Elronnd, neutral female sea elven Ninja ------- |$@...| |.....| +..._.. |.....| ----.-- [Elronnd the Sword Trainee] St17 Dx12 Co10 In5 Wi6 Ch6 NinSeaFemNeu S0 Dlvl:1 $0 HP20(20) Pw13(13) AC10 MC0 Mov12 Xp1/0 Wt35/1450 T1 Latest messages Use hybrid races? [yn] (n) Konnichi wa Elronnd, welcome to SlashEMExtended! You are a neutral female sea elven Ninja. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waxing tonight. # Really quit [yes/no]? Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: confusion resistance You could nothave this property extrinsically: cold resistance You could not have this property intrinsically: warning Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 29 Tool identification only worked 5 times out of 12 Book drop chance was reduced to 96% Scroll drop chance was reduced to 81% Ring drop chance was reduced to 47% Wand drop chance was reduced to 95% Amulet drop chance was reduced to 84% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 72% of the time only Monster death drops spawned with only 89% chance The following skill could not be trained at all: shuriken The following skill was trained at half the usual rate: javelin The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: mace The following skill was limited to skilled proficiency: two-weapon combat The following skill was limited to expert proficiency: dart The following skill became untrainable if you tried to train it too early: crossbow (turn 90) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22878 Monster spawn increase reached its maximum at turn 39342 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1534624 The monster class that cannot be genocided was snake The monster class that was spawned more often: leprechaun (freq bonus 2) The monster species that spawned more often: small group kobold (freq bonus 5) The monster species that spawned more often: infernal troglodyte (freq bonus 6) The monster species that spawned more often: ettin zombie (freq bonus 8) The monster species that spawned more often: psychic warp fungus (freq bonus 12) The monster species that spawned more often: battering giant (freq bonus 8) The monster species that spawned more often: volt warp patch (freq bonus 4) The monster species that spawned more often: giant brown locust (freq bonus 6) The monster species that spawned more often: undead caveman (freq bonus 8) The monster species that spawned more often: low priest (freq bonus 8) The monster species that spawned more often: pixie (freq bonus 8) The monster species that spawned more often: blink spore (freq bonus 8) The monster species that spawned more often: hard boiled eggman (freq bonus 8) The monster species that spawned more often: night lord (freq bonus 4) The monster species that spawned more often: furious force patch (freq bonus 5) The monster species that spawned more often: bone demon (freq bonus 3) The monster species that spawned more often: black wasp (freq bonus 3) The monster species that spawned more often: jumping eel (freq bonus 20) The monster species that spawned more often: multi-hued warp patch (freq bonus 5) The monster species that spawned more often: insurmountable warp fungus (freq bonus 18) The monster species that spawned more often: nymph queen (freq bonus 6) The monster species that never randomly spawned: Amelie The monster species that never randomly spawned: large red snake The monster species that never randomly spawned: grave warrior The monster species that never randomly spawned: undead knight The monster species that never randomly spawned: immunizer The monster species that never randomly spawned: porter dark spore The monster species that never randomly spawned: lower ent The monster species that never randomly spawned: The Knave of Hearts The monster species that never randomly spawned: yellow light The monster species that never randomly spawned: werepermamimic The monster class that always generated with extra speed: pudding or ooze The RNG hath decreed that this item was never generated: detect armor enchantment (armored) The RNG hath decreed that this item was never generated: shades of grey stone (gray) The RNG hath decreed that this item was never generated: stinking cloud (vaporized) The RNG hath decreed that this item was never generated: stick of dynamite (red stick) The RNG hath decreed that this item was never generated: droven chain mail (crested black mail) The RNG hath decreed that this item was never generated: oilskin gloves (slippery gloves) The RNG hath decreed that this item was never generated: pink sweets ((null)) The RNG hath decreed that this item was never generated: spear ((null)) The RNG hath decreed that this item was never generated: extra healing (bronze) The RNG hath decreed that this item was never generated: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 9) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: reroll artifact (marvelous, freq bonus 14) The RNG hath decreed that this item was generated more often: dummy wings (wings, freq bonus 18) The RNG hath decreed that this item was generated more often: leather cloak ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 72) The RNG hath decreed that this item was generated more often: godmode (heavenly, freq bonus 97) The RNG hath decreed that this item was generated more often: chloroform (blackthorn, freq bonus 34) The RNG hath decreed that this item was generated more often: great houchou ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES, freq bonus 9) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 5) The RNG hath decreed that this item was generated more often: frost (ephemeral, freq bonus 7) The RNG hath decreed that this item was generated more often: cyan dragon scales ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 6) The RNG hath decreed that this item was generated more often: antilevel stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: menu nose gloves (moth-bitten gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: runesword (runic broadsword, freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of physical resistance (pastel cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: egostone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: enlightenment (crystal, freq bonus 3) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 75) The RNG hath decreed that this item was always generated cursed: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: amulet versus curses (attractive) The RNG hath decreed that this item was always generated cursed: clone monster (multiple) The RNG hath decreed that this item was always generated cursed: confusion stone (gray) The RNG hath decreed that this item was always generated cursed: passwall (ochre) The RNG hath decreed that this item was always generated cursed: wedge sandals (heeled sandals) The RNG hath decreed that this item was always generated cursed: blaster bolt ((null)) The RNG hath decreed that this item was always generated cursed: robe (red robe) The RNG hath decreed that this item was always generated cursed: orange dragon scale shield (orange dragonhide shield) The RNG hath decreed that this item was always generated cursed: Hawaiian shirt ((null)) The RNG hath decreed that this trap was always invisible: flooding trap The RNG hath decreed that this trap was generated more often: fumbling trap (freq bonus 10) Next attribute increase check would have come at turn 1519 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were cold resistant You were prevented from having confusion resistance (0) You saw invisible You had infravision You had 1500 points of nutrition remaining You were stealthy You could swim You could survive without air Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Votishal, Raiden and Rat God Your deity was Raiden You could not have safely prayed (153) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * silver chakram (silver circular blade) Scrolls scroll of healing (INTRUDER ALERT) scroll of mana (LIANSAI ZHONG DU DE GUANJUN XIANZAI LAI ZHUNBEI BODOU) scroll of phase door (SERO GRIUS) scroll of standard id (PRIUS SA) scroll of cure (HCUO) Potions potion of sickness (greasy) potion of invisibility (icy) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Basic] (max Grand Master) (20 of 160) body armor [Basic] (max Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Basic] (max Legendary) (20 of 160) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Sayonara Elronnd the Ninja...