Elronnd, neutral female doppelganger Monk -------- ---f.W..(--- |Z.ZMZ(...$. |..8Z8.%.|%| ..$M@W8.%..| ---8%/ ..--- -.--#--- ------ #%%,,,# ---....| #####)# |......| -.------ |..{.*<| ---%..%..---#####|......| |.%%----.%%.,,,,,.*...--- |%%.|##|...|#####------ |..%-^--...% ---.%%%%.--- -------- [Elronnd the Initiate] St11 Dx13 Co4 In6 Wi8 Ch6 MonDopFemNeu+AKJ S4417 Dlvl:1 $0 HP-4(45) Pw0(43) AC-5 MC0 Mov12 Xp6/639 Wt600/1100 T177 Glib Latest messages ***LOW HITPOINT WARNING*** The mana stealer touches you! [-1 -> 7] ***LOW HITPOINT WARNING*** [-1 -> 6] ***LOW HITPOINT WARNING*** The mana stealer touches you! You hear the howling of the CwnAnnwn... [-1 -> 5] ***LOW HITPOINT WARNING*** [-1 -> 4] ***LOW HITPOINT WARNING*** The mana stealer seems to drain your energy with its gaze! You feel your magical energy drain away! (2x) The barrow wight swings her long sword. The barrow wight hits you! Goodbye level 7. You feel careless! The barrow wight hits you! You have died. Your inventory Weapons a - a blessed +5 silver long sword {16} Armor b - an uncursed +1 robe (being worn) {16} q - an uncursed +2 pair of leather gloves (being worn) {4} u - an uncursed +0 robe {16} Comestibles f - 3 uncursed food rations {3} g - 11 uncursed apples {7} h - 7 blessed apples {4} i - 19 uncursed oranges {11} j - 3 uncursed fortune cookies {3} Scrolls d - an uncursed scroll of blank paper {1} l - 4 uncursed scrolls of mana {4} m - 3 uncursed scrolls of phase door {3} n - 2 uncursed scrolls of standard id {2} o - an uncursed scroll of cure {1} p - 8 uncursed scrolls of healing {4} r - a blessed scroll of healing {1} Spellbooks c - a blessed spellbook of protection (0:4) {1} Potions e - 3 uncursed potions of healing {3} Tools k - an uncursed large box {500} Contents of the large box: a gold piece {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 20 Gem identification only worked 100 times out of 377 Tool identification only worked 5 times out of 6 Book drop chance was reduced to 95% Scroll drop chance was reduced to 82% Wand drop chance was reduced to 55% Amulet drop chance was reduced to 94% Concealing monsters were spawned underneath items 92% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Your remaining amount of free polymorphs was 10 Monster spawn increase started at turn 42709 Monster spawn increase reached its maximum at turn 71550 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 745752 The monster class that cannot be genocided was elemental The monster class that was spawned more often: bat or bird (freq bonus 4) The monster species that spawned more often: bright violet growth (freq bonus 12) The monster species that spawned more often: disgusting warp fungus (freq bonus 12) The monster species that spawned more often: dragon geist (freq bonus 22) The monster species that spawned more often: clock spore (freq bonus 6) The monster species that spawned more often: reaper force patch (freq bonus 8) The monster species that spawned more often: really dangerous growth (freq bonus 5) The monster species that spawned more often: spriggan (freq bonus 16) The monster species that spawned more often: Olog-hai (freq bonus 5) The monster species that spawned more often: sapphire dragon (freq bonus 12) The monster species that spawned more often: flightless shantak (freq bonus 5) The monster species that spawned more often: Douglas Adams (freq bonus 12) The monster species that spawned more often: skeleton orc (freq bonus 16) The monster species that spawned more often: asiyah sephirah (freq bonus 5) The monster species that spawned more often: kith dragon (freq bonus 12) The monster species that spawned more often: ore couatl (freq bonus 12) The monster species that spawned more often: bullywug shaman (freq bonus 6) The monster species that spawned more often: moon vampire (freq bonus 7) The monster species that spawned more often: absent warp fungus (freq bonus 5) The monster species that spawned more often: giant phasing spider (freq bonus 48) The monster species that spawned more often: Uberjaquio (freq bonus 28) The monster species that never randomly spawned: reaper mold The monster species that never randomly spawned: rainbow force fungus The monster species that never randomly spawned: weretiger The monster species that never randomly spawned: shining smasher The monster species that never randomly spawned: martian cylinder The monster species that never randomly spawned: training snake The monster species that never randomly spawned: clear rubber The monster species that never randomly spawned: inertia monster The monster species that never randomly spawned: cyan warp fungus The monster species that never randomly spawned: undead growth The RNG hath decreed that this item was never generated: weakness stone (gray) The RNG hath decreed that this item was never generated: antimagic stone (gray) The RNG hath decreed that this item was never generated: stone of vulnerability (gray) The RNG hath decreed that this item was never generated: silver slingstone (gray) The RNG hath decreed that this item was never generated: darkness (obscure) The RNG hath decreed that this item was never generated: clay chain ((null)) The RNG hath decreed that this item was generated more often: fauchard (pole sickle, freq bonus 10) The RNG hath decreed that this item was generated more often: impossibly heavy mineral ball ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 19) The RNG hath decreed that this item was generated more often: iron saber ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: voulge (pole cleaver, freq bonus 10) The RNG hath decreed that this item was generated more often: orcish cloak (coarse mantelet, freq bonus 11) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 9) The RNG hath decreed that this item was generated more often: glass hostage chain ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: numbness (flowing, freq bonus 19) The RNG hath decreed that this item was generated more often: oliharcon splint mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: batarang ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: boots of acid resistance (buckled boots, freq bonus 2) The RNG hath decreed that this item was generated more often: muteness stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: pick-axe ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: elements (multi-hued, freq bonus 11) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 31) The RNG hath decreed that this item was always generated cursed: cure serious wounds (cacao) The RNG hath decreed that this item was always generated cursed: summon elm (celestial) The RNG hath decreed that this item was always generated cursed: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was always generated cursed: cloak of insulation (long overcoat) The RNG hath decreed that this item was always generated cursed: flame shield (dark red shield) The RNG hath decreed that this trap was always invisible: fart trap The RNG hath decreed that this trap was generated more often: nakedness trap (freq bonus 9) Next attribute increase check would have come at turn 1060 Strength training was 19 Dexterity training was 28 Wisdom training was 8 Constitution training was 6 You were sleep resistant You were poison resistant You were paralyzed (-2) You had slippery fingers (3) You saw invisible You had 1205 points of nutrition remaining You were stealthy You were protected You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Shan Lai Ching, Chih Sung-tzu and Huan Ti Your deity was Chih Sung-tzu You could have safely prayed (86) You are dead Spells known in the end Name Level Category Fail Memory a - protection 1 protect 11% 124% Techniques known in the end Name Level Status pummel 6X Prepared(0) air dash 6X Prepared(0) chained blitz 6X Prepared(0) liquid leap 6 R Prepared(0) appraisal 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) chi strike 5X Prepared(0) chi healing 3X Prepared(0) elemental fist 1X Prepared(0) Vanquished creatures 0 killer bees (42 created) 0 queen bees (1 created) a hidden gas spore 0 kittens (1 created) 0 demimondaines (40 created) 0 blue faeries (11 created) 0 mountain nymphs (6 created) 0 speedy mountain nymphs (1 created) 0 water nymphs (2 created) 0 ice nymphs (1 created) 0 rabbits (1 created) 20 alien spores 6 two-winged shapes 0 tiny pseudodragons (9 created) 0 baby gray dragons (1 created) 0 baby silver dragons (1 created) 0 baby deep dragons (1 created) 21 emus a sylph a sylphie 2 whirlwinds 3 invisible badguys a slow mushroom 0 gnome lords (1 created) 4 mummies (8 created) 3 newt mummies (4 created) a barrow wight (4 created) a damned 0 grid xorns (2 created) 6 kobold zombies (10 created) a gnome zombie 0 zombies (1 created) 0 Ruth's sneakers (1 created) 8 mana stealers (11 created) 0 twens (1 created) a floor grue 81 creatures vanquished. 220 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 3 times You killed 66 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Grand Master) (96 of 160) Weapon Skills paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Basic] (max Master) (28 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Monk... You died in The Dungeons of Doom on dungeon level 1 with 4417 points, and 1 piece of gold, after 177 moves. Killer: a monster (barrow wight), while paralyzed by a monster attack You were level 6 with a maximum of 45 hit points when you died. You reached the 151st place on the top 10000 list. No Points Name Hp [max] 1 13989399 Bluescreen-Hea-Bas-Fem-Cha ascended to demigoddess-hood. 457 [457] 2 10087420 Janszobar-Wiz-Gno-Mal-Neu died in Gehennom on level 70 [max 72]. Killed by a blast of disintegration. 456 [531] 3 4174574 Janszobar-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 38. Killed by a monster (invisible demonic bladewitch), while flinching. - [403] 149 5270 noobster-Zyb-Clk-Mal-Cha died in The Dungeons of Doom on level 4 [max 5]. Killed by a monster (Kop Kommissioner), while fainted from lack of food. - [79] 150 4644 Heliokopis-Wiz-Gno-Mal-Neu quit in The Dungeons of Doom on level 5. 64 [66] *151 4417 Elronnd-Mon-Dop-Fem-Neu died in The Dungeons of Doom * on level 1. Killed by a monster (barrow wight), while paralyzed by a monster attack. - [45] 152 4171 dig-Sam-Elf-Mal-Law escaped the dungeon [max level 3]. 74 [74] 153 4015 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 4. Killed by a crossbow bolt. - [83]