Elronnd, chaotic female rodneyan Flame Mage --- #@| ..d| |...| |..#| |#. #. #. [Elronnd the Spark] St11 Dx7 Co8 In20 Wi7 Ch8 FlaRodFemCha S0 Dlvl:1 $0 HP19(19) Pw23(23) AC8 MC1 Mov12 Xp1/0 Wt125/1050 T1 Latest messages Error: Spell flame sphere already known. Hello Elronnd, welcome to SlashEMExtended! You are a chaotic female rodneyan Flame Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waning tonight. Unknown command ' '. (2x) # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 5 Wand identification only worked 3 times out of 12 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 3 Tool identification only worked 5 times out of 7 Ring drop chance was reduced to 78% Amulet drop chance was reduced to 72% Potion drop chance was reduced to 86% Concealing monsters were spawned underneath items 47% of the time only Monster death drops spawned with only 90% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 39935 Monster spawn increase reached its maximum at turn 62183 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 426455 The monster class that cannot be genocided was ogre The monster class that was spawned more often: lich (freq bonus 1) The monster species that spawned more often: platinum patch (freq bonus 8) The monster species that spawned more often: huge lizard (freq bonus 8) The monster species that spawned more often: chaos knight (freq bonus 3) The monster species that spawned more often: spike force patch (freq bonus 6) The monster species that spawned more often: yochlol (freq bonus 20) The monster species that spawned more often: balor (freq bonus 5) The monster species that spawned more often: crypt lich (freq bonus 3) The monster species that spawned more often: dark gray stalk (freq bonus 3) The monster species that spawned more often: Vargo, Tyrant of Fire (freq bonus 2) The monster species that spawned more often: black warp patch (freq bonus 10) The monster species that spawned more often: old sorcerer (freq bonus 6) The monster species that spawned more often: hunger turret (freq bonus 3) The monster species that spawned more often: petty nalfeshnee (freq bonus 6) The monster species that spawned more often: nasty bug (freq bonus 12) The monster species that spawned more often: Nora's beautiful combat boot (freq bonus 12) The monster species that spawned more often: swamp giant (freq bonus 2) The monster species that spawned more often: poor lich (freq bonus 5) The monster species that spawned more often: tin-soldier (freq bonus 2) The monster species that spawned more often: ghost mage (freq bonus 2) The monster species that spawned more often: Lynkab (freq bonus 4) The monster species that never randomly spawned: blood hawk The monster species that never randomly spawned: ferrous patch The monster species that never randomly spawned: valkyrie The monster species that never randomly spawned: petty boo The monster species that never randomly spawned: large beetle The monster species that never randomly spawned: beige warp fungus The monster species that never randomly spawned: Egas The monster species that never randomly spawned: Master Daemon The monster species that never randomly spawned: Bitchy Lara's hugging boot The monster species that never randomly spawned: venom spore The RNG hath decreed that this item was never generated: dancing shoes (soft footwear) The RNG hath decreed that this item was never generated: red dragon scale mail ((null)) The RNG hath decreed that this item was never generated: corpse ((null)) The RNG hath decreed that this item was never generated: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was never generated: faerie floss rhing (splash of venom) The RNG hath decreed that this item was never generated: prehnite (radiant) The RNG hath decreed that this item was generated more often: robe of protection (blue robe, freq bonus 15) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: displacer beast hide ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 20) The RNG hath decreed that this item was generated more often: invisibility (wire, freq bonus 27) The RNG hath decreed that this item was generated more often: splint mail ((null), freq bonus 21) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: elven cloak (faded pall, freq bonus 4) The RNG hath decreed that this item was generated more often: whetstone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 20) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of fumbling (clumsy, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of stat lock (straitjacket cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 101) The RNG hath decreed that this item was generated more often: lycanthropy (doggy, freq bonus 7) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 11) The RNG hath decreed that this item was generated more often: commander suit (black men's suit, freq bonus 4) The RNG hath decreed that this item was generated more often: sky-high heels (roman sandals, freq bonus 9) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 3) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 10) The RNG hath decreed that this item was always generated cursed: helm of drain resistance (black helmet) The RNG hath decreed that this item was always generated cursed: elven dagger (runed dagger) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this item was always generated cursed: healthstone (gray) The RNG hath decreed that this item was always generated cursed: electric sword ((null)) The RNG hath decreed that this trap was always invisible: item teleporter The RNG hath decreed that this trap was generated more often: speed trap (freq bonus 4) Next attribute increase check would have come at turn 162 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1500 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Ash You could not have safely prayed (404) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 100% b - fireball 4 matter 0% 300% c - light 1 divine 0% 100% d - stone to flesh 3 healing 31% 200% e - aurora beam 8 matter 100% 700% f - remove curse 5 protect 95% 400% g - protection 1 protect 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (20 of 160) Goodbye Elronnd the Flame Mage...