Elronnd, chaotic male rodneyan Flame Mage X----- --.....-- |.......|#########------------- +......@.,e,ed,,,,...........<| |.......|#########|...........| --.....{- ............| ---+---# |...........+ ------------- [Elronnd the Spark] St7 Dx17 Co6 In12 Wi5 Ch4 FlaRodMalCha S11 Dlvl:1 $11 HP19(19) Pw25(25) AC4 MC1 Mov12 Xp1/0 Wt125/750 T30 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a chaotic male rodneyan Flame Mage. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Specify unknown object by cursor? [ynq] (q) You see here 11 gold pieces {0}. 11 gold pieces. Count: 10 You find a secret door! In what direction? [hykulnjb><] As you kick the door, it crashes open! # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 56 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 9 Monsters only dropped their musable items with 89% chance Scroll drop chance was reduced to 78% Ring drop chance was reduced to 78% Potion drop chance was reduced to 73% Monster death drops spawned with only 87% chance Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27308 Monster spawn increase reached its maximum at turn 89308 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 436800 The monster class that cannot be genocided was jelly The monster class that was spawned more often: jabberwock (freq bonus 1) The monster species that spawned more often: devious Archon (freq bonus 5) The monster species that spawned more often: autohit slinger (freq bonus 4) The monster species that spawned more often: radiant spore (freq bonus 3) The monster species that spawned more often: female yeoman (freq bonus 18) The monster species that spawned more often: phase force fungus (freq bonus 4) The monster species that spawned more often: alhoon (freq bonus 5) The monster species that spawned more often: bile demon (freq bonus 4) The monster species that spawned more often: absent spore (freq bonus 12) The monster species that spawned more often: black locust (freq bonus 8) The monster species that spawned more often: horse man (freq bonus 3) The monster species that spawned more often: red starlit sky (freq bonus 8) The monster species that spawned more often: Inspector Kriminologist (freq bonus 4) The monster species that spawned more often: nine of spades (freq bonus 3) The monster species that spawned more often: Purgatory Dude (freq bonus 8) The monster species that spawned more often: rawrog (freq bonus 3) The monster species that spawned more often: undead priest (freq bonus 3) The monster species that spawned more often: grey mushroom patch (freq bonus 4) The monster species that spawned more often: porter block colony (freq bonus 2) The monster species that spawned more often: insurmountable patch (freq bonus 3) The monster species that spawned more often: spore mushroom (freq bonus 6) The monster species that never randomly spawned: sulfur warp fungus The monster species that never randomly spawned: pit lord The monster species that never randomly spawned: selenite service droid The monster species that never randomly spawned: tainted creature The monster species that never randomly spawned: sound turret The monster species that never randomly spawned: dark sailor The monster species that never randomly spawned: big bear The monster species that never randomly spawned: scratch turret The monster species that never randomly spawned: freaky girl The monster species that never randomly spawned: hidden potato The RNG hath decreed that this item was never generated: charging (buzzing) The RNG hath decreed that this item was never generated: boots of total stability (wedge boots) The RNG hath decreed that this item was never generated: stone dragon scale shield (stone dragonhide shield) The RNG hath decreed that this item was never generated: heavy status cloak (phantom cloak) The RNG hath decreed that this item was never generated: identify (bronze) The RNG hath decreed that this item was never generated: cloak of spray (brown burnoose) The RNG hath decreed that this item was generated more often: inventory id (NOW YOU SEE IT, freq bonus 6) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 16) The RNG hath decreed that this item was generated more often: restore ability (pink, freq bonus 5) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 30) The RNG hath decreed that this item was generated more often: orange dragon scales ((null), freq bonus 34) The RNG hath decreed that this item was generated more often: timely backup (rusty, freq bonus 10) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 15) The RNG hath decreed that this item was generated more often: lance ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 6) The RNG hath decreed that this item was generated more often: gnomish boots (little black boots, freq bonus 15) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 8) The RNG hath decreed that this item was generated more often: emerald (green, freq bonus 18) The RNG hath decreed that this item was generated more often: sapphire dragon scale shield (sapphire dragonhide shield, freq bonus 2) The RNG hath decreed that this item was generated more often: pancake ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 16) The RNG hath decreed that this item was generated more often: jumping (torn, freq bonus 5) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 5) The RNG hath decreed that this item was generated more often: sleep (runed, freq bonus 5) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 7) The RNG hath decreed that this item was always generated cursed: mallet ((null)) The RNG hath decreed that this item was always generated cursed: dropbug stone (gray) The RNG hath decreed that this item was always generated cursed: recovery (reddish) The RNG hath decreed that this item was always generated cursed: cure (SPARKLING EDWARD CULLEN) The RNG hath decreed that this item was always generated cursed: difficult boots (winter boots) The RNG hath decreed that this trap was always invisible: dropless trap The RNG hath decreed that this trap was generated more often: starvation trap (freq bonus 1) Next attribute increase check would have come at turn 333 Strength training was 6 Dexterity training was 0 Wisdom training was 4 Constitution training was 2 You were fire resistant You were poison resistant You saw invisible You were able to sense monsters possessing coveted objects You had 1443 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Earth, Fire and Ash Your deity was Ash You could not have safely prayed (963) You survived Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 0% 110% b - fireball 4 matter 85% 300% c - light 1 divine 0% 100% d - knock 1 matter 0% 100% e - remove curse 5 protect 95% 400% f - sleep 2 enchant 89% 100% g - cure hallucination 3 healing 90% 200% h - command undead 5 attack 95% 400% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Master) (24 of 160) Goodbye Elronnd the Flame Mage...