Elronnd, lawful female spider Musician ---|-------- | #....@.....|###,,,### |.............,,,,,,,,, |......@.....|#####,,,#------ -------------- #,#|....| #,,..<..| ###------ [Elronnd the Doodler] St18/08 Dx16 Co14 In14 Wi10 Ch11 MusSpiFemLaw S35 Dlvl:1 $3 HP19(22) Pw9(9) AC6 MC0 Mov12 Xp1/8 Wt42/1750 T37 Latest messages Restoring save file... You return to level 1 in The Dungeons of Doom. Hello Elronnd, the spider Musician, welcome back to SlashEMExtended! Be careful! New moon tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 8 Gem identification only worked 100 times out of 106 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 53% chance Potion drop chance was reduced to 78% Concealing monsters were spawned underneath items 73% of the time only Monster death drops spawned with only 94% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 22647 Monster spawn increase reached its maximum at turn 71127 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 346764 The monster class that cannot be genocided was rust monster or disenchanter The monster class that was spawned more often: centaur (freq bonus 1) The monster species that spawned more often: filthy street urchin (freq bonus 8) The monster species that spawned more often: hounddog (freq bonus 3) The monster species that spawned more often: undead diver (freq bonus 2) The monster species that spawned more often: dark young of Shub-Niggurath (freq bonus 2) The monster species that spawned more often: mean patch (freq bonus 6) The monster species that spawned more often: softener beetle (freq bonus 3) The monster species that spawned more often: porter inertia fungus (freq bonus 6) The monster species that spawned more often: Windows(R) 98 (freq bonus 6) The monster species that spawned more often: Green-elf rogue (freq bonus 30) The monster species that spawned more often: extremely ugly cat (freq bonus 3) The monster species that spawned more often: dust sucker (freq bonus 6) The monster species that spawned more often: reddish warp fungus (freq bonus 6) The monster species that spawned more often: noxious fungus (freq bonus 16) The monster species that spawned more often: *Œ•`8Uç/¦Ðž (freq bonus 12) The monster species that spawned more often: Nightly Kop (freq bonus 3) The monster species that spawned more often: petty troll (freq bonus 10) The monster species that spawned more often: inertia monster (freq bonus 4) The monster species that spawned more often: metal embattled gigantic ultimate miki impaler (freq bonus 9) The monster species that spawned more often: tiny troll (freq bonus 4) The monster species that spawned more often: small door mimic (freq bonus 6) The monster species that never randomly spawned: onix The monster species that never randomly spawned: thick potato The monster species that never randomly spawned: meduquasit The monster species that never randomly spawned: black wasp The monster species that never randomly spawned: muzzle fiend The monster species that never randomly spawned: desert kobold shaman The monster species that never randomly spawned: Yagyu Jubei-Chan The monster species that never randomly spawned: baal cold mage The monster species that never randomly spawned: operation The monster species that never randomly spawned: stalking bulette The RNG hath decreed that this item was never generated: speed monster (brass) The RNG hath decreed that this item was never generated: helmet (plumed helmet) The RNG hath decreed that this item was never generated: punishment (VE FORBRYDERNE) The RNG hath decreed that this item was never generated: boots of plugsuit (tightly fitting boots) The RNG hath decreed that this item was never generated: DSTW stone (gray) The RNG hath decreed that this item was never generated: heavy concrete ball ((null)) The RNG hath decreed that this item was generated more often: ugh memory to create inventory window ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: invulnerability (icy, freq bonus 12) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: unwanted helmet (bug-tracking helmet, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 11) The RNG hath decreed that this item was generated more often: Pan Galactic Gargle Blaster (radiating, freq bonus 8) The RNG hath decreed that this item was generated more often: chalcedon (cyan, freq bonus 32) The RNG hath decreed that this item was generated more often: locking (aluminum, freq bonus 15) The RNG hath decreed that this item was generated more often: lunch of boiled egg ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: respawn stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 13) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mercurial dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 9) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 8) The RNG hath decreed that this item was generated more often: cyan dragon scales ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: kouhaku manjyuu ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 4) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 7) The RNG hath decreed that this item was generated more often: striped shirt ((null), freq bonus 7) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 99) The RNG hath decreed that this item was always generated cursed: fire helmet (red helmet) The RNG hath decreed that this item was always generated cursed: obsidian axe ((null)) The RNG hath decreed that this item was always generated cursed: mineral hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: stun self (trembling) The RNG hath decreed that this item was always generated cursed: egostone (gray) The RNG hath decreed that this trap was always invisible: magic portal The RNG hath decreed that this trap was generated more often: ventilator (freq bonus 2) Next attribute increase check would have come at turn 877 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 3 You were poison resistant You had 1512 points of nutrition remaining You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Donblas, Grome and Arioch Your deity was Donblas You could not have safely prayed (124) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 2 monsters You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Musician...