Elronnd, neutral male redguardian Gladiator #---------------- ####################### -----#`...............|#############,,,,,,,,,,,,,,,,,,,,,,# |....,,|..............|,,,,,,,,,,,,,,###################-%---- |.<.|#,--.-----.-------,############## --#....| |...|#,, ,,,,,,,,,,` |..#...| |...|#,# ########### |......| |...|,,# |...#..| |....,## |..#.##- ---+-## -.---- ,,# #,#,# I -.-.---- ## ,###### |......| ,,$,,,# |......| ,----.---###|......| ........,,,.......| |......|###|......| |......| -------- -------- [Elronnd the Velite] St10 Dx8 Co9 In8 Wi9 Ch5 GlaRedMalNeu S168 Dlvl:1 $2 HP-1(33) Pw6(6) AC5 MC0 Mov12 Xp2/39 Wt51/1100 T639 Hungry Held Latest messages You are being crushed. [-4 -> 17] You are being crushed. [-3 -> 14] You are being crushed. [-3 -> 12] You are being crushed. [-4 -> 8] You are being crushed. [-4 -> 4] Warning: HP low! You are being crushed. You hear the howling of the CwnAnnwn... [-1 -> 3] Warning: HP low! You are being crushed. [-3 -> 1] Warning: HP low! You are being crushed. You die... Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 16 You carried 0 sins You could not have this property at all: free action You could nothave this property extrinsically: confusion resistance You could not have this property intrinsically: confusion resistance Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 5 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 53% chance Musable item generation frequency was reduced by 94% Potion drop chance was reduced to 78% Concealing monsters were spawned underneath items 59% of the time only The following skill could not be trained at all: shuriken The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: morning star The following skill was limited to basic proficiency: enchantment spells The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: high heels The following skill became untrainable if you tried to train it too early: occult spells (turn 21) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 24587 Monster spawn increase reached its maximum at turn 54511 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 270135 The monster class that cannot be genocided was ghost The monster class that was spawned more often: human or elf (freq bonus 2) The monster species that spawned more often: porter dark spore (freq bonus 7) The monster species that spawned more often: Yasaman (freq bonus 4) The monster species that spawned more often: giant mantis (freq bonus 8) The monster species that spawned more often: acid grue (freq bonus 5) The monster species that spawned more often: blue buffalo (freq bonus 5) The monster species that spawned more often: young adult deep dragon (freq bonus 5) The monster species that spawned more often: kobold gunman (freq bonus 6) The monster species that spawned more often: pirate (freq bonus 6) The monster species that spawned more often: gravity turret (freq bonus 5) The monster species that spawned more often: great orc (freq bonus 10) The monster species that spawned more often: permacloaker (freq bonus 8) The monster species that spawned more often: fleshhound of Khorne (freq bonus 5) The monster species that spawned more often: really dangerous patch (freq bonus 16) The monster species that spawned more often: Mac Moneysac (freq bonus 4) The monster species that spawned more often: violet starlit sky (freq bonus 20) The monster species that spawned more often: charcoal stalk (freq bonus 10) The monster species that spawned more often: Markus (freq bonus 4) The monster species that spawned more often: giant emerald frog (freq bonus 12) The monster species that spawned more often: nether vortex (freq bonus 8) The monster species that spawned more often: hell clan (freq bonus 5) The monster species that never randomly spawned: eldritch warp patch The monster species that never randomly spawned: killertrice The monster species that never randomly spawned: giant fruit fly The monster species that never randomly spawned: creeping mold The monster species that never randomly spawned: Al Capone The monster species that never randomly spawned: glowing draconian The monster species that never randomly spawned: cerulean patch The monster species that never randomly spawned: flame giant The monster species that never randomly spawned: doomcloud The monster species that never randomly spawned: petty grunthack horror The monster class that always generated with extra speed: vortex The RNG hath decreed that this item was never generated: hide ((null)) The RNG hath decreed that this item was never generated: prehistoric boots (castlevania boots) The RNG hath decreed that this item was never generated: spoon ((null)) The RNG hath decreed that this item was never generated: thunder (sparking) The RNG hath decreed that this item was never generated: small piece of unrefined mithril (gray) The RNG hath decreed that this item was never generated: anti-magic field (transient) The RNG hath decreed that this item was never generated: charred bread ((null)) The RNG hath decreed that this item was never generated: robe of psionics (pink robe) The RNG hath decreed that this item was never generated: platinum fire hook (beaked staff) The RNG hath decreed that this item was never generated: loadboulder (gray) The RNG hath decreed that this item was generated more often: pointed helmet (narrow helmet, freq bonus 40) The RNG hath decreed that this item was generated more often: rose quartz (pink, freq bonus 19) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 16) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 14) The RNG hath decreed that this item was generated more often: stone of no return (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: stone of naked stripping (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: evil gloves (fatal gloves, freq bonus 48) The RNG hath decreed that this item was generated more often: pack of floppies (box containing little plastic cards, freq bonus 13) The RNG hath decreed that this item was generated more often: commander gloves (light gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 12) The RNG hath decreed that this item was generated more often: megaload (THE JENS HIS GIRLFRIEND IS NAMED TANJA, freq bonus 10) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: electric sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: throne gamble (historic, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of slow digestion (anorexia cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 4) The RNG hath decreed that this item was generated more often: dissolve food (hungry, freq bonus 9) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 4) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 3) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 71) The RNG hath decreed that this item was always generated cursed: stiletto ((null)) The RNG hath decreed that this item was always generated cursed: inviso stone (gray) The RNG hath decreed that this item was always generated cursed: disthene (teal) The RNG hath decreed that this item was always generated cursed: curing uniform (clean white clothes) The RNG hath decreed that this item was always generated cursed: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was always generated cursed: bota mochi ((null)) The RNG hath decreed that this item was always generated cursed: amulet of infinity (splashed) The RNG hath decreed that this item was always generated cursed: summon ghost (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID) The RNG hath decreed that this item was always generated cursed: rubber apron (apron) The RNG hath decreed that this item was always generated cursed: marble (white) The RNG hath decreed that this trap was always invisible: chaos trap The RNG hath decreed that this trap was generated more often: trap door (freq bonus 2) Next attribute increase check would have come at turn 1934 Strength training was 3 Dexterity training was 5 Wisdom training was 1 Constitution training was 35 You were poison resistant You were immune to sickness You were paralyzed (-17) You were prevented from having confusion resistance (0) You were prevented from having free action (0) Your chance to block was 27% You had 466 points of nutrition remaining You were held by a small turret You had reflection Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Sulla, Cicero and Catilina Your deity was Cicero You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - stasis 6 elemental 98% 100% Techniques known in the end Name Level Status appraisal 2 R LIMIT(0) phase door 2 R LIMIT(0) invoke deity 2 R LIMIT(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor shield of reflection (polished silver shield) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (blue robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (scuba helmet) * sedge hat (red helmet) * skullcap (winged helmet) * flack helmet (crested helmet) * crystal helm (complete helmet) * mining helm (yellow helmet) * field helm (full helmet) * helm of safeguard (dim colored helmet) * war hat (masked helmet) * plasteel gloves (white gloves) * leather gloves (spiky gloves) * gauntlets of safeguard (grey-shaded gloves) * gauntlets of plugsuit (black gloves) * commander gloves (concrete gloves) * field gloves (spanish gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (explosive boots) * field boots (side gore boots) * boots of safeguard (profiled boots) Scrolls scroll of healing (MASS ABORTION CAMP) scroll of mana (NETHACK 363 WILL BE A MIX OF UNNETHACK AND NETHACK 4) scroll of phase door (ITE TI KE NI A TE TI KANNAA) scroll of standard id (PSEUDOELLIPOSCHENGBAND) scroll of cure (AJMO TO UCINITI) scroll of identify (WPROWADZIC BRAMY PIEKIELNE) Spellbooks spellbook of stasis (pure) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 4 times You eaten food with animal by-products 4 times You eaten meat 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 10 times You killed 10 monsters You read items or engraved 8 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Grand Master) (21 of 160) shield [Basic] (max Expert) (20 of 160) body armor [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Basic] (max Expert) (30 of 160) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Gladiator...