Elronnd, chaotic female gnomish Wizard ----------- |..@....$.| |..f....... -.... |.....# ..| .| |...... | -- |....... -------.- [Elronnd the Evoker] St6 Dx13 Co19 In16 Wi7 Ch5 WizGnoFemCha S0 Dlvl:1 $0 HP16(16) Pw30(30) AC9 MC3 Mov12 Xp1/0 Wt48/1350 T1 Latest messages Hello Elronnd, welcome to SlashEMExtended! You are a chaotic female gnomish Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy You are lucky! Full moon tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Ring identification only worked 4 times out of 26 Amulet identification only worked 15 times out of 25 Wand identification only worked 3 times out of 12 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 151 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 82% chance Book drop chance was reduced to 97% Scroll drop chance was reduced to 90% Potion drop chance was reduced to 76% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 12160 Monster spawn increase reached its maximum at turn 18254 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 590548 The monster class that cannot be genocided was troll The monster class that was spawned more often: rub monster (freq bonus 4) The monster species that spawned more often: karmic fly (freq bonus 10) The monster species that spawned more often: feral rat (freq bonus 12) The monster species that spawned more often: sepia fungus (freq bonus 6) The monster species that spawned more often: draugr zombie (freq bonus 22) The monster species that spawned more often: web mistress (freq bonus 6) The monster species that spawned more often: green devil (freq bonus 9) The monster species that spawned more often: special mushroom (freq bonus 18) The monster species that spawned more often: void warp patch (freq bonus 5) The monster species that spawned more often: Sophia's high-heeled lady's shoe (freq bonus 7) The monster species that spawned more often: werepanther (freq bonus 9) The monster species that spawned more often: celestial summoner (freq bonus 14) The monster species that spawned more often: tomb viper (freq bonus 14) The monster species that spawned more often: Wrath of the RNG (freq bonus 7) The monster species that spawned more often: animated bronze statue (freq bonus 20) The monster species that spawned more often: brown fungus (freq bonus 6) The monster species that spawned more often: tiger shark (freq bonus 8) The monster species that spawned more often: triton (freq bonus 14) The monster species that spawned more often: special kobold lord (freq bonus 6) The monster species that spawned more often: false colony (freq bonus 20) The monster species that spawned more often: mi-go, the fungi from yuggoth (freq bonus 9) The monster species that never randomly spawned: decapitated defiler The monster species that never randomly spawned: ancient silver dragon The monster species that never randomly spawned: archer fish The monster species that never randomly spawned: Crone Lilith The monster species that never randomly spawned: gnome warrior The monster species that never randomly spawned: grey beetle The monster species that never randomly spawned: elven archer The monster species that never randomly spawned: dung worm The monster species that never randomly spawned: umbra colony The monster species that never randomly spawned: giant brown bear The RNG hath decreed that this item was never generated: fear (rusty) The RNG hath decreed that this item was never generated: fire (hexagonal) The RNG hath decreed that this item was never generated: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was never generated: partisan (vulgar polearm) The RNG hath decreed that this item was never generated: cotton ((null)) The RNG hath decreed that this item was never generated: gauntlets of stealing (polnish gloves) The RNG hath decreed that this item was generated more often: red dragon scales ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: caltrop ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of green glass (green, freq bonus 18) The RNG hath decreed that this item was generated more often: fire (simmering, freq bonus 8) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 6) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 4) The RNG hath decreed that this item was generated more often: inertia (nonmoving, freq bonus 7) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 16) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: T-shirt ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: plate mail ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 9) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of anti-teleportation (rigid, freq bonus 10) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 12) The RNG hath decreed that this item was generated more often: failed training (finger-jamming, freq bonus 6) The RNG hath decreed that this item was generated more often: white peach ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: lemon ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 17) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 93) The RNG hath decreed that this item was always generated cursed: slow monster (light green) The RNG hath decreed that this item was always generated cursed: root password detection (XYZZY) The RNG hath decreed that this item was always generated cursed: morganite (pink) The RNG hath decreed that this item was always generated cursed: leather jacket ((null)) The RNG hath decreed that this item was always generated cursed: lab coat (white coat) The RNG hath decreed that this trap was always invisible: lava trap The RNG hath decreed that this trap was generated more often: bolt trap (freq bonus 2) Next attribute increase check would have come at turn 340 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You leeched mana You had infravision You had 1500 points of nutrition remaining You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur You could not have safely prayed (1740) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - detect food 2 divine 0% 100% d - slow monster 2 enchant 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) vanish 1 R Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Expert) (20 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Elronnd the Wizard...