Elronnd, neutral male rodneyan Binder ### ###,### #,,^,*# #####,# #*# ########*## F@M%),,%,,# #########,# ##,,,# #?,#,, #,## #,# [Elronnd the Real Binder] St14 Dx10 Co10 In7 Wi7 Ch12 BinRodMalNeu+A S49271 Mines:12 $26 HP-4(114) Pw70(109) AC8 MC1 Mov12 Xp10/6338 Wt793/1750 T2265 Hallu Latest messages The Solvejg hits you! [-1 -> 1] ***LOW HITPOINT WARNING*** To what position do you want to be teleported? (For instructions type a ?) Pick an object. @ a human or elf (nasty griffin) You hit the Elke's sneaker! You kill the returned archer! Luck-based hit! You curse at the jolteon. You hit the steel knight! You curse at the wererabbit. The Lust claws you! [-3 -> 3] ***LOW HITPOINT WARNING*** The sow-stupid guy claws you! You have died. But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Your inventory Amulets X - an uncursed amulet versus poison (being worn) {1} Weapons a - an uncursed very rusty +0 voulge {48} b - an uncursed +0 knife {2} t - an uncursed thoroughly rusty +0 orcish dagger {4} L - the uncursed +0 war hammer named Ogresmasher {20} Armor e - an uncursed burnt +0 leather cloak (being worn) {7} G - a cursed +0 pair of water walking boots {8} P - an uncursed +0 elven mithril-coat {60} W - a cursed +0 pair of iron shoes {20} Comestibles g - a blessed lizard corpse {10} Scrolls l - a blessed scroll of phase door {1} o - 6 uncursed scrolls of mana {6} p - 3 uncursed scrolls of phase door {3} q - 3 uncursed scrolls of standard id {2} E - 2 blessed scrolls of mana {2} O - 4 uncursed scrolls of healing {4} U - 2 blessed scrolls of healing {2} Y - an uncursed scroll of WC {1} Spellbooks m - an uncursed spellbook of flame sphere (0:1) {1} Potions s - an uncursed potion of cyanide {1} u - an uncursed potion of acid {1} Wands r - an uncursed wand of mutation (0:6) {1} M - an uncursed wand of cancellation (0:2) {1} Z - an uncursed wand of create monster (0:23) {1} Tools h - an uncursed magic whistle {1} k - an uncursed large box {528} n - an uncursed skeleton key {1} x - an uncursed +0 pick-axe {32} S - an uncursed credit card {1} T - an uncursed credit card {1} Gems c - 39 uncursed +0 rocks (in quiver) {21} d - an uncursed +0 flint stone Contents of the large box: an uncursed lizard corpse {10} an uncursed food ration {1} an uncursed spellbook of blank paper (1:5) {1} an uncursed spellbook of blank paper (0:4) {1} an uncursed spellbook of blank paper (5:2) {1} an uncursed spellbook of blank paper (0:4) {1} an uncursed spellbook of blank paper (0:0) {1} an uncursed spellbook of blank paper (0:3) {1} an uncursed spellbook of blank paper (7:2) {1} a blessed spellbook of entrapping (0:5) {1} an uncursed spellbook of botox resist (0:5) {1} an uncursed spellbook of blank paper (0:5) {1} an uncursed spellbook of blank paper (6:5) {1} 2 uncursed carrots {1} 5 uncursed apples {3} 2 uncursed tripe rations {2} an uncursed cram ration {1} 105 gold pieces {0} Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 5 You carried 16 sins Scroll identification only worked 100 times out of 131 Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 9 Wand drop chance was reduced to 95% Potion drop chance was reduced to 91% Number of artifacts generated was 1 Number of fake artifacts generated was 3 Monster spawn increase started at turn 49228 Monster spawn increase reached its maximum at turn 77814 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 287650 The monster class that cannot be genocided was mummy The monster class that was spawned more often: vampire (freq bonus 1) The monster species that spawned more often: big tool trove (freq bonus 4) The monster species that spawned more often: spider quylthulg (freq bonus 6) The monster species that spawned more often: petro trove (freq bonus 3) The monster species that spawned more often: voracious kraken (freq bonus 8) The monster species that spawned more often: threshold fungus (freq bonus 4) The monster species that spawned more often: autohit slinger (freq bonus 16) The monster species that spawned more often: iron man (freq bonus 4) The monster species that spawned more often: purple jelly (freq bonus 6) The monster species that spawned more often: carrion creeper (freq bonus 6) The monster species that spawned more often: winged eel (freq bonus 8) The monster species that spawned more often: viper scopion (freq bonus 4) The monster species that spawned more often: poisonous wimp (freq bonus 16) The monster species that spawned more often: petty creeping mithril coins (freq bonus 12) The monster species that spawned more often: Pondrewanon (freq bonus 4) The monster species that spawned more often: Arabella's high-heeled lady shoe (freq bonus 18) The monster species that spawned more often: stoa (freq bonus 16) The monster species that spawned more often: dark matter fly (freq bonus 3) The monster species that spawned more often: small kobold (freq bonus 2) The monster species that spawned more often: Juiblex (freq bonus 8) The monster species that spawned more often: real clear hound (freq bonus 8) The monster species that never randomly spawned: semi-novice warrior The monster species that never randomly spawned: speed trove The monster species that never randomly spawned: crawling eye The monster species that never randomly spawned: ore slime The monster species that never randomly spawned: weretiger The monster species that never randomly spawned: electro skeleton The monster species that never randomly spawned: antimatter vortex The monster species that never randomly spawned: pit viper The monster species that never randomly spawned: hobbit The monster species that never randomly spawned: topaz force patch The RNG hath decreed that this item was never generated: enchant weapon (DAIYEN FOOELS) The RNG hath decreed that this item was never generated: pasta ((null)) The RNG hath decreed that this item was never generated: increase max hitpoints (vanishing) The RNG hath decreed that this item was never generated: mercurial dragon scale shield (mercurial dragonhide shield) The RNG hath decreed that this item was never generated: electric sword ((null)) The RNG hath decreed that this item was never generated: barrhing (CONVICT PATCH) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 12) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 13) The RNG hath decreed that this item was generated more often: arrow ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: helm of no digestion (full helmet, freq bonus 20) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 11) The RNG hath decreed that this item was generated more often: anti drinker helmet (gemmed helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 33) The RNG hath decreed that this item was generated more often: elven mithril-coat ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: venom scattering (hooked, freq bonus 16) The RNG hath decreed that this item was generated more often: speedbug boots (profiled boots, freq bonus 6) The RNG hath decreed that this item was generated more often: debugging (terminal, freq bonus 16) The RNG hath decreed that this item was generated more often: otama ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 3) The RNG hath decreed that this item was generated more often: white flower sword (flower-pommeled broadsword, freq bonus 14) The RNG hath decreed that this item was generated more often: feminine pumps (female footwear, freq bonus 11) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 8) The RNG hath decreed that this item was generated more often: super mantle (red mantle, freq bonus 85) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 16) The RNG hath decreed that this item was always generated cursed: charging (HACKEM MUCHE) The RNG hath decreed that this item was always generated cursed: porter (peppermint) The RNG hath decreed that this item was always generated cursed: amulet of sudden curse (unexpected) The RNG hath decreed that this item was always generated cursed: clay chain ((null)) The RNG hath decreed that this item was always generated cursed: helm of fear (horned helmet) The RNG hath decreed that this trap was always invisible: terrain trap The RNG hath decreed that this trap was generated more often: stone to flesh trap (freq bonus 1) Next attribute increase check would have come at turn 3895 Strength training was 50 Dexterity training was 42 Wisdom training was 50 Constitution training was 43 You were fire resistant You were poison resistant You were hallucinating (20) You saw invisible You were able to sense monsters possessing coveted objects You had 814 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Lord Stahngnir, Jackie Chan and Smoke Your deity was Chih Sung-tzu You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 650% b - sleep 2 enchant 0% 219% c - endure cold 2 protect 0% 108% d - botox resist 6 protect 98% 478% e - entrapping 6 divine 98% 478% f - solar beam 6 matter 98% 80% g - stone to flesh 3 healing 90% 178% h - resist sleep 1 protect 0% 150% i - thunder 8 matter 100% 678% Techniques known in the end Name Level Status appraisal 10 R Prepared(0) phase door 10 R Prepared(0) invoke deity 10 R Prepared(0) double trouble 1 R Prepared(0) Voluntary challenges You eaten 11 times You eaten food with animal by-products 9 times You eaten meat 9 times You were an atheist You never prayed to the gods You hit with a wielded weapon 61 times You killed 118 monsters You read items or engraved 23 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (13 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (100 of 160) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Basic] (max Expert) (61 of 160) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (132 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (82 of 160) protection spells [Basic] (max Expert) (34 of 160) body spells [Unskilled] (max Expert) (1 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Binder...