Elronnd, neutral male redguardian Gladiator ### #,-------- #,|......| #,|......| ##------------ ####,|......| #,@..........| ------------ ##,,,,-......| #_|&.........| -------.--- |.........<|###,,##,|......| #,|....{.....| ..........| |.%%........,,,,,,,,-----.--###########,--------.---##|.........| |..{.......|###,######,,,,,,,,,,{),,,,),,,*,,,,,,,,,,,..........| --------.---###,# ###,,#####,#########,#######,,######|.{.......| ##,# #,,,# ,,,,## #,# #,#######,### #,..........| #``# #,### #,,,,# #,# #,,,,,,,,,,,# #,|......>..| #####,## #,# #,--------.------- #,#####--.-|----,----------- #,,,,,# #,# #,|..............|##,# |.......|,# --.------- #,# ###,|..............|#,,# |.......|,# |........|##,###,,,|..............|,,## |.#.....|,# |.........,,,,,)###|...............,## |.#.....|,# |........|,,##### |..............|## |.......|,# |........+,## ---------+------ |........,# ----------## ---------## [Elronnd the Velite] St16 Dx17 Co16 In9 Wi6 Ch7 GlaRedMalNeu S646 Dlvl:1 $0 HP-2(31) Pw0(0) AC5 MC0 Mov12 Xp2/39 Wt1522/1750 T1071 Hungry Latest messages The orcish dagger hits the senser. The senser is killed! You hear a flinging sound. You are hit by an orcish dagger. [-2 -> 26] Unknown command ' '. Lynkhab bites you! [-1 -> 26] Lynkhab touches you! [-1 -> 25] [-3 -> 22] Lynkhab touches you! [-1 -> 21] [-3 -> 18] [-2 -> 16] Unknown command ' '. Lynkhab bites you! Goodbye level 3. You feel slow! You die... Final attributes You have transgressed Your alignment was -10 Your max alignment was 18 You carried 0 sins You could not have this property at all: improved vision You could nothave this property extrinsically: glib combat You could not have this property intrinsically: petrification resistance Potion identification only worked 3 times out of 23 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 26 Spellbook identification only worked 2 times out of 11 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 60% chance Musable item generation frequency was reduced by 38% Ring drop chance was reduced to 97% Wand drop chance was reduced to 71% Amulet drop chance was reduced to 62% Potion drop chance was reduced to 88% Monster death drops spawned with only 98% chance The following skill could not be trained at all: hammer The following skill was trained at half the usual rate: whip The following skill was trained at one fifth the usual rate: firearms The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: two-handed weapons The following skill was limited to expert proficiency: unicorn horn The following skill became untrainable if you tried to train it too early: matter spells (turn 33) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16446 Monster spawn increase reached its maximum at turn 91976 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 221485 The monster class that cannot be genocided was vampire The monster class that was spawned more often: eye or sphere (freq bonus 2) The monster species that spawned more often: azure warp patch (freq bonus 10) The monster species that spawned more often: hurricon (freq bonus 6) The monster species that spawned more often: train (freq bonus 4) The monster species that spawned more often: fiend orc (freq bonus 5) The monster species that spawned more often: Simone (freq bonus 4) The monster species that spawned more often: deep elf (freq bonus 4) The monster species that spawned more often: giant firefly (freq bonus 6) The monster species that spawned more often: emperor permamimic (freq bonus 6) The monster species that spawned more often: sabre-toothed cat (freq bonus 8) The monster species that spawned more often: female assassin (freq bonus 8) The monster species that spawned more often: mummified cat (freq bonus 4) The monster species that spawned more often: rainbow to (freq bonus 3) The monster species that spawned more often: giant wand trove (freq bonus 5) The monster species that spawned more often: hata-hata (freq bonus 10) The monster species that spawned more often: standard snake (freq bonus 10) The monster species that spawned more often: locksmith (freq bonus 3) The monster species that spawned more often: Planetar (freq bonus 4) The monster species that spawned more often: blast spore (freq bonus 12) The monster species that spawned more often: real water hound (freq bonus 3) The monster species that spawned more often: quickling lord (freq bonus 3) The monster species that never randomly spawned: prayer book permamimic The monster species that never randomly spawned: Sarah's soft sneaker The monster species that never randomly spawned: elven mage The monster species that never randomly spawned: mickey mouse The monster species that never randomly spawned: selenite central command unit The monster species that never randomly spawned: silver wraith The monster species that never randomly spawned: false force patch The monster species that never randomly spawned: guardian o' the forest The monster species that never randomly spawned: cerulean spore The monster species that never randomly spawned: goals goblin The RNG hath decreed that this item was never generated: meltdown (salted) The RNG hath decreed that this item was never generated: cloak of seeing (tunnel cloak) The RNG hath decreed that this item was never generated: rotten stone (gray) The RNG hath decreed that this item was never generated: yellow sweets ((null)) The RNG hath decreed that this item was never generated: fumbling (hallucinating) The RNG hath decreed that this item was never generated: urine (manky) The RNG hath decreed that this item was never generated: cloak of shifting (poke mongo cloak) The RNG hath decreed that this item was never generated: material stability (rock solid) The RNG hath decreed that this item was never generated: futon swatter ((null)) The RNG hath decreed that this item was never generated: golden saber ((null)) The RNG hath decreed that this item was generated more often: power healing (ON TIMON TIME ON TIME, freq bonus 39) The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 26) The RNG hath decreed that this item was generated more often: map level (crumbling, freq bonus 11) The RNG hath decreed that this item was generated more often: group summoning (I R TEH UBER PWNZ0R, freq bonus 40) The RNG hath decreed that this item was generated more often: red lightsaber (lightsaber, freq bonus 11) The RNG hath decreed that this item was generated more often: intrinsic loss (hardened, freq bonus 39) The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 34) The RNG hath decreed that this item was generated more often: create altar (WELCOME TO THE ASTRAL PLANE, freq bonus 11) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 45) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 10) The RNG hath decreed that this item was generated more often: gray dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 7) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: reroll artifact (marvelous, freq bonus 11) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: see invisible (magenta, freq bonus 2) The RNG hath decreed that this item was generated more often: amulet of anti experience (ringwraith, freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 11) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 2) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 95) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 64) The RNG hath decreed that this item was always generated cursed: weak sight stone (gray) The RNG hath decreed that this item was always generated cursed: scythe ((null)) The RNG hath decreed that this item was always generated cursed: whetstone (gray) The RNG hath decreed that this item was always generated cursed: robe of psionics (pink robe) The RNG hath decreed that this item was always generated cursed: gauntlets of swimming (black gloves) The RNG hath decreed that this item was always generated cursed: alignment stone (gray) The RNG hath decreed that this item was always generated cursed: stone chain ((null)) The RNG hath decreed that this item was always generated cursed: bullet ((null)) The RNG hath decreed that this item was always generated cursed: helm of drain resistance (black helmet) The RNG hath decreed that this item was always generated cursed: immobility (motile) The RNG hath decreed that this trap was always invisible: captcha trap The RNG hath decreed that this trap was generated more often: glyph of guarding (freq bonus 10) Next attribute increase check would have come at turn 9746 Strength training was 3 Dexterity training was 4 Wisdom training was 4 Constitution training was 10 You were shock resistant You were poison resistant You were immune to sickness You were punished You were prevented from having a sight bonus (0) You were prevented from having glib combat (0) You had 323 points of nutrition remaining You were very unlucky (-9) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero Cicero was very angry with you (6) You could not have safely prayed (447) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of reflection (polished silver shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (red robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (wide metal helm) * sedge hat (meteoric helmet) * skullcap (hydra helmet) * flack helmet (space helmet) * crystal helm (dark helmet) * mining helm (steel helmet) * field helm (filtered helmet) * helm of safeguard (red helmet) * war hat (spinning helmet) * plasteel gloves (white gloves) * leather gloves (ice-cold gloves) * gauntlets of safeguard (orange gloves) * gauntlets of plugsuit (fencing gloves) * commander gloves (riding gloves) * field gloves (boxing gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (hot boots) * field boots (roman sandals) * boots of safeguard (clunky heels) gauntlets of dexterity (fighting gloves) Scrolls scroll of healing (KSIAZKA DZWONEK I SWIECA) scroll of mana (XELSE DAM NE HTD NADAEHRE HTI HYMA) scroll of phase door (TAKE FOR FALLED FRIENDLY POWERS IS RISIED) scroll of standard id (WHAT THE FUCK IS THIS) scroll of cure (STUNT OF GHOST IS DIFFER) scroll called confuse monster (SPIRITUAL PROMOTION) Rings ring of special effects (branching) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 3 times You eaten food with animal by-products 2 times You eaten meat 2 times You have communicated with the gods 4 times You never prayed to the gods You hit with a wielded weapon 26 times You killed 23 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (22 of 160) shield [Basic] (max Expert) (22 of 160) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (21 of 160) spirituality [Basic] (max Master) (22 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (46 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Gladiator...