Elronnd, neutral female hobbit Cook --.---- |.....| |.....| |.....| |..<..| |.....| #,|.....| #,--.---- #,,,,# #,,#,# #,,,,# -- -------- -|---- |........|###|....| |..........,,,|....| |.........|##,.....| ----------- ##------ [Elronnd the one who forgot the salt] St12 Dx15 Co15 In5 Wi5 Ch9 CooHobFemNeu+AU S16 Dlvl:1 *0 HP11(11) Pw7(7) AC6 MC0 Mov12 Xp1/4 Wt37/1450 T57 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Elronnd, the angbander rougelike hobbit Cook, welcome back to SlashEMExtended! The moon is waxing tonight. Unknown command ' '. You kill the lichen! You see here a lichen corpse {20}. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: stunnopathy You could nothave this property extrinsically: manaleech You could not have this property intrinsically: slow digestion Scroll identification only worked 100 times out of 149 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 175 Monsters only dropped their musable items with 68% chance Monsters only dropped their equipment with 45% chance Scroll drop chance was reduced to 70% Musable item generation frequency was reduced by 39% Ring drop chance was reduced to 78% Amulet drop chance was reduced to 33% Concealing monsters were spawned underneath items 90% of the time only Monster death drops spawned with only 96% chance The following skill could not be trained at all: axe The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: club The following skill was limited to skilled proficiency: sling The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: riding (turn 9) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 31073 Monster spawn increase reached its maximum at turn 66660 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 2027945 The monster class that cannot be genocided was piercer The monster class that was spawned more often: rub monster (freq bonus 1) The monster species that spawned more often: ecofriendly researcher (freq bonus 6) The monster species that spawned more often: Seraph (freq bonus 10) The monster species that spawned more often: Ruth's sneaker (freq bonus 3) The monster species that spawned more often: grey naga (freq bonus 3) The monster species that spawned more often: silver dragonfly (freq bonus 6) The monster species that spawned more often: vlasta (freq bonus 8) The monster species that spawned more often: water snake (freq bonus 4) The monster species that spawned more often: translucent patch (freq bonus 6) The monster species that spawned more often: naga magus (freq bonus 8) The monster species that spawned more often: Undead Katcher (freq bonus 4) The monster species that spawned more often: air giant (freq bonus 5) The monster species that spawned more often: undead saiyan (freq bonus 4) The monster species that spawned more often: The Hugging Topmodel (freq bonus 4) The monster species that spawned more often: jubjub bat (freq bonus 10) The monster species that spawned more often: alien from mars (freq bonus 2) The monster species that spawned more often: adult lindworm (freq bonus 8) The monster species that spawned more often: big disenchanter (freq bonus 8) The monster species that spawned more often: nothronychus (freq bonus 8) The monster species that spawned more often: black poison (freq bonus 8) The monster species that spawned more often: malformed flying polyp (freq bonus 2) The monster species that never randomly spawned: young blood dragon The monster species that never randomly spawned: minocentaur The monster species that never randomly spawned: Gross Santana The monster species that never randomly spawned: garter snake The monster species that never randomly spawned: hydra-snake The monster species that never randomly spawned: undead stargazer The monster species that never randomly spawned: trap stalk The monster species that never randomly spawned: Jannik The monster species that never randomly spawned: jubjub bird The monster species that never randomly spawned: Anti-Elbereth Administrator The RNG hath decreed that this item was never generated: grappling hook (iron hook) The RNG hath decreed that this item was never generated: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was never generated: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was never generated: cloak of cancellation (tone cloak) The RNG hath decreed that this item was never generated: mutation (bristly) The RNG hath decreed that this item was never generated: unwanted helmet (bug-tracking helmet) The RNG hath decreed that this item was never generated: cure stun (fat) The RNG hath decreed that this item was never generated: silver arrow ((null)) The RNG hath decreed that this item was never generated: dragon blood (perishable) The RNG hath decreed that this item was never generated: alter reality (FORGETABOUTIT) The RNG hath decreed that this item was generated more often: stone of fainting (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: shimmering dragon scales ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: blue lightsaber (lightsaber, freq bonus 12) The RNG hath decreed that this item was generated more often: disarming (wet, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 19) The RNG hath decreed that this item was generated more often: melon ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of angriness (blinking cloak, freq bonus 37) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 7) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 133) The RNG hath decreed that this item was generated more often: radar (everlasting, freq bonus 11) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 5) The RNG hath decreed that this item was generated more often: carrying boots (side gore boots, freq bonus 5) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 14) The RNG hath decreed that this item was generated more often: unicorn horn ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: trap disarming (elysium, freq bonus 9) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: frost (ephemeral, freq bonus 10) The RNG hath decreed that this item was generated more often: platinum dragon scales ((null), freq bonus 19) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 81) The RNG hath decreed that this item was always generated cursed: diamond (white) The RNG hath decreed that this item was always generated cursed: engraving stone (gray) The RNG hath decreed that this item was always generated cursed: prehistoric boots (castlevania boots) The RNG hath decreed that this item was always generated cursed: poison resistance (pearl) The RNG hath decreed that this item was always generated cursed: force bolt (red) The RNG hath decreed that this item was always generated cursed: demon crossbow ((null)) The RNG hath decreed that this item was always generated cursed: sleeping (wedding) The RNG hath decreed that this item was always generated cursed: force bolt (red) The RNG hath decreed that this item was always generated cursed: create monster (turquoise) The RNG hath decreed that this item was always generated cursed: charging (buzzing) The RNG hath decreed that this trap was always invisible: guillotine trap The RNG hath decreed that this trap was generated more often: teleportation trap (freq bonus 2) Next attribute increase check would have come at turn 554 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 1 You were fire resistant You were prevented from having manaleech (0) You were prevented from having stunnopathy (0) You had infravision You had 1443 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of McDonalds, Kentucky's Fried Chicken and Burger King Your deity was Kentucky's Fried Chicken You could not have safely prayed (214) You survived You didn't know any spells. Techniques known in the end Name Level Status blink 1 R Prepared(0) appraisal 1 R Prepared(0) lucky gamble 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Armor robe (pink robe) Scrolls scroll of healing (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) scroll of mana (SLAM ROBUSTNESS BODY TO ENEMY SERIOUS) scroll of phase door (ONE RESULT IS MORE POWER) scroll of standard id (NIE MOGE DLUZEJ TRZYMAC WKROTCE) scroll of cure (EDEVESH HANAGASH) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 1 time You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Legendary) (21 of 160) club [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Cook...