Elronnd, chaotic male rodneyan Wizard ----------- |.%..%%..%| ..........| |..%.>%.%%. ### ------.---- #,, #,-- ------------- |Pa.%aa.aa@aa.a| |%.a.aaaaaaaa$.| |aaa..a.aaaa..a| |.aaaa.a.aaaa%a+ .%aa.a..aaa%<..| ---------------- [Elronnd the Thaumaturge] St11 Dx9 Co9 In13 Wi7 Ch5 WizRodMalCha+AJ S18309 Dlvl:3 $25 HP-3(101) Pw60(201) AC5 MC3 Mov12 Xp9/4511 Wt210/1500 T945 Satiated Latest messages ***LOW HITPOINT WARNING*** The soldier ant misses. The soldier ant stings you! Wizard, all your powers will be lost... [-5 -> 6] ***LOW HITPOINT WARNING*** Unknown command ' '. To what position do you want to be teleported? (For instructions type a ?) Sorry... You enter an anthole! You see here a tripe ration {1}. The giant ant bites you! [-3 -> 4] ***LOW HITPOINT WARNING*** The soldier ant bites you! You have died. Go Team Ant! But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 18 You carried 0 sins Scroll identification only worked 100 times out of 113 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 59 Wand identification only worked 3 times out of 14 Spellbook identification only worked 2 times out of 4 Monsters only dropped their musable items with 65% chance Scroll drop chance was reduced to 82% Ring drop chance was reduced to 90% Concealing monsters were spawned underneath items 71% of the time only Number of artifacts generated was 3 Number of fake artifacts generated was 3 Monster spawn increase started at turn 59326 Monster spawn increase reached its maximum at turn 86143 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 260464 The monster class that cannot be genocided was nymph The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: draconic quylthulg (freq bonus 4) The monster species that spawned more often: great orc (freq bonus 6) The monster species that spawned more often: Scotland Yard special agent (freq bonus 6) The monster species that spawned more often: oblivion daedra (freq bonus 24) The monster species that spawned more often: spherical laser (freq bonus 7) The monster species that spawned more often: Femen warlord (freq bonus 4) The monster species that spawned more often: brass beetle (freq bonus 6) The monster species that spawned more often: creeping diamond gems (freq bonus 5) The monster species that spawned more often: Sir Garland (freq bonus 10) The monster species that spawned more often: clock forest spider (freq bonus 4) The monster species that spawned more often: cazador (freq bonus 7) The monster species that spawned more often: invisible mushroom (freq bonus 4) The monster species that spawned more often: magic platypus (freq bonus 6) The monster species that spawned more often: stone patch (freq bonus 6) The monster species that spawned more often: empire state building (freq bonus 84) The monster species that spawned more often: enchantress (freq bonus 16) The monster species that spawned more often: green mantis (freq bonus 5) The monster species that spawned more often: ooze spirit (freq bonus 3) The monster species that spawned more often: annoying troll (freq bonus 4) The monster species that spawned more often: juju zombi (freq bonus 5) The monster species that never randomly spawned: ring trove The monster species that never randomly spawned: cave speeder The monster species that never randomly spawned: kitten The monster species that never randomly spawned: giant germ The monster species that never randomly spawned: afflicted creature The monster species that never randomly spawned: Liljana The monster species that never randomly spawned: Archplanetar The monster species that never randomly spawned: false stalk The monster species that never randomly spawned: demonic entity The monster species that never randomly spawned: toxic mushroom The RNG hath decreed that this item was never generated: acidshield (acidic) The RNG hath decreed that this item was never generated: summon boss (MONST DOT C AINT BIG ENOUGH) The RNG hath decreed that this item was never generated: sickle ((null)) The RNG hath decreed that this item was never generated: boogeyman helmet (frequent helmet) The RNG hath decreed that this item was never generated: robe (red robe) The RNG hath decreed that this item was never generated: amulet of anti experience (ringwraith) The RNG hath decreed that this item was generated more often: proof armor (I AM THE KING, freq bonus 4) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 17) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 35) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 29) The RNG hath decreed that this item was generated more often: deep dragon scale mail ((null), freq bonus 24) The RNG hath decreed that this item was generated more often: stomping boots (platform boots, freq bonus 18) The RNG hath decreed that this item was generated more often: soft girl sneaker ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: heavy blaster bolt ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: ya (bamboo arrow, freq bonus 7) The RNG hath decreed that this item was generated more often: droven arrow (obsidian arrow, freq bonus 10) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 11) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of true sight (translucent helmet, freq bonus 4) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 14) The RNG hath decreed that this item was generated more often: auto shotgun ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: brown sweets ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 7) The RNG hath decreed that this item was generated more often: free action (twisted, freq bonus 4) The RNG hath decreed that this item was always generated cursed: amulet of acid resistance (venomous) The RNG hath decreed that this item was always generated cursed: shield ((null)) The RNG hath decreed that this item was always generated cursed: bag of holding (bag) The RNG hath decreed that this item was always generated cursed: caltrop ((null)) The RNG hath decreed that this item was always generated cursed: sleepstone (gray) The RNG hath decreed that this trap was always invisible: glass arrow trap The RNG hath decreed that this trap was generated more often: spell loss trap (freq bonus 3) Next attribute increase check would have come at turn 5506 Strength training was 34 Dexterity training was 1 Wisdom training was 50 Constitution training was 16 Your protection was reduced by 1 You were fire resistant You were cold resistant You were poison resistant You were magic-protected You saw invisible You leeched mana You were able to sense monsters possessing coveted objects You had 3132 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You had a +1 bonus to hit You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 0% 547% b - resist poison 1 protect 0% 91% c - knock 1 matter 0% 91% d - force bolt 1 attack 0% 161% e - detect monsters 4 divine 90% 291% f - enlighten 4 body 90% 291% g - cure stun 3 healing 76% 191% h - command undead 5 attack 0% 391% i - create monster 4 attack 0% 291% j - confuse monster 2 enchant 0% 91% k - healing 1 healing 0% 175% Techniques known in the end Name Level Status reinforce memory 9X Prepared(0) appraisal 9 R Prepared(0) phase door 9 R Prepared(0) invoke deity 9 R Prepared(0) draw energy 7X Prepared(0) power surge 5X Prepared(0) sigil of control 3X Prepared(0) Voluntary challenges You eaten 12 times You eaten food with animal by-products 9 times You eaten meat 7 times You were an atheist You never prayed to the gods You hit with a wielded weapon 65 times You killed 151 monsters You read items or engraved 14 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (77 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Skilled] (max Wizard) (360 of 540) healing spells [Unskilled] (max Expert) (17 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (2 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Elronnd the Wizard...