Elronnd, chaotic female redguardian Rocker -.-.-- |....| |.@{?. |.u..| .....+ ------ [Elronnd the Whistleblower] St13 Dx10 Co10 In12 Wi6 Ch6 RocRedFemCha S0 Dlvl:1 $0 HP22(22) Pw3(3) AC10 MC0 Mov10 Xp1/0 Wt72/1250 T1 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a chaotic female redguardian Rocker. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy Be careful! New moon tonight. Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You have transgressed Your alignment was -13 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 162 Monsters only dropped their musable items with 81% chance Book drop chance was reduced to 99% Scroll drop chance was reduced to 93% Ring drop chance was reduced to 94% Wand drop chance was reduced to 57% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 94% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17714 Monster spawn increase reached its maximum at turn 33174 In this game, Eevee's evolution was venomeon Your limit for ascension was at turn 2267192 The monster class that cannot be genocided was pudding or ooze The monster class that was spawned more often: light (freq bonus 10) The monster species that spawned more often: gray spore (freq bonus 11) The monster species that spawned more often: tzee (freq bonus 22) The monster species that spawned more often: real corpse hound (freq bonus 14) The monster species that spawned more often: foocubus (freq bonus 13) The monster species that spawned more often: fiery lady (freq bonus 17) The monster species that spawned more often: fake mold (freq bonus 28) The monster species that spawned more often: B,6ÙC´äKŠk (freq bonus 14) The monster species that spawned more often: ethereal drake (freq bonus 30) The monster species that spawned more often: cursed colony (freq bonus 56) The monster species that spawned more often: Teresa (freq bonus 56) The monster species that spawned more often: Little Marie's hugging boot (freq bonus 24) The monster species that spawned more often: dragon geist (freq bonus 12) The monster species that spawned more often: master punisher (freq bonus 22) The monster species that spawned more often: large phasing mimic (freq bonus 14) The monster species that spawned more often: Anita (freq bonus 13) The monster species that spawned more often: wand trove (freq bonus 22) The monster species that spawned more often: balrog (freq bonus 22) The monster species that spawned more often: fastitocalon (freq bonus 12) The monster species that spawned more often: pain master (freq bonus 26) The monster species that spawned more often: bog creature (freq bonus 24) The monster species that never randomly spawned: undead bloodseeker The monster species that never randomly spawned: grid bug The monster species that never randomly spawned: white stalk The monster species that never randomly spawned: green monster The monster species that never randomly spawned: mind mold The monster species that never randomly spawned: sexy chinese woman The monster species that never randomly spawned: eight of diamonds The monster species that never randomly spawned: southside hood The monster species that never randomly spawned: giant scorpion The monster species that never randomly spawned: tuna The monster class that always generated with extra speed: Zouthern animal The RNG hath decreed that this item was never generated: trap disarming (elysium) The RNG hath decreed that this item was never generated: gauntlets of free action (comfortable gloves) The RNG hath decreed that this item was never generated: orcish shield (red-eyed shield) The RNG hath decreed that this item was never generated: levelport (unavailable) The RNG hath decreed that this item was never generated: blood loss stone (gray) The RNG hath decreed that this item was never generated: porter (peppermint) The RNG hath decreed that this item was generated more often: chrysocolla (cyan, freq bonus 7) The RNG hath decreed that this item was generated more often: bell ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cure (SPARKLING EDWARD CULLEN, freq bonus 11) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: laser swatter ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: magic device stone (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 4) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 19) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 29) The RNG hath decreed that this item was generated more often: polymorph control (emerald, freq bonus 26) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 11) The RNG hath decreed that this item was generated more often: copper dragon scale shield (copper dragonhide shield, freq bonus 7) The RNG hath decreed that this item was generated more often: gain ability (ruby, freq bonus 7) The RNG hath decreed that this item was generated more often: time shift (green eyed, freq bonus 5) The RNG hath decreed that this item was generated more often: acid (measured, freq bonus 14) The RNG hath decreed that this item was generated more often: alchemy smock (apron, freq bonus 7) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 4) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: helmet of undead warning (dark helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of misfiring (clumsy gloves, freq bonus 4) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 97) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 74) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 57) The RNG hath decreed that this item was always generated cursed: oil lamp (lamp) The RNG hath decreed that this item was always generated cursed: lightning (rainbow) The RNG hath decreed that this item was always generated cursed: bec de corbin (beaked polearm) The RNG hath decreed that this item was always generated cursed: missing cloak (shrouded cloak) The RNG hath decreed that this item was always generated cursed: spiked battle boot ((null)) The RNG hath decreed that this trap was always invisible: lycanthropy trap The RNG hath decreed that this trap was generated more often: caltrops trap (freq bonus 3) Next attribute increase check would have come at turn 566 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were poison resistant You were immune to sickness You were petrification resistant You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Classic Rock, Symphonic Metal and Hardcore Punk Your deity was Hardcore Punk You could not have safely prayed (301) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% Techniques known in the end Name Level Status egg bomb 1X Prepared(0) missile flurry 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) high heels [Basic] (max Grand Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Expert) (20 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Legendary) (20 of 160) firearms [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Rocker...