Elronnd, lawful male leprechaun Goff h u n & n n nn n n n ... .@. nn n ... n nr n [Elronnd the Fanfic Reader] St9 Dx7 Co13 In5 Wi8 Ch4 GofLepMalLaw+XL S11922 Dlvl:39 $22 HP14(14) Pw11(11) AC11 MC3 Mov9 Xp1/0 Wt146/1200 T1 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a lawful male x-race minimalist leprechaun Goff. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy These are the halls of Mandos... err, Medusa. Good luck making your way back up! The victorian underwear shapes your figure, but it isn't very practical to fight in. The moon is waning tonight. Pick an object. @ a human or elf or you (leprechaun goff called Elronnd) Accessing Pokedex entry for humanoid leprechaun... Base statistics of this monster type: Base level = 5, difficulty = 7, AC = 8, magic resistance = 20, alignment 0. Fast (15). Normal generation, with frequency 1. Resists hits as a +1 weapon. No conveyed resistances. Small, genocidable, carnivorous, teleporting. Can be seen with infravision. Is not a valid polymorph form. Attacks: 1d2, uses weapon - steals gold # Really quit [yes/no]? Final attributes You were playing in lost soul mode You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: drunken boxing You could nothave this property extrinsically: polymorph control You could not have this property intrinsically: regeneration Potion identification only worked 3 times out of 10 Amulet identification only worked 15 times out of 48 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 107 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 88% chance Scroll drop chance was reduced to 74% Musable item generation frequency was reduced by 87% Wand drop chance was reduced to 72% Amulet drop chance was reduced to 59% Potion drop chance was reduced to 91% The following skill could not be trained at all: martial arts The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: firearms The following skill was limited to expert proficiency: short sword The following skill became untrainable if you tried to train it too early: axe (turn 4) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 60100 Monster spawn increase reached its maximum at turn 77492 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 216552 The monster class that cannot be genocided was Keystone Kop The monster class that was spawned more often: trapper or lurker above (freq bonus 2) The monster species that spawned more often: baby bronze dragon (freq bonus 6) The monster species that spawned more often: dehnah sephirah (freq bonus 10) The monster species that spawned more often: ice warp fungus (freq bonus 8) The monster species that spawned more often: minocube (freq bonus 3) The monster species that spawned more often: Amadeus (freq bonus 5) The monster species that spawned more often: undead thalmor (freq bonus 10) The monster species that spawned more often: player gremlin (freq bonus 4) The monster species that spawned more often: undead acid mage (freq bonus 12) The monster species that spawned more often: brain eater (freq bonus 9) The monster species that spawned more often: clear rubber (freq bonus 6) The monster species that spawned more often: corpse-candle (freq bonus 5) The monster species that spawned more often: bright blue patch (freq bonus 5) The monster species that spawned more often: elf (freq bonus 3) The monster species that spawned more often: enchantress (freq bonus 3) The monster species that spawned more often: Ryoko the Space Pirate (freq bonus 8) The monster species that spawned more often: ice patch (freq bonus 5) The monster species that spawned more often: young adult water dragon (freq bonus 5) The monster species that spawned more often: acidic colony (freq bonus 4) The monster species that spawned more often: concrete giant (freq bonus 4) The monster species that spawned more often: yellow fungus (freq bonus 6) The monster species that never randomly spawned: Arthur Dent The monster species that never randomly spawned: Mister Garbage Houses The monster species that never randomly spawned: silver devil The monster species that never randomly spawned: large flea The monster species that never randomly spawned: dark colony The monster species that never randomly spawned: Kovvelkov The monster species that never randomly spawned: Walter The monster species that never randomly spawned: blue mewlip The monster species that never randomly spawned: skater girl The monster species that never randomly spawned: void patch The monster class that always generated with extra speed: nymph Items generated only 1 time in 2 The RNG hath decreed that this item was never generated: amulet of regeneration (vivid) The RNG hath decreed that this item was never generated: platinum fire hook (beaked staff) The RNG hath decreed that this item was never generated: map level (crumbling) The RNG hath decreed that this item was never generated: arrow ((null)) The RNG hath decreed that this item was never generated: scare monster (XIXAXA XOXAXA XUXAXA) The RNG hath decreed that this item was never generated: disintegration (solid) The RNG hath decreed that this item was never generated: multi shoes (rainbow boots) The RNG hath decreed that this item was never generated: clay chain ((null)) The RNG hath decreed that this item was never generated: immobility (motile) The RNG hath decreed that this item was never generated: fear resistance (branching) The RNG hath decreed that this item was generated more often: slice of pizza ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 9) The RNG hath decreed that this item was generated more often: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of depression (psychosomatic, freq bonus 25) The RNG hath decreed that this item was generated more often: aggravate monster (sapphire, freq bonus 17) The RNG hath decreed that this item was generated more often: water dragon scale mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 9) The RNG hath decreed that this item was generated more often: enthronization (XUS MODA, freq bonus 17) The RNG hath decreed that this item was generated more often: water walking boots (jungle boots, freq bonus 7) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 13) The RNG hath decreed that this item was generated more often: studded leather armor ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: green sweets ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: fire (hexagonal, freq bonus 8) The RNG hath decreed that this item was generated more often: medical kit (leather bag, freq bonus 19) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 8) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 6) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 59) The RNG hath decreed that this item was always generated cursed: fumble boots (riding boots) The RNG hath decreed that this item was always generated cursed: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was always generated cursed: flail ((null)) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this item was always generated cursed: maid dress (little black dress) The RNG hath decreed that this item was always generated cursed: sturdy plateau boot for girls ((null)) The RNG hath decreed that this item was always generated cursed: remove resistance (cyclic) The RNG hath decreed that this item was always generated cursed: clone monster (radiating) The RNG hath decreed that this item was always generated cursed: special mop ((null)) The RNG hath decreed that this item was always generated cursed: stone of cursing (gray) The RNG hath decreed that this trap was always invisible: swarm trap The RNG hath decreed that this trap was generated more often: trap of walls (freq bonus 3) Next attribute increase check would have come at turn 1488 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were disintegration-resistant You were level-drain resistant You were prevented from having polymorph control (0) You were prevented from drunken boxing (0) You were aware of the presence of covetous monsters You had infravision You had 1500 points of nutrition remaining You could teleport Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of B'loody Mary, Ebony Dark'ness and Darth Valer Your deity was B'loody Mary You could not have safely prayed (231) You survived You didn't know any spells. Techniques known in the end Name Level Status draw blood 1X Prepared(0) calm steed 1X Prepared(0) dazzle 1X Prepared(0) turn undead 1X Prepared(0) create ammo 1X Prepared(0) attire charm 1X Prepared(0) blood ritual 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of covetous warning (rhombic) Armor hippie heels (red overknees) Scrolls scroll of healing (THE ASIAN GIRL PRODUCES BEAUTIFUL FARTING NOISES WITH HER SEXY BUTT) scroll of mana (SHIVAN VEIDIMADUR NANAST STIGIO) scroll of phase door (NETHACK 360 APPEARED IN DECEMBER 2015) scroll of standard id (PHYSIC STUNT DAMAGE SMALLERS) scroll of cure (EFFECT MORE APPEARING) scroll of identify (DO YOU WHITE WHERE THE FLIGHT HARBOR IS) Potions potion of acid (squishy) potion of vampire blood (blood-red) potion of blood (blood-red) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Goff...