Elronnd, chaotic female maian Knight # ---- ##...| |@.# |### [Elronnd the Gallant] St16 Dx6 Co13 In11 Wi7 Ch6 KniMaiFemCha S0 Dlvl:1 $0 HP20(20) Pw17(17) AC-6 MC2 Mov12 Xp1/0 Wt412/1550 T1 Latest messages Salutations Elronnd, welcome to SlashEMExtended! You are a chaotic female maian Knight. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickness resistance You could nothave this property extrinsically: hallu party You could not have this property intrinsically: flying Scroll identification only worked 100 times out of 286 Potion identification only worked 3 times out of 10 Wand identification only worked 3 times out of 16 Armor identification only worked 15 times out of 20 Gem identification only worked 100 times out of 185 Tool identification only worked 5 times out of 20 Monsters only dropped their musable items with 77% chance Wand drop chance was reduced to 93% Potion drop chance was reduced to 91% Monster death drops spawned with only 91% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: two-handed weapons The following skill was trained at one fifth the usual rate: polymorphing The following skill was limited to basic proficiency: spirituality The following skill was limited to skilled proficiency: spear The following skill was limited to expert proficiency: two-weapon combat The following skill became untrainable if you tried to train it too early: searching (turn 329) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26761 Monster spawn increase reached its maximum at turn 84541 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 170892 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: nemese (freq bonus 1) The monster species that spawned more often: unreal colony (freq bonus 10) The monster species that spawned more often: desu sentai (freq bonus 2) The monster species that spawned more often: crimson colony (freq bonus 6) The monster species that spawned more often: heaven smasher (freq bonus 5) The monster species that spawned more often: Katzou (freq bonus 4) The monster species that spawned more often: crystal hound (freq bonus 3) The monster species that spawned more often: nimble turret (freq bonus 3) The monster species that spawned more often: group dwarf (freq bonus 4) The monster species that spawned more often: serbian boss (freq bonus 36) The monster species that spawned more often: reaper mold (freq bonus 4) The monster species that spawned more often: minotaur (freq bonus 4) The monster species that spawned more often: tone golem (freq bonus 5) The monster species that spawned more often: amorphous warp fungus (freq bonus 9) The monster species that spawned more often: enterprise spaceship (freq bonus 3) The monster species that spawned more often: greater demonic quylthulg (freq bonus 10) The monster species that spawned more often: roast goose (freq bonus 6) The monster species that spawned more often: werelocust (freq bonus 16) The monster species that spawned more often: b-type (freq bonus 2) The monster species that spawned more often: gnohar sephirah (freq bonus 8) The monster species that spawned more often: giant termite (freq bonus 3) The monster species that never randomly spawned: power drake The monster species that never randomly spawned: suspicious vortex The monster species that never randomly spawned: vietnamese woman The monster species that never randomly spawned: fathien bladewitch The monster species that never randomly spawned: anthrazite force patch The monster species that never randomly spawned: plain draconian The monster species that never randomly spawned: Lexi The monster species that never randomly spawned: huge eel The monster species that never randomly spawned: Princess Tsunade, the Medical Ninja The monster species that never randomly spawned: night hulk The monster class that always generated with extra speed: jabberwock The RNG hath decreed that this item was never generated: destroy weapon (TOME IS A CREATION BY DARKGOD) The RNG hath decreed that this item was never generated: dwarvish iron helm (hard hat) The RNG hath decreed that this item was never generated: runed rod (rod) The RNG hath decreed that this item was never generated: cloak of portation (gravity cloak) The RNG hath decreed that this item was never generated: quiz stone (gray) The RNG hath decreed that this item was never generated: enchant weapon (dull) The RNG hath decreed that this item was never generated: shit stone (gray) The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was never generated: shoulder rings (strange rings) The RNG hath decreed that this item was never generated: hand blaster ((null)) The RNG hath decreed that this item was generated more often: droven greatsword (large obsidian sword, freq bonus 3) The RNG hath decreed that this item was generated more often: character recursion (gameplay-altering, freq bonus 6) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 35) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: archaic cloak (greek cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: inferno (enveloped, freq bonus 25) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 14) The RNG hath decreed that this item was generated more often: speedbug stone (gray, freq bonus 39) The RNG hath decreed that this item was generated more often: flying (winged, freq bonus 70) The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: sawed-off shotgun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: satisfy hunger (cute, freq bonus 5) The RNG hath decreed that this item was generated more often: kitchen apron (apron, freq bonus 6) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 2) The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: Uruk-hai shield (white-handed shield, freq bonus 9) The RNG hath decreed that this item was generated more often: pink sweets ((null), freq bonus 13) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 29) The RNG hath decreed that this item was always generated cursed: swimming (aquatic) The RNG hath decreed that this item was always generated cursed: dilithium crystal (white) The RNG hath decreed that this item was always generated cursed: invisibility (wire) The RNG hath decreed that this item was always generated cursed: battle staff ((null)) The RNG hath decreed that this item was always generated cursed: failed exercise (thumb screwing) The RNG hath decreed that this item was always generated cursed: black dress ((null)) The RNG hath decreed that this item was always generated cursed: cloak of cancellation (tone cloak) The RNG hath decreed that this item was always generated cursed: sin (old-testamentarian) The RNG hath decreed that this item was always generated cursed: right mouse button stone (gray) The RNG hath decreed that this item was always generated cursed: cure numbness (opaque) The RNG hath decreed that this trap was always invisible: glib trap The RNG hath decreed that this trap was generated more often: temporary recursion trap (freq bonus 2) Next attribute increase check would have come at turn 361 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having sickness resistance (0) You were prevented from hallu partying (0) Your chance to block was 27% You had 1500 points of nutrition remaining You could jump You could teleport Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lugh, Brigit and Manannan Mac Lir Your deity was Manannan Mac Lir You could not have safely prayed (269) You survived You didn't know any spells. Techniques known in the end Name Level Status turn undead 1X Prepared(0) healing hands 1X Prepared(0) shield bash 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * silver chakram (silver circular blade) Armor * helmet (crazy helmet) * leather gloves (warped gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (brown robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * sedge hat (tasseled helmet) * skullcap (plumed helmet) * flack helmet (golden helmet) * crystal helm (spired helmet) * mining helm (spinning helmet) * field helm (wok-shaped helmet) * helm of safeguard (RNG helmet) * war hat (black helmet) * plasteel gloves (white gloves) * gauntlets of safeguard (polnish gloves) * gauntlets of plugsuit (light gloves) * commander gloves (fingerless gloves) * field gloves (old gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (roller boots) * field boots (jade boots) * boots of safeguard (irregular boots) Scrolls scroll of healing (MERRY XMAS JOYEUX NOEL FELIZ NAVIDAD) scroll of mana (OWERED HITTING BY LOOK SOUP) scroll of phase door (HITME) scroll of standard id (INEMPTIO) scroll of cure (COMPILE SLEX SUDO UBUNTU) Wands wand of teleportation (cubic) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) shield [Basic] (max Expert) (20 of 160) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (20 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Basic] (max Legendary) (20 of 160) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Fare thee well Elronnd the Knight...