Elronnd, chaotic female rodneyan Flame Mage ------.- |..d...| .=..@..- |.....[| -------- [Elronnd the Spark] St7 Dx19 Co18 In25 Wi11 Ch9 FlaRodFemCha S0 Dlvl:1 $0 HP19(19) Pw24(24) AC2 MC1 Mov12 Xp1/0 Wt125/1350 T1 Latest messages Error: Spell healing already known. Hello Elronnd, welcome to SlashEMExtended! You are a chaotic female rodneyan Flame Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Scroll identification only worked 100 times out of 260 Potion identification only worked 3 times out of 9 Ring identification only worked 4 times out of 18 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 20 Monsters only dropped their musable items with 73% chance Scroll drop chance was reduced to 91% Amulet drop chance was reduced to 82% Potion drop chance was reduced to 75% Concealing monsters were spawned underneath items 85% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 23905 Monster spawn increase reached its maximum at turn 40196 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 508824 The monster class that cannot be genocided was rodent The monster class that was spawned more often: fungus or mold (freq bonus 1) The monster species that spawned more often: corpser (freq bonus 6) The monster species that spawned more often: water moccasin (freq bonus 6) The monster species that spawned more often: swamp lizard (freq bonus 6) The monster species that spawned more often: unreal fungus (freq bonus 2) The monster species that spawned more often: rambling gambler (freq bonus 12) The monster species that spawned more often: huh what (freq bonus 2) The monster species that spawned more often: storeclerk (freq bonus 6) The monster species that spawned more often: blue monster (freq bonus 4) The monster species that spawned more often: water archer (freq bonus 3) The monster species that spawned more often: Firre (freq bonus 4) The monster species that spawned more often: rapidfire gloam (freq bonus 3) The monster species that spawned more often: Yennoghu (freq bonus 4) The monster species that spawned more often: tai chi girl (freq bonus 8) The monster species that spawned more often: grotesque ogre shaman (freq bonus 10) The monster species that spawned more often: magic growth (freq bonus 3) The monster species that spawned more often: giant ebony bat (freq bonus 12) The monster species that spawned more often: magic eye (freq bonus 3) The monster species that spawned more often: man-bat (freq bonus 3) The monster species that spawned more often: bramble force fungus (freq bonus 2) The monster species that spawned more often: suicide dwarf (freq bonus 6) The monster species that never randomly spawned: fucking hell I don't recognize this monster The monster species that never randomly spawned: blemmye The monster species that never randomly spawned: force swamp kobold The monster species that never randomly spawned: gangster The monster species that never randomly spawned: adult wyvern The monster species that never randomly spawned: Kastortransport The monster species that never randomly spawned: Tsi-puff, Selenite Professor The monster species that never randomly spawned: huge ogre The monster species that never randomly spawned: clock force fungus The monster species that never randomly spawned: petro troll The monster class that always generated with extra speed: fungus or mold The RNG hath decreed that this item was never generated: ensnaring (cryptolocker) The RNG hath decreed that this item was never generated: memory (turquoise) The RNG hath decreed that this item was never generated: charoite (violet) The RNG hath decreed that this item was never generated: helm of true sight (translucent helmet) The RNG hath decreed that this item was never generated: special cloak (electrostatic cloak) The RNG hath decreed that this item was never generated: garnet (red) The RNG hath decreed that this item was generated more often: chaos terrain stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: tooled horn (horn, freq bonus 42) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 15) The RNG hath decreed that this item was generated more often: resist petrification (rocky, freq bonus 7) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 37) The RNG hath decreed that this item was generated more often: mercurial athame ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: quiz stone (gray, freq bonus 68) The RNG hath decreed that this item was generated more often: curse (color changing, freq bonus 7) The RNG hath decreed that this item was generated more often: genocide (extraordinary, freq bonus 15) The RNG hath decreed that this item was generated more often: cyan dragon scale mail ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of danger (doomed, freq bonus 29) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: warning (diamond, freq bonus 11) The RNG hath decreed that this item was generated more often: remove blessing (light cyan, freq bonus 4) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of dexterity (fencing gloves, freq bonus 4) The RNG hath decreed that this item was generated more often: malachite (green, freq bonus 16) The RNG hath decreed that this item was generated more often: missing cloak (shrouded cloak, freq bonus 4) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 10) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 68) The RNG hath decreed that this item was always generated cursed: skullcap (metal disk) The RNG hath decreed that this item was always generated cursed: elven gauntlets (faded mittens) The RNG hath decreed that this item was always generated cursed: know enchantment (sky blue) The RNG hath decreed that this item was always generated cursed: orcish bow (crude bow) The RNG hath decreed that this item was always generated cursed: magic marker ((null)) The RNG hath decreed that this trap was always invisible: divine anger trap The RNG hath decreed that this trap was generated more often: giant chasm (freq bonus 5) Next attribute increase check would have come at turn 594 Strength training was 0 Dexterity training was 0 Wisdom training was -1 Constitution training was 0 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1500 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Ash You could not have safely prayed (594) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 0% 300% c - detect monsters 4 divine 0% 300% d - light 1 divine 0% 100% e - healing 1 healing 0% 100% f - acidshield 6 protect 83% 500% g - extra healing 3 healing 0% 200% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Flame Mage...