Elronnd, neutral female sea elven Wild Talent ------------------ |................| +................| |...@.........$..| |................| --.-#---------- -- [Elronnd the Poschengband Noob] St5 Dx9 Co12 In9 Wi9 Ch9 WilSeaFemNeu S0 Dlvl:1 $0 HP9(9) Pw14(14) AC-6 MC3 Mov12 Xp1/0 Wt610/950 T1 Latest messages Use hybrid races? [yn] (n) Hello Elronnd, welcome to SlashEMExtended! You are a neutral female sea elven Wild Talent. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: polymorph control You could not have this property extrinsically: psi resistance You could not have this property intrinsically: drunken boxing Scroll identification only worked 100 times out of 168 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 20 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 11 Gem identification only worked 100 times out of 181 Monsters only dropped their musable items with 69% chance Monsters only dropped their equipment with 90% chance Scroll drop chance was reduced to 92% Amulet drop chance was reduced to 93% Potion drop chance was reduced to 70% Monster death drops spawned with only 94% chance The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: body armor The following skill was trained at one fifth the usual rate: two-weapon combat The following skill was limited to basic proficiency: divination spells The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: matter spells (turn 58) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 35170 Monster spawn increase reached its maximum at turn 78147 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 1254282 The monster class that cannot be genocided was kobold The monster class that was spawned more often: jelly (freq bonus 2) The monster color that was spawned more often: yellow (freq bonus 4) The monster species that spawned more often: perpendicular guard (freq bonus 12) The monster species that spawned more often: absent mushroom (freq bonus 14) The monster species that spawned more often: baal cold mage (freq bonus 6) The monster species that spawned more often: hellcat (freq bonus 4) The monster species that spawned more often: gnome lord (freq bonus 4) The monster species that spawned more often: antimagic mushroom (freq bonus 16) The monster species that spawned more often: vacuum warp patch (freq bonus 32) The monster species that spawned more often: legion devil general (freq bonus 32) The monster species that spawned more often: bright blue warp fungus (freq bonus 5) The monster species that spawned more often: undead lichen (freq bonus 3) The monster species that spawned more often: ¦&„O t—DçFÁü° |NÐón^ (freq bonus 32) The monster species that spawned more often: flint lich (freq bonus 16) The monster species that spawned more often: arctic fern (freq bonus 5) The monster species that spawned more often: aggressive morlock (freq bonus 5) The monster species that spawned more often: velociraptor (freq bonus 4) The monster species that spawned more often: colbran (freq bonus 5) The monster species that spawned more often: brown mushroom (freq bonus 3) The monster species that spawned more often: Xine, the Mountain King (freq bonus 8) The monster species that spawned more often: sun dragon (freq bonus 4) The monster species that spawned more often: own smoke (freq bonus 6) The monster species that never randomly spawned: bully permamimic The monster species that never randomly spawned: split draconian The monster species that never randomly spawned: acehack horror The monster species that never randomly spawned: dark lady The monster species that never randomly spawned: living bonfire The monster species that never randomly spawned: petit permamimic The monster species that never randomly spawned: glass smasher The monster species that never randomly spawned: Magdalena's dancing shoe The monster species that never randomly spawned: ice grue The monster species that never randomly spawned: cursed laser The RNG hath decreed that this item was never generated: amulet of quadruple attack (signet) The RNG hath decreed that this item was never generated: black dragon scales ((null)) The RNG hath decreed that this item was never generated: polyform (radiant green) The RNG hath decreed that this item was never generated: silver short sword ((null)) The RNG hath decreed that this item was never generated: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was never generated: plow ((null)) The RNG hath decreed that this item was never generated: ranseur (hilted polearm) The RNG hath decreed that this item was never generated: purple dragon scales ((null)) The RNG hath decreed that this item was never generated: spell memory stone (gray) The RNG hath decreed that this item was never generated: cloak of practice (boxing gown) The RNG hath decreed that this item was generated more often: apple ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: blue dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: gain energy (cloudy, freq bonus 13) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 8) The RNG hath decreed that this item was generated more often: plain dragon scales ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 8) The RNG hath decreed that this item was generated more often: trap disarming (listening, freq bonus 11) The RNG hath decreed that this item was generated more often: tin opener ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: enchant weapon (dull, freq bonus 6) The RNG hath decreed that this item was generated more often: printed shirt ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 8) The RNG hath decreed that this item was generated more often: light (VERR YED HORRE, freq bonus 6) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 11) The RNG hath decreed that this item was generated more often: garden fork ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: elven arrow (runed arrow, freq bonus 8) The RNG hath decreed that this item was generated more often: star rod (rod, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of starving (purple cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 3) The RNG hath decreed that this item was generated more often: summon undead (NO SPACE, freq bonus 4) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 81) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 49) The RNG hath decreed that this item was always generated cursed: cloak of curse (dark cloak) The RNG hath decreed that this item was always generated cursed: jagged star ((null)) The RNG hath decreed that this item was always generated cursed: boomerang ((null)) The RNG hath decreed that this item was always generated cursed: trap detection (HOYO HOYO) The RNG hath decreed that this item was always generated cursed: botox resist (leafy) The RNG hath decreed that this item was always generated cursed: mill pail ((null)) The RNG hath decreed that this item was always generated cursed: low stats (cheap) The RNG hath decreed that this item was always generated cursed: guitar ((null)) The RNG hath decreed that this item was always generated cursed: energy bolt (infinity plus one) The RNG hath decreed that this item was always generated cursed: searching (miracle) The RNG hath decreed that this trap was always invisible: entire level trap The RNG hath decreed that this trap was generated more often: sound effect trap (freq bonus 3) Next attribute increase check would have come at turn 443 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were cold resistant You were poison resistant You were acid resistant You were prevented from having polymorph control (0) You were prevented from having psi resistance (0) Your chance to block was 30% You saw invisible You had infravision You had 1500 points of nutrition remaining You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Orome, Yavanna and Tulkas Your deity was Yavanna You could not have safely prayed (901) You survived Spells known in the end Name Level Category Fail Memory a - cure stun 3 healing 90% 200% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons elven arrow (runed arrow) elven broadsword (runed broadsword) Armor lab coat (white coat) leather gloves (tightly fitting gloves) Scrolls scroll of enchant armor (SODALG) scroll of enchant weapon (NOW YOU SEE IT) scroll of healing (ALTER USB WEISST DU NICHT WAS F2 IST) scroll of mana (SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT SHIT) scroll of phase door (WIR MUESSEN MIT DIESEN KETZERN ABRECHNEN) scroll of standard id (UNPLAYABLE BINDER ROLE) scroll of cure (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) Spellbooks spellbook of cure stun (regenerating) Potions potion of speed (hibiscus) potion of gain energy (bright) Rings ring of teleport control (terrible) ring of gain intelligence (drained) Wands wand of lightning (poplar) wand of striking (stubby-necked) Tools crystal ball (glass orb) grappling hook (iron hook) Gems worthless piece of orange glass (orange) touchstone (gray) worthless piece of green glass (green) worthless piece of black glass (black) worthless piece of yellowish brown glass (yellowish brown) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Master) (0 of 20) shield [Unskilled] (max Basic) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Master) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Legendary) (0 of 20) bow [Unskilled] (max Skilled) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Skilled) (0 of 20) unicorn horn [Unskilled] (max Skilled) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Basic) (0 of 20) divination spells [Unskilled] (max Skilled) (0 of 20) enchantment spells [Unskilled] (max Skilled) (0 of 20) elemental spells [Unskilled] (max Basic) (0 of 20) Goodbye Elronnd the Wild Talent...