Elronnd, chaotic male rodneyan Wizard --.- `@.` %f..o| ...*| ------ [Elronnd the Evoker] St7 Dx18 Co15 In25 Wi8 Ch6 WizRodMalCha S0 Dlvl:1 $0 HP19(19) Pw33(33) AC5 MC3 Mov12 Xp1/0 Wt53/1200 T1 Latest messages Error: Spell force bolt already known. Hello Elronnd, welcome to SlashEMExtended! You are a chaotic male rodneyan Wizard. Welcome to SLASH'EM Extended! For game discussion, bug reports etc. join the #slashemextended IRC channel. :-) --Amy The moon is waxing tonight. Unknown command ' '. # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 17 Wand identification only worked 3 times out of 8 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 10 Scroll drop chance was reduced to 82% Wand drop chance was reduced to 62% Amulet drop chance was reduced to 73% Concealing monsters were spawned underneath items 96% of the time only Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 18641 Monster spawn increase reached its maximum at turn 121831 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 152468 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: nymph (freq bonus 2) The monster species that spawned more often: armor-piercing lich (freq bonus 60) The monster species that spawned more often: giant diamond dragonfly (freq bonus 8) The monster species that spawned more often: ettin mummy (freq bonus 4) The monster species that spawned more often: poison mage (freq bonus 3) The monster species that spawned more often: angry southside hood (freq bonus 6) The monster species that spawned more often: arphexad (freq bonus 8) The monster species that spawned more often: Arabella's high-heeled lady shoe (freq bonus 6) The monster species that spawned more often: green animation dragon (freq bonus 10) The monster species that spawned more often: foocubus (freq bonus 8) The monster species that spawned more often: jedi (freq bonus 5) The monster species that spawned more often: poison prince (freq bonus 26) The monster species that spawned more often: gnoll thief (freq bonus 12) The monster species that spawned more often: Prostetnik Vogon Jeltz (freq bonus 4) The monster species that spawned more often: black demon awgwa (freq bonus 6) The monster species that spawned more often: Thuy-Han (freq bonus 4) The monster species that spawned more often: sudden appearer (freq bonus 6) The monster species that spawned more often: Windows 8 (Smartphone Edition) (freq bonus 8) The monster species that spawned more often: arena rubber (freq bonus 16) The monster species that spawned more often: white patch (freq bonus 10) The monster species that spawned more often: tiger cub (freq bonus 10) The monster species that never randomly spawned: paraguay gatekeeper The monster species that never randomly spawned: beige sentai The monster species that never randomly spawned: slimy mushroom The monster species that never randomly spawned: spirit baboon The monster species that never randomly spawned: undead arena rubber The monster species that never randomly spawned: petty leopard The monster species that never randomly spawned: acheri The monster species that never randomly spawned: nasty monster The monster species that never randomly spawned: gold beetle The monster species that never randomly spawned: hige meso The monster class that always generated with extra speed: long worm tail The RNG hath decreed that this item was never generated: kelp frond ((null)) The RNG hath decreed that this item was never generated: hippie heels (red overknees) The RNG hath decreed that this item was never generated: trap disarming (elysium) The RNG hath decreed that this item was never generated: amulet of the RNG (autocursing) The RNG hath decreed that this item was never generated: stinking cloud (vaporized) The RNG hath decreed that this item was never generated: RapiRapi ((null)) The RNG hath decreed that this item was generated more often: drain life (velvet, freq bonus 17) The RNG hath decreed that this item was generated more often: shock resistance (copper, freq bonus 207) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 14) The RNG hath decreed that this item was generated more often: mineral hostage chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: adornment (wooden, freq bonus 3) The RNG hath decreed that this item was generated more often: crown ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: peridot (radiant, freq bonus 29) The RNG hath decreed that this item was generated more often: large box of digestion (wooden box, freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 12) The RNG hath decreed that this item was generated more often: heavy iron ball ((null), freq bonus 74) The RNG hath decreed that this item was generated more often: gauntlets of typing (brand-new gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: sapphire dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: inertia (grass green, freq bonus 9) The RNG hath decreed that this item was generated more often: stoning (petrified, freq bonus 5) The RNG hath decreed that this item was generated more often: luckstone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: orcish spear (crude spear, freq bonus 3) The RNG hath decreed that this item was generated more often: chest (wooden container, freq bonus 11) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 17) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 12) The RNG hath decreed that this item class was generated more often: Gems (freq bonus 3) The RNG hath decreed that this item was always generated cursed: nastiness (forking) The RNG hath decreed that this item was always generated cursed: amulet of quadruple attack (signet) The RNG hath decreed that this item was always generated cursed: food detection (YUM YUM) The RNG hath decreed that this item was always generated cursed: toxic (wasteful) The RNG hath decreed that this item was always generated cursed: opal (white) The RNG hath decreed that this trap was always invisible: petrification trap The RNG hath decreed that this trap was generated more often: shit pit (freq bonus 2) Next attribute increase check would have come at turn 467 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were fire resistant You were poison resistant You were magic-protected You saw invisible You leeched mana You were able to sense monsters possessing coveted objects You had 1500 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur You could not have safely prayed (745) You survived Spells known in the end Name Level Category Fail Memory a - force bolt 1 attack 0% 100% b - resist sleep 1 protect 0% 100% c - knock 1 matter 0% 100% d - create monster 4 attack 0% 300% e - chemistry 1 divine 0% 100% f - wizard lock 2 matter 0% 100% g - enlighten 4 body 0% 300% h - light 1 divine 0% 100% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Elronnd the Wizard...