Elronnd, chaotic male rodneyan Wizard ############################################################################### ############################################################################### ############################################################################### ############################################################################### ############################################################################### ################################--------#------################################ ################################|<|>...---..%)|################################ ################################|I|-...%...I%.|################################ ################################|I||.```|..`..|################################ ################################|.||....|.I...|################################ ################################|^|------.----|################################ ################################|.|####|..%...|################################ ################################|.------...d..|################################ ################################|..........d@.|################################ ################################|..-----*..d..|################################ ################################----###--------################################ ############################################################################### ############################################################################### ############################################################################### ############################################################################### ############################################################################### [Elronnd the Magician] St14 Dx13 Co13 In15 Wi7 Ch6 WizRodMalCha S48166 Sokoban:7 $0 HP-10(127) Pw175(244) AC4 MC3 Mov12 Xp11/11888 Wt744/1950 T3539 Satiated Burn Stun Latest messages The warg bites you! [-8 -> 13] Warning: HP low! The warg bites you! Wizard, all your powers will be lost... [-4 -> 9] Warning: HP low! The warg bites you! [-2 -> 7] Warning: HP low! The warg bites you! [-3 -> 4] Warning: HP low! The warg bites you! [-2 -> 2] Warning: HP low! The warg bites you! You die... But you're Rodney, so your death isn't permanent! Revive? [yn] (y) Final attributes You were piously aligned Your alignment was 33 Your max alignment was 33 You carried 0 sins Scroll identification only worked 100 times out of 144 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 9 Amulet identification only worked 15 times out of 17 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 186 Monsters only dropped their musable items with 68% chance Scroll drop chance was reduced to 70% Wand drop chance was reduced to 90% Potion drop chance was reduced to 85% Monster death drops spawned with only 77% chance Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 11233 Monster spawn increase reached its maximum at turn 46773 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 2088756 The monster class that cannot be genocided was mummy The monster class that was spawned more often: ant or other insect (freq bonus 1) The monster species that spawned more often: aggressive morlock (freq bonus 16) The monster species that spawned more often: chloroform piercer (freq bonus 2) The monster species that spawned more often: hydra-snake (freq bonus 4) The monster species that spawned more often: undead jedi (freq bonus 4) The monster species that spawned more often: ninja girl (freq bonus 24) The monster species that spawned more often: Eliane's shin-smashing sneaker (freq bonus 6) The monster species that spawned more often: iridescent beetle (freq bonus 4) The monster species that spawned more often: software bug (freq bonus 8) The monster species that spawned more often: tree beetle (freq bonus 5) The monster species that spawned more often: white fungus (freq bonus 12) The monster species that spawned more often: multi-hued stalk (freq bonus 3) The monster species that spawned more often: grey giant (freq bonus 4) The monster species that spawned more often: ancient yellow dragon (freq bonus 4) The monster species that spawned more often: cat eared devil (freq bonus 6) The monster species that spawned more often: consumed fire boar (freq bonus 3) The monster species that spawned more often: acid paraelemental (freq bonus 8) The monster species that spawned more often: giant stone crusher (freq bonus 22) The monster species that spawned more often: wing baddie (freq bonus 2) The monster species that spawned more often: dwarf lord mutant (freq bonus 6) The monster species that spawned more often: %s ufo (freq bonus 9) The monster species that never randomly spawned: bad monster The monster species that never randomly spawned: giant squid The monster species that never randomly spawned: undead ninja The monster species that never randomly spawned: ravenous cube The monster species that never randomly spawned: invisible growth The monster species that never randomly spawned: Inspector Sergeant The monster species that never randomly spawned: boobed mimic The monster species that never randomly spawned: padawan The monster species that never randomly spawned: zombie warrior The monster species that never randomly spawned: shaped colony The RNG hath decreed that this item was never generated: RapiRapi ((null)) The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was never generated: entrapping (blasted) The RNG hath decreed that this item was never generated: gain energy (cloudy) The RNG hath decreed that this item was never generated: technique stone (gray) The RNG hath decreed that this item was never generated: fluorite (violet) The RNG hath decreed that this item was generated more often: detect treasure (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: diamond dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: amulet versus death spell (torus, freq bonus 6) The RNG hath decreed that this item was generated more often: erasure (FAGEYUDUD, freq bonus 20) The RNG hath decreed that this item was generated more often: chain mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: plasteel cloak ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 3) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: wizard lock (dark green, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 14) The RNG hath decreed that this item was generated more often: lightning shield (dull yellow shield, freq bonus 11) The RNG hath decreed that this item was generated more often: sledge hammer ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: ranseur (hilted polearm, freq bonus 5) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 3) The RNG hath decreed that this item was generated more often: enchant weapon (DAIYEN FOOELS, freq bonus 19) The RNG hath decreed that this item was generated more often: salt chunk (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: pendant (looped, freq bonus 5) The RNG hath decreed that this item was generated more often: amulet of mental stability (slexy, freq bonus 2) The RNG hath decreed that this item was generated more often: garnet (red, freq bonus 3) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 29) The RNG hath decreed that this item was always generated cursed: cure wounds (yerba mate) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: bodyglove (tight black clothes) The RNG hath decreed that this item was always generated cursed: helm of steel (steel helmet) The RNG hath decreed that this item was always generated cursed: arcane gauntlets (runic gloves) The RNG hath decreed that this trap was always invisible: map trap The RNG hath decreed that this trap was generated more often: glyph number seven (freq bonus 10) Next attribute increase check would have come at turn 4805 Strength training was 50 Dexterity training was -28 Wisdom training was 50 Constitution training was 18 You were fire resistant You were poison resistant You were magic-protected You could recognize detrimental food (1) You were paralyzed (-4) You were stunned (6) You were burned (32) You were prevented from having see invisible (227) You were prevented from having speed (8) You leeched mana You were telepathic You were able to sense monsters possessing coveted objects You had 2525 points of nutrition remaining You could teleport You had teleport control You could fly You could survive without air You regenerated You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ptah, Thoth and Anhur Your deity was Anhur You could not have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 0% 700% b - light 1 divine 0% 342% c - force bolt 1 attack 0% 245% d - healing 1 healing 0% 163% e - charging 7 enchant 99% 565% f - clone monster 8 attack 0% 665% g - resist sleep 1 protect 0% 165% h - endure cold 2 protect 0% 65% i - knock 1 matter 0% 65% j - endure heat 2 protect 0% 65% k - freeze sphere 1 matter 0% 74% l - detect monsters 4 divine 0% 87% m - stone to flesh 3 healing 0% 112% Techniques known in the end Name Level Status reinforce memory 11X LIMIT(0) appraisal 11 R LIMIT(0) phase door 11 R LIMIT(0) invoke deity 11 R LIMIT(0) draw energy 9X LIMIT(0) power surge 7X LIMIT(0) sigil of control 5X LIMIT(0) double trouble 2 R LIMIT(0) Voluntary challenges You eaten 48 times You eaten food with animal by-products 42 times You eaten meat 41 times You have communicated with the gods 1 time You never prayed to the gods You hit with a wielded weapon 54 times You killed 215 monsters You read items or engraved 24 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (73 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (32 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (42 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Expert] (max Wizard) (796 of 1280) healing spells [Basic] (max Expert) (69 of 160) divination spells [Basic] (max Expert) (76 of 160) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye Elronnd the Wizard...