed (0) You were prevented from having double attacks (0) You were very tired You saw invisible You had infravision You had 1500 points of nutrition remaining You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Donkey Kong, Jack Bauer and the blue Power Ranger Your deity was Jack Bauer You could not have safely prayed (136) You survived Spells known in the end Name Level Category Fail Memory a - mana bolt 2 attack 90% 100% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons elven spear (runed spear) Armor cloak of warmth (gray cloak) Scrolls scroll of remove curse (YUM YUM) scroll of identify (DIE FAR BEN SIND SEHR FLAU SCHEL BAU SCHIG) scroll of healing (MULY SA CITA NUL) scroll of mana (RISE DEFENCE BY FOGET ALL THE MOMENLOWERED HITING BY) scroll of phase door (THE NETHACK DEVTEAM IS NOT DEAD) scroll of standard id (SALIQUAS) scroll of cure (NONO STENTUM) Spellbooks spellbook of mana bolt (crashy) Potions potion of Jolt Cola (peculiar) potion of sleeping (yerba mate) Rings ring of searching (amethyst) ring of warning (ebony) Wands wand of fear (spandex) wand of healing (hexagonal) Tools mirror (looking glass) tin whistle (whistle) Gems sleepstone (gray) marble stone (black) halite stone (white) worthless piece of blue glass (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Skilled) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills short sword [Unskilled] (max Skilled) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Skilled) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Master) (0 of 20) quarterstaff [Unskilled] (max Basic) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Master) (0 of 20) firearms [Unskilled] (max Legendary) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Master) (0 of 20) lightsaber [Unskilled] (max Basic) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Skilled) (0 of 20) protection spells [Unskilled] (max Skilled) (0 of 20) body spells [Unskilled] (max Basic) (0 of 20) occult spells [Unskilled] (max Basic) (0 of 20) elemental spells [Unskilled] (max Basic) (0 of 20) Goodbye Elronnd the Wild Talent...